Honer, Jodi

 Honer, Jodi contact information is shown below
Owner:HONER, JODI
Owner Address:36 Braeburn Road West Hartford CT 06107
Owner Web Site
Owner Phone
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Brands Owned byHoner, Jodi

Brand:

"YOUR ATTITUDE'S SHOWING."

Description:

Entertainment in the nature of on-going television programs in the field of reality shows, game shows, sports, news, and comedy via television, digital television, cable, satellite, wireless, and on-line electronic communications networks; Entertainment in the nature of television network services, namely, production of television shows; Production of radio and television programs; Distribution of radio and television programs for others, Production and distribution of motion picture films; Video-disc production for others; Television and radio programming;YOUR ATTITUDE IS SHOWING;

Category: ENTERTAINMENT NATURE
Brand:

1ME

Description:

Entertainment services in the nature of ongoing IPTV (Internet Protocol Television) television programming segments in the field of personal relationships, remote digital production of entertainment content, and peer-to-peer coaching services that feature registered users as entertainers; Entertainment services, namely, storytelling; Providing online interactive entertainment in the nature of ongoing television shows featuring comedy, drama, variety, reality, news, music, satire, social commentary, and theatrical performance; Providing a web-based system and online portal for users to participate in online television shows and movies for entertainment purposes; Entertainment and educational services, namely, providing interactive forums, workshops, panel discussions, and ongoing games, television shows, and webisodes, which may include video, voice, text, photos, live streams, illustrations, animations, or hypertext, all in the field of public interest concerning media production, media education, media technology, and the performing arts; Providing information, and instruction in the field of television show production; Providing a web-based online portal for users to participate in online gaming, operation and coordination of game tournaments, leagues and tours for the purpose of entertainment; Arranging and conducting ongoing television game show and video game competitions; Digital video, audio, and multimedia publishing and syndication of television programs featuring comedy, parodies, reboots, fan fiction, pop culture, drama, news, current events, reality, variety, wellness, fitness, health, science, business, politics, social commentary, social media, entrepreneurship, travel, food, technology, fashion, music, gaming, e-sports, movies, treasure game hunts, detective shows, celebrity interviews, talk shows, game shows, award shows and inspiring stories by the general public; Television programs production and programming; Production and programming of Internet Protocol Television (IPTV) television programming segments, shows and series; Publishing of online magazines; Lottery services; Entertainment services, namely, organizing, conducting, producing, and presenting live performances in the nature of one-person streaming television shows, featuring performances by users via their smartphone, smart television, web camera, or internet-connected device; Entertainment and education services, namely, live and pre-recorded online television shows featuring video interviews with amateur, semi-professional, and professional performers, actors, instructors and directors; Production and presentation of live television programs and non-downloadable webinars in the field of educational content, namely, bonus materials, tutorials and training related to television production; Entertainment services, namely, ongoing online television shows in the field of social issues, economic justice and humanitarianism featuring hyperlinks to websites of charity events related to show content, and provision of information regarding online television shows; Virtual reality and augmented reality video production and virtual reality game services provided online from a computer network; Production of award shows via smartphones, smart televisions, and the Internet; Production and distribution of ongoing television shows featuring live user video and voice segments accessed via web applications, mobile applications, smart cameras, smartphones, smart televisions, wearable digital devices, voice-activated devices, artificial intelligence robots, 3D projectors, and the Internet; Providing live entertainment, namely, live performances by individuals as celebrities, actors, singers, announcers, commentators, speakers, reporters, artists, content creators, musicians, dancers, electronic gamers, athletes, DJs, critics, and talk show hosts, via global telecommunications networks; Providing ongoing television shows featuring first-person accounts of current events, and reporting of news stories; Providing entertainment in the nature of public commentary and information regarding social entertainment issues, via smartphones, smart televisions, voice-activated speakers, and the Internet; Providing information, news, and commentary regarding general topics of public interest, namely, unscripted, nonfiction, user-generated stories; Presenting information, dramatizations, reenactments, and commentary in the field of current events, via the Internet, smart televisions, and mobile phones; Providing an Internet portal featuring links to non-downloadable videos and online websites in the field of current events; Entertainment, information, news, and peer-to-peer commentary in the nature of live user-generated feeds in the field of news, news reporting, current events, social issues, entertainment news, e-sports, games, movies, influencers and celebrities, and peer-to-peer commentary on a wide variety of general interest stories, provided via the Internet, smart televisions, tablets, smart cameras, and smartphones; Entertainment, namely, a continuing radio show broadcast over radio or internet radio; Providing an Internet website portal featuring entertainment news and information specifically in the field of cinema, indie films, and film festivals; Entertainment services, namely, conducting and presenting a series of digital media in the nature of non-downloadable videos that feature audience participation, and performing arts festivals; Providing entertainment services in the nature of ongoing Internet Protocol Television (IPTV) television programming segments in the field of television variety shows that encourage users to participate in online talent competitions, and to review, rate, share, offer feedback on and vote on the performances of others; Entertainment and education services in the nature of a series of short shows featuring personal appearances by actors, performers, personalities, influencers, celebrities, narrators, speakers, announcers, show hosts and presenters, broadcast via television, satellite, cable, mobile, digital media, social media, mobile applications, web-based applications, and/or the Internet; Rental of film mobile studio production services; Providing non-downloadable online videos featuring instruction and mentoring on writing, staging, and producing a one-person show; Entertainment services, namely, providing online virtual environments and virtual sets in which users can perform in virtual shows in real-time via their smartphone or webcam for recreational, leisure or entertainment purposes; Providing ongoing television programs featuring interactive participation via real-time text, instant messaging, live chat, peer-to-peer networking, and live video streams over the Internet, smart television, smartphones, and smart digital devices; Providing an online searchable database in the field of entertainment featuring movie and television producers, performers, and resources in the nature of television production studio services; Presenting an awards show and incentive awards program designed to reward the professionalism of participants; Direction of making news segments for streaming television broadcasts; Conducting live events in the nature of interactive panel discussions in the field of live stage productions featuring public interest concerning television production, participation, monetization, education, and technology, and road shows in the nature of live performances by comedic and dramatic groups featuring audience participation in such events; Providing voiceovers and narration for audio and video shows and other recorded media for entertainment and education purposes; Entertainment services, namely, providing training and coaching in the field of music, video, television and film concept and script development;ONE ME;

Category: ENTERTAINMENT SERVICES NATURE
Brand:

1ME

Description:

ONE ME;Computer services, namely, providing an interactive web portal featuring technology that allows users to consolidate, manage, and connect social networks, accounts, and profiles to existing and emerging application programming interfaces (APIs); Providing online, non-downloadable authentication software for controlling access to and communications with computers and computer networks; Providing user authentication services, namely, providing secure online authentication of personal identification information using single sign-on technology, biometric hardware and software technology for the management of personal productivity tools and information technology systems; Electronic signature verification services using technology to authenticate user identity; Providing electronic verification of online orders of digital content and generating electronic permission codes which then allow users to access said digital content; Providing an interactive web portal that facilitates the registry and verification of digital identification codes for users to verify credentials of others; Providing online non-downloadable software for creating and managing a universal user account and social media profile; Providing user authentication services using single sign-on software technology for the management of the user's digital identity; Providing user authentication services using single sign-on software technology for peer-to-peer transactions; Providing user authentication services of electronic funds transfer using single sign-on and software technology; Providing an application programming interface (API) to allow users to perform electronic business transactions via the internet; Providing online non-downloadable software for processing electronic transactions among users; Platform as a service (PAAS) services featuring computer software to allow users to conduct business transactions via smart contracts; Mapping services; Application service provider (ASP) featuring software to facilitate the booking of digital media studio time and talent; Software as a service (SAAS) services, namely, providing software for the management of digital assets; Application service provider (ASP) featuring software to encode and track the transfer of user-created digital assets, for the purpose of digital rights management; Providing online non-downloadable software for streaming multimedia entertainment content; Providing online non-downloadable computer software for facilitating secure interaction and communication between users; Providing online non-downloadable computer software for facilitating interaction and communication between humans and AI (artificial intelligence) platforms; Providing online non-downloadable intelligent assistant software for voice-controlled information and assistance services, voice recognition, natural language processing, searching the internet for shopping, traffic and weather information, appointment reminders, and other personalized and contextual information; Computer security services, namely, providing encoding and authentication of contextual identification information via the tagging and storage of digital assets, and transmitting such information via the Internet; Providing online non-downloadable software for creating and maintaining a secure online presence for individuals; Providing a web portal that gives computer users the ability to subscribe to a searchable online database, permitting searches of contextual and/or location-based resources; Application service provider (ASP) featuring location-aware software for searching, discovering and sharing the location of goods, services, groups, and events of specific interest to the user; Providing temporary use of non-downloadable software applications for creating, managing and accessing virtual user-created groups; Providing a web portal featuring technology that enables users to create personal profiles featuring social and business networking information, to transfer and share such information among multiple online facilities, and to manage multiple social networking accounts; Computer services to facilitate the creation of virtual communities for the purpose of enabling registered users to collaborate on projects, form work groups, conduct meetings and events, and engage in social, business and community networking via computer networks and mobile phones; Providing an online computer network that enables users to transfer and share information and data with multiple online facilities; Providing online non-downloadable software for searching and identifying employment opportunities; Platform as a service (PAAS), namely, a software platform featuring the transmission of audio, video, voice, images, multimedia content, streaming television programs, webcast, podcasts, social media, data, text, messages, advertisements, interactive entertainment, and marketing communications; Platform as a Service (PAAS), namely, providing a software platform for developing and operating distributed applications; Design, development and implementation of software for distributed computing platforms in the field of blockchains; Platform as a service (PAAS) featuring computer software platforms for content creation, aggregation, curation, publishing, syndication, management, monetization, and distribution; Providing temporary use of online non-downloadable middleware for providing an interface between web browsers, software applications, and operating systems; Providing online non-downloadable computer software, namely, a decentralized database of rights to creative works using blockchain technology; Providing an Internet portal for uploading digital creative works and securing creator identity to such works; Providing an Internet portal featuring technology that enables users to earn points and tokens for posting or streaming audiovisual content, television segments, music, films, games, and mobile feeds; Providing online non-downloadable computer software for automating payments to creators using smart contracts, tokens and cryptocurrency; Software as a service (SAAS) services, namely, providing software for facilitating financial transactions over public blockchains; Software as a service (SAAS) services incorporating cryptographic protocols used to operate and build applications and blockchains on a decentralized computer platform and as a method of payment for goods and services; Platform as a Service (SAAS) services, namely, providing identity-as-a-service software for user identity authentication and the managing of digital identity information relating to the transfer of goods and services; Computer software services, namely, providing online non-downloadable software for blockchain-based platforms for facilitating the transfer of rights of digital media assets, the verification of legal documents and smart contracts, and the recording of financial transactions to a cryptographic ledger; Computer software services, namely, providing online non-downloadable software for the purpose of providing a consensus engine incorporating blockchain technology for securing data with cryptographic information; Providing temporary use of online, non-downloadable software for interfacing with peer-to-peer networks, and for maintaining the security and integrity of digital files; Software as a service (SAAS) services, namely, provision of software incorporating blockchain technology for use in managing copyright rights and securing royalty payments for content owners; Software design and development services; Application service provider featuring application programming interface (API) software for the integration of multimedia content, videos, audio, music, images, text, apps, voice, data, and financial transactions into interactive television shows, movies, games, websites, virtual environments, web and mobile applications; Providing temporary use of web-based software applications and services via a distributed computer network, web portal interface, and direct-to-consumer internet platform for use in database management in the field of digital workforce productivity; Software as a service (SAAS) services, namely, providing non-downloadable software for the delivery, distribution, transmission, sharing, rating, modifying, and curation of digital music and entertainment-related multimedia content; Providing online non-downloadable computer software for use in social networking database management; Providing online non-downloadable e-commerce software to allow users to conduct electronic sale transactions via a global computer network; Providing a secure, web-based service featuring technology that enables users to remotely access, send, receive, store, verify, and manage digital tokens and cryptocurrency; Data encryption services; Providing an online non-downloadable blockchain-based software algorithm that enables smartphones, nodes, electronic devices and sensors to connect in a peer-to-peer decentralized mesh network; Platform as a service (PAAS) featuring computer and mobile software platforms for processing peer-to-peer transactions in the field of virtual currency; Software development and product development consulting in the field of distributed computing platforms; Platform as a service (PAAS) services featuring computer software platforms for blockchain enabled distributed problem solving; Hosting a networked web-based platform featuring technology that facilitates peer-to-peer decision-making and collaboration; Providing a web-based service featuring technology that enables users to manage the production and publication of electronic books (e-books) and related digital content and offer them for sale to the general public; Platform as a Service (PAAS) services featuring computer software platforms for web-based artificial intelligence software; Software as a service (SAAS) services featuring software for processing user requests in the field of blockchain software and decentralized ledger systems; Platform as a Service (PAAS) services featuring computer software platforms for providing a blockchain-based platform that rewards users with tokens they can use to pay publishers for access to digital content, digital products and enhanced contextual experiences; Application service provider, namely, hosting, managing, developing, and maintaining applications, software, and websites in the field of personal creativity and productivity;

Category: ONE ME
Brand:

1ME

Description:

ONE ME;Charitable fundraising by means of directing a portion of a customer's fees to a charity of the customer's choice; Charitable fundraising services for international relief projects; Charitable foundation services, namely, providing fundraising activities, supplemental funding, scholarships and financial assistance for programs and services of others; Charitable fundraising services by means of an entertainment event; Providing fundraising services for humanitarian organizations via a global computer network; Providing fundraising services for others via a global computer network; Charitable fundraising services by means of providing individuals with the information and opportunity to make monetary donations to their favorite charity; Fundraising services by means of sharing profits from the sale of socially responsible products with not-for-profit organizations, schools, and community groups; Crowdfunding services in the nature of providing financing from money collected from individuals; Providing grants for socially impactful initiatives and the arts; Providing educational scholarships; Crowdfunding services via the Internet, streaming television, tablets and mobile phones in the nature of accepting and administering monetary contributions from a group of individuals; Electronic commerce payment services, namely, establishing funded accounts used to purchase goods and services on the Internet; Processing of contactless credit and debit card payments; Issuance of co-branded membership credit cards; Bill payment services via smartphones, smart televisions, audiovisual digital devices, and internet-connected devices; Mobile and Internet payment processing services; Bill payment services provided via wireless telecommunications apparatus and devices; Processing of credit card transactions; Processing of payment transactions via the Internet; Member and discount card authorization and payment processing services; Facilitating peer-to-peer electronic payment authorization, verification, and payment processing services; Facilitating electronic payment verification, authorization, and payment processing services among community members; Providing financial analysis related to the integration and analysis of account information between web-based applications and customers; Financial analysis of data collected in relation to sales transactions; Payment verification services regarding sales transactions; Providing an online user account via an internet website portal to facilitate automated payment processing services; Loyalty program payment processing services; Loyalty program services, namely, providing cash and other rebates for use toward future purchases as part of a customer loyalty program via the accumulation of points and tokens; Cryptocurrency payment processing; Crypto-token payment processing; Credit card, debit card, and payment card authorization, sales transaction and payment processing services; Payment processing services via a virtual online key connected to a user account; Credit card payment processing services; Electronic payment services involving electronic processing and subsequent transmission of bill payment data; Redeeming the vouchers of others for payment of goods or services; Redeeming crypto-tokens for payment of goods or services; Merchant services, namely, payment transaction processing services; Providing an internet website portal in the field of financial transaction and payment processing services; Payment processing services, namely, credit card and debit card transaction processing services; Financial transaction services, namely, providing secure commercial transactions and payment options via smartphones, smart televisions and the Internet at a point of sale; Financial transaction services, namely, providing secure commercial transactions and payment options using a mobile device at a point of sale; Providing multiple payment options by means of customer-operated electronic terminals available on-site in retail stores; Processing electronic payments made through prepaid cards; Collecting license fees on behalf of independent writers and publishers and making payments to the copyright owners of digital assets; Providing electronic processing of credit card transactions and electronic payments via global computer networks, wireless telecommunications networks, mobile phones, smart televisions, and the Internet; Processing of credit card payments and electronic payments via near field communication (NFC) technology-enabled devices; Providing electronic processing of digital payroll payments via a global computer network; Financial transaction services, namely, providing secure e-commerce transactions via smartphones, smart televisions, smart devices, and the Internet at a point of sale; Providing a web portal in the field of financial transaction and payment processing services that allows for electronic payment transactions for virtual products, digital assets, educational online courses, bonus material, and merchandise, goods and services associated with digital media content and streaming television shows; Providing a web portal that provides electronic processing of payments for the goods and services of featured brand partners; Providing electronic processing of electronic funds transfer, ACH, credit card, debit card, electronic check and electronic payments; Stored value prepaid account services, namely, processing electronic payments made through prepaid accounts; Prepaid services in the nature of making advance payments to add value to prepaid or pay-as-you-go accounts for the purchase of digital downloads of educational courses, music, software, mobile applications, web-based applications, digital media, digital assets, multimedia content, and virtual products and services; Online banking services; Online banking services accessible by means of downloadable mobile applications; Financial services, namely, providing automated savings account programs; Facilitating services, namely, facilitating and tracking transfers of electronic cash equivalents; Providing a digital token for use as a virtual currency by members of an online community via smart devices; Providing a digital currency or digital token used as a virtual currency method of payment for goods and services; Payment transaction processing services utilizing crypto-tokens, provided via blockchain technology; Monetary exchange services, namely, exchanging tokens of value for cash; Issuing stored value virtual wallets and tokens; Blockchain-based payment verification services; Financial services, namely, conducting an online exchange of tokens of value as a virtual currency via the internet and intranet systems;

Category: ONE ME
Brand:

1ME

Description:

ONE ME;Footwear; Headwear; Clothing, namely, jerseys, pants, shorts, t-shirts, graphic t-shirts, shirts, western shirts, sweatshirts, sweatpants, hooded sweatshirts, hooded pullovers, waterproof hoodies, yoga shirts, yoga pants, leggings, tank tops, warm-up suits, jackets, light-reflecting jackets, reversible jackets, waterproof jackets, raincoats, outer jackets, bomber jackets, windbreakers, vests, fishing jackets and vests, photojournalist jackets and vests, director's jackets, hiking jackets, hiking pants, production crew jackets, safari jackets and shirts, anoraks, coats, sweaters, skirts, dresses, wrap-arounds, saris, togas, kimonos, capes, scarves, suits, custom made to measure suits for men and women, mixed martial arts suits, jeans, capris, underwear, bras, sports bras, lingerie, loungewear, robes, shapewear, anti-sweat underclothing, sleepwear, sleep masks, swimwear, beachwear, belts, money belts, socks, slipper socks; Business wear, namely, suits, jackets, pants, blazers, blouses, shirts, skirts, dresses and footwear; Maternity wear namely, suits, jackets, pants, blazers, blouses, shirts, skirts, dresses and footwear; Maternity leggings, namely, leggings featuring built-in maternity bands; Formalwear, namely, dresses, gowns, suits, tuxedos, dinner jackets, trousers and footwear; Children's wear and infantwear, namely, tops, pants, hats and bibs; Gloves; Gloves with conductive fingertips that may be worn while using handheld electronic touch screen devices; Wristbands as clothing; Ties as clothing; Bolo ties; Headwear, namely, hats, caps, visors, eyeshades, skullies, do rags, hoods, turbans, ear bands, headbands, sweatbands; Footwear, namely, sneakers, shoes, sandals, slippers, loafers, sports shoes, casual shoes, hiking shoes and boots, heels, women's foldable flats, dance shoes; Insoles; Athletic apparel, namely, athletic uniforms and athletic tights; Athletic uniforms; Sport shirts, Triathlon clothing, namely, triathlon tights, triathlon shorts, triathlon singlets, triathlon shirts, triathlon suits; Race number belts that hold a number on the race participant's front or back during competition; Clothing for athletic use, namely, padded pants and padded shirts; Clothing shields, namely, pads applied to the underarms of shirts, blouses and sweaters; Compression sleeves sold as an integral component of athletic clothing, namely, for shirts, jerseys and uniforms; Wearable computers in the nature of activity trackers sold as integral components of running shoes; Shoes featuring spring devices and tracking technology; Apparel in the nature of pants, shirts, jerseys, jackets, sports caps, wristbands as clothing, and headbands, incorporating near field communication (NFC) technology; Clothing items, namely, adhesive pockets that may be affixed directly to the body as a decorative piece of clothing with utility; Clothing items, namely, adhesive pockets that may be affixed directly to the inside of clothing for storage and safekeeping of personal items; Jackets incorporating backpacks; Wearable blankets in the nature of blankets with sleeves; Sleeves worn separate and apart from blouses, shirts and other tops; Ski masks; Dance costumes; Costumes for use in the entertainment industry; Rubber and latex costumes for use in the fashion industry; Masquerade costumes and masks; Costumes for use in role-playing games; Costumes for use in the amusement industry, namely, costumes that depict characters in video games; Travel clothing contained in a package comprising reversible jackets, pants, skirts, tops and a belt or scarf; Gift packages sold as a unit consisting primarily of a sweatshirt and also including a photo frame, a coffee mug, and a tote bag;

Category: ONE ME
Brand:

1ME

Description:

ONE ME;Providing an online marketplace for buyers and sellers of goods and services in the field of general merchandise accessible via mobile phones, portable and wearable digital devices, artificial intelligence robots, voice-controlled digital assistants, holographic avatars, virtual environments, global computer networks, smart televisions, streaming television, and the Internet; Online retail store services featuring custom-designed and personalized general consumer merchandise, apparel, and entertainment-related merchandise, and the buying and selling of entertainment-based events and activity-based user experiences; Online retail store services featuring media production tools in the nature of stock images, themes and animations, media production equipment and gear, software, hardware, and technology in the nature of downloadable digital music, games, podcasts, videos, e-books, and avatars; Retail store services featuring a wide variety of consumer goods of others, namely, artisanal and handcrafted goods; Order fulfillment services; Online retail ordering services for users to list offered or wanted personal and business assets and skills for hire, rent, sale or placement transacted on the basis of predefined performance and closing terms and conditions; Retail and wholesale online ordering featuring customized promotions, brand marketing and business marketing, featuring customer assistance in the selection of goods and services based on personal selections made by the customer; Providing consumer product information for the purpose of assisting with the selection of general consumer merchandise to meet the consumer's specifications; Subscription services, namely, subscription-based order fulfillment services in the field of clothing, footwear, headgear, fashion masks being sanitary masks for protection against viral infection, cosmetics, beauty products, jewelry, toys, electronics, magazines, comic books, food, wine, nutritional supplements, herbal throat and nasal sprays, and energy drinks, in the nature of regularly delivered kits of products suited to the customer's specifications; Providing consumer product information via an interactive verbal exchange with an artificial intelligence robot, avatar or digital assistant for the purpose of assisting with the selection of products and services to meet the consumer's needs; Providing consumer information in the field of job listings, business and economics related to digital media, social media, television, radio, podcasts, e-sports, games, music, movies, and the Internet, via a voice-controlled digital assistant featuring artificial intelligence technology; Providing consumer information, and related news and reviews, in the fields of e-sports, games, music, television, streaming television, cinema, digital media, social media, mixed reality, interactive entertainment, and general fields of consumer interest; Product demonstrations in the fields of e-sports, games, music, television, streaming television, cinema, digital media, social media, mixed reality, interactive entertainment, and general fields of consumer interest; Computerized online ordering services featuring movies, music tracks, videos, television shows, webisodes, webcasts, podcasts, e-books, games, animations, multimedia content, and related merchandise; Providing consumer information via voice-controlled automated inquiries, namely, providing an online automated consumer resource for searching, locating, and providing directions for the purchase of a wide range of products, services, digital assets, digital media, and artisanal goods over computer networks and global communication networks; Providing a web portal for facilitating the purchase, order, and delivery of a wide variety of goods and services; Database management services; Compiling indexes of information into an online database, accessible via a voice-controlled command and response device, namely, an artificial intelligence robot, avatar, or digital assistant; Advertising, marketing, and promotion services; Providing an on-line computer database in the field of locating products, describing products, rating products, pricing products and comparing prices of products; Direct sales services, namely, retail services by direct solicitation by sales agents in the field of business consultation, promotional products, talent and location scouting and marketing, and personnel selection for others; Affiliate marketing; Online advertising and marketing services; Advertising exchange services, namely, operating an online marketplace for matching buyers and sellers of advertising; Interactive advertising services, namely, facilitating conversations about products, product demonstrations, product information, product ordering, sales, and delivery for commercial purposes; Operating an online marketplace for buyers and sellers of multimedia content; Advertising and marketing services provided by means of indirect methods of marketing communications, namely, social media, search engine marketing, inquiry marketing, internet marketing, mobile marketing, blogging, vlogging, and other forms of passive, sharable or viral communications channels; Subscription to a television channel; Providing a searchable online advertising guide featuring the goods and services of other vendors in an online community; Providing a live interactive online marketplace for buyers and sellers of goods and services featuring product pitches of goods and services provided by a user community; Providing a website featuring an online marketplace for users to exchange goods and services with other users; Product placement services, namely, arranging for branded products to be featured in television shows for promotional purposes; Marketing services in the nature of providing hyperlinks to websites of others for purposes of promoting brands and goods and services of others in television shows, commercials and video advertising; Data processing and business data analysis; Online business networking service, namely, matching users with business providers of contextual goods and services; Association services, namely, promoting the interests of performers, creators, freelancers, entrepreneurs, and small business owners by providing opportunities for exchange of information and conversation regarding a wide variety of topics in digital media and the digital workforce; Providing a website featuring interactive user reviews, ratings, and recommendations of products and services for commercial purposes; Voting services for casting votes in contests and campaigns using mobile phones, kiosks, smart televisions, voice-controlled digital devices, and the Internet; Comparison shopping services, namely, assisting users in selecting the goods and services of others; E-commerce services, namely, providing information about products and services via telecommunication networks for advertising and sales purposes; Wholesale distributorship services featuring health and nutrition products, food, beverages, shakes and supplements; Providing products related to charitable events, namely, charitable services, namely, coordination of the procurement and distribution of gift-in-kind product donations from manufacturers, wholesalers, retailers, and government agencies to organizations providing free products to needy people; Public relations, and publicity services, namely, consultation, bureau, and agency services; Promoting the sale of goods and services of others by providing contests for submission of user-generated ads and commercials on behalf of brands; Contests and incentive award programs to promote the sale of products and services of others; Wholesale and retail store services featuring business networking services which feature peer-to-peer product demonstrations, influencer marketing, and group sharing and purchasing parties, both in-home and online; Marketing services for others which feature sending contextual marketing messages, offers, promotions, coupons, discounts, incentives, polls, contests, giveaways, surveys, real-time location-based advertising and commercials, via text, video, audio, and data messaging to mobile phones and portable digital devices; Advertising services, namely, creation, design, development and production of short form and long-form television and video commercials to promote the goods, services, and brand identity of others; Promoting the sale of the goods or services of others by creating, arranging, and conducting promotional multimedia content competitions; Promoting the sale of goods and services of others through the administration of incentive award programs; Administration of a consumer membership program entitling users to live stream product demonstrations of self-created products via computer and wireless communications networks; Advertising and promotional services, namely, promoting the goods of others through live streaming videos via smart digital assistants, smartphones, smart televisions, and the Internet; Demonstration of goods and services by electronic means, also for the benefit of the so-called teleshopping and home shopping services; Production of teleshopping programs; Auctioneering; Retail store services featuring virtual goods and merchandise, namely, virtual badges, virtual treasure, jewelry, gifts, props, clothing, accessories, furniture, avatars, pets, virtual studios, virtual stores, and virtual sets, habitats and environments for use by members of an online community; Online retail store services featuring downloadable audio recordings, downloadable video recordings, multimedia programs and games, badges, keys, passes, tokens, and downloadable image files; Promoting the goods and services of others by means of a point accumulation program with points used for discounts on future purchases of those goods and services; Loyalty program services, namely, business administration of consumer loyalty programs, and providing incentive award programs through issuance and processing of loyalty points for purchase of a company's goods and services, and for customer engagement, activities and interactions; Business data analytics services regarding the sale of products and services of others, and regarding the authenticating, processing and management of mobile and online payments; Promoting the goods and services of others by arranging for businesses to affiliate their goods and services with the goods and services of third parties by means of sponsorship relationships; Promotional advertising of products and services of third parties through sponsoring arrangements and license agreements relating to electronic sporting events, musical concerts, and entertainment events in the nature of media festivals, talent competitions, tours for performers, social media events, and game tournaments; Promoting the goods and services of others by arranging for sponsors to affiliate their goods and services with social media personalities and influencers, awards programs, sports competitions, game tournaments, and entertainment content in the nature of social entertainment events; Marketing services in the nature of promotion of third-party goods and services by brand ambassadors, media personalities, media influencers, and celebrities; Production of media kits and sizzle reels for others; Marketing and branding services, namely, designing personal branding campaigns for others; Production of television commercials and infomercials; Advertising services, namely, promoting the goods and services of others through the production and distribution of live promotional video feeds, promotional videos, interactive promotional video forums, commercials, and television shows incorporating product placement; Marketing the goods and services of others by means of push notification technology; Marketing the goods and services of others via geo-fencing and near field communication (NFC) technology; Buying club services; Online retail store services featuring the digital assets of others; Providing electronic tracking of intellectual property assets in the nature of digital assets for business purposes; Connecting buyers and sellers of digital financial assets; Providing business networking services for individuals in the field of digital assets, distributed networks, crypto-tokens, and blockchain technology; Entertainment admission venue control services, namely, the remote verification of the validity of an electronic tickets, keys, or passes upon presentation of electronic tickets, keys or passes at an entertainment event; management of event ticketing for others; Procurement, namely, purchasing tickets to entertainment events for others; Business services, namely, providing an online searchable database for talent recruitment and employment opportunities in the nature of production listings, leads, guides, breakdowns, and casting calls in the fields of television, streaming television, film, digital media, mobile media, virtual media, and other entertainment-related media; Promoting the interests of creators in the entertainment industry by means of a creator exchange network, namely, business networking services; Maintaining a registry of encrypted user accounts, namely, identification, profile, analytic, management and transactional information; Employment counseling and opportunities in the fields of television, Internet protocol television (IPTV), interactive entertainment, and digital media; Promotional services, namely, providing a website featuring the online portfolios of creators, artists and performers, to showcase and promote their talent; Providing a website featuring a searchable database of resumes and work profiles of entertainment creators, artists and performers; Talent agency services; Talent management services for entertainment creators, artists and performers; Employment recruiting services in the nature of talent casting in the fields of television, streaming multimedia, entertainment, e-sports, games, fashion, music, video, and films; Employment services in the nature of talent casting in the field of entertainment; Remote business management of human resources and work outsourcing; Employment recruiting services, namely, recruiting product sales representatives; Talent agencies for actors, creators, directors, writers, comedians, speakers, podcasters, musical acts, artists, gamers, athletes, dancers, DJs, rappers, emcees, anchors, models, singers and influencers, namely, consulting and advisory services in the area of talent development and personal branding; Providing online business directories featuring creators, designers, directors, producers, videographers, filmmakers, actors, speakers, gamers, stuntpersons, writers, composers, publicists, agents, managers, stylists, video engineers, audio engineers, coders, rehearsal studios, recording studios, and media production companies; Providing an online searchable database in the field of business and professional networking; Online professional networking opportunities; Online business services, namely, services in the field of business development, brand development and awareness, audience development, social media marketing, online community building and digital word of mouth communications, consumer research and consulting related thereto, and verifying and monitoring the credentials of content creators for business purposes, accessible by means of mobile applications, web applications, and television applications; Providing networking opportunities for individuals seeking employment; Providing an online database featuring talent casting employment opportunities in the streaming television industry; Providing online commercial and business directory services to help locate and contact people, places, work groups, events, studios, companies, organizations, professional information and career opportunities; Providing online career networking services and information in the fields of employment, recruitment, and job listings; Promoting public awareness of economic issues and initiatives by means of public advocacy; Subscription services, namely, subscription-based order fulfillment services in the field of digital assets; Business services, namely, business management consulting with regard to monetization strategies and opportunities in the field of collaborative television production; Business collaboration services, namely, providing an online collaboration networking website for creators for the purpose of co-creating and monetizing multimedia content through the network; Business services, namely, providing an online networking website and searchable database featuring employment opportunities in the television industry;

Category: ONE ME
Brand:

1ME TRUTRIENTS

Description:

