TED

Welcome to the Brand page for “TED”, which is offered here for Arranging, conducting and facilitating educational conferences, seminars, and events in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; educational and entertainment services, providing online videos featuring news, information and commentary in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; providing a website featuring blogs and non-downloadable publications in the nature of newsletters and articles in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; providing recognition and incentives by the way of awards to demonstrate excellence in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; educational services, providing incentives to support prize-recipients' wishes and positively change the world, to foster innovation and creativity, sponsorship, support and collaboration, and to demonstrate excellence in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, global issues and related fields through the issuance of awards; providing information relating to the organizing of educational seminars and conferences; providing online newsletters in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues via email; educational and entertainment services, a series of television programs in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; educational and entertainment services, a continuing program, provided through radio broadcasts and webcasts, on topics in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; providing non-downloadable e-books in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues;downloadable podcasts, e-books, audio and video recordings, and electronic newsletters in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; digital materials, downloadable electronic files featuring curricula in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; prerecorded digital video discs featuring videos in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; pre-recorded cds and dvds featuring software, information, and educational curricula in the field of english language learning;series of books in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; printed materials, curricula in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues;.

Its status is currently believed to be active. Its class is unavailable. “TED” is believed to be currently owned by “Ted Conferences, LLC”.

Owner:
TED CONFERENCES, LLC
Owner Details
Description:
Arranging, conducting and facilitating educational conferences, seminars, and events in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; Educational and entertainment services, providing online videos featuring news, information and commentary in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; Providing a website featuring blogs and non-downloadable publications in the nature of newsletters and articles in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; Providing recognition and incentives by the way of awards to demonstrate excellence in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; Educational services, providing incentives to support prize-recipients' wishes and positively change the world, to foster innovation and creativity, sponsorship, support and collaboration, and to demonstrate excellence in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, global issues and related fields through the issuance of awards; Providing information relating to the organizing of educational seminars and conferences; Providing online newsletters in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues via email; Educational and entertainment services, a series of television programs in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; Educational and entertainment services, a continuing program, provided through radio broadcasts and webcasts, on topics in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; Providing non-downloadable e-books in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues;Downloadable podcasts, e-books, audio and video recordings, and electronic newsletters in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; Digital materials, downloadable electronic files featuring curricula in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; Prerecorded digital video discs featuring videos in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; Pre-recorded CDs and DVDs featuring software, information, and educational curricula in the field of English language learning;Series of books in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues; Printed materials, curricula in the fields of technology, entertainment, design, business, science, mathematics, culture, arts, education, activism, medicine, communications, the humanities, media and journalism, sports, self-improvement, psychology, gaming, politics, music, language, health, gender issues, environmental studies, and global issues;
Categories: ARRANGING