Dietary and nutritional supplements; Natural herbal supplements; Probiotic supplements; Protein supplements; Soy protein nutritional supplements; Nutritional food bars in the nature of meal replacement bars adapted for medical or therapeutic use; Nutritional supplement meal replacement bars for boosting energy; Protein supplements formed and packaged as bars; Liquid nutritional supplements; Liquid herbal supplements; Herbal supplements in the nature of an oral spray for boosting energy; Flower essences for medical purposes for the treatment of dry throat and mouth; Medicated throat sprays; Herbal throat lozenges; Gargles; Dietary supplemental drinks in the nature of vitamin and mineral beverages; Aromatized beverages based on fruit, protein, cordial, stevia, and other fluid nutrients, namely, meal replacement drinks for use as food fillers adapted for medical or therapeutic use; Dietary and nutritional supplements for endurance sports and e-sports; Sports cream for relief of pain; Therapeutic spray to sooth and relax the muscles; Medicaments for promoting recovery from sports related injuries; Nutritional supplements for pets in the form of pet treats; Nutritional supplements for dogs and cats; Insect repelling tags for pets and preparations for repelling insects for pets; Dietary supplements for controlling cholesterol; Meal replacement snacks adapted for medical or therapeutic use; Nutritional drinks in the nature of meal replacement drink mixes adapted for medical or therapeutic use; Dietary food supplements; Sexual stimulant preparations in the form of sprays or gels containing organic ingredients; Natural supplements for male enhancement, namely, for treating erectile dysfunction; Tobacco-free cigarettes for smoking cessation purposes; Aromatherapy oils, other than essential oils, and aromatherapy lotions and creams all for relieving stress and anxiety; Vitamin enriched chewing gum for medicated or therapeutic purposes; Vitamin fortified candy for medicated or therapeutic purposes; Antioxidant enriched coffee for medicated or therapeutic purposes; Nutritionally fortified beverages for medicated or therapeutic purposes; Nutritionally fortified water and sparkling water for medical or therapeutic purposes; Nutritional supplement in the nature of a nutrient-dense, protein-based drink mix; Zinc supplement lozenges; Natural supplements for treating depression and anxiety; Dietary beverage supplements for human consumption in liquid and dry mix form for therapeutic purposes; Medicinal drinks; Medicinal herbs; Medicinal tea; Baby foods; Highly caffeinated energy pills; Nasal and oral spray preparations for use as central nervous system stimulants; Medicated skin care preparations, namely, creams, lotions, gels, toners, cleaners and peels; Medicated balms and serums for treatment of hair, skin, and lips; Medicated vitamin-enriched lip balm; Medicated moisturizers; Medicated cosmetics; Plant and herb extracts sold as components of medicated cosmetics; Almond oils for the treatment of dry skin; Medicated sun block and sunscreen; Herbal sunburn ointments; Medicated sunscreen and skin protectant in the nature of skin cream for protection against exposure to computer screens; Medicated moisturizers for the face, to prevent skin damage from exposure to computer screens; Homeopathic oral sprays, namely, antibacterial spray, throat spray, therapeutic spray to sooth and relax the muscles, therapeutic spray to alleviate anxiety, antiseptic nasal spray, therapeutic nasal spray for increased oxygenation; Powdered fruit-based dietary supplement drink mix; Nutritional additives for use as nutritional supplements in foods and dietary supplements for human consumption; Nutritional supplement energy bars for use as a meal substitute; First aid kits; Preventative health kits comprised of vitamin and mineral preparations for medical or therapeutic use, and medicinal herbal preparations; Herbal teas for medicinal purposes; Herbal products, namely, aromatherapy packs containing herbs used for relief from headaches, insomnia and sinus discomfort; Amino acids for nutritional purposes; Nutritional drink mix for use as a meal replacement for medical or therapeutic use; Vitamin supplement in tablet form for use in making an effervescent beverage when added to water; Medicated soaps of Japanese pharmacopoeia; Energy boosting mouth dissolvable flavored edible films; Vitamins, minerals, and nutritional supplements formed and packaged as bars; Multivitamin preparations; Mixed vitamin preparations; Vitamins and vitamin preparations; Vitamin supplements in the form of tablets or capsules; Liquid vitamin supplements; Mineral nutritional supplements; Mineral food supplements; Therapeutic wellness kits comprising potions and herbs used for human wellness; Diagnostic kits comprised of monoclonal antibodies, buffers, and reagents for use in disease, toxicity, and viral infection testing; Diagnostic kits comprised of diagnostic test patches and diagnostic preparations for application to the skin for use in determining vitamin and mineral deficiencies for medical purposes; Diagnostic test patch for application to the skin for determining vitamin deficiencies; Medical diagnostic test strips for saliva analysis; Medical diagnostic test media in the form of strips, for measuring vitamin deficiencies; Genetic identity tests in the nature of home testing kits comprised of reagents for medical purposes; Transdermal patches for use in the treatment of vitamin and nutrient deficiencies; Transdermal patches featuring vitamins and nutritional supplements for increasing energy; Vitamin supplement patches; Food supplements for enhanced energy; Wheatgrass for use as a dietary supplement; Nutritional supplements in the nature of nutritionally fortified soft chews; Liquid protein supplements; Meal replacement bars for weight loss purposes; Powdered nutritional supplement drink mixes; Hormone replacement therapy preparations; Human growth hormone; Homeopathic supplements; Douching preparations for medical purposes; Incontinence guards; Ginseng capsules for medical or medicinal purposes; Gummy vitamins; Medicinal roots; Medicinal oils; Plant extracts in the nature of dietary supplements; Natural remedy preparations for the treatment of hormonal and chemical imbalances; Nutritional supplements for boosting energy and promoting healthy skin; Food supplements for humans for treating fatigue; Natural sleep aid preparations; Dietary and nutritional supplements containing fish oil; Sugar replacement for therapeutic purposes; Nutraceuticals for use as a dietary supplement; Protein supplement shakes; Nutritional supplement drinks; Nutritional supplement energy bars; Protein dietary supplements; Caffeine preparations for stimulative use; Caffeine preparations for stimulative use in the form of chewing gum; Caffeine preparations for stimulative use in the form of liquid energy shots; Pheromones for medicinal use; Bee pollen for use as a dietary food supplement; Beverages containing chlorophyll for use as a nutritional supplement; Dermatologicals, namely, gels, creams and solutions for dermatological use; Royal jelly for medicinal or therapeutic purposes; Non-medicated, therapeutic skin creams for the treatment of dry skin; Non-medicated, therapeutic anti-wrinkle skin creams; Disposable sanitizing wipes; Drawer fresheners in the nature of air deodorizers; Air fresheners and air freshening preparations in the nature of air deodorizing preparations; Air purifying preparations; Refills for air fresheners, namely, refills for air deodorizers; Auto accessories, namely, air fresheners in the nature of air deodorizers; Deodorants for refrigerators; Nutritional supplements also containing flaxseed and turmeric; Meal replacement powders for making shakes adapted for medical use; Herbal supplements for anxiety problems; Herbal drinks used to aid in sleep and relaxation; Health food supplements; Nutritional food additives for medical purposes in the nature of natural food extracts derived from fish, meat, plants and/or vegetables; Flavonoids for use as a dietary supplement; Nutritional additives for medical purposes used in foods and dietary supplements for human consumption; Nutritional supplement for eliminating toxins from the body; Natural dietary supplements; Beverages containing probiotics for use as a nutritional supplement; Powdered nutritional supplement drink mix containing protein, vitamins and minerals; Preparations for repelling insects; Wearable insect repelling devices in the nature of bracelets or bands sold pre-filled with insect repelling preparations; medicated herbal topical creams, gels, salves, sprays, powder, balms, liniment and ointments for the relief of irritated skin; Medicated face and hand moisturizers; Medicated cosmetic soap; Disinfecting perfumed soaps; Antibacterial hand soaps; Medicated soaps in liquid, solid or gel form; Medicated after-shave and shaving lotions; Medicated shampoos; Medicated toiletry preparations; Toiletry bags sold filled with medicated toiletry preparations, namely, soap, shampoo, hair conditioner, and shave products in the nature of shaving balm, shaving preparations, and after-shave lotions; Freeze-dried food adapted for meal supplement purposes adapted for medical purposes; Wheat-and gluten-free food mixes for making bread, biscuits, cookies, pancakes, waffles, cupcakes, and snack foods, for the treatment of special medical and health conditions; Gluten-free food, namely, biscuits, bread, bread rolls, cakes, cereal-based snack bars, pastas, pizzas, confectionery, crackers, noodles, fish sauce, relish, sauces, cereal-based snack-foods and prepared dietary items in the nature of dietary supplements for the treatment of special medical and health conditions; Sanitizing wash for fruits and vegetables in the nature of sanitizing preparations for household use; Nutritionally fortified food products, namely, bread, cereal, yogurt, vegetable-based dips, and hummus, adapted for dietary health conditions for medical purposes; Processed food adapted for special health conditions, namely, vegetable-based desserts for medical, medicinal, or therapeutic purposes; Dietary supplements with a cosmetic effect; Meal replacement bars with nutritional supplements for boosting energy; Nutritive substances for microorganism cultures; Aromatherapy evaporating shower balls for relieving stress; Aloe Vera preparations for therapeutic purposes; Ketogenic dietary and nutritional supplements; Massage candles for therapeutic purposes; Inhalers filled with oxygen for medical therapeutic use; Nutritional supplements in the form of capsules, tablets, caplets, powder, syrups, gummies, and/or gels; Coconut oil for medical or therapeutic purposes; Green coffee bean extracts for use as dietary supplements; Eucalyptus for pharmaceutical purposes; Acai powder dietary supplements; Enzyme food supplements; Medicated oils containing vitamins, minerals and healing herbs;

Category: DIETARY NUTRITIONAL SUPPLEMENTS
Brand:

AIPP

Description:

Operating an online internet-based marketplace for buyers and sellers of cognitive technologies that enhance human productivity; Operating an online marketplace for buyers and sellers of computer software, computer hardware, computer peripherals, computer software applications, and services, products, and tools that assist with digital labor; Provision of an online cloud-based marketplace for buyers and sellers of artificial intelligence (AI) developer tools; Provision of an online cloud-based marketplace for buyers and sellers of artificial intelligence (AI) applications; Online retail store services featuring computer software, computer hardware, computer peripherals, computer software applications, and products and tools for the integration of human intelligence and artificial intelligence (AI); Operating an online marketplace for buyers and sellers of computer software, computer hardware, computer peripherals, computer software applications, and services, products, and tools for the integration of human productivity and intelligent automation (IA); Online retail cloud-based store services featuring audiovisual content, e-books, games, interactive multimedia, and digital assets for the retraining of workers in the digital workplace; Business management consulting services; Providing electronic shopping services, namely, providing a website featuring an online marketplace for the exchange of digital goods and services; Providing electronic shopping services, namely, providing a website featuring an online marketplace for the exchange of virtual goods and services; Providing an online marketplace for buyers and sellers of downloadable and cloud-based mobile and web applications via smartphones, smart glasses, digital assistants, tablets, computers, wearable computers, smart televisions, voice-controlled speakers, artificial intelligence robots, and the internet; Retail store services featuring computer software provided via the internet, computer and electronic communication networks; Retail store services featuring computer software for use on smartphones, smart televisions, and smart digital devices in the Internet of Things (IoT); Providing retail store services featuring printed technical information relating to computer software and artificial intelligence (AI); Provision of an online marketplace for buyers and sellers of a wide variety of goods and services; Provision of an online marketplace for buyers and sellers of multimedia content; Providing an online website for connecting sellers with buyers; Providing an interactive online business directory featuring businesses that offer digital products and digital media; Providing an online searchable database featuring a listing of businesses that offer digital products and digital media; Providing an online marketplace for buyers and sellers of general merchandise accessible via mobile phones, portable and wearable digital devices, artificial intelligence robots, voice-controlled digital assistants and speakers, holographic avatars, virtual environments, global computer networks, smart televisions, streaming television, and the internet; Online retail store services featuring personalized general consumer products of others; Online retail store services featuring custom-designed clothing and accessories, headgear, footwear, backpacks and gear bags; Online retail store services featuring media production tools, equipment, and gear, computer software, computer hardware, and consumer technology products; Retail store services featuring downloadable movies, music tracks, videos, television shows, games, webisodes, webcasts, podcasts, e-books, games, animations, and multimedia content; Order fulfillment services; Online retail ordering services featuring personal electronics and robotics also accessible by telephone, television and mail order; Retail and wholesale product ordering based on personal selections made by the customer featuring subscription boxes containing clothing, accessories, jewelry, cosmetics, toys, personal grooming devices, herbal throat sprays and nasal inhalers also accessible by telephone, internet, smart televisions, and mail order; Providing online consumer product information for the purpose of assisting with the selection of general consumer merchandise to meet the consumer's specifications; Subscription services, namely, subscription-based order fulfillment services in the nature of regularly delivered kits of products suited to the customer's specifications in the field of general consumer merchandise featured on television shows and television home shopping shows; Providing consumer product information via an interactive verbal exchange with an artificial intelligence robot, avatar or digital assistant for the purpose of assisting with the selection of products and services to meet the consumer's needs; Providing consumer information and sales transactions information via a voice-controlled digital assistant featuring artificial intelligence technology; Computerized online ordering services featuring movies, music tracks, videos, television shows, e-sports, webisodes, webcasts, podcasts, e-books, games, animations, and multimedia content; Providing a website featuring consumer information via voice-controlled inquiries for searching, discovering, locating, and purchasing a wide range of products, services, digital assets, digital media, and artisanal goods; Providing an internet website portal featuring consumer information for facilitating the purchase, order, and delivery of a wide variety of goods and services; Database management services; Compiling indexes of information into an online computer database accessible via a voice-controlled command and response device, namely, via an artificial intelligence robot, avatar, or digital assistant; Advertising, marketing, and promotion services; Providing online consumer information in the nature of retail product and services location information; Retail services by direct solicitation by sales agents in the field of downloadable multimedia files containing artwork, music, video, animation and data, relating to entertainment and cultural activities; Affiliate marketing; Online advertising and marketing services; Advertising as a service (AaaS), namely, advertising services via artificial intelligence based on predefined customer specifications for products and services; Providing a searchable online database featuring the goods and services for sale by an online community; Providing an online marketplace for buyers and sellers of goods and services of an online community; Interactive advertising services, namely, advertising services for facilitating conversations about products, product demonstrations, product information, product ordering, sales, and delivery; Providing a website featuring an online marketplace for the exchange of products, services, and media content; Providing an online marketplace for users to exchange goods and services with other users; Data processing and business data analysis; Providing an online website for connecting buyers and businesses that sell contextual goods and services; Providing an internet website portal featuring consumer information in the nature of interactive user reviews, ratings, requests, and recommendations of products and services; Comparison shopping services, namely, providing information for assisting users in selecting the goods and services of others; E-commerce services, namely, providing consumer shopping information about products and services via artificial intelligence applications, telecommunication networks, social networks and the internet, for advertising and sales purposes; Providing streaming television shows and a live interactive marketplace, namely, providing home shopping services in the field of consumer products of others by means of television, marketed by means of artificial intelligence; Advertising services, namely, promoting the products of others by providing a website featuring links to the websites of others featuring products shown in television shows; Promoting the goods and services of others via infomercials, commercials, and online videos with hyperlinks to websites of brands and providers of goods and services; Contests and incentive award programs to promote the sale of products and services of others; Marketing services by means of sending contextual and location-based marketing messages, offers, promotions, coupons, discounts, incentives, polls, contests, giveaways, surveys, real-time advertising and commercials, via text, voice, video, audio, and data messaging to mobile phones and portable digital devices; Affiliate marketing services; Demonstration of goods and services by electronic means, in the nature of teleshopping, mobile and home shopping services; Production of teleshopping programs; Advertising of goods via infomercials; Advertising of goods via product placement; Auctioneering; Retail store services featuring virtual goods for use by members of an online community for use in online virtual worlds; Advertising the goods of others using kiosks featuring projected 2D, 3D, and holographic images; Online retail store services featuring downloadable audio, video, data, and image files; Promoting the goods and services of others by means of a point accumulation program with points used for discounts on future purchases of those goods and services; Business administration of consumer loyalty programs; Financial transaction services, namely, providing secure commercial transactions and payment options using a mobile or computer device; Marketing the goods and services of others by means of push notification technology; Marketing the goods and services of others via geo-fencing and near field communication (NFC) technology; Buying club services; Online retail store services featuring personalized digital products, services, and technology; Online retail store services featuring the digital assets of others; Marketing and consulting services in the field of tracking the digital assets of others through all public communication means; Business consulting services in the field of facilitating the monetization and sales of digital assets; Marketing services in the nature of arranging for businesses and brands to affiliate their goods and services with social media personalities and influencers, creators, performers, marketers, gamers, athletes, awards programs, sports competitions, game tournaments, and entertainment content; Marketing services in the nature of promotion of third-party goods and services by brand ambassadors, media personalities, media influencers, and celebrities; Providing an online marketplace for buyers and sellers in the field of digital assets, digital applications, distributed networks, crypto-tokens, cryptocurrencies, and blockchain technology;

Category: OPERATING ONLINE INTERNET BASED MARKETPLACE
Brand:

AISSIST

Description:

Downloadable software for the creation of fully immersive and interactive animations, simulations, displays, habitats, and visualizations for use in work productivity, personal productivity, personal development, personal lifestyle management, social collaboration, education, and environment design; Downloadable augmented reality software for playing computer games; Downloadable virtual reality game software; Downloadable and recorded computer software development tools; Computer software, namely, downloadable and recorded interactive television engine and game engine software for video content and video game development, manipulation, and operation; Computer software, namely, downloadable and recorded game engine software for video game development and operation; Downloadable computer software, namely, downloadable television, media, and game engine software used to design, develop, and manipulate interactive entertainment content, programs, and computer games; Downloadable game engine software for user participation in a wide variety of interactive television shows, programs, and live video forums; Downloadable software that enables manipulation of a multimedia virtual environment; Recorded software for providing access to, and immersion in, a projected 3D virtual environment; Recorded computer software for creating, manipulating, and participating in mixed reality (XR) environments; Downloadable computer software for providing access to an online virtual environment; Recorded computer software for providing access to an online virtual environment; Downloadable and recorded software for creating, manipulating, and participating in television shows, streaming and virtual environments; Downloadable and recorded software for manipulating real-world images, displays, structures, tools, and landscapes; Downloadable virtual goods, namely, downloadable computer programs for providing avatars, clothing, pets, vehicles, equipment, tools, toys, emotes and gestures in virtual environments created for entertainment purposes; Downloadable virtual goods, namely, downloadable computer programs for providing avatars, clothing, pets, vehicles, equipment, tools, toys, emotes and gestures in online virtual worlds; Downloadable computer software development tools; Downloadable and recorded computer software for use as an application programming interface (API) which facilitates data retrieval, upload, download, access and management; Downloadable and recorded computer software for use as an application programming interface (API) for use in building software applications; Downloadable application programming interface (API) software; Recorded application programming interface (API) software; Downloadable and recorded computer software for use as an application programming interface (API); Downloadable application programming interface (API) software for integration of video content into websites, mobile and internet portals, and streaming television programs; Artificial intelligence computers; Downloadable and recorded computer software for artificial intelligence applications for the personalization of software applications and computer hardware; Downloadable and recorded artificial intelligence software and accelerator hardware for visual pattern recognition in video streams and still images, for identification of patterns in video streams and still images, and for allowing users to develop their own artificial intelligence and pattern recognition applications; Humanoid robots with artificial intelligence; Telepresence robots; Voice display monitors; Digital voice signal processors; Digital voice recorders; Integrated chip (IC) voice recorders; Wireless communication devices for voice, data or image transmission; Voice over internet protocol (VOIP) device adapter plugs; Computer hardware and downloadable software for controlling voice-controlled information and communication devices; Wireless communication device for voice, data and image transmission that can be used for voice, text and picture messaging, that includes a video and still image camera, and that allows for the purchase of music, games, video and software applications over the air for downloading to the device; Electronic locks incorporating biometric iris, fingerprint, face, and voice scanners; Electronic sensors incorporating biometric face, voice, and body scanners; Downloadable and recorded biometric identification computer software and hardware; Pattern recognition software, namely, downloadable and recorded computer software for voice, hand, and facial recognition for security purposes; Telecommunications and data networking hardware, namely, computer hardware devices for transporting and aggregating voice, data, and video communications across multiple network infrastructures and communications protocols; Intelligent personal digital assistant devices comprised of voice-activated speakers, computer hardware, and recorded software for voice recognition, natural language processing, searching the internet for traffic and weather information, providing appointment reminders, control and command of internet-connected devices, searching and controlling smart televisions and media content, and interacting with games and interactive television programs; Downloadable intelligent personal assistant software for voice recognition, natural language processing, searching the internet for traffic and weather information, providing appointment reminders, control and command of internet-connected devices, searching and controlling smart televisions and media content, interacting with games and interactive television programs, and transmitting, streaming, receiving, accessing, modifying and sharing of audio and video content; Downloadable and recorded voice command and recognition software; Downloadable and recorded speech to text conversion software; Downloadable and recorded voice-enabled software applications for personal information management; Downloadable and recorded computer software for personal information management; Downloadable and recorded mobile device integration software; Downloadable and recorded home automation and home device integration software; Downloadable and recorded television integration software; Downloadable and recorded personal vehicle integration software; Downloadable and recorded wireless communication software for voice, audio, video, and data transmission; Downloadable and recorded search engine software; Downloadable and recorded computer software for controlling stand-alone voice-controlled information and personal assistant devices; Downloadable and recorded mobile device integration software used for controlling televisions, video billboards, and video panels at live theatrical events; Downloadable and recorded computer software for accessing, browsing, and searching online databases, audio, video, and multimedia content, games, and software applications; Home networking modules comprising electronic components being voice and data boards, electric sensors, amplifiers, video splitters, and associated wiring; Home automation hubs comprised of voice-activated speakers, electric sensors, smart televisions, 3D video projectors, computer hardware, and downloadable software for controlling networked devices in the Internet of things (IoT); Home automation hubs using artificial intelligence comprised of voice-activated speakers, video monitors, televisions, 3D video projectors, computer hardware, and downloadable and recorded software for controlling networked devices in the internet of things (IoT), operating internet-enabled televisions and connected lighting apparatus and home security alarms; Downloadable mobile applications using artificial intelligence for home automation; Downloadable chatbot software using artificial intelligence for replying to questions from online retail store customers related to consumer goods, verbally ordering goods and services, scheduling studio time, making travel reservations, interacting with online communities, and programming and interacting with smart television content and videogames; Handheld digital electronic devices for the sending and receiving of voice and digital data, and for use as a personal digital assistant; Electronic voice command and recognition apparatus for controlling the operation of televisions, video monitors, set top boxes, audio, video, and media players, game players, entertainment systems, home and automotive theatre systems, and consumer electronic devices and displays; Downloadable and recorded computer software for providing timers and alerts for reminding persons when personal items need replacing; Downloadable and recorded artificial intelligence software for management of personal schedules and appointments; Specialty holsters adapted for carrying personal electronic devices, namely, cell phones, remote controls for televisions, and personal digital assistants; Computer hardware and peripherals; Downloadable computer operating software; Downloadable computer application software for software development kits (SDK); Downloadable middleware for software application integration; Downloadable computer software for application and database integration; Downloadable computer software platforms for application integration and management; Downloadable and recorded computer software for use as an application programming interface (API); Downloadable and recorded application programming interface (API) software for encoding, decoding, and caching data, text, games, interactive entertainment content, digital media, images, music, audio, video, and animations; Downloadable and recorded application programming interface (API) for computer software which facilitates online services for social networking; Downloadable and recorded computer software for creating, managing, and interacting with online communities; Downloadable and recorded computer software that provides web-based access to applications and services through a web operating system or portal interface; Downloadable computer software applications for use with mobile devices for collaborative multimedia production, namely, synchronizing multiple cameras and microphones, editing, live switching, mastering, and remote peer-to-peer productivity; Downloadable mobile applications for streaming and recording video and audio, and for synchronizing between users; Downloadable and recorded computer software for streaming audiovisual and multimedia content via the Internet, global communications networks, mobile phones, smart televisions, and smart digital devices; Computer hardware, recorded software, and downloadable software applications for mobile devices for editing, sharing, filtering, managing, organizing, streaming and storing audio and video; Downloadable computer and mobile phone operating systems; Downloadable software for the creation, collaboration, and distribution of videos, music and audiovisual content; Downloadable computer application software, namely, mobile applications for accessing and streaming audiovisual and multimedia content via the internet, mobile phones, tablets, and portable electronic devices; Recorded computer software and downloadable mobile integration software for uploading media to websites; Downloadable and recorded computer software for searching, indexing, organizing, and recommending audiovisual and multimedia content; Downloadable and recorded computer software for uploading, downloading, accessing, viewing, posting, mixing, displaying, tagging, rating, blogging, streaming, linking, annotating, curating, embedding, transmitting, commenting on, and sharing electronic media or information via the internet, mobile and global communication networks; Computer hardware and downloadable and recorded software for the transmission of audio, video, voice, and images over the Internet and wireless communication networks; Downloadable and recorded computer software for providing assistance and training regarding user participation, interaction, curation, and collaboration in interactive television shows; Downloadable computer software that enables personalized television viewing; Downloadable and recorded computer software for creating, managing, and interacting with an online community; Downloadable and recorded computer software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, social networking, research, teaching, and training; Downloadable computer game software for smart televisions, smartphones, and wireless digital devices; Downloadable video game software; Downloadable and recorded multiplayer interactive computer game programs; Downloadable and recorded computer software for playing video games and operating sensor devices, computer hardware, and computer peripherals; Downloadable computer software for multiplayer competitive and collaborative gaming and e-sports; Computer and video game system devices, namely, electronic sensor devices, cameras, video projectors, and microphones for capturing and responding to gestures, facial expressions, body movements, and voice; Downloadable video recordings featuring sports, e-sports, video game information, action and adventure game information, video game playing, video game players, and video game competitions; Downloadable artificial intelligence (AI) software that transmits personalized information and provides support and assistance via mobile devices and the Internet; Downloadable and recorded computer software for sending and receiving electronic messages, live chat, comments, feedback, alerts, notifications and reminders; Downloadable and recorded computer software for controlling personal computing and entertainment devices; Electronic audiovisual equipment, namely, controllers, mixers, and electronic sensors for use in implementing the connectivity, conversion, monitoring and editing of audio and video; Remote controls for computers, speakers, digital media streaming devices, televisions, monitors, media players, and audio and video receivers and transmitters; Digital media streaming devices; Digital video devices for recording, storage, transmission or reproduction of visual, audio and data content; Mobile hotspot devices; Microphones; Mobile computers; Hologram apparatus; Downloadable gesture recognition software; Optoelectronic measuring devices for creating touch or gesture-sensitive surfaces that interact with computer and other technology systems; Laser projection virtual keyboards and screens; Heads-up displays (HUDs) in the nature of transparent electronic displays for use in projection of data from a mobile device; Video projectors; 3D video projectors; 3D camera and sensor systems comprised of cameras and electric sensors for capturing hand motions, body movements, and facial expressions; Virtual reality goggles for use in electronic sports and virtual environments; Virtual reality glasses and headsets; Computer cameras; Computer joystick peripherals; Telecameras; Wireless audio products, namely, wireless speakers; Voice-activated audio speakers; Wireless speakers; Electronic motion sensitive sensors; Smart glasses; Downloadable computer virtual reality game software; Recorded virtual reality software for entertainment purposes; Downloadable cloud-computing software for interacting with interactive television, entertainment and game content, and online communities; Downloadable virtual reality training simulation software for personal improvement for a variety of personal and professional activities; Communication devices for wireless transmission of voice, data, and images; Downloadable and recorded input tracking software for smart cameras and smartphones, namely, for auto-tracking of subjects; Self-acting focusing cameras; Downloadable and recorded computer software for computer access control; Encoded smart cards containing programming used as an identity card, namely, as a wearable pass that transmits contextual digital data; Smartwatches; Wearable video display monitors; Wireless adapters used to link computers, cameras, and microphones to a telecommunications network; Downloadable and recorded application programming interface (API) software which facilitates online services for social networking; Downloadable computer software, namely, downloadable game engine software for the development and operation of personal time management and lifestyle applications; Downloadable and recorded software development kits (SDK) for developing software for the creation, curation, modification, streaming and broadcasting of data, text, games, game content, television content, digital media, images, music, audio, video, movies and animations; Downloadable and recorded augmented reality software for integrating electronic data, namely, for integrating graphics, images, animations, emoticons, text, drawings, geotags, metadata tags, and hyperlinks, with real-world environments; Downloadable and recorded computer software for integrating electronic data with real-world environments for the purposes of entertainment and creative collaboration; VPN (virtual private network) hardware; Downloadable VPN operating software; Downloadable virtual reality training simulation software, for training in a wide variety of fields and careers; Downloadable virtual goods, namely, downloadable computer programs for providing virtual tools, badges, tokens, avatars, rewards, and educational items for use in 3D virtual worlds; Downloadable computer software for providing user authentication, and for managing and validating cryptocurrency transactions using blockchain-based technology and smart contracts; Downloadable software for blockchain-based inventory management; Downloadable cloud-computing software for managing virtual machines on a cloud computing platform; Downloadable cloud computer software for use in recording, uploading, transmitting, streaming, broadcasting, editing, producing, and managing text, audio, and visual data to and from a video camera device and mobile application via wired and wireless networks; Downloadable and recorded computer software for use in creating, managing, measuring, and disseminating advertising of others; Ad server software, namely, downloadable and recorded computer software for storing, delivering, and projecting advertisements to personal digital devices; Downloadable and recorded computer software for creating, placing, transmitting and measuring the effectiveness of advertisements; Voice-controlled personal digital assistants; Downloadable computer application software, namely, a downloadable software application for allowing users to control an artificial intelligence robot, or projected 3D avatar; Downloadable and recorded mobile device integration software for controlling artificial intelligence robots; Downloadable computer software for controlling the operation of audio, video, and smart devices; Downloadable and recorded computer software for integrating electronic data with real-world environments for the purposes of entertainment, social networking, and creative collaboration; Downloadable computer application software, namely, downloadable software development tools for multimedia production; Downloadable computer software for creating searchable databases of contextual information and data; Downloadable and recorded computer software for locating and collaborating with coworkers, and discovering job opportunities; Downloadable and recorded computer software for discovering content and content creators, and for subscribing to content; Downloadable and recorded computer software for accessing and searching a database of people with similar interests for the purpose of creating affinity communities; Downloadable and recorded computer software that facilitates peer-to-peer networking, personal dating and matchmaking; Telecommunications and data networking hardware and downloadable and recorded software for transporting, aggregating, and encrypting voice, data, and video communications across multiple network infrastructures and communications protocols; Digital entertainment systems comprised of computer hardware and recorded computer software for watching, storing and sharing digital content on a home computer network; Home automation hubs using artificial intelligence comprised of voice-activated speakers, computer hardware, and recorded software for transmitting, streaming, receiving, accessing and sharing audio and video content; Customer self-service electronic checkout stations for point of sale; Interactive computer kiosk systems comprised primarily of computers, computer hardware, computer peripherals, and computer touchscreens for use in checking in and out of hotels or temporary residences, purchasing goods and services, and providing concierge assistance; Downloadable cloud-computing software for connecting, controlling and managing a wide variety of internet-connected devices in the Internet of Things (IoT), on a cloud computing platform; Downloadable and recorded software for high-fidelity simulation and highly realistic virtual simulation environments; Downloadable and recorded software and firmware for controlling, configuring and managing controllers; Downloadable and recorded software and firmware for enabling electronic devices to share data and communicate with each other; Downloadable and recorded operating system software and firmware; Downloadable and recorded software and computer hardware for machine learning, deep learning, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence; Manipulators in the nature of remote controls for the control of interactive television projectors and motion and proximity sensors; Downloadable and recorded software and computer hardware for perception, navigation, manipulation, and control of robots and virtual simulation environments; Downloadable and recorded software development tools for high-fidelity simulation and advanced real-time rendering; Downloadable and recorded software development kits (SDK); Downloadable and recorded software development kits (SDK) for virtual simulators; Downloadable and recorded software development kits (SDK) for developing software applications; Downloadable and recorded software development kits (SDK) for developing artificial intelligence software; Downloadable and recorded software for controlling the operation of audio and video devices; Downloadable and recorded software for converting natural language into machine-executable commands; Downloadable and recorded software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via television, streaming television, computer and communication networks; Downloadable and recorded software for development of digital virtual environments, digital virtual agents, predictive systems, visual computing applications, robotics, and drones; Downloadable and recorded software for development of machine learning and deep learning algorithms, pattern recognition, and modeling technologies; Downloadable and recorded software for facilitating interaction and communication between humans and AI (artificial intelligence) platforms; Downloadable and recorded computer software for use in telephony, namely, for call processing, call-routing and call-handling, for business enterprises; Downloadable and recorded computer software for providing business consulting services in the field of business process improvement; Biometric identification apparatus; Electronic transmitters and receivers for networked transmission of audiovisual data; Emergency notification system comprised of a data processor and a user input device for connecting the data processor to an emergency response entity through a communication network and allowing audio and data communication between the processor and the entity; Emergency response system for disabled and elderly persons comprising recorded computer software and wearable electric sensors for remotely actuating digital mobile communication devices; Downloadable and recorded computer software, hardware, and peripherals for providing enhanced reality experiences and simulations; Telecommunications and data networking hardware, namely, electronic devices for transmitting and aggregating voice, data, and video communications across multiple network infrastructures and communications protocols; Downloadable and recorded computer software for monitoring and alerting remote sensor status via the Internet; Downloadable and recorded computer software for providing advanced internet search capabilities, personalized information curation, and comparison and notifications based on user text and voice queries; Downloadable and recorded software featuring an artificial intelligence component or module for solving problems; Mobile applications, namely, downloadable smartphone application software featuring an artificial intelligence component or module for solving problems; Downloadable firmware featuring an artificial intelligence component or module for solving problems; Downloadable and recorded computer operating system programs; Computer software for smartphones, tablet computers and wearable computer devices, namely, recorded and downloadable software for recommending frequently used settings based on analysis of usage pattern through machine learning and applying the settings automatically; Downloadable and recorded computer software that facilitates contextual television programming featuring personalized products and services, by recognition of the user's voice; Downloadable GPS and near-field communication (NFC) software applications for use in wearable digital devices, smartphones, sensors and clothing for enabling personalized experiences in real-world environments;ARTIFICIAL INTELLIGENCE ASSIST;

Category: DOWNLOADABLE SOFTWARE CREATION
Brand:

CELL TV -- CONTEST TV

Description:

Entertainment services, namely, providing interactive, real-time, multiplayer online games and contests; Entertainment services, namely, conducting contests via television, radio, electronic communications networks, digital media, cellular phones, and wireless handheld devices; Entertainment in the nature of creative competitions; Organizing community sporting and competitive events; Organizing exhibitions for entertainment purposes; Broadcasting live events via television, radio, and personal communications devices; Conducting live current events reporting; Entertainment services, namely, production and distribution of a game show; Entertainment in the nature of a continuing television game show; Entertainment services in the nature of an ongoing television program offering a variety of goods that can be won by the viewer; Entertainment services, namely, the production and distribution of promotional, informational, and interactive television programming services via television, digital, satellite, wireless, and a global computer network; Television and radio production and programming; Providing recognition and incentives by the way of rewards to demonstrate aptitude in the field of televised contests; Online library services, namely, providing electronic storage of redeemable points for prizes; Videotape, DVD and CD production;CELL TELEVISION -- CONTEST TELEVISION;

Category: ENTERTAINMENT SERVICES
Brand:

CELL TV -- EMOTE CONTROL

Description:

Remote controls for computers, telephones, televisions, radios, wireless transmitters and receivers, and electronic switches; Robots for personal use; Portable media devices, namely, hand-held digital multimedia computers; Electronic identification tags; Wireless communication devices, namely, telephones, cellular telephones, and wireless handheld devices including pagers, personal digital assistants, and handheld personal computers; Hybrid communications devices, namely, personal digital assistants, personal computers, cell phones, televisions, and video conferencing monitors; Digital cameras and camcorders; Videophones; Speakerphones; Calculators; Disposable cameras; Car navigation computers; Compasses (directional); Global positioning system (GPS) consisting of computers, computer software, transmitters, receivers, and network interface devices; Dish antennas; Event recorders; Flat panel display screens; Projection screens; Radar; Radios; Personal security alarms; Microchips; Microcomputers; Microphones; Microcontrollers; Headphones; Mobile computers; Home theater products, namely, LCD and DLP; Computer game software; Gaming machines and interfaces; Satellite processors; Scanners; Solar collectors; Sunglasses; Electronic security systems; Telescopes; Television sets; Two-way radios; Web consoles; VPN hardware and software; Wide area networks; Wireless credit cards and smart cards; Remote controllers, namely, electronic circuit boards that wirelessly communicate command and control information; MP3/music players; Electronic circuits, namely, integrated circuits, microchips, semiconductors, semiconductor chips and semiconductor devices for transmission of voice, data, audio, video, and information; Wireless handheld devices for the transmission and reception of interactive television signals; Wireless handheld televisions; Electronic vision and character simulators to allow user to specify an interactive talking character as a virtual persona;CELL TV REMOTE CONTROL;

Category: REMOTE CONTROLS COMPUTERS
Brand:

CELL.TV

Description:

Electronic transmission of voice, data, text, images, audio, video and information via global computer networks; broadcasting interactive television programs via a global computer network;CELL DOT TV;

Category: ELECTRONIC TRANSMISSION VOICE
Brand:

CELL.TV

Description:

Entertainment services in the nature of television show production, television programming and television program distribution services for others via a Direct to Consumer (DTC) streaming television network; Entertainment services, namely, the production, syndication, programming, and distribution of ongoing television shows, series, and specials via an Internet television platform; Entertainment services, namely, the production, syndication, programming, and distribution of ongoing television shows, series, and specials via mobile telecommunications networks; Entertainment services in the nature of ongoing IPTV (Internet Protocol Television) television programming segments that feature registered users as entertainers; Entertainment services, namely, providing ongoing interactive television programs in the field of general public interest via television, streaming television, mobile and computer networks; Providing continuing streaming television shows and movies in the field of news, current events, reality, drama, comedy, variety, pop culture, music, fashion, science, technology, entrepreneurship, business, food, fitness, dating, and travel broadcast over the Internet, television, streaming television, satellite, audio, video, virtual, social and digital media, and telecommunications networks; Entertainment services in the nature of the co-production, programming, and distribution of audio and video television content in a user-participatory, streaming media network; Providing online interactive entertainment in the nature of continuing television shows and movies featuring comedy, drama, variety, reality, news, music, satire, social commentary, popular culture, theatrical performance, and inspiring user stories; Providing entertainment information in the nature of live user-generated data feeds as a feature of ongoing multimedia programs provided via the Internet, smart televisions, tablets, personal computers, smart cameras, webcams, camera drones, game consoles, home and automotive entertainment systems, artificial intelligence assistants, voice-controlled digital assistants and speakers, 2D and 3D projectors, and smartphones; Audio mixing in the nature of sound mixing; Video editing; Audio and video mastering; Sound mixing; Audio and video recording and production; Providing audio, video and audiovisual studios; Audio and video capturing in the nature of recording, engineering, mixing in the nature of editing, and editing for shows and events; Hosting social entertainment events; Emcee services, namely, master of ceremony services for shows and events; DJ services, namely, disc jockey services for shows and events; Digital video, audio, and multimedia production and publishing services; Operation of video equipment featuring audio tools, software and hardware for production of television programs, streaming television shows, music videos, television news reports, webcasts, podcasts, radio and internet radio programs; Provision of entertainment information relating to television, streaming television, movies, audio, video, radio, and web-based productions; Entertainment services, namely, the production of original television shows on a wide variety of topics; Entertainment services in the nature of live visual and audio performances by an actor, commentator, spokesperson, narrator, influencer, rapper, or show host; Educational services, namely, providing online virtual classrooms featuring instruction in the field of professional television production and performance, and the television industry; Entertainment services, namely, the production of interactive television programs in a media entertainment network that allow users to submit original audiovisual content and live feeds via smartphones, smart eyeglasses, smart wearable devices, digital cameras, camera drones, 3D projectors, microphones, smart speakers, smart digital assistants, smart televisions, and smart portable devices; Providing an internet website portal featuring information in the nature of bonus materials and interactive features related to streaming television shows; Entertainment and educational services, namely, providing workshops, live interviews and panel discussions in the field of public interest concerning media production, participation, monetization, education, and technology; Entertainment services, namely, providing online computer games in the field of public interest concerning media production, participation, monetization, education, and technology; Entertainment services, namely, providing ongoing television shows, and online television shows and webisodes in the field of public interest concerning media production, participation, monetization, education, and technology; Providing online instruction in the field of career opportunities in the streaming television industry; Entertainment services, namely, providing training and coaching in the field of development of music, video, television and film concepts, scripts and shows; Providing ongoing live streaming television shows in the field of news shows, improvisational comedic and dramatic shows, treasure hunt shows, and social commentary and talk shows, that allow users to perform in the shows in real-time via their smartphone or webcam; Providing online instruction for creators, performers and showrunners, regarding the monetization of digital assets; Providing an internet website portal featuring non-downloadable instructional videos in the field of entertainment; Education and entertainment services, namely, providing performing arts training; Educational services, namely, providing courses of instruction in the field of media production and the media business; Audio and video production services by means of a mobile production studio; Providing non-downloadable online videos featuring instruction and mentoring regarding the streaming television industry; Providing educational speakers for webcasts, conventions, live and televised events; Educational and entertainment services, namely, providing entertaining educational ongoing television shows in the field of media technology and television production via the Internet, smart televisions, intelligent digital assistants, holographic projections, and smartphones; Entertainment services, namely, providing online computer games via the Internet, smart televisions, intelligent digital assistants, holographic projections, and smartphones; Entertainment services for registered users, namely, providing ongoing educational multiplayer gameshows, live streaming television shows, and live webcasts in the fields of professional performance, music, dance, acting, singing, hosting, writing, creating, directing, producing, auditioning, reporting, public speaking, sportscasting, e-sports, and competitive gaming; Entertainment services for registered users, namely, providing online computer games; Educational and entertainment services for registered users, namely, providing webinars and non-downloadable instructional video classes in the fields of professional performance, music, dance, acting, singing, hosting, writing, creating, directing, producing, auditioning, reporting, public speaking, sportscasting, e-sports, and competitive gaming; Providing a web-based portal for users to participate in online gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Entertainment services, namely, the production and distribution of user-generated television shows and segments via a cloud-based media platform; Entertainment services, namely, providing non-downloadable online computer games and e-sports games; Entertainment services, namely, providing non-downloadable videos and ongoing streaming television series in the field of fantasy sports and e-sports leagues via mobile phones, smart televisions, portable digital devices, digital assistants, wireless networks, virtual environments, and the Internet; Gaming services in the nature of conducting online computer and video game tournaments; Providing information related to sports betting; Organizing, arranging, and conducting sports betting and gambling tournaments, competitions and contests; Production and distribution of ongoing streaming television shows featuring registered users as players, referees, sportscasters, reporters, cheerleaders, fans, spectators, commentators, emcees, and participants in video games, gameshows, and electronic sports tournaments; Betting services; Wagering services; Gambling services; Lottery services; Providing live online non-downloadable videos featuring training simulations and rehearsals in the performing arts; Providing educational services, namely, providing live training programs in the field of on-camera talent performance for streaming television programs; Talent development consultation, namely, consultation services in the field of educating actors; Entertainment and educational services, namely, conducting live online and telephonic instruction and courses, and providing online non-downloadable interactive videos all in the fields of television production, filmmaking, audio engineering, digital media production and performance; Entertainment and educational services, namely, providing ongoing television series, television specials, television award shows, live televised interviews, and television talk shows, all in the fields of television production, filmmaking, audio engineering, digital media production and performance; Entertainment services, namely, providing interactive entertainment in the nature of ongoing television shows, television series and online computer games that enable users to create episodes, write scripts, audition and assign talent, record and mix video and audio, track and analyze ratings and metrics, and collaborate on, publish and share shows, series and games; Entertainment and education services in the nature of the development, creation, pre-production, production, post-production, programming, syndication, and distribution of television shows, series, and movies; Providing ongoing interactive audiovisual television programs in the field of entertainment regarding professions in the entertainment industry; Providing educational services, namely, live training programs in the use of media technology, tools and equipment, for the production and streaming of multimedia content; Providing ongoing streaming television shows and movies in the field of remote digital productivity, in which users can participate; Providing online computer games and virtual interactive play environments, in which users can interact for recreational, leisure or entertainment purposes; Providing ongoing movies and streaming television shows in the field of narrative interactive entertainment featuring live performances; Entertainment services, namely, live, televised and movie appearances by amateur, semiprofessional, and professional entertainers; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage in live debate television shows and streaming television shows on a wide variety of topics; Interactive entertainment services, namely, providing cinema theaters featuring virtual reality; Entertainment services, namely, providing online virtual environments that allow users to perform in virtual movies and 3D scenescapes for recreational, leisure or entertainment purposes; Interactive entertainment services, namely, providing a web-based virtual movie experience in which users can interact as a character in a movie for recreational, leisure or entertainment purposes; Entertainment services, namely, live, televised and movie appearances by registered users as professional entertainers via the Internet, television, mobile phones, and smart devices; Entertainment services, namely, entertainment segments in the nature of providing online non-downloadable videos in the field of news reports, live social commentary, current events reporting, and television segments in a wide variety of entertainment formats provided by users via the Internet, smartphones, smart televisions, and digital assistants; Entertainment services, namely, providing live dancing, singing, modeling, hosting and acting entertainment performances via social media; Entertainment services, namely, providing live entertainment by musical acts, actors, singers, comedians, and DJs via the Internet, smartphones, smart televisions, and smart devices; Entertainment, namely, live show performances by audience members in the nature of immersive cinema; Live show performances featuring narration performed via a mobile device and viewed on a big screen; Entertainment services, namely, live appearances by professional entertainers as actors, singers, announcers, commentators, reporters, artists, creators, musicians, dancers, gamers, critics, and hosts, via an internet network, mobile phones, tablets, cameras, webcams, 3D projectors, voice-activated speakers, smart digital assistants and portable devices; Entertainment services, namely, providing online non-downloadable interactive computer games; Provision of online video games via mobile or computer networks; Entertainment services, namely, conducting e-sports tournaments featuring amateur and professional gamers; Entertainment services, namely, providing current events news by amateur and professional reporters via smartphones, webcams, digital cameras, and drones; Providing ongoing streaming television programs in the field of entertainment competitions and e-sports championships featuring interactive user participation, gameplay, ratings, reviews, and commentary; Entertainment services, namely, the production, publishing, programming, and distribution of original multimedia television entertainment content featuring real-time text, instant messaging, live chat, peer-to-peer networking, user collaboration and competition, and live video streams via the Internet, smart televisions, and smart mobile devices; Direction of making movies or television segments, not for advertising purposes; Provision of information relating to live audience participation in movies, both online and in cinemas; Presentation of live musical, comedic, dramatic, and spoken word performances featuring audience participation; Entertainment services, namely, providing online user reviews and ratings of movies, music, games, television shows, media and entertainment; Providing an online searchable database of information related to entertainment media, namely, production talent, performers, and creators; Providing an online searchable computer database in the field of television and movie production resources, namely, performance venues, rehearsal spaces, production locations, and talent development in the nature of education and coaching; Entertainment services, namely, providing a searchable online computer database in the field of television and movie production for discovering contextual media content; Virtual reality game services provided via mobile phones, smart televisions, smart 3D projectors, sensors, telecommunications networks and the Internet; Organizing and conducting live immersive movie events for social entertainment purposes, live television and movie award shows, and interactive entertainment competitions in the field of awards; Conducting live talent competitions for entertainment purposes; Education services in the nature of providing live, broadcast, and online classes, lectures, workshops, and training in the field of media technology; Curriculum development for others in the field of media technology; Conducting television watch group social entertainment events, fan clubs, fan fest social entertainment events, and social entertainment events featuring media personalities in the entertainment field; Entertainment services, namely, providing online, non-downloadable virtual avatars for use in virtual environments created for entertainment purposes; Entertainment in the nature of live show performances by individuals and groups within musical, variety, news, reality, dramatic, comedic, documentary, talk shows, gameshows, sports, e-sports, gaming, fashion and award shows; Fan clubs; Entertainment services, namely, conducting alternate reality games via the internet; Augmented and virtual video and game software production; Television programming and production; Television programming, production and distribution; Providing audio and video studio services for the creation of streaming media; Television and digital media studios, namely, providing audio and video studios; Television studio services, namely, providing audio and video studios; Mobile production services, namely, providing mobile audio and video studios; Internet television studio services, namely, providing audio and video studios; Multimedia entertainment software production services; Arranging, organizing, conducting, and hosting social entertainment events; Educational and entertainment services, namely, continuing programs about entrepreneurship accessible by means of web-based applications, mobile applications, and television applications; Educational and entertainment services, namely, providing continuing news webisodes on general topics of public interest via a global computer network; Providing education courses in the field of multimedia offered through online, non-downloadable videos and instructor assistance, either by a real person or via artificial intelligence; Providing electronic game competitions with real-time storytelling features; Providing webcasts, podcasts, and webisodes in the field of narrative interactive entertainment, with real-time storytelling features; Conducting live show performances, festivals, live stage events, live theatrical performances, live music concerts, all featuring audience participation; Providing a website portal featuring vocational instruction, mentoring, and tutoring featuring peer-to-peer interaction and feedback for users; Entertainment services, namely, providing ongoing online television shows in the field of social and humanitarian issues featuring hyperlinks to websites of charity events related to show content; Provision of non-downloadable movies and television programs via a video-on-demand service; Training in the field of advertising, marketing, and communication technologies; Incentive awards programs in the field of television and movie production designed to reward the creativity, originality, innovation, and professionalism of participants; Providing courses of instruction and coaching for the purpose of training users to become professionals in the television industry;CELL TELEVISION;

Category: ENTERTAINMENT SERVICES NATURE
Brand:

CELL.TV -- MY CELL TV NETWORK

Description:

Libraries; Providing an on-line computer database in the fields of personal awareness, fitness and life coaching information; Production, programming, syndication and distribution of television and radio programs; Production and distribution of motion picture films; Special events planning; Organizing community sports, game and talent competitions and exhibitions for the purpose of educational workshops in leadership development, such as setting up and achieving goals; Presentation of live show performances; Production of compact disc and dvd featuring strategies for personal development, professional achievement and cultural contributing; Multimedia education software production services; Digital imaging services; Publishing of television magazines, guides and manuals; Special effects animation services for film and video; Providing recognition and incentives by the way of awards to demonstrate excellent in the field of individual innovations in science, technology, and community improvements; Instituting, regulating and awarding amateur computer game championships in the fields of education and technology; Career counseling; Cinema studios;CELL TELEVISION -- MY CELL TELEVISION NETWORK;TV NETWORK;

Category: LIBRARIES
Brand:

CELLYS THE CELLY AWARDS

Description:

Entertainment services, namely, ongoing and annual award ceremony programs and shows to recognize outstanding achievement and originality in entertainment and educational content broadcast over television, telecommunications and the internet; Entertainment in the nature of an ongoing awards show featuring audio, video, voice, and audiovisual content to demonstrate excellence in the fields of artistic, dramatic, and comedic performance broadcast over television, mobile devices and the internet; Providing recognition and incentives by the way of an award program to demonstrate excellence in the field of multimedia content created on mobile devices, including audio clips, video clips, entertainment-based video segments, music, movies, podcasts, webcasts, vlogs, mini documentaries, show episodes, news reporting, and current events reporting broadcast on mobile devices through wireless communications networks, and the Internet; Organizing community talent, fashion, game, dance, singing, and sporting contests and competitions; Providing incentives by the way of awards to demonstrate individual excellence in creativity and innovation in the field of content created using mobile phones; Entertainment services, namely, non-downloadable videos featuring live reporting, dramatic performance, musical performance, dance, social commentary and competitive gaming by individuals broadcast to and from mobile phones; Entertainment services, namely, an ongoing awards show that recognizes excellence in the development, creation, production and post-production of multimedia entertainment content on a mobile device broadcast over television and the internet; Education and entertainment services, namely, providing entertainment award ceremony information including information about submitted content and information about award winners provided via social media applications, mobile applications, web applications, websites, streaming television, and the Internet; Providing a database featuring information about artists, creators, and performers; Entertainment services, namely, conducting an ongoing awards show for individuals who demonstrate the best videos, audio mixes, video editing, photographs, comments, interviews, social media, texts, posts, blogs, reviews, filters, emoticons, gifs, graphics, motion graphics, software apps, design, technology, games, music, augmented reality, and digital marketing skills broadcast over television, telecommunications and the internet; Entertainment services, namely, conducting an ongoing awards show for individuals who have the best communications and social commentary skills broadcast over television, mobile devices and the internet; Entertainment services, namely, conducting an ongoing awards show for individuals who exhibit skill in the playing of video games and e-sports broadcast over television, mobile devices and the internet; Educational and entertainment services, namely, providing incentives to people to demonstrate excellence in the field of multimedia production, use of media technology, performance arts, and video arts through the issuance of awards; Arranging of contests featuring talent competitions; Education and entertainment services, namely, providing award ceremony information, information related to submitted content, and information about award winners via social media applications, mobile applications, web applications, websites, streaming television, and the Internet; Entertainment services, namely, providing television programs in the field of popular personalities, entertainment reviews, and entertainment information via a global computer network; Entertainment services, namely, contest and incentive award programs in the field of streaming television shows, movies, music, and games, designed to reward program participants who engage in live awards shows and entertainment-related activities; Personal appearances by award winners in the nature of participating as presenters for television and streaming television awards shows; Entertainment services, namely, arranging and conducting tours of live entertainment performances, televised appearances, and live stage events featuring top talent award winners in the field of live current events reporting, scripted and unscripted talent performances in the performing arts, celebrity interviews, live dramatic and comedic theater, improvisational theater, live musical performances, live talk shows, live judges panels, live video forums, live gameshows and game tournaments, live talent competitions including storytelling, acting, singing and dance performances; Special event planning for social entertainment purposes; Arranging, organizing, conducting, and hosting social entertainment events; Providing a website featuring non-downloadable videos in the field of talent contest entries and providing information about talent contest participants based on social media rankings, all in the field of streaming television contest broadcasts;AWARDS;

Category: ENTERTAINMENT SERVICES
Brand:

CONQUER THE WORLD WITH A SMILE

Description:

SERIES OF BOOKS, OFFICE SUPPLIES CONSISTING OF CALENDERS, LABELS, STATIONERY, PENS, PENCILS, ALSO, PLAYING CARDS.;

Category: SERIES BOOKS
Brand:

CONTROLROOM

Description:

Promoting the goods and services of others by preparing and placing advertisements of others in interactive television programming; Providing home shopping services in the field of general consumer merchandise, by means of online communications and interactive television;

Category: PROMOTING GOODS SERVICES
Brand:

CONVER

Description:

Software as a service (SAAS) services featuring Intelligent voice recognition software using cloud-based software and web-based software applications technology for integrating voice communications into online services; Software as a service (SAAS) services featuring software for integrating text, instant messaging, and voice communications into interactive podcasts, sportscasts, webcasts, and streaming television content; Software as a service (SAAS) services featuring software for sending and receiving text, instant messaging, email, voice, audio, video, and audiovisual communications, via wireless telecommunications networks, global communications networks, and the Internet; Software as a service (SAAS) services featuring software for use in connecting users to streaming television content and interactive entertainment, for allowing users to create characters and for creating text dialogues and story lines for entertainment purposes in a television show, cartoon, game, or movie; Software as a service (SAAS) services featuring software for enabling instant messaging and texting; Software as a service (SAAS) services featuring software for the integration of text, photo, graphics, audio and video files into interactive multimedia applications; Software as a service (SAAS) services featuring software for the streaming of text, voice, photo, graphics, audio and video into interactive games, e-sports events, news reports, and streaming television programs; Software as a service (SAAS) services featuring Intelligent voice recognition software using cloud-based software and web-based software applications technology for providing verbal access to online searchable databases; Software as a service (SAAS) services featuring software for purposes of enabling peer-to-peer and group messaging, webcasting of performances, broadcasting, webcasting, reporting, marketing, networking, conversing, translating, commentary, comparison commentary, collaboration, curation, consultation, advice, discussion, narration, research, training, teamwork, information searching, information sharing, feedback, social interaction, competitive and collaborative and participation in live interactive entertainment, via voice, text, instant messaging, live voice chat, or live video chat; Providing temporary use of online non-downloadable software for facilitating real-time interaction among computer users; Platform as a service (PAAS) featuring computer software platforms for use in providing connectivity for maintaining active communication between two or more parties via live chat, chatbots, voice-to-voice, or voice-to-text messaging; Providing temporary use of online non-downloadable software for transmitting audio, video, and data files, messages, text, photos, documents, and graphics among software users; Providing temporary use of online non-downloadable software for enabling video chats between software users; Software as a service (SAAS) services featuring interface software for creating and facilitating electronic virtual assistance and artificially intelligent communication between users and backend systems, via simulated conversation software in the nature of digital assistants, robots, or avatars; Software as a service (SAAS) services featuring software for creating, producing, directing, editing, modifying, manipulating, transmitting, curating, subscribing, reviewing, rating, and sharing electronic media, multimedia content, videos, movies, pictures, images, text, photos, user-generated content, live streams, audio content, voice and information via the Internet and other communications networks; Platform as a service (PAAS) featuring computer software platforms for creating a virtual environment in the nature of an online community, to enable multiple-user transmission of text messages, voice, audio, videos, and audiovisual content via the Internet and wireless networks; Software as a service (SAAS) services featuring software for use in talent recruitment services, namely, interactive, digitally assistive employment and recruitment services used to source, engage, screen, pre-qualify, onboard, compensate, and provide workforce management of job applicants and employees; Providing temporary use of non-downloadable cloud-based software for enabling voice and video calls between users via wireless devices, namely, desktops, laptops, smartphones, tablets, smart televisions, smart glasses, smart watches, wearable smart devices, voice-controlled wireless speakers, personal digital assistants, artificial intelligence robots, portable digital devices, smart cameras, kiosks, automotive communication systems, IOT (Internet of Things) devices, and the Internet; Software as a service (SAAS) services featuring software for facilitating electronic virtual assistance and communication for customers via chatbots, holographic avatars, 3D projections, digital assistants, augmented reality and virtual reality environments; File sharing services, namely, providing a website featuring technology enabling users to upload and download electronic digital files videos of videos, audio visual content, voice, and data among internet and mobile device users; Platform as a service (PAAS) featuring computer software platforms for digital audio, video and audiovisual broadcasting services provided via telecommunications networks, smart televisions, mobile phones, and the Internet; Cloud computing featuring Intelligent voice recognition software for use in integrating voice communications and searchable databases into online services; Voice-enabled software applications, namely, providing temporary use of on-line non-downloadable voice-enabled software applications for accessing, browsing and searching online databases; Providing temporary use of online non-downloadable software and applications for users to share information, to provide interactive and personalized intelligence for use in interfacing with computer devices and the internet; Software as a service (SAAS) services featuring software for sending and receiving electronic messages, texts, casting calls, guides, listings, statistics, scores, ratings, breakdowns, notifications and alerts; IT integration services and computer systems integration services for the integration of internet-connected devices with a computer system and network to facilitate centralized control in the nature of a unified user management hub; Software as a service (SAAS) services featuring computer software for use with networked devices, that allows the synchronizing, sharing and transmission of data and information between such devices; Application service provider featuring application programming interface (API) software for integration of video content and live video feeds into websites, webisodes, webinars, and streaming television shows; Providing temporary use of online non-downloadable middleware for providing an interface between software applications, web browsers and operating systems; Computer services, namely, providing an interactive web network featuring technology that allows users to consolidate, control, and manage accounts, devices, streaming television content, and social networks, via an integrated application programming interface (API); Software as a service (SAAS) featuring computer software for use as an application programming interface (API); Application service provider featuring application programming interface (API) software; Platform as a service (PAAS) featuring a computer software platform for use in providing unified command and control for digital device integration; Platform as a service (PAAS), namely, a computer software platform featuring wireless communication software for voice, audio, video, and data transmission; Application service provider (ASP) services featuring software for connecting, controlling, integrating, operating, and managing voice-controlled digital devices, namely, cloud-connected and voice-controlled smart consumer electronic devices and electronic personal assistant devices; Platform as a service (PAAS) featuring computer software platforms for voice command and control software, personal assistant software, and voice-enabled software applications for use in managing personal productivity; Providing temporary use of on-line non-downloadable Intelligent voice-enabled software applications for personal activity management; Software as a service (SAAS) featuring computer software used for controlling stand-alone voice-controlled digital devices in the Internet of things (IoT), via cloud-based voice or gesture control software; Software as a service (SAAS) services featuring computer software for use as application programming interface (API) software, for use in the fields of artificial intelligence, natural language processing, image content manipulation, distributed computing, virtualization, machine learning, smart media technology, smart vehicle technology, and smart home technology; Software as a service (SAAS) services featuring computer software for use as an application programming interface (API) for voice-enabled commands for facilitating video and voice calls, teleconferencing, instant messaging, online shopping, and interaction with online marketplaces, streaming television shows, online education, e-sports tournaments and betting sites, and online social and professional networks; Intelligent voice recognition services using cloud-based software technology; Design and development of wireless communication systems for transmission, reception, integration, activation, and management of voice, data and video; Providing customized computer searching services, namely, searching and retrieving information at the user's specific request via the internet; Computer services, namely, remote management of the information technology (IT) systems of others via conversational, intelligent digital assistants, robots, avatars, chatbots, wireless communication networks, and the Internet; Providing a website featuring technology that enables users to connect with other people in their neighborhood or city for any number of user-specified reasons, including connecting with each other, forming groups, providing a service, or organizing an event; Application service provider (ASP) featuring location-aware software for searching, determining and sharing the location of goods, services, persons and events of interest;

Category: SOFTWARE AS SERVICE SAAS
Brand:

EMOTE CONTROL

Description:

Broadcasting programs via a global computer network;

Category: BROADCASTING PROGRAMS VIA GLOBAL
Brand:

EMOTE CONTROL

Description:

Men's, women's and children's clothing and accessories, namely, sweatshirts, sweatpants, athletic wear, ski and skate wear, surf wear, tracksuits, athletic uniforms, shirts, blouses, t-shirts, polo shirts, sweaters, vests, jeans, pants, capri pants, suits, zoot suits, neckties, dresses, skirts, shorts, socks, swimwear, beachwear, jackets, coats, leather coats and jackets, fur and faux fur coats and jackets, rainwear, gowns, tuxedos, scarves, gloves, driving gloves, belts for clothing, money belts, undergarments, lingerie, hosiery, wristbands, bandannas, loungewear, pajamas and sleepwear; Headgear, namely, caps, hats, visors and headbands; Footwear, namely, shoes, athletic footwear, sneakers, boots, sandals and slippers; costumes for use in role-playing games;

Category: MEN S
Brand:

EMOTES

Description:

Men's, women's and children's clothing and accessories, namely, ski wear, surfwear, tracksuits, shirts, blouses, t-shirts, polo shirts, vests, sweaters, sweatshirts, sweatpants, pants, capri pants, jeans, suits, neckties, dresses, skirts, shorts, socks, swimwear, beachwear, jackets, coats, leather coats and jackets, rainwear, gowns, tuxedos, scarves, gloves, driving gloves, belts for clothing, undergarments, lingerie, hosiery, wristbands, bandannas, loungewear, pajamas and sleepwear; headgear, namely caps, hats, visors and headbands; footwear, namely, shoes, athletic footwear, sneakers, boots, sandals and slippers; costumes for use in role-playing games; jackets, caps and wristbands featuring built in electronic devices, namely computer chips;

Category: MEN S
Brand:

ENTER TV

Description:

Communication services, namely, transmission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the Internet, information services networks and data networks; Electronic and digital transmission of voice, data, images, signals, messages and multimedia works; Electronic transmission and streaming of digital media content for others via global and local computer networks; Audio and video broadcasting services over the Internet, mobile phones, and smart devices; Internet protocol television (IPTV) transmission services; Interactive delivery of audio and video over digital networks; Internet-based text messaging, text message notification and text message alerting services; Communication services, namely, providing electronic transmission of information stored in a database via interactively communicating computer systems; Computer services, namely, providing online facilities for real-time interaction with other computer users concerning topics of general interest; Video-on-demand transmission; Broadcasting services and provision of telecommunication access to films, audiovisual content and television programs provided via a video-on-demand service; Pay-per-view television transmission services; Providing telecommunications connections to a global computer network; Streaming of data, audio and video on the Internet; Television broadcasting; Internet television broadcasting; Broadcast of information by means of smart televisions, smartphones and smart devices; Communications by television transmissions; Telecommunications via internet television, namely, television broadcasting, streaming of audio, video and audiovisual material, and providing voice chat services; Satellite television broadcasting; Cable television broadcasting; Video broadcasting; Audio broadcasting; Video streaming services via the Internet; Video streaming services via smart televisions; Streaming and live streaming of audiovisual material on the Internet; Video sharing services in the nature of peer-to-peer video sharing services, namely, electronic transmission of digital video files among internet users; Video transmission over digital and wireless networks; Webcasting services; Podcasting services; Streaming and live streaming of video, audiovisual, and interactive audiovisual content via the Internet; Providing online facilities for live streaming video of entertainment and promotional events, namely, providing streaming of video material on the Internet; Streaming of audio, video, and audiovisual material on the Internet, namely, streaming and live streaming of games, mobile feeds, and television shows via the Internet; Video broadcasting and transmission services via the Internet, featuring films, movies, and interactive television content; Radio broadcasting; Internet radio broadcasting services; Broadband radio communication services; Simulcasting broadcast television over global communication networks, the Internet and wireless networks; Subscription television broadcasting; Subscription-based streaming of audio, visual, and audiovisual material via a global computer network; Interactive transmission and broadcasting of audio, video and voice via mobile devices, tablets, personal computers, wearable computers, sensors, televisions, set-top boxes, smart digital electronic devices, holographic projectors, and consumer goods; Electronic message and mail services for data and voice, namely, electronic messaging services; Wireless digital messaging services; Text and instant digital messaging services; Mobile telephone communication services; Communications by computer terminals; Podcasting and interactive delivery of video over digital networks; Providing access to databases; Audiovisual teleconferencing; Broadcasting of cable television, television, and radio programs; Broadcasting of television programs via the Internet; Radio communications; Broadcasting of teleshopping programs; Providing telecommunication channels for teleshopping services; Broadcasting services, namely, transmission of advertising programs and media advertising communications via digital communications networks; Electronic order transmission services; Providing electronic transmission of contactless payment data via the internet; Providing electronic transmission of credit card transaction data and electronic payment data via a global computer network; Electronic transmission of data featuring encryption and decryption; Mobile media services in the nature of electronic transmission of entertainment media content; Peer-to-peer photo sharing and video sharing services, namely, electronic transmission of digital photo and video files among internet users; Delivery of digital music by electronic transmission; Transmission of news; News agencies, namely, the transmission of news items to news reporting organizations and news networks; Video broadcasting services over the Internet or other communications network featuring the uploaded, posted and tagged videos of others; Peer-to-peer network computer services, namely, electronic transmission of audio, video, voice and other data and documents among computers, smart televisions and mobile phones; Encrypted electronic transmission and delivery of data; Providing simultaneous multiple-user access to data on the Internet in the fields of entertainment and education; Network conferencing services; Providing on-line forums for transmission of messages among computer users, namely, providing community forums for users to post, watch, search, share, upload, download, live stream, critique, tag, curate, edit, modify, mix, rate, and comment on, videos and other multimedia content via the Internet and other communications networks; Providing access to computer databases in the fields of social networking and business networking; Providing an online forum for educational discussions in the area of current events; Streaming television consultation and advisory services; Providing co-location services for voice, video and data communications applications; Charitable services, namely, providing radio and cellular communication services to those in need; Internet café services, namely, providing telecommunications connections to the internet in a café environment; Teleconferencing and telepresence communication services offered by means of a kiosk; Providing virtual private network (VPN) services; Transmission of interactive television programs and program guides; Transmission of location-based messaging; Voice over IP services; Transmission of information through video and 3D video communication systems; Transmission of augmented reality, virtual reality, and holographic images and data via video communication systems, 3D projectors, and computer networks; Transmission of sound, video and information from webcams, video cameras or mobile phones, all featuring live or recorded materials; Providing multiple-user access to a global computer information network; Video teleconferencing and telepresence communication services; Providing facilities and equipment for telepresence conferencing; Providing online chatrooms and electronic bulletin boards; Chatroom services for social networking; Providing virtual Internet chatrooms established via text messaging; Providing voice and video chat services; Providing virtual chat services, namely, providing voice chat services and chat room services for social networking; Communications by means of mobile phones; Providing voice-activated communications and dialing services, namely, voice-activated mobile telephone services, voice-activated dialing services, and voice-activated text messaging services; Video telephone services; Captioned telephone services for individuals who are deaf, hard of hearing or speech impaired; Videotext services; Telecommunications services, namely, transmission of sound and vision via interactive multimedia networks;ENTER TELEVISION;TV;

Category: COMMUNICATION SERVICES
Brand:

ENTERING TV

Description:

Entertainment services, namely, providing ongoing television programs and multimedia content in the nature of online, non-downloadable videos in the field of public interest concerning the production and distribution of television shows and user-generated media content via global computer networks, smart televisions, smart devices, mobile phones, and the Internet; Entertainment services, namely, providing a web portal and searchable database featuring online non-downloadable music, music videos, movies, audiovisual content recordings, television shows, news shows, cultural event video recordings, and entertainment-related programs in the nature of ongoing streaming television programs in the field of news, current events reporting, comedy, variety, drama, documentary, musical performances, e-sports, games, game shows, reality shows, fashion shows, award shows, talk shows, children's programs, and the performing arts; Entertainment in the nature of ongoing television programs in the field of news, pop culture, current events, gameshows, talk shows, award shows, comedy, drama, sports, nonfiction, science, technology, and variety shows; Entertainment services, namely, ongoing series featuring music, dating, travel, money, lifestyles, political and entertainment news provided through smartphones, personal computers, internet television, and television broadcasts; Educational and entertainment services, namely, continuing programs about the entertainment industry accessible by means of television, satellite, audio, video, web-based applications, mobile phone applications, and computer networks; Entertainment services, namely, internet television programs featuring performances by individuals and internet personalities in the field of news, current events, social commentary, comedy, variety, entrepreneurship, social media, music, drama, e-sports, games, game shows, reality shows, fashion shows, award shows, talk shows; Entertainment services in the nature of development, creation, production, curation, distribution, and post-production of television shows, internet television shows, and multimedia entertainment content; Entertainment services, namely, providing online interactive television shows in the field of news, current events, social commentary, politics, celebrities, pop culture, comedy, variety, business, finance, science, fitness, music, drama, e-sports, games, game shows, reality shows, fashion shows, award shows, talk shows, children's programming, and educational programming; Entertainment services, namely, providing online video games; Providing a website featuring non-downloadable interactive games and game software; Live entertainment in the nature of games featuring skill-based competition; Arranging of contests featuring intellectual and talent competitions; Conducting of e-sports league competitions; Organizing video gaming leagues; Providing a web-based system and online portal for customers to participate in online gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage and participate in live debate television shows and entertainment-related activities in the nature of live video forums, game shows, and video games; Television show production, namely, encouraging audience participation as performers and production crew members in streaming television productions; Entertainment services, namely, live appearances by actors, singers, announcers, commentators, DJs, sportscasters, anchors, reporters, artists, creators, athletes, models, musicians, dancers, gamers, critics, and hosts, via mobile phones, tablets, cameras, webcams, 3D projectors, television, and smart devices; Providing entertainment services in the nature of ongoing Internet Protocol Television (IPTV) television programming segments in the field of user-generated segments on a wide variety of subjects; Provision of non-downloadable movies and television programs via a video-on-demand service; Instruction in the field of television production in the nature of television production clinics; Provision of information relating to television, film, video, audio, and audiovisual production; Providing educational training, namely, online tutorials and seminars in the field of multimedia production; Consultancy in the field of film and video production; Providing an Internet website portal featuring entertainment news and information specifically in the field of celebrity lifestyle and fashion; Entertainment services, namely, ongoing series featuring compilations of viewer-created videos provided through television, satellite, mobile and webcasts for entertainment purposes; News reporters services; Presenting user-generated information, news and commentary in the field of current events via the Internet and mobile phones; Direction of making movies or television programs; Entertainment services in the nature of live visual and audio performances by actors and the general public; Entertainment services, namely, conducting e-sports tournaments for amateur and professional gamers; Presentation of musical, comedic and dramatic performances by registered users as actors; Entertainment in the nature of live performances by registered users as actors; Providing an Internet website portal featuring links to performing artist websites and performance ticket information; Entertainment services, namely, incentive awards programs designed to reward program participants who engage in live debate television shows; Providing ratings for television, webisode, movie, music, video and video game content; Music production services; Video production services; Production of Indie films; Organizing conventions and festivals for entertainment purposes, namely, television, digital media, and film festivals and conventions; Television programming and show production; Television and digital media studios, namely, production of television and digital videos; Television studio services; Internet television, namely, entertainment in the nature of ongoing television programs in the field of news, sports, comedy, drama, reality, and variety, provided via the Internet; Multimedia entertainment software production services; Streaming media studio services, namely, movie studio services; Arranging, organizing, conducting, and hosting social entertainment events; Providing an online searchable database featuring entertainment information in the field of multimedia content and performer profiles; Entertainment services, namely, providing ongoing webisodes featuring live performers in the field of comedy, drama, reality, and variety via smartphones, smart televisions, and the Internet; Entertainment services, namely, live, streamed, televised and movie appearances by professional and amateur entertainers in the field of music, dancing, and acting; Conducting entertainment exhibitions in the nature of community festivals in the field of film, fashion shows, and live pop culture events; Ticket agency services for entertainment events; Distribution of interactive television programs to streaming television systems; Digital video, audio, and multimedia publishing services; Publishing of books, electronic books, visual works, audio works, and audiovisual works; Publishing of online works of others featuring user-generated text, audio, video, voice, graphics, images, and animation; Production and distribution of television shows and movies in which users can participate; Entertainment information, namely, providing content guides, scheduling, and listings; Entertainment services, namely, providing online, non-downloadable content in the nature of videos tailored to viewer's programming preferences; Rental of facilities and equipment for the production of films and television programs, namely, do-it-yourself audio and video production studio that provides the use of supplies, tools, and equipment to individuals for making their own audiovisual productions; Entertainment services, namely, providing virtual creator environments in the nature of virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing online, non-downloadable virtual sets, props, costumes, badges, and tools for use in virtual environments created for entertainment purposes; Presenting live cosplay entertainment events; Entertainment services in the nature of viewers competing in competitive online television shows; Entertainment services, namely, providing continuing entertainment segments featuring news reporting, live social commentary, and entertainment-related cameos, provided by users via the Internet, and mobile phones; Entertainment services, namely, creating, arranging and conducting video script writing, development, and production competitions; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services in the nature of ongoing reality based television programs; Entertainment services, namely, conducting alternate reality games, interactive media experiences in the nature of interactive, online, non-downloadable videos, and multiplayer games and entertainment-based content in the nature of online, non-downloadable videos and television shows via the internet, smart televisions, 3D projectors, and mobile devices; Augmented reality and virtual reality video production; Entertainment services, namely, providing an online virtual environment for performing in virtual movies, scenescapes, and virtual environments; Movie showing, namely, providing augmented, holographic, and virtual entertainment experiences in the nature of immersive movies; Entertainment services, namely, providing live performance and narration by voice actors performed via a mobile device and viewed on a big screen; Entertainment services, namely, producing and presenting online interactive movies; Conducting live performances by actors and directors, road shows in the field of filmmaking and filmmaking instruction, festivals in the field of film and video, live stage events featuring performances in the nature of plays and circuses, live theatrical performances, and live music concerts all featuring audience participation in such events; Organizing dancing, singing, acting, and performance-related competitions and events for entertainment purposes, namely, encouraging participation in dancing, singing, acting, and performance-related competitions and events by establishing rules and providing governance for the competitions and events; Arranging and conducting live, interactive, treasure hunt game adventures; Personal appearances by real people as celebrity spokespersons in the nature of participating as a presenter for television awards shows, or as a host for television talk shows; Providing an interactive website and web series featuring entertainment information, listings and links relating to interactive television and social multimedia production;ENTERING TELEVISION;

Category: ENTERTAINMENT SERVICES
Brand:

GET IN IT - GET ON IT - GET IN ON IT

Description:

Entertainment services in the nature of ongoing IPTV (Internet Protocol Television) television programming segments that feature registered users as entertainers; Entertainment services, namely, providing ongoing interactive television programs in the field of general public interest via television, streaming television, mobile and computer networks; Providing continuing streaming television shows in the field of interactive entertainment, namely, gameshows, talk shows, and interview shows, broadcast over the Internet, television, satellite, audio, video, virtual, social and digital media, and telecommunications networks; Entertainment services, namely, providing streaming television networks and channels featuring the creation, collaboration, aggregation, curation, production, programming, distribution, and live streaming of user-generated entertainment and multimedia content; Providing online interactive entertainment in the nature of continuing television shows and movies featuring comedy, drama, variety, reality, news, music, satire, social commentary, popular culture, theatrical performance, and inspiring user stories; Providing entertainment information in the nature of live user-generated data feeds as a feature of ongoing multimedia programs provided via the Internet, smart televisions, tablets, personal computers, smart cameras, webcams, camera drones, game consoles, home and automotive entertainment systems, artificial intelligence assistants, voice-controlled digital assistants and speakers, 2D and 3D projectors, and smartphones; Audio mixing in the nature of sound mixing; Video editing; Audio and video mastering; Sound mixing; Audio and video recording and production; Providing audio, video and audiovisual studios; Audio and video capturing in the nature of recording, engineering, mixing in the nature of editing, and editing for shows and events; Hosting social entertainment events; Emcee services, namely, master of ceremony services for shows and events; DJ services, namely, disc jockey services for shows and events; Digital video, audio, and multimedia production and publishing services; Operation of video equipment featuring audio tools, software and hardware for production of television programs, streaming television shows, music videos, television news reports, webcasts, podcasts, radio and internet radio programs; Provision of entertainment information relating to television, streaming television, movies, audio, video, radio, and web-based productions; Entertainment services in the nature of live visual and audio performances by an actor, commentator, spokesperson, narrator, influencer, rapper, or show host; Educational services, namely, providing online virtual classrooms featuring instruction in the field of television production and performance; Providing an internet website portal featuring information in the nature of bonus materials and interactive features related to streaming television shows; Entertainment and educational services, namely, providing workshops and panel discussions in the field of public interest concerning media production, participation, monetization, education, and technology; Entertainment services, namely, providing online computer games in the field of public interest concerning media production, participation, monetization, education, and technology; Entertainment services, namely, providing ongoing television shows, online television shows, and webisodes in the field of public interest concerning media production, participation, monetization, education, and technology; Providing online instruction in the field of career opportunities in the streaming television industry; Entertainment services, namely, providing training and coaching in the field of development of music, video, television and film concepts, scripts and shows; Providing ongoing live streaming television shows in the field of drama, comedy, reality, music, fashion, pop culture, news, variety, games, sports and e-sports, that allow users to perform in the shows in real-time via their smartphone or webcam; Providing online instruction for creators, performers and showrunners, regarding the monetization of digital assets; Providing an internet website portal featuring non-downloadable instructional videos in the field of entertainment; Education and entertainment services, namely, providing performing arts training; Educational services, namely, providing courses of instruction in the field of media production and the media business; Audio and video production services by means of a mobile production studio; Providing non-downloadable online videos featuring instruction and mentoring regarding the streaming television industry; Providing educational speakers for webcasts, conventions, live and televised events; Educational and entertainment services, namely, providing entertaining educational ongoing television shows in the field of professional television production and performance, and the television industry via the Internet, smart televisions, intelligent digital assistants, holographic projections, and smartphones; Entertainment services, namely, providing online computer games via the Internet, smart televisions, intelligent digital assistants, holographic projections, and smartphones; Entertainment services for registered users, namely, providing ongoing educational multiplayer gameshows, live streaming television shows, and live webcasts in the fields of professional performance, music, dance, acting, singing, hosting, writing, creating, directing, producing, auditioning, reporting, public speaking, sportscasting, e-sports, and competitive gaming; Entertainment services for registered users, namely, providing online computer games; Educational and entertainment services for registered users, namely, providing webinars and non-downloadable instructional video classes in the fields of professional performance, music, dance, acting, singing, hosting, writing, creating, directing, producing, auditioning, reporting, public speaking, sportscasting, e-sports, and competitive gaming; Providing a web-based portal for users to participate in online gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Entertainment services, namely, providing non-downloadable online computer games and e-sports games; Entertainment services, namely, providing non-downloadable videos and ongoing streaming television series in the field of fantasy sports and e-sports leagues via mobile phones, smart televisions, portable digital devices, digital assistants, wireless networks, virtual environments, and the Internet; Gaming services in the nature of conducting online computer and video game tournaments; Providing information related to sports betting; Organizing, arranging, and conducting sports betting and gambling tournaments, competitions and contests; Production and distribution of ongoing streaming television shows featuring registered users as players, referees, sportscasters, reporters, cheerleaders, fans, spectators, commentators, emcees, and participants in video games, gameshows, and electronic sports tournaments; Betting services; Wagering services; Gambling services; Lottery services; Providing live online non-downloadable videos featuring training simulations and rehearsals in the performing arts; Providing educational services, namely, providing live training programs in the field of on-camera talent performance for streaming television programs; Talent development consultation, namely, consultation services in the field of educating actors; Entertainment and educational services, namely, conducting live online and telephonic instruction and courses, and providing online non-downloadable interactive videos, all in the fields of television production, filmmaking, audio engineering, digital media production and performance; Entertainment and educational services, namely, providing ongoing television series, television specials, television award shows, live televised interviews, and television talk shows, all in the fields of television production, filmmaking, audio engineering, digital media production and performance; Entertainment and education services in the nature of the development, creation, production, distribution, pre-production and post-production of television shows, and movies; Providing ongoing interactive audiovisual television programs in the field of entertainment regarding professions in the entertainment industry; Providing educational services, namely, live training programs in the use of media technology, tools and equipment, for the production and streaming of multimedia content; Providing ongoing streaming television shows, and movies in the field of interactive entertainment in which users can participate; Providing online computer games in which users can participate; Providing ongoing movies and streaming television shows in the field of news, current events, reality, variety, drama, comedy, gameshows, talk shows, interview shows, award shows, music, technology, science, pop culture, entrepreneurship, and the performing arts, featuring live performances; Entertainment services, namely, live, televised and movie appearances by amateur, semiprofessional, and professional entertainers; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage in live debate television shows and streaming television shows on a wide variety of topics; Interactive entertainment services, namely, providing cinema theaters featuring virtual reality; Entertainment services, namely, providing online virtual environments that allow users to perform in virtual movies and 3D scenescapes for recreational, leisure or entertainment purposes; Interactive entertainment services, namely, providing a web-based virtual movie experience in which users can interact as a character in a movie for recreational, leisure or entertainment purposes; Entertainment services, namely, live, televised and movie appearances by registered users as professional entertainers via the Internet, television, mobile phones, and smart devices; Entertainment services, namely, entertainment segments in the nature of providing online non-downloadable videos in the field of news reports provided by users via the Internet, smartphones, smart televisions, and digital assistants; Entertainment services, namely, providing live dance, comedic, dramatic, and improvisational theater entertainment performances via social media; Entertainment services, namely, providing live entertainment by musical acts, actors, singers, comedians, and DJs via the Internet, smartphones, smart televisions, and smart devices; Entertainment, namely, live show performances by audience members in the nature of immersive cinema; Live show performances featuring narration performed via a mobile device and viewed on a big screen; Entertainment services, namely, live appearances by professional entertainers as actors, singers, announcers, commentators, reporters, artists, creators, musicians, dancers, gamers, critics, and hosts, via an internet network, mobile phones, tablets, cameras, webcams, 3D projectors, voice-activated speakers, smart digital assistants and portable devices; Entertainment services, namely, providing online non-downloadable interactive computer games; Provision of online video games via mobile or computer networks; Entertainment services, namely, conducting e-sports tournaments featuring amateur and professional gamers; Entertainment services, namely, providing current events news by amateur and professional reporters via smartphones, webcams, digital cameras, and drones; Providing ongoing streaming television programs in the field of entertainment competitions and e-sports championships featuring interactive user participation, gameplay, ratings, reviews, and commentary; Entertainment services, namely, the production of original multimedia entertainment content featuring real-time text, instant messaging, live chat, peer-to-peer networking, user collaboration and competition, and live video streams via the Internet, smart televisions, and smart mobile devices; Direction of making movies or television segments, not for advertising purposes; Provision of information relating to live audience participation in movies, both online and in cinemas; Presentation of live musical, comedic, dramatic, and spoken word performances featuring audience participation; Entertainment services, namely, providing online user reviews and ratings of movies, music, games, television shows, media and entertainment; Providing an online searchable computer database in the field of television and movie production resources, namely, performance venues, rehearsal spaces, production locations, and talent development in the nature of education and coaching; Virtual reality game services provided via mobile phones, smart televisions, smart 3D projectors, sensors, telecommunications networks and the Internet; Organizing and conducting live immersive movie events for social entertainment purposes, live television and movie award shows, and interactive entertainment competitions in the field of award shows; Conducting live talent competitions for entertainment purposes; Education services in the nature of providing live, broadcast, and online classes, lectures, workshops, and training in the field of media technology; Curriculum development for others in the field of media technology; Conducting television watch group social entertainment events, fan clubs, fan fest social entertainment events, and social entertainment events featuring media personalities in the entertainment field; Entertainment services, namely, providing online, non-downloadable virtual avatars for use in virtual environments created for entertainment purposes; Entertainment in the nature of live show performances by individuals and groups within musical, variety, news, reality, dramatic, comedic, documentary, talk shows, gameshows, sports, e-sports, gaming, fashion and award shows; Fan clubs; Entertainment services, namely, conducting alternate reality games via the internet; Augmented and virtual video and game software production; Television programming and production; Television programming, production and distribution; Providing audio and video studio services for the creation of streaming media; Television and digital media studios, namely, providing audio and video studios; Television studio services, namely, providing audio and video studios; Mobile production services, namely, providing mobile audio and video studios; Internet television studio services, namely, providing audio and video studios; Multimedia entertainment software production services; Arranging, organizing, conducting, and hosting social entertainment events; Educational and entertainment services, namely, continuing programs about entrepreneurship accessible by means of web-based applications, mobile applications, and television applications; Educational and entertainment services, namely, providing continuing news webisodes on general topics of public interest via a global computer network; Providing education courses in the field of multimedia offered through online, non-downloadable videos and instructor assistance, either by a real person or via artificial intelligence; Providing electronic game competitions with real-time storytelling features; Providing webcasts, podcasts, and webisodes in the field of narrative interactive entertainment, with real-time storytelling features; Conducting live show performances, festivals, live stage events, live theatrical performances, live music concerts, all featuring audience participation; Providing a website portal featuring vocational instruction, mentoring, and tutoring featuring peer-to-peer interaction and feedback for users; Entertainment services, namely, providing ongoing online television shows in the field of social and humanitarian issues featuring hyperlinks to websites of charity events related to show content; Provision of non-downloadable movies and television programs via a video-on-demand service; Training in the field of advertising, marketing, and communication technologies; Incentive awards programs in the field of television and movie production designed to reward the creativity, originality, innovation, and professionalism of participants; Providing courses of instruction and coaching for the purpose of training users to become professionals in the television industry;

Category: ENTERTAINMENT SERVICES NATURE
Brand:

I'M OFF THE HOOK

Description:

Cellular telephone services; personal communications services; telecommunications services, namely, the transmission of voice, data, text, images, audio, video and information via telephone, satellite, global computer networks and wireless handheld devices; communication services, namely, providing individual or multi-user wireless internet access via wireless digital devices, in a public or private venue; providing intranet communications services; television transmission to wireless digital devices; providing telecommunications connections to interactive television; providing multi-user access to electronic communications networks; TV and radio broadcasting; satellite television broadcasting; video broadcasting and narrowcasting services; pay-per-view television transmission services; video-on-demand transmission services; audio and video teleconferencing; teletext services; electronic mail services; voice mail services; paging services; online bulletin board services, namely, providing online electronic bulletin boards for transmission of messages among users in the field of general interest information; wireless digital text messaging services; facsimile transmission and retrieval services; providing electronic forwarding of voice, images, audio, video, signals and data; voice-activated and voice-recognition communications services, namely, voice-activated dialing services, and personal communication services using voice-recognition applications for secure electronic exchange of data via telecommunication networks; personal communications services utilizing image-recognition applications for the purpose of private and secure electronic transactions via telecommunication systems and interactive television; webcasting services; wireless PBX services; wireless digital messaging and command services, namely, remote activation services via cellular phones and handheld digital devices; local and long distance telephone services; international telephone services; leasing of telecommunication systems equipment;I AM OFF THE HOOK;

Category: CELLULAR TELEPHONE SERVICES
Brand:

LEAG LEAGUE OF EXTREME ACTION GAMES

Description:

Entertainment services, namely, the aggregation, curation, production, programming of electronic sports related entertainment content; Entertainment services, namely, organizing, conducting, producing and exhibiting tournaments for video games played over the Internet; Entertainment services, namely, providing a website that reports tournament rankings and schedules via the Internet; Entertainment services, namely, production and distribution of live and pre-recorded streaming television programs, online non-downloadable video games, online non-downloadable webcasts and podcasts, featuring electronic sports tournaments, competitive gameshows, multiplayer games, and interactive entertainment played via the Internet, smart televisions, smartphones, augmented and virtual reality technology, personal computers, game consoles, home and automotive entertainment systems, voice-controlled digital assistants, and wearable digital devices; Production and distribution of ongoing television shows featuring registered users as players, gamers, athletes, referees, sportscasters, reporters, cheerleaders, fans, spectators, commentators, and participants in video games, gameshows, and electronic sports tournaments; Production and distribution of ongoing television shows, special events in the nature of e-sports and fantasy sports league tournaments, online non-downloadable webcasts, online non-downloadable podcasts, and internet radio programs featuring sports news, scores, activities and information; Entertainment services, namely, providing online video games; Providing a website featuring temporary use of non-downloadable interactive games and game software; Live entertainment in the nature of games featuring skill-based competition; Arranging of contests featuring talent competitions; Conducting of e-sports league tournaments and competitions; Organizing video gaming leagues; Providing a web-based system and online portal for users to participate in online gaming, assemble teams, and to participate in the operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Entertainment services, namely, conducting e-sports tournaments featuring amateur and professional; Entertainment and educational services, namely, providing sports training and coaching in the field of e-sports of amateur, semi-professional, and professional gamers, players and athletes; Entertainment in the nature of live performances by sports personalities, gamers, and athletes; Ticket agency services for entertainment and e-sports events; Presenting live cosplay entertainment events; Entertainment services in the nature of an on-going television shows featuring competitive gameplay; Providing an interactive website and streaming television series featuring information, news, listings, rankings, scores, schedules, and links relating to electronic sports; Production of live and pre-recorded television sports programs; Encouraging participation in games, gameshows, e-sports competitions, and sports-related tournaments and events by establishing rules and providing governance for the competitions and events; Entertainment services in the nature of ongoing entertainment-based streaming interactive television programs in the field of sports, e-sports, fantasy sports, fantasy leagues, fantasy news, games, game competitions, gameshows, video games, gaming news, news, comedy, satire, variety, reality and award shows; Personal appearances by gamers and athletes as celebrity spokespersons in the nature of participating as a presenter for awards shows, or as a host for streaming television shows; Encouraging user participation in e-sports and video game shows, talk shows, news shows, award shows, programs and competitions, via their smartphone or internet-connected device by establishing rules and providing governance for the competitions and events; Entertainment services, namely, conducting online non-downloadable alternate reality games, immersive media experiences, and online non-downloadable multiplayer games and entertainment-based content via the internet, smart televisions, 2D projectors, 3D projectors, and mobile devices; Entertainment services in the nature of ongoing, subscription basis, television series featuring e-sports games; Provision of non-downloadable television shows, movies, and documentaries about gamers, players, sportscasters, sports betting, sports agents, referees, game designers, and athletes in the field of interactive entertainment, gaming and esports, and e-sports games and events via a video-on-demand service; Entertainment services, namely, providing an online virtual environment for performing in virtual movies, games, experiences and environments; Entertainment services in the nature of an ongoing television shows featuring fan-made comedy, satire and parody related to games and e-sports; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Television program production and television programming; Rental of lighting apparatus for streaming television studios; Video production services; Digital video, audio, and multimedia publishing services; Syndication of television programs featuring comedy, drama, news, current events, variety, music, music videos, movies, games, e-sports, fantasy sports, fan fiction, satire, social commentary, pop culture, business, reality shows, fashion shows, award shows, gameshows, talk shows, podcasts, debate shows, and inspiring user stories; Augmented virtual reality video production; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage and participate in live streaming television shows and sports-related activities; Providing entertainment services in the nature of an ongoing awards show that rewards performance excellence in the field of e-sports; Providing entertainment services in the nature of ongoing Internet Protocol Television (IPTV) program segments in the field of user-generated segments on a wide variety of subjects in the field of sports, news and entertainment content that features registered users as entertainers, actors, commentators, gamers and players, and their personal stories; Entertainment and educational services, namely, providing workshops, panel discussions, and ongoing games, television shows, and non-downloadable webisodes, which may include video, voice, text, photos, live streams, illustrations, animations, or hypertext, all in the field of public interest concerning media production, participation, monetization, education, and technology; Career counseling, namely, providing advice regarding career opportunities in the television industry; Entertainment services, namely, providing training and coaching in the field of music, video, television concept, script and show development; Providing a web-based system and online portal for multimedia production services, namely, for multiple users to jointly produce multimedia collaborations and streaming television content; Providing a website featuring non-downloadable instructional videos in the field of media technology, and other user interests, namely, the production of multimedia content; Education and entertainment services, namely, providing computer gameplay training in the field of e-sports, fantasy sports, gameshows, video games and gaming; Educational services, namely, conducting classes, workshops, webinars, conferences, and podcasts in the field of mobile recording studio and music production services; Providing ratings based on viewer consensus for television, webisode, movie, music, video and video game content; Movie showing, namely, providing augmented, holographic, and virtual entertainment experiences in the nature of immersive sports, games, and entertainment events; Entertainment services, namely, providing online, non-downloadable graphics in the nature of virtual avatars for use in virtual environments and games; Production and syndication of television entertainment programs and sports programs in the field of reality shows; Providing sports coverage, peer-to-peer user commentary and analysis, and interactive gameplay via the internet, in the fields of sports, e-sports, fantasy sports, virtual sports, live e-sports events, e-sports leagues, teams, players, rankings, scores, brackets, strategy and predictions; Providing a web portal and searchable database featuring sports information in the nature of e-sports league statistics and player statistics; Providing ongoing internet television shows that feature live interactive video gameplay; Entertainment services in the nature of fantasy sports games and leagues; Entertainment services, namely, providing information, news, and commentary in the field of sports gambling and betting; Entertainment services in the nature of ongoing television programs and interactive internet television programs in the field of electronic sports, via web applications, mobile applications, television applications, smartphones, smart televisions, and the Internet; Entertainment services, namely, providing entertainment information and multimedia entertainment information in the field of pre-game and post-game recaps and analysis, line-up introductions, press conferences, user commentary, inspiring personal stories, interviews and discussions regarding a particular e-sport, video game, team or player; Entertainment information regarding player drafts and draft picks, video highlights, previews and analysis, pre-shows and post-shows, all in the field of sports, news, and entertainment via television, streaming television, telecommunications networks, computer networks, wireless communication networks, and the Internet; Providing non-downloadable instructional videos in the field of sports entertainment, and other user interests in the field of competitive gaming; Education and entertainment services, namely, providing sports training and sports tryouts; Providing non-downloadable online videos featuring instruction and mentoring regarding the e-sports industry; Providing motivational and educational speakers for webcasts, conventions, live and televised events; Educational and entertainment services, namely, providing entertaining educational television shows and games via the Internet, smart televisions, intelligent digital assistants, and smartphones; Providing non-downloadable online videos featuring instruction and mentoring on becoming a professional gamer; Educational and entertainment services for registered users, namely, providing virtual interactive studios, namely, providing virtual environments created for entertainment purposes, on-line virtual environments for trading virtual sports trading cards and tokens, on-line virtual reality game services, and virtual reality arcade services in the field of competitive gaming. Entertainment services, namely, ongoing educational multiplayer game shows in the field of competitive gaming; Educational services, namely, providing non-downloadable live webinars and instruction videos in the field of competitive gaming; Entertainment services, namely, non-downloadable online computer games, online computer games featuring e-sports games, non-downloadable online videos featuring fantasy sports and e-sports tournaments and sports betting, and ongoing television series featuring fantasy sports and e-sports leagues via mobile phones, smart televisions, portable digital devices, digital assistants, wireless networks, virtual environments, wireless networks, and the Internet; Gaming services in the nature of conducting online computer and video game tournaments; Providing information related to sports betting; Organizing, arranging, and conducting sports betting and gambling tournaments, competitions and contests; Betting services; Wagering services; Gambling services; Lottery services; Educational services, namely, providing live training programs in the field of e-sports, sports, athletics, and fitness; Entertainment and educational services, namely, conducting online and telephonic instruction and courses, live coaching sessions, interactive online non-downloadable videos, and instructional programs, all in the fields of video gameplay, game design and development, and league management; Organizing and conducting fantasy sports leagues, real-world sports leagues, and live action e-sports competitions; Conducting live performances in the nature of live performances by a musical group; Road shows in the nature of live performances by a comedian or comedic group, live stage performances in the nature of cosplay entertainment events and talent shows and sporting and game competitions, theatrical performances, and live music concerts featuring audience participation in such events; Organizing community festivals featuring fantasy game exhibitions; Education services, namely, vocational instruction, mentoring, and tutoring in the operation of robotic cameras, video equipment and/or audio equipment for production of internet teleconferencing, teleconferencing or television programs; Fan clubs; Entertainment services, namely, ongoing online television shows in the field of social issues and humanitarianism featuring hyperlinks to websites of charity events related to show content, and provision of information regarding online television shows; Provision of non-downloadable movies, games and television programs in the field of sports, e-sports, fantasy sports, video games, gameshows, gaming, and interactive entertainment, via a video-on-demand service; Entertainment services, namely, incentive awards programs designed to reward excellence in the field of games, gaming, sports, e-sports, fantasy sports, sportsmanship and team gameplay, for those who demonstrate creativity, originality, and professionalism; Providing educational courses and coaching in the field of games, gaming, game leagues, sports, e-sports, fantasy sports, and media production thereof, for the purpose of training users to become professionals in the e-sports and television industry utilizing educational television shows and videos;LEAGUE OF EXTREME ACTION GAMES;

Category: ENTERTAINMENT SERVICES
Brand:

LIVE YOUR LEGEND

Description:

Entertainment services, namely, providing ongoing television programs and multimedia content in the nature of online, non-downloadable videos in the field of public interest concerning the production and distribution of television shows and user-generated media content via global computer networks, smart televisions, smart devices, mobile phones, and the Internet; Entertainment services, namely, providing a website and searchable database featuring online non-downloadable music, music videos, movies, podcasts, audio recordings, videos, radio shows, television shows, news shows, cultural event video recordings, and entertainment-related programs in the nature of ongoing streaming television programs in the field of news, current events reporting, comedy, variety, drama, documentary, musical performances, e-sports, games, game shows, reality shows, fashion shows, award shows, talk shows, children's programs, and the performing arts; Entertainment in the nature of ongoing television programs in the field of news, pop culture, current events, game shows, talk shows, award shows, comedy, drama, sports, nonfiction, science, technology, and variety shows; Entertainment services, namely, ongoing series featuring music, dating, travel, money, lifestyles, political and entertainment news provided through mobile and webcasts, internet television, and television broadcasts; Educational and entertainment services, namely, continuing programs about the entertainment industry accessible by means of radio, internet radio, television, satellite, audio, video, web-based applications, mobile phone applications, and computer networks; Entertainment services, namely, internet television programs featuring performances by individuals and internet personalities in the field of news, current events, social commentary, comedy, variety, entrepreneurship, social media, music, drama, e-sports, games, game shows, reality shows, fashion shows, award shows, talk shows; Entertainment services in the nature of development, creation, production, curation, distribution, and post-production of television shows and multimedia entertainment content; Entertainment services, namely, providing online interactive television shows in the field of news, current events, social commentary, politics, celebrities, pop culture, comedy, variety, business, finance, science, fitness, music, drama, e-sports, games, game shows, reality shows, fashion shows, award shows, talk shows, children's programming, and educational programming; Entertainment services, namely, providing online video games; Providing a website featuring non-downloadable interactive games and game software; Live entertainment in the nature of games featuring skill-based competition; Arranging of contests featuring intellectual and talent competitions; Conducting of e-sports league competitions; Organizing video gaming leagues; Providing a web-based system and online portal for customers to participate in online gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage and participate in live debate television shows and entertainment-related activities in the nature of live video forums, game shows, and video games; Television show production, namely, encouraging audience participation as performers and production crew members in television productions; Entertainment services, namely, live appearances by actors, singers, announcers, commentators, DJs, sportscasters, anchors, reporters, artists, creators, athletes, models, musicians, dancers, gamers, critics, and hosts, via mobile phones, tablets, cameras, webcams, 3D projectors, television, and smart devices; Providing entertainment services in the nature of ongoing Internet Protocol Television (IPTV) television programming segments in the field of user-generated segments on a wide variety of subjects; Provision of non-downloadable movies and television programs via a video-on-demand service; Instruction in the field of television production in the nature of television production clinics; Provision of information relating to television, film, video, audio, and audiovisual production; Providing educational training, namely, online tutorials and seminars in the field of multimedia production; Consultancy in the field of film and video production; Providing an Internet website portal featuring entertainment news and information specifically in the field of celebrity lifestyle and fashion; Entertainment services, namely, an ongoing series featuring compilations of viewer-created videos provided through television, satellite, mobile and webcasts for entertainment purposes; News reporters services; Presenting user-generated information, news and commentary in the field of current events via the Internet and mobile phones; Direction of making radio or television programs; Entertainment services in the nature of live visual and audio performances by actors and the general public; Entertainment services, namely, conducting e-sports tournaments for amateur and professional gamers; Entertainment in the nature of live radio and podcast personality performances; Presentation of musical, comedic and dramatic performances by registered users as actors; Entertainment in the nature of live performances by registered users as actors; Providing an Internet website portal featuring links to performing artist websites and performance ticket information; Entertainment services, namely, incentive awards programs designed to reward program participants who engage in live debate television shows; Providing ratings for television, webisode, movie, music, video and video game content; Music production services; Video production services; Production of Indie films; Organizing conventions and festivals for entertainment purposes, namely, television, digital media, and film festivals and conventions; Television programming and show production; Television and digital media studios, namely, production of television and digital videos; Television studio services; Television network services, namely, television programming; Multimedia entertainment software production services; Streaming media studio services, namely, movie studio services; Arranging, organizing, conducting, and hosting social entertainment events; Providing an online searchable database featuring entertainment information in the field of multimedia content and performer profiles; Entertainment services, namely, providing ongoing webisodes featuring live performers in the field of comedy, drama, reality, and variety via smartphones, smart televisions, and the Internet; Entertainment services, namely, live, streamed, televised and movie appearances by professional and amateur entertainers in the field of singing, dancing, and acting; Conducting entertainment exhibitions in the nature of community festivals in the field of film, fashion shows, and live pop culture events; Ticket agency services for entertainment events; Distribution of interactive television programs to streaming television systems; Digital video, audio, and multimedia publishing services; Publishing of books, electronic books, visual works, audio works, and audiovisual works; Publishing of online works of others featuring user-generated text, audio, video, voice, graphics, images, and animation; Production and distribution of television shows and movies in which users can participate; Entertainment information, namely, providing content guides, scheduling, and listings; Entertainment services, namely, providing online, non-downloadable content in the nature of videos tailored to viewer's programming preferences; Rental of facilities and equipment for the production of films and television programs, namely, do-it-yourself audio and video production studio that provides the use of supplies, tools, and equipment to individuals for making their own audiovisual productions; Entertainment services, namely, providing virtual creator environments in the nature of virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing online, non-downloadable virtual sets, props, costumes, badges, and tools for use in virtual environments created for entertainment purposes; Presenting live cosplay entertainment events; Entertainment services in the nature of viewers competing in competitive television shows; Entertainment services, namely, providing continuing entertainment segments featuring news reporting, live social commentary, and entertainment-related cameos, provided by users via the Internet, and mobile phones; Entertainment services, namely, creating, arranging and conducting video script writing, development, and production competitions; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services in the nature of ongoing reality based television programs; Entertainment services, namely, conducting alternate reality games, interactive media experiences in the nature of interactive, online, non-downloadable videos, and multiplayer games and entertainment-based content in the nature of online, non-downloadable videos and television shows via the internet, smart televisions, 3D projectors, and mobile devices; Augmented reality and virtual reality video production; Entertainment services, namely, providing an online virtual environment for performing in virtual movies, scenescapes, and virtual environments; Conducting live performances by actors and directors, road shows in the field of filmmaking and filmmaking instruction, festivals in the field of film and video, live stage events featuring performances in the nature of plays and circuses, live theatrical performances, and live music concerts all featuring audience participation in such events; Organizing dancing, singing, acting, and performance-related competitions and events for entertainment purposes, namely, encouraging participation in dancing, singing, acting, and performance-related competitions and events by establishing rules and providing governance for the competitions and events; Arranging and conducting live, interactive, treasure hunt game adventures; Personal appearances by real people as celebrity spokespersons in the nature of participating as a presenter for television awards shows, or as a host for television talk shows; Providing an interactive website and web series featuring entertainment information, listings and links relating to television and multimedia production;

Category: ENTERTAINMENT SERVICES
Brand:

MECAST

Description:

Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage in live television shows, namely, live debates on current events, news shows, comedy shows, talk shows, gameshows, and shows featuring pop culture, delivered via the Internet; Entertainment services in the nature of a live, internet television variety show series, that enables users to perform via their smartphones and Internet-connected devices; Entertainment services in the nature of live audiovisual performances, namely, musical, theatrical, dramatic, reality based television program, and television awards shows; Entertainment services in the nature of live and online performances, namely, webcasts and social media podcasts in the field of pop culture, reality show segments, interviews, news reports, reviews or commentary by an individual of television shows, television segments, and user generated television content; Entertainment and educational services, namely, ongoing television series in the field of personal development, dating, social media, social issues, travel, food, fashion, business, career, money, technology, lifestyles, politics, pop culture, and entertainment news delivered via smartphones, personal computers, and internet television broadcasts; Educational and entertainment services, namely, continuing programs about the entertainment industry accessible by means of web-based applications, mobile phone applications, and computer networks; Entertainment services, namely, ongoing non-downloadable internet television programs featuring musical performances, news reporting, and commentary by the general public; Entertainment services, namely, live musical and spoken word performances delivered to users via the Internet; Continuing education services, namely, providing live and online continuing professional education seminars in the field of acting, performing, reporting, hosting, producing story content, directing, script writing, video editing, audio mixing, and filmmaking in the media industry; Interactive entertainment services, namely, providing ongoing non-downloadable online television shows inviting live user participation; Interactive entertainment services, namely, providing ongoing nondownloadable online television shows that feature a display of live user comments; Entertainment services, namely, providing temporary use of online non-downloadable computer games that multiple users can play and collaborate on; Conducting live entertainment in the nature of games, namely, games of skill, intellectual games, trivia questions and answers, charades, and television gameshows featuring audience participation; Interactive entertainment services, namely, ongoing non-downloadable online television shows featuring live users determining the outcome of an awards show or reality show, or the plotline of a dramatic series in the field of drama, nonfiction, news, comedy, or variety; Interactive entertainment services, namely, ongoing non-downloadable online television shows designed to encourage live user participation via smartphones, smart televisions, and the Internet in the field of social commentary, documentary, current events, news, reality, drama, comedy, parody and variety; Entertainment services, namely, live appearances by a viewer, social media influencer, digital media creator, or media professional; Entertainment services, namely, live appearances by an audience member; Entertainment services in the nature of live visual and audio performances by actors, singers, musical bands, dancers, rappers, and comedians; Entertainment in the nature of live internet personality performances, namely, narrative performances, theatrical performances, and musical performances; Entertainment services in the nature of presenting live musical performances; Live performances featuring prerecorded and live vocal and instrumental performances viewed on a big screen; Providing information and training in the field of television production; Providing professional training courses in the performing arts; News reporters services; Presenting user-generated information, news, features, and editorials in the field of current events via the Internet and mobile phones; Live entertainment in the nature of games featuring skill-based competition, namely, multiple-player video games, role-playing games and charades; Arranging of contests featuring intellectual and talent competitions; Entertainment services in the nature of viewers competing in competitive online television shows; Conducting of e-sports league competitions; Entertainment services, namely, organizing video gaming leagues; Providing a web-based system and online portal for customers to participate in online gaming, operation and coordination of game tournaments, leagues and tours for entertainment and recreational purposes; Provision of information relating to live performances, road shows, live stage events, theatrical performances, live music concerts and audience participation in such events; Presenting live cosplay entertainment events; Presentation of live show performances delivered via the Internet; Providing a website featuring a searchable databases of information in the field of entertainment, via the Internet and communications networks; Entertainment services, namely, live appearances by actors, singers, announcers, commentators, disc jockeys, sportscasters, news anchors, news reporters, artists, media content creators, athletes, models, musicians, dancers, gamers, film critics, and television hosts, for viewing via mobile phones, tablets, cameras, webcams, 3D projectors, smart televisions, and smart devices; Providing entertainment services in the nature of ongoing Internet Protocol Television (IPTV) television programming segments in the field of user-generated performing arts segments, entertainment reviews, news reporting, and social media segments; Instruction in the nature of television production clinics; Presenting user-generated information, news and commentary in the field of current events via the Internet and mobile phones; Entertainment services, namely, movie and television program directing, other than advertising; Entertainment services in the nature of live visual and audio performances by the general public; Entertainment services, namely, interactive ongoing television shows based on amateur and professional gamers competing in e-sports tournaments; Entertainment services, namely, presentation of live musical, comedic and dramatic performances by registered users; Entertainment services in the nature of live performances by registered users as actors; Entertainment information, namely, providing scheduling television programming according to user consensus; Online electronic publishing of online text and graphic works of others featuring user-generated text, audio, video, voice, graphics, images, and animation; Production and distribution of television shows and movies in which users can participate; Providing an Internet website portal featuring links to performing artist websites and performance ticket information; Entertainment services, namely, incentive awards programs designed to reward the creativity, originality, and professionalism of participants; Providing user-generated ratings for television, webisode, movie, music, video and video game content; Music production services; Video production services; Production of indie films; Production of television programs and digital videos; Organizing film festivals for cultural and entertainment purposes; Organizing conventions for entertainment purposes, namely, television-related conventions; Television and digital media studios, namely, production of television programs and digital videos; Television studio services; Production of Internet television programs; Arranging, organizing, conducting, and hosting social entertainment events; Providing an online searchable database featuring multimedia content and performer profiles; Entertainment services, namely, providing ongoing webisodes featuring live street performers, circus and performance art performers delivered to smartphones, smart televisions, and the Internet; Providing educational courses and professional coaching services for the purpose of training professionals in the field of entertainment;ME CAST;

Category: ENTERTAINMENT SERVICES
Brand:

MEDB

Description:

Providing an online commercial information directory featuring a ranking system that measures public perception regarding media content and media creators, facilitates market research, and identifies trends in popular culture; Market research services, namely, providing an online media rating system based on community consensus in the nature of rating the effectiveness of media advertising for others; Providing an interactive online business directory and searchable database of amateur, semi-professional, and professional talent for talent recruitment purposes in the digital media industry; Providing a searchable online database that showcases personalities, performers, actors, producers, directors, writers, videographers, editors, technologists, designers, stylists, casts and crews, namely, all on-camera and off-camera talent in the IPTV (Internet Protocol Television) industry for purposes of employment; Providing online business directory information featuring profiles and contact information of media creators and potential collaborators; Operating an online marketplace in the field of entertainment-related merchandise accessible via mobile phones, portable digital devices, artificial intelligence robots, voice-controlled digital assistants, holographic avatars, virtual environments, global computer networks, smart televisions, streaming television, and the Internet; Online retail store services featuring entertainment-related goods, services, costumes, professional makeup, fan gear, sets, props, and the buying and selling of entertainment-based events and activity-based user experiences; Online retail store services featuring media production tools, equipment, gear, software, hardware, and technology in the nature of virtual avatars and downloadable digital music, images, themes, games, podcasts, videos, smart business contracts and e-books; Retail store services featuring a wide variety of consumer goods of others, namely, artisanal and handcrafted goods; Order fulfillment services; Online retail ordering services for users to list offered or wanted personal and business assets and skills for hire, rent, sale or placement transacted on the basis of predefined performance and closing terms and conditions; Online retail and wholesale ordering services in the field of branding, promotions, brand marketing and business marketing, featuring customer assistance in the selection of goods and services based on personal selections made by the customer; Providing consumer product information for the purpose of assisting with the selection of contextual consumer merchandise in the field of promotional merchandise focused on helping clients create and extend their product and brand strategies by building virally engaging marketing campaigns to meet the consumer's specifications; Providing consumer product information via an interactive verbal exchange with an artificial intelligence robot, avatar or digital assistant for the purpose of assisting with the selection of products and services to meet the consumer's needs; Providing consumer information in the field of audience development, business development, brand awareness, social media marketing, online community building and digital word of mouth communications via a voice-controlled digital assistant featuring artificial intelligence technology; Providing consumer information, and related news and reviews, in the fields of e-sports, games, music, television, streaming television, cinema, digital media, social media, mixed reality, interactive entertainment, multimedia production, and general fields of consumer interest; Product demonstrations in the fields of e-sports, games, music, television, streaming television, cinema, digital media, social media, mixed reality, interactive entertainment, and general fields of consumer interest; Computerized online ordering services featuring movies, music tracks, videos, television shows, webisodes, webcasts, podcasts, webinars, e-books, games, animations, digital media content, and related merchandise; Providing consumer information via voice-controlled automated inquiries, namely, providing an online automated consumer resource for searching, locating, and providing directions for the purchase of a wide range of products, services, digital assets, digital media, and artisanal goods over computer networks and global communication networks; Database management services; Compiling indexes of information into an online database, accessible via a voice-controlled command and response device, namely, an artificial intelligence robot, avatar, or digital assistant; Advertising, marketing, and promotion services; Affiliate marketing; Online advertising and marketing services; Advertising exchange services, namely, operating an online marketplace for matching buyers and sellers of advertising; Interactive marketing services, namely, facilitating conversations about products, product demonstrations, product information, product ordering, sales, and delivery for commercial and promotional purposes; Operating an online marketplace for buyers and sellers of multimedia content; Business services, namely, providing an online marketplace for matching buyers and sellers of media content; Providing a searchable online advertising guide featuring the goods and services of other vendors in an online community; Providing a live online interactive marketplace for buyers and sellers of goods and services featuring product and service pitches via a streaming television show; Providing a website featuring an online marketplace for users to exchange goods and services with other users; Providing an online database of talent for digital media content creators and skilled performers, actors, producers, directors, editors, curators, writers, animators, composers, developers, artists, engineers, coders, showrunners, singers, dancers, narrators, reporters, stylists, and hosts for employment purposes; Product placement services, namely, arranging for branded products to be featured in television shows for promotional purposes; Online retail store services featuring household items, furniture, cars, and clothing and accessories worn by actors, featured in streaming television shows; Marketing services in the nature of providing hyperlinks to websites of others for purposes of promoting brands and goods and services of others in television shows, commercials and video advertising; Data processing and business data analysis; Online business networking service, namely, matching users with business providers of professional goods and services; Association services, namely, promoting the interests of performers, creators, freelancers, entrepreneurs, and small business owners by providing opportunities for exchange of information and conversation regarding media-related commerce; Providing a website featuring interactive user reviews, ratings and recommendations of products and services for commercial purposes; Comparison shopping services, namely, assisting users in selecting goods and services of others, namely, pre-recorded media segments from content directories; E-commerce services, namely, providing information about products and services via telecommunication networks for marketing and sales purposes; Providing media products related to charitable events, namely, charitable services, namely, coordination of the procurement and distribution of gift-in-kind product donations from manufacturers, wholesalers, retailers, and government agencies to organizations providing free products to needy people; Public relations and publicity services, namely, consultation, bureau, and agency services; Promoting the sale of goods and services of others by providing contests for submission of user-generated ads and commercials on behalf of brands; Contests and incentive award programs to promote the sale of products and services of others; Advertising services, namely, creation, design, development and production of short form and long-form television and video commercials to promote the goods, services, and brand identity of others; Promoting the sale of the goods or services of others by creating, arranging, and conducting promotional multimedia content competitions; Administration of a consumer membership program entitling users to livestream product demonstrations of self-created products via computer and wireless communications networks; Advertising and promotional services, namely, promoting the goods of others through live streaming videos via smart digital assistants, smartphones, smart televisions, and the Internet; Demonstration of goods and services by electronic means, also for the benefit of the so-called teleshopping and home shopping services; Production of teleshopping programs; Auctioneering; Retail store services featuring virtual goods and merchandise, namely, virtual badges, treasure, gifts, sets, props, clothing, accessories, furniture, avatars, pets, virtual studios, virtual stores, virtual habitats, workspaces and environments for use by members of an online community; Online retail store services featuring downloadable audio recordings, downloadable video recordings, multimedia interactive games, movies and television shows, badges, keys, tokens, and downloadable image files; Promoting the goods and services of others by means of a point accumulation program with points used for discounts on future purchases of those goods and services; Loyalty program services, namely, business administration of consumer loyalty programs, and providing incentive award programs through issuance and processing of loyalty points for purchase of a company's goods and services, and for customer engagement, activities and interactions; Business data analytics services regarding the sale of products and services of others, and regarding the authenticating, processing and management of mobile and online payments; Promoting the goods and services of others by arranging for businesses to affiliate their goods and services with the goods and services of third parties by means of sponsorship relationships; Promotional advertising of products and services of third parties through sponsoring arrangements and license agreements relating to electronic sporting events, musical concerts, and entertainment events in the nature of media festivals, tours, social media events, and game tournaments; Promoting the goods and services of others by arranging for sponsors to affiliate their goods and services with awards programs, sports competitions, game tournaments, and entertainment content in the nature of social media, digital media content, podcasts, movies, video and television series; Marketing services in the nature of promotion of third-party goods and services by brand ambassadors, media personalities, and social media influencers; Advertising services, namely, promoting the goods and services of others through the production and distribution of live promotional video feeds, promotional videos, interactive promotional video forums, commercials, and television shows incorporating product placement; Marketing the goods and services of others by means of push notification technology; Buying club services; Online retail store services featuring the digital assets of others; Business services, namely, providing electronic tracking of intellectual property assets in the nature of digital assets for business purposes; Providing business networking services for individuals in the field of digital assets, distributed networks, crypto-tokens, and blockchain technology; Entertainment admission venue control services, namely, the remote verification of the validity of electronic tickets, keys, or passes upon presenting of electronic tickets, keys or passes at an entertainment event; Management of event ticketing for others; Procurement, namely, purchasing tickets to entertainment events for others; Business services, namely, providing an online searchable database for talent recruitment and employment opportunities in the nature of production listings, leads, guides, breakdowns, and casting calls in the fields of television, streaming television, digital media, mobile media, virtual media, and other entertainment-related media; Promoting the interests of creators in the entertainment industry by means of a creator exchange network, namely, business networking services; Employment counseling and opportunities in the fields of television, Internet protocol television (IPTV), interactive entertainment, and digital media; Promotional services, namely, providing a website featuring an online directory, and searchable database featuring the online portfolios, resumés, media kits, headshots, and sizzle reels of creators, artists and performers, to showcase and promote their talent; Production of media kits and sizzle reels for others; Talent management services for entertainment creators, artists and performers; Employment recruiting services in the nature of talent casting in the fields of television, streaming multimedia, entertainment, sports, games, music, video, and films; Talent recruiting services for others in the field of e-sports, fantasy sports and entertainment, media celebrities, television executives, and business executives; Employment services in the nature of talent casting in the field of entertainment; Employment services, namely, personnel selection for others in the nature of auditioning and assigning talent for streaming television networks; Remote business management of human resources and work outsourcing; Talent agencies for actors, creators, directors, writers, comedians, speakers, podcasters, musical acts, artists, models, singers and influencers, namely, consulting and advisory services in the area of talent development and personal branding; Providing online business directories featuring directors, producers, videographers, filmmakers, actors, speakers, gamers, writers, composers, publicists, agents, managers, stylists, video engineers, audio engineers, rehearsal studios, and media production companies; Providing an online searchable database in the field of business and professional networking; Online professional networking opportunities; Online business services, namely, consumer research and consulting related thereto, verifying and monitoring the credentials of television production crews, industry experts, political commentators, journalists and reporters for business purposes accessible by means of mobile applications, web applications, and television applications; Providing networking opportunities for individuals seeking employment; Providing an online database featuring talent casting employment opportunities in the streaming television industry; Providing online commercial and business directory services to help locate and contact people, places, work groups, events, studios, companies, organizations, professional information and career opportunities; Providing online career networking services and information in the fields of employment, recruitment, and job listings; Subscription services, namely, subscription-based order fulfillment services in the field of digital assets and digital media content; Business services, namely, business management consulting with regard to monetization strategies and opportunities in the field of collaborative television production; Business collaborating services, namely, providing an online collaboration networking website for creators for the purpose of co-creating and monetizing multimedia content through the network; Business services, namely, providing an online networking website and searchable database featuring employment opportunities in the television industry;

Category: PROVIDING ONLINE COMMERCIAL INFORMATION
Brand:

MEJ

Description:

Communication services, namely, transmission of voice, audio, video, audiovisual images and data via Internet Protocol Television (IPTV) networks, wireless communication networks, information services networks, data networks, and the Internet; Interactive delivery of video over digital networks; Wireless broadcasting; Broadcasting of internet television programs; Internet radio broadcasting services; Broadcasting of radio and television programs; Streaming of television programs via the Internet, smart televisions, and smartphones; Communications by television for meeting; Communications by cellular phones; Providing private and secure real time electronic communication over a computer network; Providing private and secure real time electronic communication over a computer network via automotive communication systems; Providing voice communication services via the Internet; Audio and video broadcasting services over the Internet; Audio and video broadcasting services over the Internet via mobile phones and automotive computer systems; Providing user access to global computer networks; Providing multiple-user wireless mobile access to the Internet to access an internet-based media network; Provision of access to data, or documents stored electronically in centralized cloud-based files for remote consultation; Electronic exchange of data stored in databases accessible via telecommunication and computer networks; Providing voice-controlled electronic exchange of data stored in databases accessible via telecommunication networks; Audio and video broadcasting services over the Internet in the field of a wide variety of streaming television programs; Telecommunication services, namely, transmission of voice, data, graphics, images, audio, video, messages, and business documents by means of telecommunications networks, wireless communication networks, and the Internet; Web conferencing services; Wireless broadband communication services; Electronic data transmission of voice, data and images by wireless video broadcasting; Broadcast of television programs via smart glasses, smart phones, smart televisions, home and automotive smart entertainment systems; Video broadcasting; Streaming of audiovisual material on the Internet; Television broadcasting services in the nature of a streaming television network; Satellite communication services; Providing multiple-user access to the Internet for multiple players to access the Internet for entertainment and an education network; Providing multiple-user access to the Internet for an interactive streaming television network; television broadcasting services, namely, broadcasting television shows via a global computer network; Videotext services; Network conferencing services; Video teleconferencing; Video narrowcasting services; Voice-activated dialing services; Telecommunication access services; Video broadcasting services over the Internet or other communications network, namely, electronically transmitting video clips; Digital electronic transmission of voice, data, sound and images by television, internet television, and mobile broadcasting; electronic data transmission of voice and video broadcasting services via the Internet; Live streaming electronic data transmissions of voice, audio and video via smartphones, tablets, webcams, camera drones, smart cameras, and smart televisions; Telecommunication services, namely, providing electronic message alerts via the internet notifying individuals of personal meetings, appointments, dates, errands, checkups, activities, recommendations, location-based opportunities, and entertainment and events of interest; Telecommunications gateway services; Mobile media services in the nature of electronic transmission of entertainment media content; Mobile media services in the nature of digital electronic transmission of user-generated media content; electronic data transmission and telecommunications access services via telepresence robots, smart digital assistants, and computer game systems; Cellular telephone services; Interactive voice control and command electronic data transmission services via intelligent digital assistants; Transmission of interactive television programs; Transmission of interactive television program guides and listings; Transmission of streaming television programs, namely, streaming of television programs on the internet; Transmission of sound, video and information via webcams, personal computers, smart speakers, and mobile phones, all featuring live or recorded materials; Television transmission services; Television broadcasting; Streaming of television content on the internet; Internet television broadcasting; Internet protocol television (IPTV) transmission services; Broadcast and streaming of media and information, namely, broadcasting and streaming of video, audio, graphics, images, text, data, voice, animations, applications, audio and video tethered downloads, digital media content for others, digital media files, music, and live audiovisual feeds, by means of television, smart television, radio, internet radio, satellite, mobile phones, personal digital assistants, artificial intelligence robots, webcams, intelligent smart web-connected devices and speakers, wearable digital devices, holographic projectors, personal computers, smart cameras, camera drones, and the Internet; Transmission of information in the audiovisual field; Transmission, broadcasting, and streaming of interactive television programs, video games, e-sports games, television shows, movies, and interactive multimedia content; Electronic data transmission of 2D and 3D multimedia; Transmission of news; News agency services for electronic transmission; News agencies, namely, the transmission of news items to news reporting organizations and multimedia networks; Video transmission over digital networks; Satellite transmission; Subscription television broadcasting; Subscription-based television streaming; Subscription-based streaming of audio, visual, and audiovisual material via portable digital devices, digital assistants, smart televisions, smartphones, and the Internet; Cable broadcast transmission, namely, broadcasting of cable television programs; Digital media transmission and communication services, namely, transmission of digital files, video and voice transmission over digital networks, teleconferencing and video conferencing services; Information transmission by telematic codes; Transmission and receiving by radio; Radio communications; Transmission of sound, video and information by means of streaming television networks, telecommunications networks, wireless communication networks, and the Internet; Electronic order transmission services; Computer-aided transmission of voice, messages and images; Internet-based text messaging email and text message notification, and email text message alerting services; Providing internet-based live chat services, namely, providing online facilities for real-time live interaction with other computer users concerning topics of interest to college students, social media and social networking, and topics of general public interest; Communication services, namely, providing electronic transmission of information stored in a database via interactively communicating computer systems; Providing voice-activated dialing services and voice-activated communication in the nature of communication via a virtual digital assistant or avatar, and intelligent speakers in the Internet of Things (IoT); Video telephone services; Holographic telephone services, namely, communication services via a 3D projected audiovisual image or avatar, and video telephone services; Telecommunication access services; Captioned media services, namely, captioned telephone services for individuals who are deaf, hard of hearing or speech impaired; Delivery of digital media in the nature of audio, video, voice, images, graphics, data, digital files and digital music by electronic transmission; Electronic data transmission via smart digital devices in the Internet of Things (IoT); Electronic transmission of digital files; Computer services, namely, providing online facilities for real-time interaction with other computer users concerning streaming television content, shows, web series, movies, games, interactive entertainment, and topics of general interest; Videoconferencing services; Video broadcasting services over the Internet or other communications network featuring the uploaded, posted and tagged videos of others; Transmission and delivery of digital television, digital movies, and digital games via wireless communication networks and the Internet; Video-on-demand transmission; Video-on-demand transmission services via the Internet; Broadcasting and streaming services and provision of telecommunication access to films, audiovisual content and television programs provided via a video-on-demand service; Computer transmission of information accessed via a digital key or code; Data transmission and reception services via telecommunication means; Transmission of data signals; Transmission of information by data communications for assisting decision making; Providing voice communication services via the internet, namely, transmission of information by voice communication for command and control of digital assistants, avatars, robots, and devices; Pay-per-view television and digital media transmission services; Pay-per-view streaming television transmission services; Providing telecommunications connections to a global computer network and wireless communications networks; Streaming of data, voice, audio and video on the internet; Telecommunication services, namely, transmission of webcasts and podcasts, and streaming of webisodes, web series, television programs on the Internet; Teleconferencing and telepresence communication services offered by means of a 3D projector, robot, avatar, kiosk, or virtual environment; Providing virtual private network (VPN) services; Telecommunications services, namely, transmission of voice, data, graphics, images, audio and video by means of telecommunications networks, wireless communications networks and the Internet, featuring augmented reality content, virtual reality content, and holographic images and data for use in connection with video communication systems, holographic projectors, wearable digital devices, smart glasses, smartphones, and computer networks; Transmission of information via video and 3D video communication systems; Transmission of audio and video tethered downloads; Electronic transmission of digital interactive multimedia content for others via global and local computer networks for simultaneous user creation, viewing or sharing of streaming television channels; Electronic transmission of digital interactive multimedia content for others via global and local computer networks for multiple user collaboration; Telecommunications services, namely, interactive transmission of audio, video and voice and audio and video broadcasting over the internet to mobile devices, smartphones, tablets, personal computers, wearable computers, sensors, 2 D projectors, 3D projectors, televisions, set-top boxes, smart televisions, smart digital assistant devices and consumer goods; Broadcasting of television programs via the Internet; Broadcasting of teleshopping programs; Providing telecommunication channels for teleshopping services; Providing online facilities for live streaming video of entertainment and promotional events, namely, streaming of video material on the Internet; Streaming of audio, video and audiovisual material, namely, streaming and live streaming of games, mobile feeds, and television shows via the Internet; Simulcasting broadcast television over global communication networks, the Internet, and wireless networks; Providing simultaneous multiple-user access to data and content on the Internet in the fields of entertainment and education; Network conferencing services; Providing online community forums for users to post, watch, search, share, upload, download, live stream, critique, tag, curate, edit, modify, mix, rate, and comment on, videos and other multimedia content via the Internet and other communications networks; Electronic exchange of data stored in databases accessible via telecommunication networks; Transmission and reception of database information the Internet; Providing access to databases via an intelligent digital assistant; Communications via artificial intelligence robots as digital computer terminals and digital assistant computer terminals; Telecommunications via a 3D projected avatar as digital computer terminals; Providing access to computer databases in the fields of social networking and business networking; Providing online chatrooms and virtual scoreboards as electronic bulletin boards; Chatroom services for social networking; Providing virtual chatrooms established via text messaging; Providing voice chat services; Providing virtual chat services; Communication services, namely, transmission of voice and audio content for live conversational voice chat via telecommunications networks, wireless communication networks, voice over internet protocol (VOIP) services, and the Internet, for electronic communication devices, namely, with robots, chatbots, mobile phones, televisions, speakers, microphones, cameras, avatars, and digital assistants in the Internet of things (IoT), featuring artificial intelligence communications; Electronic message transmission; Electronic messaging services and transmission of electronic mail featuring data and voice; Message sending, receiving, and forwarding; Wireless digital messaging services; Mobile telephone communication services; Podcasting, namely, transmission of podcasts, streaming of data, voice, text, audio material, video material and audiovisual material on the internet, and webcasting services; Providing online forums for discussions in the areas of entertainment and streaming television content; Providing live online forums for transmission of messages, audio, video, and voice among computer users; Voice over internet protocol (VOIP) services; Provision of voice short message services (VSMS); Wireless communications services, namely, transmission of graphics, images, videos, text, voice, audio, and live streams to and from mobile phones, and between mobile phones and televisions; Transmission of information via computers connected to the same telematic network; Electronic transmission of voice, data, sound, and images via internet radio, television and video broadcasting; Webcasting services; Transmission and reception of database information via telecommunication networks; Providing live interactive online chatrooms, streaming of video material on the internet, and providing interactive online video forums for communications and streaming of digital files, digital media content, and live audio/video feeds via Internet Protocol Television (IPTV) and telecommunications networks; Providing voice and video chat services; Providing access to databases via voice-activated speakers, digital assistants, and artificial intelligence technology; Transmission and distribution of data or audiovisual media via a global computer network or the internet; Provision of online interactive video forums for users for the sharing and transmission of digital media in the nature of digital avatars; Providing multiple-user access to the Internet to access a virtual environment; transmission of messages among computer users in a virtual reality environment; transmission of messages among computer users in multiplayer video games; Electronic transmission of information posted to user newsgroups and discussion groups via a global computer network; Consulting in the field of telecommunication services; Electronic transmission and streaming of digital media content for others via global and local communications networks; Telecommunications services, namely, electronic transmission of voice commands for information management; Telecommunications services, namely, wireless telephony and wireless broadband communications services for the transmission of voice and data; Transmission of sound and vision via satellite or interactive multimedia networks; Broadcasting services, namely, transmission of advertising programs and media advertising communications via digital communication networks; Providing online forums for transmission of messages among computer users concerning collaborative production of streaming television shows; Providing electronic transmission of contactless payment data via the internet; Providing electronic transmission of credit card transaction data and electronic payment data via a global computer network; Satellite, cable, or network transmission of sounds, images, signals and data; Providing online transmission of messages among computer users concerning searchable databases of information in the field of Internet protocol television (IPTV) and social networking; Providing online chat rooms, and online interactive video forums for transmission of messages among users in the fields of entertainment, general interest, media production tools and equipment, and consumer product information; Streaming of audiovisual material in the nature of television programs in the fields of entertainment, general interest, media production tools and equipment, and consumer product information via the internet; Peer-to-peer digital sharing services, namely, electronic transmission of digital media files and multimedia digital content among internet users; Educational text messaging services for transmission of educational content via SMS; Video broadcasting and transmission services via the Internet, featuring films and movies; Television, streaming television, wireless, mobile, video, audio, voice, radio, and Internet broadcasting and webcasting services featuring spoken word, conferences, concerts, live entertainment events, fan fests, festivals, award shows, dramas, reality shows, games, gameshows, game tournaments, live cosplay events, and e-sports events, all featuring user participation; Broadcasting and streaming services and provision of telecommunication access to mixed reality environments; Broadcasting and webcasting services of live mobile feeds and video streams via smartphones, smart wearable devices, webcams, camera drones, and smart televisions; Internet radio services, namely, transmission of audio material via the internet; Electronic transmission of data, voice, audio, video, digital files, digital media, and radio signals via smart televisions and portable electronic devices; Mobile media services in the nature of electronic transmission of entertainment media content; Electronic transmission of communications in the nature of voice, text and data featuring encryption and decryption; Signal transmission for electronic commerce via telecommunication systems and data communication systems; Communication services, namely, electronic transmission of data, documents, updates, and requests among users of computers; Wireless electronic transmission of data, graphics, messages, texts, audio, video and/or voice via near field communication (NFC) technology-enabled devices; Providing co-location services for voice, video and data communications applications; Electronic transmission for others of crowd-funding, securities and financial information via computer linking services, namely, communicating and routing information involving orders, entry and execution services, to others via a global computer network; Electronic transmission for others of e-sports betting and wagering information via computer communications services, namely, communicating and routing information involving orders, entry and execution services, via a global computer network; Mirrored communications, namely, communication via telephone and television transmissions; Communications services, namely, electronic data transmission using a smartphone, tablet, or digital assistant as a remote control for the transmission of information to interact with, command and control streaming television content; Communications services, namely, electronic data transmission using a smartphone as a remote control for the transmission of information, in order to interact with 2D, 3D, or cinematic projections; Computer transmission of online based services accessed via a network reference, namely, a URI, visual code, audio code, namely, QR codes, barcode, or tag, namely, RFID, terminal, namely, PC or mobile device, or any combination thereof; Providing access to searchable online databases; Providing an online forum for educational discussions in the area of current events; Streaming television consultation and advisory services; Internet cafe services, namely, providing telecommunications connections to the internet in a cafe environment; Telecommunications services, namely, transmission of sound and vision via interactive multimedia networks, wireless communications networks, intranets, decentralized networks featuring blockchain technology, virtual environments, and the Internet;

Category: COMMUNICATION SERVICES
Brand:

MEJ

Description:

Entertainment services in the nature of ongoing IPTV (Internet Protocol Television) television programming segments in the field of personal relationships, creating and producing entertainment content for television, and peer-to-peer coaching services that feature registered users as entertainers; Entertainment services, namely, providing ongoing interactive television programs in the field of social relationships, romantic relationships, family relationships, and fan relationships via a television and computer network; Providing continuing ongoing television shows broadcast over the Internet, television, satellite, audio, video, virtual, social and digital media, and telecommunications networks, in the field of education and instruction in the production and post-production of television shows and multimedia entertainment content, namely, comedy, drama, news, current events, variety, music, music videos, movies, games, e-sports, satire, social commentary, business, reality shows, fashion shows, award shows, game shows, talk shows, podcasts, and debate shows; Providing online interactive entertainment in the nature of ongoing television shows and movies featuring comedy, drama, variety, reality, news, music, music videos, satire, social commentary, popular culture, theatrical performance, and inspiring user stories; Providing a web-based system and online portal for users to participate in online television news shows, talk shows, and interactive video forums featuring reporting, commentary, discussion, feedback, and public opinion in the field of news and current events; Entertainment, information, news, and peer-to-peer commentary in the nature of live user-generated feeds in the field of social media, current events, live news reporting, pop culture, entertainment news, music news, political news, local and national news, sports, games, movies, improvisational theater, comedy and drama provided via the Internet, smart televisions, tablets, personal computers, smart cameras, webcams, camera drones, game consoles, home and automotive entertainment systems, artificial intelligence assistants, voice-controlled digital assistants and speakers, 2D and 3D projectors, and smartphones; Audio and video sound mixing; Audio and video mastering; Sound mixing; Audio and video recording and production; Providing audio, video and audiovisual recording studios; Audio and video capturing, engineering, mixing, editing, narrating, presenting, hosting, and emcee services, namely, entertainment services by an individual in the nature of hosting social entertainment events and DJ services for shows and events; Digital video, audio, and multimedia production and publishing services; Operation of video and audio equipment for the production of television, streaming television shows, music videos, news reports, webcasts, podcasts, radio and internet radio programs; Entertainment services in the nature of live visual and audio performances by an actor, commentator, spokesperson, narrator, rapper, or show host; Educational services, namely, providing online virtual classrooms in the nature of online courses of instruction in the field of development, creation, production, post-production, editing, mixing, aggregation, curation, programming, syndication, distribution and live streaming of Internet Protocol Television (IPTV) television shows featuring user-generated audiovisual content; Providing an internet portal featuring information regarding online and televised content in the nature of bonus materials and interactive features related to streaming television shows; Entertainment and educational services, namely, providing workshops, panel discussions, and ongoing games, television shows, and webisodes, which may include video, voice, text, photos, live streams, illustrations, animations, or hypertext, all in the field of public interest concerning media production, participation, monetization, education, and technology; Career counseling, namely, providing advice regarding career opportunities in the television industry; Entertainment services, namely, providing training and coaching in the field of music, video, television and film concept, script and show development; Providing a web-based system and online portal for multimedia production services, namely, for multiple users to jointly produce multimedia collaborations and streaming television content; Entertainment services, namely, providing a searchable database in the field of entertainment featuring movie and television producers, music producers, vocal performers, actors, directors, DJs, content creators, screenwriters, composers, singers, musicians, speakers, models, audio engineers, video production crews, coders, e-sports players, online gamers and game designers for the purpose of collaborating on multimedia content; Providing instruction for multimedia creators regarding the monetization of digital assets; Providing non-downloadable instructional videos in the field of entertainment, and other user interests, namely, preparing for television and movie roles; Education and entertainment services, namely, providing performing arts training, namely, training in improvisational theater, vocal performance and public speaking, and providing information regarding musical and theater performance opportunities; Educational services, namely, conducting classes, workshops, webinars, conferences, and podcasts in the field of mobile recording studio and music production services; Providing non-downloadable online videos featuring instruction and mentoring regarding the media industry; Educational and entertainment services, namely, providing educational speakers for webcasts, conventions, live and televised events in the field of creativity, self-empowerment, entrepreneurship, business development, digital media assets, and intellectual property; Educational and entertainment services, namely, providing continuing entertaining educational television shows and online non-downloadable games via the Internet, smart televisions, intelligent digital assistants, holographic projections, and smartphones; Entertainment services, namely, ongoing educational multiplayer game shows in the fields of professional performance, music, dance, acting, singing, writing, creating, directing, producing, reporting, public speaking, sportscasting, e-sports, and competitive gaming; Educational services, namely, providing non-downloadable live webinars and instruction videos in the fields of professional performance, music, dance, acting, singing, writing, creating, directing, producing, reporting, public speaking, sportscasting, e-sports, and competitive gaming; Providing a web-based system and online portal for customers to participate in online gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Entertainment services, namely, non-downloadable online computer games, online computer games featuring e-sports games, non-downloadable online videos featuring fantasy role-playing games, fantasy sports, e-sports, and ongoing television series featuring fantasy sports and e-sports leagues via mobile phones, smart televisions, portable digital devices, digital assistants, wireless networks, virtual environments, and the Internet; Gaming services in the nature of conducting online computer and video game tournaments; Providing information related to sports betting; Organizing, arranging, and conducting sports betting and gambling tournaments, competitions and contests; Production and distribution of ongoing television shows featuring registered users as players, referees, sportscasters, reporters, cheerleaders, fans, spectators, commentators, emcees, and participants in video games, game shows, and electronic sports tournaments; Betting services; Wagering services; Gambling services; Lottery services; Educational services, namely, providing live training programs in the field of e-sports, sports, athletics, and fitness; Providing educational services, namely, live training programs in the field of on-camera talent performance for streaming television programs; Entertainment and educational services, namely, conducting online and telephonic instruction and courses, and instructional programs, all in the fields of television production, filmmaking, audio engineering, digital media production and performance; Entertainment and educational services, namely, continuous television show series, ongoing special variety shows, ongoing television award shows, ongoing radio shows featuring live interviews, ongoing television talk shows, interactive videos, and instructional programs, all in the fields of television production, filmmaking, digital media production, and music engineering; Entertainment and education services in the nature of development, creation, production, distribution, pre-production and post-production of television shows, movies, and multimedia entertainment content; Providing courses and online interactive audiovisual classes in the field of entertainment, regarding professions in the entertainment industry; Providing educational services, namely, live training programs in the use of media technology for production and streaming of multimedia content; Entertainment services, namely, continuing television shows and movies in the field of public opinion interview shows and documentaries on a wide variety of social and cultural issues, in which users can participate; Entertainment services, namely, the provision of continuing movies and television shows featuring live performances of individuals; Entertainment services, namely, live, televised and movie appearances by amateur, semi-professional, professional entertainers, and the general public; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage in live debate television shows, and live debate streaming television shows on a wide variety of topics; Interactive entertainment services, namely, providing movie theaters featuring a virtual cinema experience; Entertainment services, namely, providing online virtual environments that allow users to perform in virtual movies, scenescapes, and virtual environments; Interactive entertainment services, namely, providing movie showing featuring a virtual movie experience featuring the user as a character in a movie; Entertainment services, namely, live, televised and movie appearances by registered users as entertainers, being actors, show hosts, podcasters, sportscasters, news anchors, internet personalities, social influencers and media celebrities, via the Internet, television, and smart devices; Entertainment services, namely, the provision of continuing television segments featuring peer-to-peer interviews, commentary, ratings and reviews provided by users via the Internet, smartphones, smart televisions, and digital assistants; Entertainment services, namely, providing live reporting of popular trends in culture and entertainment by performers via social media; Entertainment services, namely, providing live entertainment by musical acts, namely, live musical performances via the Internet; Entertainment, namely, provision of interactive cinema facilities featuring live screen performances by audience members in the nature of immersive cinema; Entertainment services, namely, live performance and narration performed by actors via a mobile device and viewed on a big screen; Entertainment services, namely, live appearances by celebrities, namely, professional users as actors, singers, announcers, commentators, reporters, artists, content creators, musicians, dancers, gamers, critics, and talk show hosts, via an internet network, mobile phones, tablets, cameras, webcams, 3D projectors, voice-activated speakers, smart digital assistants and portable devices; Entertainment services, namely, providing temporary use of non-downloadable interactive games, and providing continuous movies and television shows based on social media for entertainment purposes; Entertainment services, namely, providing online video games via mobile or computer networks; Entertainment services, namely, organization of game competitions featuring amateur and professional gamers competing in e-sports tournaments; Providing ongoing television programs featuring interactive user participation via real-time text, instant messaging, live chat, peer-to-peer networking, and live video streams over the Internet, smart television, voice-controlled digital assistants, and smart mobile devices; Direction of making movies or television segments, namely, film and television directing; Entertainment services in the nature of live performances by musical, comedic, and dramatic performers; Entertainment services, namely, providing online user reviews, feedback and ratings of movies, music, games, television shows, dramatic performances, music video performances, video and video game content; Virtual reality game services provided online via telecommunications networks and the Internet for use on mobile phones, smart televisions, smart 3D projectors and sensors; Organizing and conducting of special events for social entertainment purposes in the nature of live immersive movie events; Organizing and conducting of competitions in the nature of live award shows in the field of acting and producing awards, and interactive entertainment competitions in the nature of interactive online computer game tournaments; Conducting talent competitions, namely, singing, dancing, acting, and music; Providing hands-on opportunities for individuals in the entertainment industry in the field of interactive media technology through live, broadcast, and online classes, lectures, workshops, training and curriculum development; Arranging personal appearances by internet personalities, providing fan clubs, providing fan fests in the nature of providing interactive fan experiences relating to professional sports and media personalities, providing an interactive fan zone with entertainment displays featuring information regarding specific celebrities and performers, and arranging and conducting special events in the nature of television watch groups in the entertainment field for social entertainment purposes; Entertainment services, namely, providing online, non-downloadable graphics in the nature of virtual avatars for use in virtual environments created for entertainment purposes; Entertainment in the nature of live emcee, show host, audio DJ, and video DJ performances by individuals and groups within musical, variety, news, reality, dramatic, comedic, talk shows, game shows, sports, fashion and award shows; Fan clubs; Entertainment services, namely, conducting alternate reality games via the internet, and providing virtual and augmented reality games featuring entertainment-based content and interactive media experiences via the internet, for use in connection with wearable devices, smart televisions, 3D projectors, artificial intelligence robots and digital assistants, and mobile devices; Augmented reality video production, and video production services, namely, virtual video and video game production; Television programming and television show production; Television programming for streaming services; Entertainment services, namely, production and distribution of ongoing television programs in the field of television series, shows, reboots, miniseries, specials, webisodes and interactive action games for streaming; Television and digital media studios, namely, entertainment media production and syndication services for motion pictures, television and Internet; Television studio services, namely, creating, developing and producing concepts for television programs; Internet television studio services, namely, IPTV (Internet Protocol Television) studio services; Multimedia entertainment software production services; Arranging, organizing, conducting, and hosting social entertainment events; Educational and entertainment services, namely, continuing programs about entrepreneurship accessible by means of web-based applications, mobile applications, and television applications; Educational and entertainment services, namely, providing continuing interactive webisodes on general topics of public interest via a global computer network; Providing education courses in the field of multimedia entertainment content offered through online, non-downloadable videos and instructor assistance, either by a real person or via artificial intelligence; Educational services, namely, providing training and instruction in the field of audio and video mixing, editing and live switching, via webcasts, podcasts, and webisodes; Entertainment services, namely, organization of electronic game competitions; Entertainment services, namely, storytelling; Conducting live performances in the nature of live performances by a musical group; Road shows in the nature of live performances by a comedian or comedic group, live stage performances in the nature of circuses, dance performances, theatrical performances and live music concerts, featuring audience participation in such events; Organizing community festivals featuring video exhibitions; Education services, namely, vocational instruction, mentoring, and tutoring in the operation of robotic cameras, video equipment and/or audio equipment for production of internet teleconferencing, teleconferencing or television programs; Entertainment services, namely, ongoing online television shows in the field of social issues and humanitarianism featuring hyperlinks to websites of charity events related to show content, and provision of information regarding online television shows; Provision of non-downloadable movies and television programs via a video-on-demand service; Training in the field of advertising, marketing, and communication technologies; Entertainment services, namely, incentive awards programs designed to reward excellence in the field of Internet Protocol Television (IPTV) television production, for those who demonstrate creativity, originality, and professionalism; Educational services, namely, providing hands-on classes, courses and coaching for the purpose of training users to become professionals in the television industry;

Category: ENTERTAINMENT SERVICES NATURE
Brand:

MEKEY

Description:

ME KEY;Providing an online marketplace in the field of general merchandise by means of mobile phones, portable hand-held digital devices, global computer networks, television, and streaming television; Providing an online marketplace via smart televisions, smartphones, artificial intelligence robots, voice-controlled assistants, and the Internet; Providing home shopping services in the field of general merchandise by means of television; Providing mobile shopping services in the field of general merchandise via smart phones, smart televisions, and the Internet; Online retail store services in the field of general merchandise accessible via the Internet, smart televisions, mobile phones, portable and hand-held digital and electronic devices; Retail store services featuring general merchandise; Retail store services available through computer networks, wireless networks, mobile communications, and interactive television featuring general merchandise; Interactive retail store services featuring general merchandise, provided via computer, mobile devices, internet-connected devices, television, cinema, 3D audiovisual projectors, virtual and augmented environments, voice-activated speakers, and the Internet; Providing consumer information about the goods and services of others in the field of general merchandise via interactive television, smart mobile devices, digital media, and the Internet; Administration of a membership program entitling participants to attend movies in theaters and other live entertainment events; Providing a web portal that allows users to access additional information regarding online and televised content in the nature of related business information, bonus material, merchandise, goods and services; Charitable services, namely, organizing and conducting community service projects; Providing a web portal that allows users to hyperlink to business websites and business information, goods and services; Providing home shopping services in the field of general merchandise by means of cable television; Online trading services to facilitate the sale of goods and services by others via internet-connected devices, providing evaluative feedback and ratings of sellers' goods and services, the value and prices of sellers' goods and services, buyers' and sellers' performance, delivery, and overall trading experience in connection therewith; Providing an online searchable database for business networking, product discovery, sales and delivery; Online business networking services; Providing a web-based system and online portal featuring business information in the field of consumer-to-business and consumer-to-consumer commerce via global computer networks; Online business information and advisory services accessible by means of downloadable mobile and web applications; Business administration of consumer loyalty programs; Provision of an online marketplace for buyers and sellers of a wide variety of goods and services; Providing online facilities, namely, an online marketplace for connecting sellers with buyers; Providing an online marketplace for users to exchange goods and services with other users; Providing an online network for creators for the purpose of monetizing multimedia content through the network; Online retail and mobile store services featuring media and technology related goods and services; E-commerce services, namely, providing product information and facilitating sales transactions via telecommunication networks; Retail store services featuring gaming videos, gaming hardware, game software, and interactive entertainment content; Online retail store services for downloadable and pre-recorded music, webisodes, television shows, and movies; Retail store services featuring media production software and hardware, and entertainment-related merchandise; Business services, namely, providing an online marketplace for buyers and sellers of artisanal products and services on a global computer network, smart televisions, mobile phones, and wireless communication networks; Providing an online portal in the field of consumer-to-consumer commerce for consumers to enter, manage and modify a promotional, sales, and payment profile; Market research services in the nature of measuring, tracking, and modeling of audience viewing, exposure, and reaction to online, mobile, and television media and advertisements and product interest; Production and creation of advertising materials in the nature of films, videos, movies, audio recordings, music recordings, interactive media, and social media; Advertising services, namely, creation, design, development and production of short-form and long-form mobile, television and video commercials to promote the goods, services, and brand identity of others; Advertising and marketing services provided by means of indirect methods of marketing communications, namely, social media, search engine marketing, inquiry marketing, internet marketing, mobile marketing, blogging and other forms of passive, sharable or viral communications channels; Affiliate marketing; Operating online marketplaces featuring advertising exchange and information relating to marketing and advertising for buyers and sellers of digital advertising. Membership club services, namely, providing online information, subscriptions and special offers to members; Promoting and marketing the goods and services of others by distributing advertising material, coupons and discount offers via text or voice messages; Marketing the goods and services of others by means of location-based messaging; Providing online showrooms for the goods of others in the field of general merchandise; Demonstration of goods and services by electronic means, in the nature of teleshopping and home shopping services; Production of teleshopping programs; Auctioneering; Retail store services featuring virtual goods and merchandise for use by members of an online community; Retail store services featuring downloadable audio, video, multimedia, badges, keys, tokens, images and music; Promoting the goods and services of others by means of a point accumulation program with points used for discounts on future purchases of those goods and services; Business data analysis; Promoting the goods and services of others by arranging for businesses to affiliate their goods and services with the goods and services of third parties by means of sponsorship relationships; Promotional advertising of products and services of third parties through sponsoring arrangements and license agreements relating to electronic sporting events, musical concerts, and entertainment events; Arranging for sponsors to affiliate their goods and services with awards programs, sports competitions and game tournaments; Marketing services in the nature of promotion of third-party goods and services by brand ambassadors; Providing a website featuring ratings, reviews and recommendations on products and services for commercial purposes posted by users; Buying club services; Providing business networking opportunities for individuals in the field of digital assets, distributed networks, and blockchain technology; Providing online business directories featuring the businesses, products and services of others; Entertainment admission venue control services, namely, the remote verification of ticket, key, or pass validity upon presentation of an electronic ticket, key, or pass at an entertainment venue;

Category: ME KEY
Brand:

MEKEY

Description:

Entertainment services, namely, providing an online portal that allows registered users to access an online community of creators, namely, producers, directors, writers, show developers, talent developers, writers, actors, comedians, show hosts, narrators, speakers, news anchors, podcasters, celebrities, influencers, internet personalities, coders, curators, designers, and stylists, for the purpose of collaborating on the production of multimedia television content, namely, ongoing television shows, series, specials, talent shows, reality shows, dramatic shows, comedy shows, award shows, talk shows, variety shows, lifestyle shows, live action shows, current events shows, political, business, science, and news shows; Entertainment services, namely, ongoing television talk shows, talent shows, fashion shows, news shows, comedy shows, dramatic shows, variety shows, reality shows, live action shows, award shows, children's shows, and audience participation in such events; Providing television programming featuring interactive participation of users via instant messaging, live chat, peer-to-peer collaboration, and live video streams over the Internet, smart television, and smart mobile devices; Organizing exclusive online celebrity events and parties, namely, personal appearances by a social media influencer, internet personality, up-and-coming streaming celebrity, television celebrity, and movie star; Television show production; Streaming television show production; Rental of lighting apparatus for television studios; Rental of lighting apparatus for streaming television studios; Production of television programs; Organizing media-related conferences, exhibitions, and conventions in the field of television, streaming television, digital media production, art, and the Internet as an artform; Providing an online portal for registration for entertainment events and programs, namely, festival events, and user-produced programs and events; Online entertainment ticket agency services; Entertainment services, namely, providing online interactive stories; Arranging and conducting interactive user participation in live television shows; Providing entertainment services in the nature of ongoing Internet Protocol Television (IPTV) television programming segments in the field of performing arts segments, entertainment reviews, news reporting, improvisational storytelling, and social media segments; Television pre-production services, namely, casting calls; Entertainment services in the nature of live ongoing streaming television shows and webisodes that feature theatrical, comedic, dramatic, nonfiction, and narrative performances by registered users; Entertainment in the nature of ongoing streaming television shows featuring live user performances in the field of news, social commentary and current events broadcast via smart televisions, smartphones, and the Internet; Educational and entertainment services, namely, providing online interactive non-downloadable news stories featuring registered users as reporters in the field of current events, social issues, politics, business news, and media industry news; Entertainment services, namely, providing ongoing webisodes featuring users as live performers via internet-connected devices in the field of multimedia production, digital workforce productivity, and entrepreneurship; Organization of community talent, fashion, dance, acting, and singing contests for registered users; Providing incentives by the way of awards to demonstrate individual excellence in creativity, theatrical and artistic performance via mobile phones, smart televisions, and global communication networks; Entertainment services, namely, live improvisational storytelling, live news reporting, and live comedic performances by individuals via their mobile phones, which are simulcast on a streaming television network; Providing a website featuring ratings and production credits for user participation in digital media productions; Entertainment services, namely, live cameo performances by individuals via their mobile phones; Entertainment services, namely, live, streamed, televised, mobile, and movie appearances by individual performers in the performing arts; Entertainment services in the nature of ongoing reality based television programs; Personal appearances by registered users in the nature of participating as a presenter for television awards shows, or as a host for television talk shows; Entertainment services in the nature of ongoing reality based television programs and webisodes; Instruction in the nature of television production clinics;ME KEY;

Category: ENTERTAINMENT SERVICES
Brand:

MEMAX

Description:

Interactive delivery of video over digital networks; Wireless broadcasting; Broadcasting of internet television programs; Communications by television for meeting; Communications by cellular phones; Providing private and secure real time electronic communication over a computer network; Providing user access to global computer networks; Providing multiple-user wireless mobile access to the Internet to access an internet-based media network; Provision of access to data, or documents stored electronically in centralized cloud-based files for remote consultation; Electronic exchange of data stored in databases accessible via telecommunication and computer networks; Providing voice-controlled electronic exchange of data stored in databases accessible via telecommunication networks; Web conferencing services; Wireless broadband communication services; Broadcast of television programs via Internet, smart phones, and smart televisions; Video broadcasting; Streaming of audiovisual material on the Internet; Television broadcasting services in the nature of a streaming television network; Satellite communication services; Providing multiple-user access to the Internet for multiple players to access the Internet for entertainment and an education network; Providing multiple-user access to the Internet for an interactive streaming television network; television broadcasting services, namely, broadcasting television shows via a global computer network; Videotext services; Network conferencing services; Video teleconferencing; Video narrowcasting services; Voice-activated dialing services; Telecommunication access services; Telecommunication services, namely, providing electronic message alerts via the internet notifying individuals of personal meetings, appointments, dates, errands, checkups, activities, recommendations, location-based opportunities, and entertainment and events of interest; Telecommunications gateway services; Mobile media services in the nature of electronic transmission of entertainment media content; electronic data transmission and telecommunications access services via telepresence robots, and smart digital assistants; Cellular telephone services; Interactive voice control and command electronic data transmission services via intelligent digital assistants; Transmission of interactive television programs; Transmission of interactive television program guides and listings; Transmission of streaming television programs, namely, streaming of television programs on the internet; Transmission of sound, video and information from webcams, video cameras or mobile phones, all featuring live or recorded materials; Television transmission services; Television broadcasting; Streaming of television content on the internet; Internet television broadcasting; Internet protocol television (IPTV) transmission services; Broadcast and streaming of media and information, namely, broadcasting and streaming of video, audio, graphics, images, text, data, voice, animations, applications, audio and video tethered downloads, digital media content for others, digital media files, music, and live audiovisual feeds, by means of television, smart television, radio, internet radio, mobile phones, personal digital assistants, artificial intelligence robots, webcams, intelligent smart web-connected devices and speakers, wearable digital devices, holographic projectors, personal computers, smart cameras, camera drones, and the Internet; Transmission of information in the audiovisual field; Transmission, broadcasting, and streaming of interactive television programs, video games, e-sports games, television shows, movies, and interactive multimedia content; Electronic data transmission of news; News agency services for electronic transmission; News agencies, namely, the transmission of news items to news reporting organizations and multimedia networks; Video transmission over digital networks; Satellite transmission; Subscription television broadcasting; Subscription-based television streaming; Subscription-based streaming of audio, visual, and audiovisual material via portable digital devices, digital assistants, smart televisions, smartphones, and the Internet; Cable broadcast transmission, namely, broadcasting of cable television programs; Digital media transmission and communication services, namely, transmission of digital files, video and voice transmission over digital networks, teleconferencing and video conferencing services; Information transmission by telematic codes; Transmission and receiving by radio; Radio communications; Transmission of sound, video and information by means of streaming television networks, telecommunications networks, wireless communication networks, and the Internet; Electronic order transmission services; Computer-aided transmission of voice, messages and images; Internet-based text messaging email and text message notification, and email text message alerting services; Providing internet-based live chat services, namely, providing online facilities for real-time live interaction with other computer users concerning topics of interest to college students, social media and social networking, and topics of general public interest; Communication services, namely, providing electronic transmission of information stored in a database via interactively communicating computer systems; Providing voice-activated dialing services and voice-activated communication in the nature of communication via a virtual digital assistant or avatar, and intelligent speakers in the Internet of Things (IoT); Video telephone services; Holographic telephone services, namely, communication services via a 3D projected audiovisual image or avatar, and video telephone services; Telecommunication access services; Captioned media services, namely, captioned telephone services for individuals who are deaf, hard of hearing or speech impaired; Delivery of digital media in the nature of audio, video, voice, images, graphics, data, digital files and digital music by electronic transmission; Electronic data transmission via smart digital devices in the Internet of Things (IoT); Electronic transmission of digital files; Computer services, namely, providing online facilities for real-time interaction with other computer users concerning streaming television content, shows, web series, movies, games, music interactive entertainment, and topics of general interest; Videoconferencing services; Video broadcasting services over the Internet or other communications network featuring the uploaded, posted and tagged videos of others; Transmission and delivery of digital television, digital movies, and digital games via wireless communication networks and the Internet; Video-on-demand transmission; Video-on-demand transmission services via the Internet; Broadcasting and streaming services and provision of telecommunication access to films, audiovisual content and television programs provided via a video-on-demand service; Computer transmission of information accessed via a digital key or code; Data transmission and reception services via telecommunication means; Transmission of data signals; Transmission of information by data communications for assisting decision making; Providing voice communication services via the internet, namely, transmission of information by voice communication for command and control of digital assistants and devices; Pay-per-view television and digital media transmission services; Pay-per-view streaming television transmission services; Providing telecommunications connections to a global computer network and wireless communications networks; Streaming of data, voice, audio and video on the internet; Telecommunication services, namely, transmission of webcasts and podcasts, and streaming of webisodes, web series, television programs on the Internet; Teleconferencing and telepresence communication services offered by means of a 3D projector, robot, avatar, kiosk, or virtual environment; Providing virtual private network (VPN) services; Telecommunications services, namely, transmission of voice, data, graphics, images, audio and video by means of telecommunications networks, wireless communications networks and the Internet, featuring augmented reality content, virtual reality content, and holographic images and data for use in connection with video communication systems, holographic projectors, wearable digital devices, smart glasses, smartphones, and computer networks; Transmission of information via video and 3D video communication systems; Transmission of audio and video tethered downloads; Electronic transmission of digital interactive multimedia content for others via global and local computer networks for simultaneous user creation, viewing or sharing of streaming television channels; Telecommunications services, namely, interactive transmission of audio, video and voice and audio and video broadcasting over the internet to mobile devices, smartphones, tablets, personal computers, wearable computers, sensors, 3D projectors, televisions, set-top boxes, smart televisions, smart digital assistant devices and consumer goods; Broadcasting of television programs via the Internet; Broadcasting of teleshopping programs; Providing telecommunication channels for teleshopping services; Providing online facilities for live streaming video of entertainment and promotional events, namely, streaming of video material on the Internet; Streaming of audio, video and audiovisual material, namely, streaming and live streaming of games, mobile feeds, and television shows via the Internet; Simulcasting broadcast television over global communication networks, the Internet, and wireless networks; Providing simultaneous multiple-user access to data and content on the Internet in the fields of entertainment and education; Network conferencing services; Providing online community forums for users to post, watch, search, share, upload, download, live stream, critique, tag, curate, edit, modify, mix, rate, and comment on, videos and other multimedia content via the Internet and other communications networks; Electronic exchange of data stored in databases accessible via telecommunication networks; Transmission and reception of database information the Internet; Providing access to databases via an intelligent digital assistant; Communications via artificial intelligence robots as digital computer terminals and digital assistant computer terminals; Telecommunications via a 3D projected avatar as digital computer terminals; Providing access to computer databases in the fields of social networking and business networking; Providing online chatrooms and virtual scoreboards as electronic bulletin boards; Chatroom services for social networking; Providing virtual chatrooms established via text messaging; Providing voice chat services; Providing virtual chat services; Communication services, namely, transmission of voice and audio content for live conversational voice chat via telecommunications networks, wireless communication networks, voice over internet protocol (VOIP) services, and the Internet, for electronic communication devices, namely, with robots, chatbots, mobile phones, televisions, speakers, microphones, cameras, avatars, and digital assistants in the Internet of things (IoT), featuring artificial intelligence communications; Electronic message transmission; Electronic messaging services and transmission of electronic mail featuring data and voice; Message sending, receiving, and forwarding; Wireless digital messaging services; Mobile telephone communication services; Communications by computer terminals; Podcasting, namely, transmission of podcasts, streaming of data, voice, text, audio material, video material and audiovisual material on the internet, and webcasting services; Providing online forums for discussions in the areas of entertainment and streaming television content; Providing live online forums for transmission of messages, audio, video, and voice among computer users; Voice over internet protocol (VOIP) services; Wireless communications services, namely, transmission of graphics, images, videos, text, voice, audio, and live streams to and from mobile phones, and between mobile phones and televisions; Transmission of information via computers connected to the same telematic network; Electronic transmission of voice, data, sound, and images via internet radio, television and video broadcasting; Webcasting services; Transmission and reception of database information via telecommunication networks; Providing live interactive online chatrooms, streaming of video material on the internet, and providing interactive online video forums for communications and streaming of digital files and digital media content via Internet Protocol Television (IPTV); Providing voice and video chat services; Providing access to databases via voice-activated speakers, digital assistants, and artificial intelligence technology; Transmission and distribution of data or audiovisual media via a global computer network or the internet; Provision of online interactive video forums for users for the sharing and transmission of digital media in the nature of digital avatars; Providing multiple-user access to the Internet to access a virtual environment; transmission of messages among computer users in a virtual reality environment; transmission of messages among computer users in multiplayer video games; Electronic transmission of information posted to user newsgroups and discussion groups via a global computer network; Consulting in the field of telecommunication services; Electronic transmission and streaming of digital media content for others via global and local communications networks; Telecommunications services, namely, electronic transmission of voice commands for information management; Telecommunications services, namely, wireless telephony and wireless broadband communications services for the transmission of voice and data; Transmission of sound and vision via satellite or interactive multimedia networks; Broadcasting services, namely, transmission of advertising programs and media advertising communications via digital communication networks; providing online forums for transmission of messages among computer users concerning collaborative production of streaming television shows; Providing electronic transmission of contactless payment data via the internet; Providing electronic transmission of credit card transaction data and electronic payment data via a global computer network; Satellite, cable, or network transmission of sounds, images, signals and data; Providing online transmission of messages among computer users concerning searchable databases of information in the field of Internet protocol television (IPTV); Providing online chat rooms, and online interactive video forums for transmission messages among users in the fields of entertainment, general interest, media production tools and equipment, and consumer product information; Streaming of audiovisual material in the nature of television programs in the fields of entertainment, general interest, media production tools and equipment, and consumer product information via the internet; Peer-to-peer digital sharing services, namely, electronic transmission of digital media files and multimedia digital content among internet users; Educational text messaging services for transmission of educational content via SMS; Video broadcasting and transmission services via the Internet, featuring films and movies; Television, streaming television, wireless, mobile, video, audio, voice, radio, and Internet broadcasting and webcasting services featuring spoken word, conferences, concerts, live entertainment events, fan fests, festivals, award shows, dramas, reality shows, games, gameshows, game tournaments, live cosplay events, and e-sports events, all featuring user participation; Broadcasting and streaming services and provision of telecommunication access to mixed reality environments; Broadcasting and webcasting services of live mobile feeds and video streams via smartphones, smart wearable devices, webcams, camera drones, and smart televisions; Internet radio services, namely, transmission of audio material via the internet; Electronic transmission of data, voice, audio, video, digital files, digital media, and radio signals via smart televisions and portable electronic devices; Mobile media services in the nature of electronic transmission of entertainment media content; Electronic transmission of communications in the nature of voice, text and data featuring encryption and decryption; Signal transmission for electronic commerce via telecommunication systems and data communication systems; Communication services, namely, electronic transmission of data and documents among users of computers; Wireless electronic transmission of data, graphics, messages, texts, audio, video and/or voice via near field communication (NFC) technology-enabled devices; Electronic transmission for others of crowd-funding, securities and financial information via computer linking services, namely, communicating and routing information involving orders, entry and execution services, to others via a global computer network; Electronic transmission for others of e-sports betting and wagering information via computer communications services, namely, communicating and routing information involving orders, entry and execution services, via a global computer network; Mirrored communications, namely, communication via telephone and television transmissions; Communications services, namely, electronic data transmission using a smartphone, tablet, or digital assistant as a remote control for the transmission of information to interact with, command and control streaming television content; Communications by cellular phones, namely, using a smartphone as a remote control for the transmission of information, namely, to interact with 2D, 3D, or cinematic projections; Computer transmission of online based services accessed via a network reference, namely, a URI, visual code, audio code, namely, QR codes, barcode, or tag, namely, RFID, terminal, namely, PC or mobile device, or any combination thereof; Providing access to searchable online databases; Providing an online forum for educational discussions in the area of current events; Streaming television consultation and advisory services; Internet cafe services, namely, providing telecommunications connections to the internet in a cafe environment; Telecommunications services, namely, transmission of sound and vision via interactive multimedia networks, wireless communications networks, intranets, decentralized networks featuring blockchain technology, virtual environments, and the Internet;ME MAX;

Category: INTERACTIVE DELIVERY VIDEO OVER
Brand:

MENEWS

Description:

News reporter services in the nature of news reporting, news commentary, and news analysis; News agencies, namely, gathering and dissemination of news; News syndication reporting; News reporters services; News syndication for the broadcasting industry; Online and mobile news reporting in the field of current events; Providing news in the nature of current event reporting; Providing information, news, and commentary in the field of current events via global telecommunications networks; Providing an Internet news portal featuring links to news stories, online non-downloadable videos and articles in the field of current events; Providing news and information in the field of entertainment; Entertainment information services, namely, providing news and information about streaming television news shows; Entertainment, namely, providing continuing streaming news shows featuring first-person, eyewitness accounts of current events occurring worldwide in real-time broadcast over Internet Protocol Television (IPTV), television, radio, satellite, internet, smart virtual assistants, smart speakers, smartphones, cameras, holograms, video display monitors, smartglasses, ear buds, wearable computers, and humanoid robots with artificial intelligence; Providing news, public commentary and information regarding social entertainment issues; Providing online information, news and commentary in the field of news media; Providing information, news, interviews, and commentary in the field of internet personalities, influencers, performers, and celebrities; Providing a web-based system and online portal for users to participate in online television news shows, talk shows, and interactive video forums featuring commentary, reviews, ratings, feedback, and public opinion in the field of entertainment and entertainment news; Providing an Internet sports news portal featuring links to news stories, shows, online non-downloadable videos and articles in the field of sports; Providing news and information on games and e-sports, and e-sports tournaments; Providing a web portal and online non-downloadable webcasts containing information relating to electronic sports leagues and teams, including team information, player statistics and news; Providing online information and news in the field of education; Providing online information and news in the field of employment training; Providing information, news and commentary in the field of recreation and leisure activities; Providing information, news, commentary, and education in the field of multimedia content production; Providing information, news and commentary in the field of television shows about the creator community, produced by the creator community; Providing news and information via an internet web portal in the field of competitive games and gameshows; Entertainment information services, namely, providing information and news releases about creators, producers, directors, actors, musicians, singers, DJs, show hosts, celebrities, personalities, performers, reporters, gamers, and athletes; Syndication of streaming television programs featuring news, editorials, interviews, and commentary; Providing information, news and commentary in the field of current events relating to societal and cultural events; Entertainment services in the nature of live visual and audio performances, namely, musical, variety, news, talk shows, and comedy shows featuring news satire and parody; Providing news in the nature of current event reporting relating to the entertainment industry via the Internet, smart televisions, smartphones, smart cameras, voice-activated speakers, virtual environments, and wearable digital devices; Presenting an internet news portal featuring links to live and pre-recorded news stories provided by users in the field of news, current events, and social commentary; Entertainment in the nature of the production of ongoing television miniseries, shows, and webisodes in the field of television programming for the general public interest; Providing a searchable online database featuring local, national, and global news and information regarding general topics of public interest in local, national, and global news stories, events, and cultural issues; Entertainment in the nature of ongoing television programs in the field of pop culture; Entertainment services, namely, providing news and information via a web portal in the field of streaming television content, fan clubs, media technology product reviews, and entertainment-related content reviews; Production, distribution, and programming of television and streaming television programs; Entertainment, namely, presenting continuing user-produced shows delivered by television, satellite, cable, wireless telecommunications networks, and the Internet; Providing online information, news and commentary in the field of general interest stories relating to people in the news; Providing online information, news and commentary in the field of live debate internet television shows, online discussion board posts, live chat, webcasts, webisodes, webinars and podcasts; Entertainment in the nature of an ongoing special variety, news, music, award or comedy show featuring registered users as performers, show hosts and presenters, broadcast via television, satellite, cable, mobile, digital media, social media, mobile applications, web-based applications, and/or the Internet; Entertainment, namely, a continuing radio news show broadcast over radio or internet radio; Providing an Internet website portal featuring entertainment news and information specifically in the field of cinema, indie films, and film festivals; Providing entertainment services in the nature of ongoing Internet Protocol Television (IPTV) television programming segments in the field of user-generated segments on a wide variety of subjects; Entertainment and education services in the nature of a series of short shows featuring user-generated news stories and/or news parody, distributed to mobile handsets, which may include video, text, photos, illustrations or hypertext; Providing a web portal that allows users to access additional information regarding online and televised content in the nature of bonus materials and interactive features related to streaming television shows; Entertainment and educational services, namely, providing access to workshops, panel discussions, and ongoing games, television shows, and webisodes, which may include video, voice, text, photos, live streams, illustrations, animations, or hypertext, all in the field of public interest concerning media production, training, and technology; Career counseling, namely, providing advice regarding career opportunities in the television industry; Career counseling, namely, providing advice regarding career opportunities for amateur, semi-professional, and professional news reporters, anchors, and show hosts in streaming television; Providing a web-based system and online portal for users to participate as anchors of online television news shows via live streaming mobile, television, and web applications; Providing non-downloadable online videos featuring instruction and mentoring on becoming a reporter or anchor; Entertainment and news services, namely, providing online virtual environments and virtual sets that allow users to perform in virtual news shows, virtual locations, and virtual environments; Providing an online searchable database in the field of production talent, performers, and resources utilized in the production of television content; Presenting an awards show and incentive awards program designed to reward the professionalism of participants; Direction of making news segments for streaming television broadcasts; Entertainment services, namely, conducting live events featuring news panels, road shows, remote news shows produced on location, and audience participation in such events; Providing information, news and commentary of interest to the creator community in the field of professional news reporting, public speaking, writing, performing, producing and directing;

Category: NEWS REPORTER SERVICES
Brand:

MEPAY

Description:

ME PAY;Member and discount card services, namely, providing rebates at participating establishments of others through use of a membership card; Collecting license fees on behalf of independent writers and publishers and making payments to the copyright owners of digital assets, namely, images, audio, video, voice, textual, musical, and multimedia assets;

Category: ME PAY
Brand:

MEPLEX

Description:

Promoting the interests of creators by means of a creator exchange network; Employment counseling and providing an online searchable database featuring employment opportunities in the fields of interactive entertainment, television, streaming television, and digital media; Business services, namely, providing an online business network and searchable database for the purpose of employing creatives in the entertainment industry; Reseller services, namely, distributorship services in the field of digital media; Subscription services, namely, subscription-based order fulfilment services in the field of digital assets; Providing a searchable online commercial database featuring methods for consumers to engage the providers of a wide variety of services and for those service providers to provide their services; Advertising, promotion, and marketing services; Advertising agency services; Affiliate marketing; Providing an online advertising exchange to connect brands with online personalities and social media influencers for the purpose of buying and selling of media advertising inventory; Television, streaming television, digital media, virtual media, viral and social media advertising; Providing an online marketplace for the goods and services of others in the field of general merchandise, products and services; Providing an online marketplace to facilitate the marketing and sales transactions of electronic files, digital assets, digital products, digital media, and digital publications; Online trading services in which seller posts products to be auctioned and bidding is done via the Internet; Advertising services, namely, providing text, images, voice, audio, video, and video display advertising and marketing; Media management services in the nature of organizing, managing and tracking digital media content for creators for business management purposes; Promoting the goods and services of others by arranging for businesses to affiliate their goods and services with the goods and services of third parties by means of arranging and conducting competitions; Organizing promotional events, conferences and conventions for business purposes; Providing consumer information and data in the field of consumer products and services for retail store services concerning products, services, events and activities by geographic region; Organizing and conducting job fairs; Providing online interactive employment counseling; Providing an online searchable database featuring employment and career opportunities; Providing an online searchable database featuring questions and answers, commentary, and feedback regarding professions in the media industry; Job placement services; Human resources consulting services; Talent management services for performing artists, speakers, writers, gamers, influencers, celebrities, designers, developers, coders, audio engineers, video editors, coaches, athletes, actors, models, DJs, commentators, show hosts, musicians, composers, singers, comedians, reporters, showrunners, producers, directors, videographers, filmmakers, and production crews; Talent agency services, namely, business management of performing artists; Business research and survey services; Promoting the goods and services of others via artificial intelligence robots, voice-activated devices, 3D projectors, and audiovisual devices; Advertising, marketing and promotional services related to all industries for the purpose of facilitating social networking opportunities for professional business purposes; Charitable services, namely, conducting and promoting community events for others; Providing online career networking services and information in the fields of employment, recruitment, job resources, and job listings; Personnel recruitment and placement services; E-commerce services, namely, providing information about products and services via telecommunication networks for advertising and sales purposes; Providing business networking opportunities for individuals seeking employment; Providing professional networking opportunities via smartphones, voice-activated devices, smart televisions, and the Internet; Providing online searchable databases in the fields of business and professional networking; Online business networking services; Promoting the goods and services of others via global computer networks; Providing business information and professional networking information in the field of personal development as it relates to personal branding and career choice; Professional business services in the nature of self-promotion, namely, development and marketing of resumés and sizzle reels; Business management services, namely, providing digital rights management and tracking of digital assets; Business services, namely, providing marketing and monetization opportunities regarding digital media and digital assets; Providing an online searchable database featuring employment opportunities; Public relations consultancy and publicity agency services; Promoting the sale of goods and services of others by providing contests for submission of user-generated ads and commercials on behalf of brands; Contests and incentive award programs to promote the sale of products and services of others; Advertising services, namely, incentivizing user-generated submissions in the nature of creation, design, development and production of short form and long-form television and video commercials to promote the goods, services, and brand identity of others; Promoting the sale of the goods or services of others by creating, arranging, and conducting promotional multimedia content competitions; Providing an online marketplace for users to exchange goods and services with other users; Operating online marketplaces for peer-to-peer buying and selling of a wide variety of goods and services; Administration, management, implementation and coordination of human resources; Remote business management of human resources on a work outsourcing basis; Providing a searchable online database to connect qualified service providers with consumers; Interactive retail store services featuring products, tools, equipment, hardware and software used in the production of audiovisual entertainment content, provided via computer, mobile devices, internet-connected devices, television, cinema, 3D audiovisual projectors, virtual and augmented environments, voice-activated speakers, artificial intelligence robots, and the Internet; Interactive retail store services featuring virtual sets and props, virtual makeup and wardrobe, virtual avatars, augmented reality filters, cameras, controllers, lights, microphones, productivity software, video switchers, audio mixers, and video editing software; Live streaming of product demonstrations; Interactive online retail store services featuring the services of others in the field of interactive entertainment events, interactive television shows, segments, podcasts, movies, music, games, esports, and interactive courses and webinars in the field of entertainment, education and the media business; Providing consumer information about the goods and services of others in the field of business, via interactive television, smart mobile devices, digital media, and the Internet; Administration of a membership program entitling creators to livestream product demonstrations and conduct sales transactions of self-created artisanal goods and digital media assets, via mobile, television, and internet networks; Retail store services featuring video games, video gaming hardware, video game software, and interactive entertainment content; Online retail store services for downloadable and pre-recorded music, webisodes, television shows, and movies; Online retail store services featuring media production software and hardware, and entertainment-related merchandise; Business services, namely, providing an online marketplace for buyers and sellers of artisanal products and services via global computer networks, smart televisions, mobile phones, voice-activated devices, and wireless communication networks; Providing an online marketplace to facilitate the supply and acquisition of goods and services between users; Marketing the goods and services of others by means of location-based messaging, text and instant messaging; Providing online showrooms for the goods of others in the field of entertainment-related merchandise, self-created games, toys, clothing, headgear and footwear; Demonstration of goods and services by electronic means, for the benefit of teleshopping and home shopping services; Production of teleshopping programs; Auctioneering; Retail store services featuring virtual goods and merchandise, namely, e-books, games, productivity tools, and educational course materials featuring virtual avatars for use by members of an online community; Online retail store services featuring downloadable audio, video, multimedia, badges, keys, tokens, images, and music; Promoting the goods and services of others by means of a point accumulation program with points used for discounts on future purchases of those goods and services; Promoting the goods and services of others by arranging for businesses to affiliate their goods and services with the goods and services of third parties by means of sponsorship relationships; Promotional advertising of products and services of third parties through sponsoring arrangements and license agreements relating to electronic sporting events, musical concerts, and entertainment events; Promoting the goods and services of others by Arranging for sponsors to affiliate their goods and services with awards programs, sports competitions and game tournaments; Marketing services in the nature of promotion of third-party goods and services by brand ambassadors; Providing a website featuring ratings, reviews and recommendations of products and services for commercial purposes posted by users; Buying club services; Providing business networking opportunities for individuals seeking employment in the field of digital assets, distributed networks, crypto-tokens, and blockchain technology; Providing online business directories featuring the businesses, products and services of others; Business services, namely, providing production listings, leads, business-related guides featuring advertisers and sponsors, shoppers' guides featuring the goods and services of other vendors, talent guides, production guides, breakdowns, and casting calls in the fields of television, streaming television, digital media, mobile media, and entertainment-related media;

Category: PROMOTING INTERESTS CREATORS
Brand:

MESPORTS

Description:

Entertainment services, namely, the aggregation, curation, production, and programming of electronic sports related entertainment content; Entertainment services, namely, organizing, conducting, producing and exhibiting tournaments for video games played over the Internet; Entertainment services, namely, production and distribution of live and pre-recorded streaming television programs, online non-downloadable webcasts and podcasts, featuring electronic sports tournaments played via the Internet, smart televisions, smartphones, augmented and virtual reality technology; Production and distribution of ongoing streaming television shows featuring registered users as players, referees, sportscasters, reporters, cheerleaders, fans, commentators, and participants in video games, gameshows, and electronic sports tournaments; Production and distribution of ongoing streaming television shows, online non-downloadable webcasts, online non-downloadable podcasts, and internet radio programs featuring sports news, activities and information; Arranging of contests featuring talent competitions; Conducting of e-sports league tournaments and competitions; Organizing video gaming leagues; Entertainment services, namely, conducting e-sports tournaments featuring amateur and professional gamers; Entertainment and educational services, namely, providing sports training and coaching in the field of e-sports of amateur, semi-professional, and professional gamers, players and athletes; Ticket agency services for entertainment events; Presenting live cosplay entertainment events; Providing an interactive website and streaming television series featuring information, news, listings, rankings, scores, schedules, and links relating to electronic sports; Conducting live performances, live stage events, live e-sports tournaments, and audience participation in such events; Encouraging participation in games, gameshows, e-sports competitions, and sports-related tournaments and events by establishing rules and providing governance for the competitions and events; Entertainment services in the nature of ongoing entertainment-based streaming interactive television programs in the field of news, e-sports news, live e-sports coverage and commentary, live interactive gameshows, live games and e-sports tournaments, sports parody, music, lifestyle and comedy shows; Personal appearances by gamers and athletes as celebrity spokespersons in the nature of participating as a presenter for awards shows, or as a host for streaming television shows; Encouraging user participation in e-sports and video game shows, talk shows, programs and competitions, via their smartphone or internet-connected device by establishing rules and providing governance for the competitions and events; Entertainment services, namely, conducting online non-downloadable alternate reality games, and interactive media experiences via the internet, smart televisions, 3D projectors, and mobile devices; Entertainment services in the nature of ongoing, subscription basis, television series featuring e-sports games; Provision of non-downloadable streaming television shows, movies, documentaries, and e-sports games and events via a video-on-demand service; Entertainment services, namely, providing an online virtual environment for performing in virtual movies, games, experiences and environments; Digital media studios; Television production and programming; Streaming television production and programming; Video production services; Augmented reality and virtual reality video production; Providing entertainment services in the nature of an ongoing awards show that rewards performance excellence in the field of e-sports; Providing entertainment services in the nature of ongoing Internet Protocol Television (IPTV) television programming segments in the field of user-generated segments on a wide variety of subjects, namely, sports, e-sports and game segments, interviews with gamers and athletes, talent search segments, sports coaching, tryouts, performance awards, interactive referee segments, live action and commentary segments, gameshow segments, lifestyle segments, live action, sports and news segments; Providing ratings based on viewer consensus for television, webisode, movie, music, video and video game content; Providing augmented, holographic, and virtual entertainment experiences in the nature of immersive sports, games, and entertainment events; Production and syndication of television entertainment programs; Providing a web portal and searchable database featuring sports information in the nature of e-sports league statistics and player statistics; Providing ongoing internet television shows that feature live interactive video gameplay; Entertainment services in the nature of ongoing television programs and interactive internet television programs in the field of electronic sports, via web applications, mobile applications, television applications, smartphones, smart televisions, and the Internet; Entertainment services, namely, providing information and multimedia entertainment content in the field of pre-game and post-game recaps and analysis, line-up introductions, press conferences, user commentary, inspiring personal stories, interviews and discussions regarding a particular e-sport, e-sport team or e-sport player; None of the aforementioned services pertaining to casino gaming, gambling, wagering, betting, games of chance, fantasy sports, or sports betting;ME SPORTS;

Category: ENTERTAINMENT SERVICES
Brand:

MEV

Description:

Wireless broadcasting; Broadcasting of internet television programs; Communications by television for meeting; Communications by cellular phones; Broadcast of television programs via Internet, smart phones, and smart televisions; Video broadcasting; Television broadcasting services in the nature of a streaming television network; Satellite communication services; Providing multiple-user access to the Internet for an interactive streaming television network; Television broadcasting services, namely, broadcasting television shows via a global computer network; Video teleconferencing; Video narrowcasting services; Voice-activated dialing services; Telecommunication access services; Telecommunication services, namely, providing electronic message alerts notifying individuals of personal meetings, appointments, dates, errands, checkups, activities, recommendations, location-based opportunities, and entertainment and events of interest; Telecommunications gateway services; Mobile media services in the nature of electronic transmission of entertainment media content; Electronic data transmission and telecommunications access services via telepresence robots, and smart digital assistants; Cellular telephone services; Interactive voice control and command electronic data transmission services via intelligent digital assistants; Transmission of interactive television programs; Transmission of interactive television program guides and listings; Transmission of streaming television programs, namely, streaming of television programs on the internet; Transmission of sound, video and information from webcams, video cameras or mobile phones, all featuring live or recorded materials; Television transmission services; Television broadcasting; Streaming of television content on the internet; Internet television broadcasting; Internet protocol television (IPTV) transmission services; Broadcast and streaming of media and information, namely, broadcasting and streaming of video, audio, graphics, images, text, data, voice, animations, applications, audio and video tethered downloads, digital media content for others, digital media files, music, and live audiovisual feeds, by means of television, smart television, radio, internet radio, mobile phones, personal digital assistants, artificial intelligence robots, webcams, intelligent smart web-connected devices and speakers, wearable digital devices, holographic projectors, personal computers, smart cameras, camera drones, and the Internet; Transmission of information in the audiovisual field; Transmission, broadcasting, and streaming of interactive television programs, video games, e-sports games, television shows, movies, and interactive multimedia content; Electronic data transmission of news; News agency services for electronic transmission; News agencies, namely, the transmission of news items to news reporting organizations and multimedia networks; Video transmission over digital networks; Satellite transmission; Subscription television broadcasting; Subscription-based television streaming; Subscription-based streaming of audio, visual, and audiovisual material via portable digital devices, digital assistants, smart televisions, smartphones, and the Internet; Cable broadcast transmission, namely, broadcasting of cable television programs; Digital media transmission and communication services, namely, transmission of digital files, video and voice transmission over digital networks, teleconferencing and video conferencing services; Information transmission by telematic codes; Transmission and receiving by radio; Radio communications; Transmission of sound, video and information by means of streaming television networks, telecommunications networks, wireless communication networks, and the Internet; Electronic order transmission services; Providing voice-activated dialing services and voice-activated communication in the nature of communication via a virtual digital assistant or avatar, voice-to-text messaging services, and communications via intelligent speakers in the Internet of Things (IoT); Video telephone services; Holographic telephone services, namely, communication services via a 3D projected audiovisual image or avatar, and video telephone services; Telecommunication access services; Captioned media services, namely, captioned telephone services for individuals who are deaf, hard of hearing or speech impaired; Electronic data transmission via smart digital devices in the Internet of Things (IoT); Electronic transmission of digital files; Videoconferencing services; Video broadcasting services over the Internet or other communications network featuring the uploaded, posted and tagged videos of others; Transmission and delivery of digital television, digital movies, and digital games via wireless communication networks and the Internet; Video-on-demand transmission; Video-on-demand transmission services via the Internet; Broadcasting and streaming services and provision of telecommunication access to films, audiovisual content and television programs provided via a video-on-demand service; Transmission of information by data communications for assisting decision making; Providing voice communication services via the internet, namely, transmission of information by voice communication for command and control of digital assistants and devices; Pay-per-view television and digital media transmission services; Pay-per-view streaming television transmission services; Telecommunication services, namely, transmission of television programs on the Internet; Teleconferencing and telepresence communication services offered by means of a 3D projector, robot, avatar, kiosk, or virtual environment; Providing virtual private network (VPN) services; Telecommunications services, namely, transmission of voice, data, graphics, images, audio and video by means of telecommunications networks, wireless communications networks and the Internet, featuring augmented reality content, virtual reality content, and holographic images and data for use in connection with video communication systems, holographic projectors, wearable digital devices, smart glasses, smartphones, and computer networks; Transmission of information via video and 3D video communication systems; Transmission of audio and video tethered downloads; Electronic transmission of digital interactive multimedia content for others via global and local computer networks for simultaneous user creation, viewing or sharing of streaming television channels; Telecommunications services, namely, interactive transmission of audio, video and voice and audio and video broadcasting over the internet to mobile devices, smartphones, tablets, personal computers, wearable computers, sensors, 3D projectors, televisions, set-top boxes, smart televisions, smart digital assistant devices and consumer goods; Broadcasting of television programs via the Internet; Broadcasting of teleshopping programs; Providing telecommunication channels for teleshopping services; Providing online facilities for live streaming video of entertainment and promotional events, namely, streaming of video material on the Internet; Streaming of audio, video and audiovisual material, namely, streaming and live streaming of games, mobile feeds, and television shows via the Internet; Simulcasting broadcast television over global communication networks, the Internet, and wireless networks; Network conferencing services; Providing access to databases via an intelligent digital assistant; Communications via artificial intelligence robots as digital computer terminals and digital assistant computer terminals; Telecommunications via a 3D projected avatar; Providing virtual scoreboards as electronic bulletin boards; Providing virtual chatrooms established via text messaging; Providing voice chat services; Providing virtual chat services; Communication services, namely, transmission of voice and audio content for live conversational voice chat via telecommunications networks, wireless communication networks, voice over internet protocol (VOIP) services, and the Internet, for electronic communication devices, namely, with robots, chatbots, mobile phones, televisions, speakers, microphones, cameras, avatars, and digital assistants in the Internet of things (IoT), featuring artificial intelligence communications; Electronic message transmission; Electronic messaging services and transmission of electronic mail featuring data and voice; Message sending, receiving, and forwarding; Wireless digital messaging services; Mobile telephone communication services; Voice over internet protocol (VOIP) services; Wireless communications services, namely, transmission of graphics, images, videos, text, voice, audio, and live streams to and from mobile phones, and between mobile phones and televisions; Electronic transmission of voice, data, sound, and images via internet radio, television and video broadcasting; Providing live interactive streaming of video material on the internet, and live audio/video feeds via Internet Protocol Television (IPTV) and telecommunications networks; Providing voice and video chat services; Providing access to databases via voice-activated speakers, digital assistants, and artificial intelligence technology; Provision of online interactive video forums for users for the sharing and transmission of digital media in the nature of digital avatars; Providing multiple-user access to the Internet to access a virtual environment; Transmission of messages among users in a virtual reality environment; Transmission of messages among computer users in multiplayer video games; Telecommunications services, namely, electronic transmission of voice commands for information management; Telecommunications services, namely, wireless telephony and wireless broadband communications services for the transmission of voice and data; Transmission of sound and vision via satellite or interactive multimedia networks; Broadcasting services, namely, transmission of advertising programs and media advertising communications via digital communication networks; Providing electronic transmission of contactless payment data via the internet; Providing electronic transmission of credit card transaction data and electronic payment data via a global computer network; Satellite, cable, or network transmission of sounds, images, signals and data; Providing online transmission of messages among computer users concerning searchable databases of information in the field of Internet protocol television (IPTV) and social networking; Streaming of audiovisual material in the nature of television programs in the fields of entertainment, general interest, media production tools and equipment, and consumer product information via the internet; Peer-to-peer digital sharing services, namely, electronic transmission of digital media files and multimedia digital content among internet users; Educational text messaging services for transmission of educational content via SMS; Video broadcasting and transmission services via the Internet, featuring films and movies; Television, streaming television, wireless, mobile, video, audio, voice, radio, and Internet broadcasting and webcasting services featuring spoken word, conferences, concerts, live entertainment events, fan fests, festivals, award shows, dramas, reality shows, games, gameshows, game tournaments, live cosplay events, and e-sports events, all featuring user participation; Broadcasting and streaming services and provision of telecommunication access to mixed reality environments; Broadcasting and webcasting services of live mobile feeds and video streams via smartphones, smart wearable devices, webcams, camera drones, and smart televisions; Internet radio services, namely, transmission of audio material via the internet; Electronic transmission of data, voice, audio, video, digital files, digital media, and radio signals via smart televisions and portable electronic devices; Mobile media services in the nature of electronic transmission of entertainment media content; Electronic transmission of communications in the nature of voice, text and data featuring encryption and decryption; Signal transmission for electronic commerce via telecommunication systems and data communication systems; Wireless electronic transmission of data, graphics, messages, texts, audio, video and/or voice via near field communication (NFC) technology-enabled devices; Electronic transmission for others of crowd-funding, securities and financial information via computer linking services, namely, communicating and routing information involving orders, entry and execution services, to others via a global computer network; Electronic transmission for others of e-sports betting and wagering information via computer communications services, namely, communicating and routing information involving orders, entry and execution services, via a global computer network; Mirrored communications, namely, communication via telephone and television transmissions; Communications services, namely, electronic data transmission using a smartphone, tablet, or digital assistant as a remote control for the transmission of information to interact with, command and control streaming television content; Streaming television consultation and advisory services; Internet cafe services, namely, providing telecommunications connections to the internet in a cafe environment; Telecommunications services, namely, transmission of sound and vision via interactive multimedia networks, wireless communications networks, intranets, decentralized networks featuring blockchain technology and virtual environments;

Category: WIRELESS BROADCASTING
Brand:

MEV

Description:

Promoting the interests of creators by means of a creator network; Providing online directory services featuring hyperlinks to the websites of others; Business services, namely, providing an online business network and searchable database for the purpose of employing creatives in the entertainment industry; Business services, namely, providing an online business network for contractors to receive leads and bidding opportunities by means of an online marketplace for the purpose of developing business in the entertainment industry; Provision of an online marketplace for buyers and sellers of a wide variety of goods and services; Provision of an online marketplace for buyers and sellers of multimedia content; Providing online facilities for connecting sellers with buyers; Providing an interactive online business directory and searchable database of amateur, semi-professional, and professional talent in the digital media industry; Providing a searchable online database that showcases personalities, performers, actors, creators, athletes, gamers, sportscasters, anchors, reporters, hosts, spokespersons, models, musicians, singers, dancers, DJs, social influencers, producers, directors, writers, composers, artists, videographers, editors, technologists, designers, stylists, casts and crews, namely, all on-camera and off-camera talent in the IPTV (Internet Protocol Television) industry for purposes of employment; Providing online business directory information featuring profiles and contact information of media creators and potential collaborators; Providing an online marketplace for buyers and sellers of goods and services in the field of general merchandise accessible via mobile phones, portable and wearable digital devices, artificial intelligence robots, voice-controlled digital assistants and speakers, holographic avatars, virtual environments, global computer networks, smart televisions, streaming television, and the Internet; Online retail store services featuring custom-designed and personalized general consumer merchandise and services; Online retail store services featuring entertainment-related merchandise, apparel, costumes, professional makeup, fan gear, sets, and props; Online retail store services featuring media production tools, equipment, and gear, computer software, computer hardware, and consumer technology products in the nature of virtual avatars and downloadable digital music, images, themes, games, podcasts, videos, business contracts and e-books; Retail store services featuring a wide variety of consumer goods of others, namely, artisanal and handcrafted goods; Order fulfillment services; Providing a web site that features an online market for users to list offered or wanted personal and business assets and skills for hire, rent, sale or placement transacted on the basis of predefined performance and closing terms and conditions; Providing consumer product information for the purpose of assisting with the selection of general consumer merchandise in the field of promotional merchandise focused on helping clients create and extend their product and brand strategies; Subscription services, namely, subscription-based order fulfillment services in the field of clothing, footwear, headgear, fashion masks being sanitary masks for protection against viral infection, cosmetics, beauty products, jewelry, toys, electronics, magazines, comic books, food, wine, nutritional supplements, herbal throat and nasal sprays, and energy drinks, in the nature of regularly delivered kits of products suited to the customer's specifications; Providing consumer product information via an interactive verbal exchange with an artificial intelligence robot, avatar or digital assistant for the purpose of assisting with the selection of products and services to meet the consumer's needs; Providing consumer information in the field of information media packages, and information in the field of job listings, business and economics related to digital media, social media, television, radio, podcasts, esports, games, music, movies, and the Internet, via a voice-controlled digital assistant; Providing consumer information, and related news, and reviews, in the fields of e-sports, games, music, television, streaming television, cinema, digital media, social media, mixed reality, interactive entertainment, and general fields of consumer interest; Product demonstrations in the fields of esports, games, music, television, streaming television, cinema, digital media, social media, mixed reality, interactive entertainment, and general fields of consumer interest; Computerized online and ordering services featuring movies, music tracks, videos, television shows, webisodes, webcasts, podcasts, e-books, games, animations, multimedia content, and related merchandise; Providing consumer information via voice-controlled automated inquiries, namely, providing an online automated consumer resource for searching, locating, and providing directions for the purchase of a wide range of products, services, digital assets, digital media, and artisanal goods; Providing a web portal for facilitating the purchase, order, and delivery of a wide variety of goods and services; Database management services; Compiling indexes of information into an online database accessible via a voice-controlled command and response device, namely, an artificial intelligence robot, avatar, or digital assistant; Advertising, marketing, and promotion services; Direct sales services, namely, retail services by direct solicitation by sales agents in the field of talent and location scouting and marketing, and personnel selection for others; Affiliate marketing; Online advertising and marketing services; Advertising as a service (AaaS), namely, advertising services via artificial intelligence based on predefined customer specifications for products and services; Advertising exchange services, namely, operating an online marketplace for matching buyers and sellers of advertising; Interactive advertising services, namely, facilitating conversations about products, product demonstrations, product information, product ordering, sales, and delivery for commercial and promotional purposes; Operating an online marketplace for buyers and sellers of multimedia content; Advertising and marketing services provided by means of indirect methods of marketing communications, namely, social media, social networking, peer-to-peer ratings and recommendations, user reviews, search engine marketing, inquiry marketing, internet marketing, mobile marketing, blogging, vlogging, and other forms of passive, sharable or viral communications channels; Subscription to a television channel; Providing a searchable online advertising guide featuring the goods and services of other vendors in an online community; Providing live online interactive marketplace for buyers and sellers of goods and services featuring product and service pitches via a streaming television show; Providing a website featuring an online marketplace for exchanging goods and services with other users; Product placement services, namely, arranging for branded products to be featured in television shows for promotional purposes; Marketing services in the nature of providing hyperlinks to websites of others for purposes of promoting brands and goods and services of others in television shows, commercials and video advertising; Data processing and business data analysis; Online business networking service, namely, matching users with business providers of professional goods and services; Association services, namely, promoting the interests of performers, creators, freelancers, entrepreneurs, and small business owners by providing opportunities for exchange of information and conversation regarding a wide variety of topics; Providing a website featuring interactive user reviews, ratings, requests, and recommendations of products and services for commercial purposes; Voting services for casting votes in contests and campaigns using mobile phones, kiosks, smart televisions, voice-controlled digital devices, and the Internet; Comparison shopping services, namely, assisting users in selecting the goods and services of others; E-commerce services, namely, providing information about products and services via telecommunication networks and social networks for advertising and sales purposes; Wholesale distributorship services featuring professional cosmetics for on-camera use, work apparel, media production gear and equipment, media technology products, and peak performance products, namely, health and nutrition products, energy bars, beverages, and supplements; Providing products related to charitable events, namely, charitable services, namely, coordination of the procurement and distribution of gift-in-kind product donations from manufacturers, wholesalers, retailers, and government agencies to organizations providing free products to needy people; Public relations and publicity services, namely, consultation, bureau, and agency services; Promoting the sale of goods and services of others by providing contests for submission of user-generated ads and commercials on behalf of brands; Contests and incentive award programs to promote the sale of products and services of others; Wholesale and retail store services featuring a wide variety of fan-based merchandise related to television shows and series, podcasts, music, games, e-sports, and motion pictures; Advertising services, namely, creation, design, development and production of short form and long-form television and video commercials to promote the goods, services, and brand identity of others; Promoting the sale of the goods or services of others by creating, arranging, and conducting promotional multimedia content competitions; Promoting the sale of goods and services of others through the administration of incentive award programs; Administration of a consumer membership program entitling users to live stream product demonstrations of self-created products via computer and wireless communications networks; Advertising and promotional services, namely, promoting the goods of others through live streaming videos via smart digital assistants, smartphones, smart televisions, and the Internet; Demonstration of goods and services by electronic means, also for the benefit of the so-called teleshopping and homeshopping services; Production of teleshopping programs; Producing audio or video infomercials; Product placement advertising services; Auctioneering; Retail store services featuring virtual goods and merchandise, namely, virtual badges, virtual treasure, jewelry, gifts, props, clothing, accessories, furniture, avatars, pets, virtual studios, virtual stores, and virtual sets, habitats and environments for use by members of an online community; Retail store kiosks featuring projected 2D, 3D, and holographic images for advertising purposes; Online retail store services featuring downloadable audio recordings, downloadable video recordings, multimedia programs and games, badges, keys, passes, tokens, and downloadable image files; Promoting the goods and services of others by means of a point accumulation program with points used for discounts on future purchases of those goods and services; Loyalty program services, namely, business administration of consumer loyalty programs, and providing incentive award programs through issuance and processing of loyalty points for purchase of a company's goods and services, and for customer engagement, activities and interactions; Business data analytics services regarding the sale of products and services of others, and regarding the authenticating, processing and management of mobile and online payments; Promoting the goods and services of others by arranging for businesses to affiliate their goods and services with the goods and services of third parties by means of sponsorship relationships; Promotional advertising of products and services of third parties through sponsoring arrangements and license agreements relating to electronic sporting events, musical concerts, and entertainment events in the nature of media festivals, talent competitions, tours for performers, social media events, and game tournaments; Promoting the goods and services of others by arranging for sponsors to affiliate their goods and services with social media personalities and influencers, creators, performers, marketers, gamers, athletes, awards programs, sports competitions, game tournaments, and entertainment content; Marketing services in the nature of promotion of third-party goods and services by brand ambassadors, media personalities, media influencers, and celebrities; Production of media kits and sizzle reels for others; Marketing and branding services, namely, designing personal branding campaigns for others; Production of television commercials and infomercials; Advertising services, namely, promoting the goods and services of others through the production and distribution of live promotional video feeds, promotional videos, interactive promotional video forums, games, commercials, and television shows incorporating product placement; Marketing the goods and services of others by means of push notification technology; Marketing the goods and services of others via geo-fencing and near field communication (NFC) technology; Buying club services; Online retail store services featuring the digital assets of others; Business services, namely, providing electronic tracking of intellectual property assets in the nature of digital assets for business purposes; Facilitating monetization and sales of digital assets; Providing business networking services for individuals in the field of digital assets, distributed networks, crypto-tokens, and blockchain technology; Entertainment admission venue control services, namely, the remote verification of the validity of electronic ticket, key, or pass upon presenting of electronic tickets, keys or passes at an entertainment event; Management of event ticketing for others; Procurement, namely, purchasing tickets to entertainment events for others; Business services, namely, providing an online searchable database for talent recruitment and employment opportunities in the nature of production listings, leads, guides, breakdowns, auditions, tryouts, open calls and casting calls in the fields of television, streaming television, film, digital media, mobile media, virtual media, e-sports and video games, radio, and other entertainment-related media; Maintaining a registry of encrypted user accounts, namely, identification, profile, analytic, management and transactional information; Providing a website that features an online market for users to list offered or wanted personal and business assets and skills for hire, rent, sale or auction transacted on the basis of predefined performance or terms; Employment counseling and hands-on opportunities in the fields of television, Internet protocol television (IPTV), social media, digital media, and entertainment; Promotional services, namely, providing a website featuring an online directory, and searchable database featuring the online portfolios, resumés, media kits, headshots, and sizzle reels of creators, artists and performers, to showcase and promote their talent; Talent agency services; Talent representation, namely, marketing, promotion, and management of performing artists and professionals in the music, film, theater, and television industries and negotiation of business contracts for others; Talent management services for entertainment creators, artists and performers; Employment recruiting services in the nature of talent casting in the fields of television, streaming multimedia, entertainment, e-sports, games, fashion, music, video, and films; Employment services in the nature of talent casting in the field of entertainment; Remote business management of human resources and work outsourcing; Employment services, namely, recruiting product sales representatives; Talent agencies for actors, creators, directors, writers, comedians, speakers, podcasters, musical acts, artists, gamers, athletes, dancers, DJs, rappers, emcees, anchors, models, singers and influencers, namely, consulting and advisory services in the area of talent development and personal branding; Providing online business directories featuring creators, designers, directors, producers, videographers, filmmakers, actors, speakers, gamers, stuntpersons, writers, composers, publicists, agents, managers, stylists, video engineers, audio engineers, coders, rehearsal studios, recording studios, and media production companies; Providing an online searchable database in the field of business and professional networking; Online professional networking opportunities; Online business services, namely, services in the field of business development, brand development and awareness, audience development, social media marketing, online community building and digital word of mouth communications, consumer research and consulting related thereto, and verifying and monitoring the credentials of content creators for business purposes, accessible by means of mobile applications, web applications, and television applications; Providing networking opportunities for individuals seeking employment; Providing an online database featuring talent casting employment opportunities in the streaming television industry; Providing online commercial and business directory services to enable users to locate and connect with people, places, work groups, events, studios, companies, organizations, professional information and career opportunities; Providing online career networking services and information in the fields of employment, recruitment, and job listings; Promoting public awareness of economic programs by means of public advocacy; Subscription services, namely, subscription-based order fulfillment services in the field of digital assets; Business services, namely, business management consulting with regard to monetization strategies and opportunities in the field of collaborative television production; Business collaborating services, namely, providing an online collaboration networking website for creators for the purpose of co-creating and monetizing multimedia content through the network; Business services, namely, providing an online networking website and searchable database featuring employment opportunities in the television industry;

Category: PROMOTING INTERESTS CREATORS
Brand:

MEV MEVISION

Description:

Entertainment services in the nature of ongoing IPTV (Internet Protocol Television) television programming segments in the field of personal relationships, remote digital production of entertainment content, and peer-to-peer coaching services in the field of entertainment production that feature registered users as entertainers; Entertainment services, namely, providing ongoing television programs in the field of general public interest via a television and computer network; Entertainment services, namely, providing an IPTV (Internet Protocol Television) website portal featuring the aggregation, curation, production, programming, and live streaming of entertainment related content; Providing online interactive entertainment in the nature of ongoing television shows and movies featuring comedy, drama, variety, reality, music, satire, social commentary, theatrical performance, and inspiring user stories; Providing a web-based system and online portal for users to participate in online television news shows, talk shows, and interactive video forums featuring reporting, commentary, discussion, feedback, and public opinion in the field of news and current events; Entertainment, information, news, and peer-to-peer commentary in the nature of live user-generated feeds in the field of current events, live news reporting, pop culture, entertainment news, sports, games, movies, comedy and drama provided via the Internet, smart televisions, tablets, smart cameras, artificial intelligence assistants, and smartphones; Educational services, namely, providing online virtual classrooms in the nature of online courses of instruction in the field of television show production and script development, media technology, entrepreneurship, mobile audiovisual production techniques, and computer software development; Providing an Internet website portal featuring information regarding online and televised content in the nature of bonus materials and interactive features related to streaming television shows; Entertainment and educational services, namely, providing workshops, panel discussions, and ongoing television shows, and webisodes, which may feature video, voice, text, photos, live streams, illustrations, animations, or hypertext, all in the field of public interest concerning issues of media, namely, media production, participation, monetization, education, and technology; Entertainment and educational services, namely, providing online computer games featuring video, voice, text, photos, live streams, illustrations, animations, or hypertext, all in the field of public interest concerning media production, participation, monetization, education, and technology; Providing information and instruction regarding educational opportunities in the streaming television industry; Entertainment services, namely, providing training and coaching in the field of music, video, television and film concept, script and show development; Providing a web-based system and online portal for multimedia production services, namely, for multiple users to jointly produce multimedia collaborations and streaming television content; Entertainment services, namely, providing an Internet website portal in the field of entertainment, cultural and sporting events that allows customers to collaborate on multimedia content production; Entertainment providing virtual environments in which users can perform in shows in real-time via their smartphone or webcam for recreational, leisure or entertainment purposes; Providing an IPTV (Internet Protocol Television) website portal in the field of entertainment, cultural and sporting events that features creators and user-generated audiovisual content; Educational services, namely, providing instruction for multimedia creators in the field of the monetization of digital assets; Educational services, namely, providing online instruction for industry professionals in the field of digital rights management, smart contracts, distributed ledgers, and blockchain technology; Providing non-downloadable instructional videos in the field of entertainment, and other user interests, namely, public speaking and performing; Education and entertainment services, namely, providing performing arts training, namely, training in vocal performance, theatrical performance and improvisational theatre, and providing information regarding musical and theater performance opportunities; Educational services, namely, conducting classes, workshops, webinars, podcasts, and conferences in the field of mobile recording studio and music production services; Providing non-downloadable online videos featuring instruction and mentoring regarding the media industry; Educational and entertainment services, namely, providing educational speakers for webcasts, conventions, live and televised events in the field of self-development, business development, digital media asset creation, and intellectual property; Educational and entertainment services, namely, providing continuing entertaining educational television shows and online non-downloadable games via the Internet, smart televisions, intelligent digital assistants, and smartphones; Educational and entertainment services for registered users, namely, providing virtual interactive studios, namely, virtual environments and virtual avatars for the production of virtual television shows, movies and games, in the fields of professional performance, music, dance, acting, singing, writing, creating, directing, producing, reporting, public speaking, sportscasting, e-sports, and competitive gaming; Entertainment services, namely, ongoing educational multiplayer game shows in the fields of professional performance, music, dance, acting, singing, writing, creating, directing, producing, reporting, public speaking, sportscasting, e-sports, and competitive gaming; Educational services, namely, providing non-downloadable live webinars and instruction videos in the fields of professional performance, music, dance, acting, singing, writing, creating, directing, producing, reporting, public speaking, sportscasting, e-sports, and competitive gaming; Providing a web-based system and online portal for customers to participate in online gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Entertainment services, namely, non-downloadable online computer games, online computer games featuring e-sports games, non-downloadable online videos featuring fantasy role-playing games, and ongoing television series featuring fantasy sports and e-sports leagues via mobile phones, smart televisions, portable digital devices, digital assistants, wireless networks, virtual environments, wireless networks, and the Internet; Gaming services in the nature of conducting online computer and video game tournaments; Providing information related to sports betting; Organizing, arranging, and conducting sports betting and gambling tournaments, competitions and contests; Production and distribution of ongoing television shows featuring registered users as players, referees, sportscasters, reporters, cheerleaders, fans, commentators, and participants in video games, gameshows, and electronic sports tournaments; Betting services; Wagering and gambling services; Lottery services; Educational services, namely, providing live training programs in the field of e-sports, sports, athletics, and fitness; Entertainment and educational services, namely, conducting online and telephonic instruction and courses, and instructional programs, all in the fields of television production, filmmaking, digital media production, and music engineering; Entertainment and educational services, namely, continuous television show series, ongoing special variety shows, ongoing television award shows, ongoing radio shows featuring live interviews, ongoing television talk shows, interactive videos, and instructional programs, all in the fields of television production, filmmaking, digital media production, and music engineering; Entertainment and education services in the nature of development, creation, production, distribution, and post-production of television shows, movies, and multimedia entertainment content; Education services, namely, providing courses and online interactive audiovisual classes in the field of entertainment, regarding professions in the entertainment industry; Providing educational services, namely, live training programs in the performing arts; Entertainment services, namely, continuing television shows and movies in the field of comedy, satire, drama, and news in which users can participate; Entertainment services, namely, the provision of continuing moves and television shows featuring live performances of individuals; Entertainment services, namely, live, televised and movie appearances by amateur, semi-professional, and professional entertainers, and the general public; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage in live debate television shows and live debate streaming television shows on a wide variety of topics; Interactive entertainment services, namely, providing movie theaters featuring a virtual cinema experience; Entertainment services, namely, providing online virtual environments that allow users to perform in virtual movies, scenescapes, and virtual environments; Interactive entertainment services, namely, providing moving showing featuring a web-based virtual movie experience featuring the user as a character in a movie; Entertainment services, namely, live, televised and movie appearances by registered users as entertainers being actors via the Internet, television, and smart devices; Entertainment services, namely, the provision of continuing television segments featuring peer-to-peer interviews, commentary, ratings and reviews provided by users via the Internet, smartphones, smart televisions, and digital assistants; Entertainment services, namely, providing live musical, theater, vocal performances and entertainment by performers via social media; Entertainment services, namely, providing live entertainment by musical acts, namely, live musical performances, via the Internet; Entertainment, namely, provision of interactive cinema facilities featuring live screen performances by audience members in the nature of immersive cinema; Entertainment services, namely, live performances and narration performed by actors via a mobile device and viewed on a big screen; Entertainment services, namely, live appearances by celebrities, namely, professional actors, singers, announcers, commentators, reporters, artists, content creators, musicians, dancers, electronic gamers, critics, and talk show hosts, via mobile phones, tablets, cameras, webcams, 3D projectors, voice-activated speakers, smart devices and digital assistants; Entertainment services, namely, providing temporary use of non-downloadable interactive games, and providing continuous movies and television shows featuring unscripted improvisational drama, reality, comedy and commentary; Provision of online educational computer games via mobile or computer networks; Entertainment services, namely, organization of game competitions featuring amateur and professional gamers competing in e-sports tournaments; Providing ongoing television programs featuring interactive participation via real-time text, instant messaging, live chat, peer-to-peer networking, and live video streams over the Internet, smart television, voice-controlled digital assistants, and smart mobile devices; Direction of making movies or television segments, namely, film and television directing; Entertainment services in the nature of live performances by musical, comedic and dramatic performers; Entertainment services, namely, providing online user reviews, feedback and ratings of movies, music, games, television shows, and e-sports; Providing an online searchable database in the field of entertainment featuring movie and television producers, performers, content creators, movie production crews, collaborators, gaming players, and online gamers; Entertainment services, namely, providing a searchable online database for discovering contextual media content, namely, content that features topics of interest to the audience; Virtual reality game services provided online via telecommunications networks and the Internet for use on mobile phones, smart televisions, smart 3D projectors and sensors; Organizing and conducting of special events for social entertainment purposes in the nature of live immersive movie events; Organizing and conducting of competitions in the nature of live award shows in the field of acting and producing awards, and interactive entertainment competitions in the nature of interactive online computer game tournaments; Conducting talent competitions, namely, singing, dancing, acting, and music; Education services, namely, providing hands-on opportunities for individuals in the entertainment industry in the field of interactive media technology through live, broadcast, and online classes, lectures, workshops, training and curriculum development; Arranging personal appearances by internet personalities, providing fan clubs, providing fan fests in the nature of providing interactive fan experiences relating to professional sports personalities, and an interactive fan zone with entertainment displays featuring information regarding specific celebrities and performers, and arranging and conducting special events in the nature of television watch groups in the entertainment field for social entertainment purposes; Entertainment services, namely, providing online, non-downloadable graphics in the nature of virtual avatars for use in virtual environments created for entertainment purposes; Entertainment in the nature of live performing arts and theatrical performances by individuals and groups within musical, variety, news, reality, dramatic, comedic, talk shows, gameshows, sports, fashion and award shows; Entertainment services, namely, conducting alternate reality games via the internet, and providing virtual and augmented reality games featuring entertainment-based content, and interactive media experiences via the internet, for use in connection with wearable devices, smart televisions, 3D projectors, artificial intelligence robots and digital assistants, and mobile devices; Augmented reality video production, and video production services, namely, virtual video and video game production; Television programming and television show production; Television programming for streaming services; Entertainment services, namely, production and distribution of ongoing television programs in the field of reality shows for streaming; Media studio services, namely, digital studio services; Television and digital media studios, namely, streaming studio services; Television studio services, namely, animation studio services; Internet television studio services, namely, social media and movie studio services; Multimedia entertainment software production services; Arranging, organizing, conducting, and hosting social entertainment events; Educational and entertainment services, namely, continuing programs about entrepreneurship accessible by means of web-based applications, mobile phone applications, and smart television applications; Educational and entertainment services, namely, providing continuing interactive webisodes on general topics of public interest via a global computer network; Providing education courses in the field of multimedia entertainment content offered through online, non-downloadable videos and instructor assistance, either by a real person or via artificial intelligence; Educational services, namely, providing training and instruction in the field of television show development and production via webcasts, podcasts, and webisodes; Entertainment services, namely, organization of electronic game competitions; Entertainment services, namely, storytelling; Conducting live performances in the nature of dance performances; Road shows in the nature of live stage performances in the nature of concerts, theatrical performances, and live music concerts featuring audience participation in such events; Organizing community festivals featuring media exhibitions; Education services, namely, vocational instruction, mentoring, and tutoring in the field of television show production for the television industry; Entertainment services, namely, ongoing online television shows in the field of social issues featuring hyperlinks to websites of charity events related to show content, and provision of information regarding online television shows; Provision of non-downloadable movies and television programs via a video-on-demand service; Entertainment services, namely, incentive awards programs designed to reward excellence in the field of television show production for those who demonstrate creativity, originality, and professionalism; Providing educational courses and coaching in the field of digital media editing and production, for the purpose of training users to become professionals in the television industry utilizing educational television shows and videos;

Category: ENTERTAINMENT SERVICES NATURE
Brand:

MEVERSE

Description:

Entertainment services, namely, providing ongoing television programs and multimedia content in the field of news, e-sports, comedy, drama, reality, variety, dancing, singing, debate shows, gameshows, talk shows, movies, music, fashion, business, finance, technology, food, travel, pop culture, and current events, via global computer networks, smart televisions, smart devices, mobile phones, and the Internet; Entertainment services, namely, providing a website and searchable online database featuring non-downloadable music, music videos, movies, podcasts, audio, videos in the field of collaborative productivity and the digital workforce, radio shows, television shows in the field of political satire, news shows, and cultural events; Entertainment in the nature of ongoing television programs in the field of news reporting, current events, gameshows, talk shows, award shows, comedy, drama, sports, nonfiction documentaries, science, technology, and variety shows; Entertainment services, namely, an ongoing series featuring music, dating, travel, money, lifestyles, and entertainment news provided through webcasts, internet television, and television broadcasts; Educational and entertainment services, namely, continuing program about the entertainment industry accessible by means of radio, internet radio, television, satellite, audio, video, web-based applications, mobile phone applications, and computer networks; Entertainment services, namely, non-downloadable internet television programs featuring performances by individuals and internet personalities in the field of comedy, drama, storytelling, dancing, singing, and variety; Entertainment services in the nature of development, creation, production, distribution, and post-production of television shows and multimedia entertainment content; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage and participate in live debate television shows and entertainment-related activities, namely, trivia, commentary on social issues, and problem-solving contests; Entertainment services, namely, production of television programs featuring audience participation as performers, actors, hosts, anchors, reporters, announcers, gamers, athletes, sportscasters and production crew members in television productions; Providing entertainment services in the nature of ongoing Internet Protocol Television (IPTV) television programming segments in the field of user-generated segments on a wide variety of subjects, namely, personal relationships, dating, and family dynamics; Provision of non-downloadable movies and television programs via a video-on-demand service; Instruction in the nature of television production clinics; Provision of information relating to television, film, video, audio, podcasts, and audiovisual production; Providing educational training, namely, non-downloadable online tutorials and seminars in the field of multimedia production; Educational and entertainment services, namely, providing online interactive television shows on collaborative multimedia production; Educational and entertainment services, namely, providing online interactive children's stories; Arranging and conducting educational conferences; Consultancy in the field of film and video production; Providing an Internet website portal featuring entertainment news and information specifically in the fields of celebrity lifestyle, e-sports, and fashion; Entertainment services, namely, an ongoing series featuring compilations of viewer-created videos featuring social media influencers, digital nomads, and their lifestyles, provided through broadcast and cable television, satellite television, and webcasts for entertainment purposes; News reporters services; Providing information, news and commentary in the field of current events via the Internet; Direction of making radio or television programs; Entertainment services in the nature of live visual and audio performances by actors and the general public in the field of improvisational theater, and live musical and dance performances; Providing a web-based system and online portal for registered users to participate in live online television shows for entertainment purposes in the field of reality television; Entertainment in the nature of live radio and podcast personality performances where podcasts are in the field of reality, variety, and lifestyle show formats; Presentation of live musical, comedic and dramatic performances by registered users; Entertainment in the nature of live performances by registered users as actors; Providing an Internet website portal featuring links to performing artist profile websites and performance ticket information; Entertainment services, namely, incentive awards programs designed to reward program participants who engage in live debates, solve clues, and participate in live, interactive, treasure hunt game adventures, and mystery solving games; Music production services; Video production services; Television programming; Television studio services, namely, curating and editing of television programs; Multimedia entertainment software production services; Streaming media studio services, namely, entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; Arranging, organizing, conducting, and hosting social entertainment events; Workshops and seminars in the field of self-awareness, leadership, and the performing arts; Providing an online searchable database featuring multimedia entertainment content and entertainment information about performers; Entertainment services, namely, providing ongoing webisodes featuring live performers in the nature of fan fiction, fan remakes, and fan cosplay entertainment events via smartphones, smart televisions, and the Internet; Entertainment services, namely, live streamed visual and audiovisual material on the Internet, televised and movie appearances by professional and amateur entertainers; Conducting entertainment exhibitions in the nature of community festivals featuring primarily art exhibitions, film and media festivals; Ticket agency services for entertainment events; Entertainment services, namely, distribution of interactive television programs to streaming television systems; Entertainment services, namely, providing online, non-downloadable content tailored to viewer's programming preferences in the nature of music, television shows, and movies; Do-it-yourself audio and video production studio that provides the use of supplies, tools, and equipment to individuals for making their own audiovisual productions, namely, rental of facilities, locations and equipment for the production of radio and television programs, movies, musical and theatrical productions, namely, performance venues, studios, sets, dressing rooms; Entertainment services, namely, providing virtual creator environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing online, non-downloadable virtual sets, props, costumes, badges, and tools for use in virtual environments created for entertainment purposes; Presenting live cosplay entertainment events; Entertainment services in the nature of viewers competing in competitive television shows in the field of cooking and baking; Entertainment services, namely, creating, arranging and conducting video script writing, video development, and video production competitions; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services in the nature of ongoing reality based television programs; Entertainment services, namely, conducting alternate reality games via the internet; Augmented reality and virtual reality video production; Conducting live performances in the field of dance, road shows, cultural festivals, film festivals, live stage events in the field of comedy, theatrical performances, live music concerts with audience participation in such events for entertainment purposes; Encouraging participation in dancing, singing, acting, and storytelling, being performing arts talent competitions and events by establishing rules and providing governance for the competitions and events; Arranging and conducting live, interactive, treasure hunt game adventures; Personal appearances by real people as celebrity spokespersons in the nature of participating as a presenter for television awards shows, or as a host for television talk shows; Providing an interactive website and web series via global computer network featuring information, listings, and links relating to television and multimedia production; Entertainment and educational services, namely, the presentation of seminars, lectures, workshops and panel discussions, and ongoing webcasts, television, and radio talk shows all in the field of public interest concerning media production and technology;ME VERSE;

Category: ENTERTAINMENT SERVICES
Brand:

MEVIES

Description:

Entertainment services in the nature of development, creation, production, distribution, and post-production of movies and multimedia entertainment content; Educational and entertainment services, namely, providing interactive online, non-downloadable videos and instructional classes in the field of filmmaking and digital media production; Motion picture production services, namely, providing online information regarding films and film industry education and entertainment events offered via global computer networks and smart devices; Ongoing and annual award shows, namely, providing recognition and incentives by the way of awards to demonstrate excellence in the field of film and multimedia technology innovation; Production of Indie films; Organizing film festivals for cultural or entertainment purposes; Organizing multimedia festivals in the fields of television, streaming television, virtual reality, gaming, esports, fashion, media technology, film and music, for cultural or entertainment purposes; Organizing conventions and exhibitions for entertainment purposes, namely, television-related conventions and exhibitions; Television, video, and movie filming services; Movie studio services; Television, movie, and digital production studios, namely, production of television, movies, and digital videos; Educational services, namely, presenting programs in the field of interactive entertainment and the performing arts; Entertainment services, namely, production of special effects including model-making services, computer-generated imagery and computer-generated graphics for the production of motion pictures, videos, and movie trailers; Education services, namely, providing live and online workshops in the field of digital filmmaking and videography; Providing an Internet website portal featuring entertainment news and information specifically in the field of performing for immersive movie productions; Entertainment services, namely, producing and presenting online interactive movies; Movie showing, namely, providing augmented, holographic, and virtual entertainment experiences in the nature of immersive movies; Production and distribution of television shows and movies in which users can participate; Rental of cinema projection apparatus and accessories; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, live, televised and movie appearances by amateur and professional entertainers; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage in live debate television shows; Presentation of live entertainment performances by performing artists and creators, DJs, musical bands, rappers, speakers, athletes, gamers, hosts, presenters, celebrities, singers, dancers, comedians and actors; Entertainment services, in the nature of live visual and audio performances by actors; Entertainment services, namely, live, televised and virtual appearances by registered users in the nature of anchor, emcee, comedian, movie actor, television actor, radio personality, sports celebrity, gameshow participant, podcaster, social influencer, gamer, singer, reporter, costumed character, performing artist; Presentations of live performances of individual actors within a movie or television show; Interactive entertainment services in the nature of movie showing, namely, providing a virtual cinema experience; Entertainment services, namely, providing an online virtual environment for performing in virtual movies, scenescapes, and virtual environments; Interactive entertainment services in the nature of movie showing, namely, providing a web-based virtual movie experience featuring the user as a character in a movie; Entertainment services, namely, live, televised and movie appearances by registered users as actors, directors, commentators, and performing arts entertainers via the Internet and smart devices; Entertainment services, namely, providing continuing entertainment segments featuring news, editorial, reporting of current events, social commentary, cinema verité, live interviews, comedy, drama, parody, lifestyle, esports, games, and pop culture provided by users via the Internet, and mobile phones; Entertainment services, namely, providing live entertainment by performers being current events commentators via social media; Entertainment services, namely, providing live entertainment by dancers and musical acts via the Internet; Entertainment, namely, live screen performances by audience members in the nature of immersive cinema; Entertainment services, namely, providing live performance and narration by voice actors performed via a mobile device and viewed on a big screen; Providing information online relating to interactive filmmaking techniques and virtual cinema customization for entertainment purposes; Providing online interviews in the field of television, movies, gaming and esports, featuring persons being interviewed within immersive movies for entertainment purposes; Entertainment services, namely, live appearances by actors, singers, announcers, commentators, reporters, artists, creators, musicians, dancers, gamers, critics, and hosts, via mobile phones, tablets, cameras, webcams, 3D projectors and smart devices; Entertainment services, namely, providing temporary use of non-downloadable interactive games and videos in the nature of movies and television shows; Entertainment services, namely, providing temporary use of non-downloadable interactive game software; Entertainment services, namely, providing online reviews, feedback and ratings of movies, music, games, and entertainment; Providing an online searchable database featuring information relating to television, motion picture film, audio and radio production, in the field of location-based and virtual filmmaking talent and resources; Providing an online searchable database featuring information relating to television, motion picture film, audio and radio production, that enables creators to locate and assemble production teams; Entertainment services, namely, providing a web portal and searchable database featuring entertainment information for media content; Virtual reality game services provided on-line from a computer network via mobile phones, smart televisions, smart projectors, telecommunications networks and the Internet; Organizing live immersive movie events and interactive entertainment competitions in the field of movies; Providing information relating to sporting, cultural and real-time theatrical productions; Entertainment services, namely, conducting talent competitions; Coaching services in the field of optimizing one's talents as an entertainer; Planning arrangement of showing plays, namely, online theatrical plays featuring virtual scene simulators; Entertainment services, namely, providing online, non-downloadable virtual avatars for use in virtual environments created for entertainment purposes; Entertainment in the nature of live performances by individuals and groups within musical, variety, news, lifestyle, reality, dramatic, comedic, talk shows, gameshows, and award shows; Entertainment services in the nature of live visual and audio performances, namely, performances by persons via their mobile phone; Entertainment services, namely, organizing and conducting an array of theatrical, athletic, and cinematic events rendered live and recorded for the purpose of distribution through broadcast media; Providing education instruction in the field of event production rendered through live televised performances and webcasts; Entertainment in the nature of performances by podcast personalities; Conducting live entertainment in the nature of multiplayer games and e-sports competitions; Arranging and conducting live, interactive, treasure hunt game adventures; Education services, namely, providing live, broadcast, and online classes, seminars, workshops, and training and developing curriculum for teachers featuring hands-on opportunities for children in the field of interactive media technology; Ticket agency services for entertainment events; Entertainment services, namely, distribution of multimedia content to streaming television systems; Digital video, audio, and multimedia publishing services; Publishing of books, electronic books, visual works, audio works, and audiovisual works; Publishing of online works of others featuring user-generated text, audio, video, voice, graphics, images, and animation; Entertainment services, namely, providing online, non-downloadable content in the nature of videos tailored to viewer's programming preferences; Entertainment information, namely, providing content guides, scheduling, and listings; Rental of facilities and equipment for the production of films and television programs, namely, do-it-yourself audio and video production studio that provides the use of supplies, tools, and equipment to individuals for making their own audiovisual productions; Entertainment services, namely, providing virtual creator environments in the nature of virtual environments in which users can interact for recreational, leisure or entertainment purposes; Augmented reality and virtual reality video production; Entertainment services, namely, creating, arranging and conducting video script writing, development, and production competitions; Entertainment services, namely, providing online, non-downloadable virtual sets, props, costumes, badges, and tools for use in virtual environments created for entertainment purposes; Presenting live cosplay entertainment events; Entertainment services, namely, conducting alternate reality games, virtual and augmented entertainment-based content in the nature of online, non-downloadable videos, and interactive media experiences content in the nature of interactive, online, non-downloadable videos via the internet, smart televisions, 3D projectors, and mobile devices; Conducting live performances by actors and filmmakers, road shows in the field of filmmaking and filmmaking instruction, live stage events featuring performances in the nature of variety shows and gameshows, live theatrical performances, live music concerts all featuring audience participation in such events; Provision of non-downloadable movies and television programs via a video-on-demand service;

Category: ENTERTAINMENT SERVICES NATURE
Brand:

OPPS

Description:

Entertainment services, namely, providing online computer games, and online computer game tournaments that positively impact quality of life; Organization of electronic game competitions; Entertainment services, namely, providing online non-downloadable games; Providing online non-downloadable game software; Production of video and computer game software; Entertainment services, namely, production and distribution of competitive gameshows; Entertainment services, namely, providing online interactive video talent contests where viewers vote online for their favorite performers; Entertainment services, namely, conducting live video game and e-sports tournaments and exhibitions; Arranging and conducting live, interactive, treasure hunt game adventures; Entertainment services, namely, conducting award shows for individuals who exhibit skill in the playing of video games and e-sports; Entertainment in the nature of an ongoing series of video game competitions with a series of award shows broadcast over the internet; Entertainment in the nature of online non-downloadable games that advance players to higher levels of advancement, reward, and recognition; Entertainment services, namely, organizing and staging ongoing awards shows that highlight and celebrate game players and their accomplishments; Encouraging participation in video game tournaments by providing structure and guidelines and providing governance for tournaments; Providing a searchable database featuring information on video games, and video game player participants; Providing ratings for television, movie, music, video and video game content; Arranging, organizing, conducting, and hosting social entertainment events; Providing a website that displays on-camera and off-camera talent entries and participants based on social media rankings, in the field of streaming television; Providing online news, information and commentary regarding e-sports, gaming, video games and video game players; Providing a computer game for use network-wide by network users; Providing a web-based system and online portal for customers to participate in online gaming, operation and coordination of game tournaments, leagues and tours for entertainment-related computer game playing purposes; Entertainment services, namely, ongoing television gameshows and online non-downloadable games of chance to be played via smart televisions, mobile devices, and the Internet; Providing a website through which people locate information and listings about tournaments, exhibitions, and competitions in the field of video games and e-sports; Conducting live entertainment in the nature of games featuring trivia questions and answers, charades, and the performance of tasks and skill-based activities; Gaming services in the nature of casino gaming; Organizing community sporting and cultural activities; Entertainment services, namely, providing online non-downloadable computer games via social networks; Entertainment in the nature of arranging and conducting online non-downloadable multiplayer and collaborative games featuring user challenges, and in-game multimedia content; Providing a website portal for consumers to play online video games and share game enhancements and strategies; Arranging of educational team building tournaments and exhibitions featuring collaborative problem-solving; Provision of online non-downloadable games accessibly by mobile phone featuring problem-solving strategies by and for users; Providing online non-downloadable alternate reality video games; Providing companionship for playing games; Providing automated filming of sports games; Providing computer games via internet cafés and sports bars; Organization, arranging and conducting of contests and sweepstakes; Entertainment in the nature of non-downloadable online games and puzzles; Entertainment services, namely, conducting live creative arts performances and performing live video game exhibitions for entertainment purposes; Music selection services for use in television, film, radio and video games; Entertainment services, namely, providing online non-downloadable games of skill via the Internet and mobile devices; Multimedia publishing of books, magazines, journals, software, games, music, and electronic publications; Organizing and conducting athletic competitions and games in the field of e-sports; Entertainment services, namely, providing online reviews of entertainment-related movies, books, shows, music, and computer games; Arranging of contests featuring talent competitions; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage in live debate television shows, live awards shows, live gameshows and live commentating; Entertainment services, namely, creating, arranging and conducting video script writing, development, and production competitions; Entertainment services, namely, providing online non-downloadable videos, live webcasts, and streaming television shows featuring games and e-sports being played by others;

Category: ENTERTAINMENT SERVICES
Brand:

PREZ

Description:

Entertainment services, namely, live, streamed, and televised appearances by a media personality; Conducting an ongoing live interactive video forum featuring information, news, commentary, discussions, and feedback related to the media industry; Personal appearances by a media personality as a spokesperson for entertainment and education purposes; Business education and training services, namely, developing motivational leadership and development programs for media creators, providing professional coaching services in the form of a streaming interactive television series, and providing public and exclusive keynote presentations to participants in an online multimedia network; Entertainment services, namely, providing a website at which the general public can receive advice from an individual concerning new career opportunities in the entertainment industry, such advice being for entertainment and educational purposes only; Entertainment services, namely, providing advice and information for digital media concept development; Career counseling, namely, providing advice concerning education options to pursue career opportunities; Arranging and conducting incentive award programs, collaborations and contests to encourage creators to hone their talents through frequent, continued and effective practice of their craft;

Category: ENTERTAINMENT SERVICES
Brand:

REAL ME

Description:

Energy drinks; Non-alcoholic beverages, namely, mineral and aerated waters, fruit drinks, fruit juices, lemonades and carbonated soft drinks with nutritional enhancements; Fruit nectars; Guarana drinks; Herbal juices; Spring water; Seltzer water; Quinine Water; Bottled artesian water; Sports drinks; Syrups, concentrates and powders for making sports drinks; Flavored waters with vitamin, mineral and/or herbal supplements; Essences for the preparation of mineral waters, colas and liqueurs; Lithia water; Isotonic drinks; Malt beer; Malt wort; Non-alcoholic malt beverage; Mum; Must; Beer; Ginger beer; Ginger ale; Grape must; Lager; Stout; Sweet cider; Vegetable juices; Aloe vera drinks; Coffee-flavored soft drinks; Colas; Coffee-flavored ales; Fruit-based drinks flavored with tea; Non-alcoholic fruit extracts used in the preparation of beverages; Non-alcoholic punch; Non-alcoholic cocktail mixes; Smoothies; Soy-based beverages not being milk substitutes; Ramune (Japanese soda pops);

Category: ENERGY DRINKS
Brand:

REAL ME

Description:

Perfumes, eau de parfum, colognes, eau de toilette, fragrances and essential oils for personal use, aromatherapy creams and oils, massage oils, incense; age retardent gels and lotions, anti-aging cream, anti-wrinkle cream, beauty masks, firming masks for face and body, skin moisturizing creams for face and body, cocoa butter for cosmetic purposes, skin exfoliants, astringents for cosmetic purposes, body powder, body sprays, baby lotions and powders; deodorants, namely, personal deodorants; breath fresheners, mouthwash, dentifrices, dental bleaching gels; bath additives, namely, bath oils, bath milks, body shampoos, shower gels, bath salts and bubble bath, all not for medical purposes; shaving cream, shaving lotion, shaving balm, shaving gel, after-shave; cosmetics, such as foundation makeup, lipstick, lip gloss, lip liner, face powder, bronzer, blusher, mascara, eye shadow, eye liners, compacts containing makeup; after-sun lotions, non-medicated lip balm; hand soaps, liquid soaps for hands, face and body, medicated soaps; hair care and styling preparations, such as shampoos, conditioners, rinses, mousse, hair spray, hair relaxers, hair coloring preparations, hair styling gels and lotions, hair dressings for men; nail care preparations, nail polish; pumice stone, cotton sticks and wool swabs for non-medical purposes; scented room fragrances;

Category: PERFUMES
Brand:

REAL ME

Description:

Vitamin and mineral supplements; nutraceuticals for use as dietary supplements; dermatologicals; pharmaceutical preparations for use in treatment of skin conditions; nutritional supplements; vitamin fortified beverages; meal replacement drinks and bars; herbal teas for medicinal purposes; food supplements; herbal supplements; homeopathic supplements; medicated body and facial creams and lotions for skin care, insect repellant, anti-biotic, and anti-bacterial purposes; medicated lip balms; medicated bath salts; cells for medical or clinical use; electrolytes; hormones; biocides; medicated sunburn and lotions for tanned skin; eye drops; nutritional supplements and pharmaceutical preparations for use in treatment of high cholesterol, heart disease, and for treating colds; anti-cancer preparations; anti-arthritic preparations; anti-aging cream; natural supplements for treating depression and anxiety; balms for medical purposes; aspirin; bee pollen for use as a dietary food supplement; baby foods; deodorizing products, namely, all purpose deodorizer preparations for household and commercial use;

Category: VITAMIN MINERAL SUPPLEMENTS
Brand:

REAL ME

Description:

Providing an interactive web site for users to review and rate Internet content, people, companies, products and/or services utilizing a software application to award points whereby web site users are eligible to exchange points earned for promotional items consisting of coupons, rebates, discounts or special offerings on goods and/or service provided by web site sponsors; retail shop services and on-line retail store services provided via the Internet featuring a wide variety of highly personalized consumer products, namely, general consumer goods in the field apparel and monogrammed consumer goods, made-to-order to each individual customer's personal specifications and measurements; retail store services available by means of a global computer network and interactive television, in the field of general consumer merchandise; contests and incentive award programs to promote the sale of products and services of others; conducting promotions to induce users to assign their own personal likeness to a character in a television show or commercial, namely, modeling for advertising or sales promotion; promoting the goods and services of others through infomercials played on customer point of purchase television monitors in retail stores; arranging and conducting trade show exhibitions in the field of video games and home theater systems, consumer electronics and personalized technology products; organization of exhibitions for commercial and promotional purposes, namely, trade show exhibitions in the field of automobiles and motorcycles; buying clubs; monitoring and tracking of package shipments; on-line buyers guide service providing information in the field of general consumer merchandise; advertising for others through interactive television programming; advertising services, namely, promoting the goods and services of others by preparing and placing informational and promotional advertisements via television, cable television, satellite television, satellite radio, wireless electronic devices and electronic communications networks; commercial administration of the licensing of cable television programs of others; association services, namely, promoting the interests of bloggers through social and charitable events; auctioneering; providing an on-line computer database in the field of locating products, describing products, rating products, pricing products and comparing prices of products; clearing houses for radio and television programs; concession stands featuring computer software; conducting public opinion polls; exchange services, namely, bartering of goods for others; management of performing artists and professional athletes; merchandising services for inducing the purchasing public to buy the goods of others through a promotional gift redemption program; shoppers' guide information, live television auctions; online trading services in which seller posts products to be auctioned and bidding is done via wireless handheld devices; online trading services in which seller posts products to be auctioned and bidding is done via electronic communications networks; producing audio or video infomercials; production and distribution of radio and television commercials; promoting public awareness of the need for community involvement in interactive television production; promoting sports events and concerts of others; promoting the goods and services of others by arranging for sponsors to affiliate their goods and services with entertainment-based events, namely, circuses, comedy shows, and live musical concerts; providing infomercials to be played on customer point of purchase television monitors in retail stores; providing an on-line showroom for the goods of others in the field of general consumer goods; public relations; providing home shopping services in the field of general consumer merchandise by means of interactive television; retail shop-at-home party services in the field of personalized consumer goods, namely, monogrammed handbags and jewelry; promoting public awareness in the field of social welfare; social media strategy and marketing consultancy focusing on helping clients create and extend their product and brand strategies by building virally engaging marketing solutions; cooperative advertising and marketing; cooperative advertising and marketing services by way of solicitation, customer service and providing marketing information via a global computer network, television, radio and handheld mobile devices; multimedia marketing services;

Category: PROVIDING INTERACTIVE WEB SITE
Brand:

REAL ME

Description:

Toys, games and playthings, namely, board games, card games and action skill games that teach coordination skills, learning, social and physical skills; board games based on television shows and movies; electronic video games and playthings, namely, handheld units for playing electronic video games; LCD game machines; role-playing and identity development electronic games for the teaching of children; action target games; action figures and accessories therefor, cases for action figures; mechanical action toys; electrical and electronic toys, namely, toy motion alarms, toy robots, radio and voice-controlled toys, namely, dolls, animals and robots, toy vehicles, toy musical instruments and toy clocks; equipment sold as a unit for playing electronic action skill games; educational toys, namely, toy model hobby craft kits for building toy robots; utilizing interchangeable design stickers; toy spy detection and toy explorer kits consisting of toy electronic listening devices, walkie-talkies, toy watches, toy radios, toy recording devices, toy radio broadcasting and toy radio control devices, toy encoding and decoding devices; play toy identification badges and passports; play money; toy telescopes and binoculars; toy science kits; toys that are propelled, namely, toy rockets; flying toys, namely, toy gliders; amusement game machines; amusement park rides; arcade games; arcade-type electronic education video and interactive games; baby rattles and baby multiple activity toys; bean bags, bendable toys; baseballs and baseball mitts; bowling balls and bags; bubble making wand and solution sets; chess sets; children's play cosmetics; Christmas stockings; dart boards, darts and cases; dice; dominoes; dolls and accessories therefor; electronic game equipment with a watch function, electronic toys, namely, electronic toy building blocks that light up as a night light; personal exercise weights and mats; flying discs; game tables; golf balls; hobby craft kit comprising a mirror and/or clock that user can decorate; hand puppets; gymnastic apparatus; inflatable toys; in-line skates; jigsaw puzzles; jungle gyms; kites and kites parts; lottery cards; magic tricks; manipulative games; toy music box and musical toys; party games; pet toys; pinball machines; plastic character toys; playing cards and cases; play houses; plush toys; pop up toys; promotional game cards and promotional game materials; pull and push toys; punching toys; puppets; radio controlled toy vehicles; quoits; ride-on toys and battery-powered ride-on toys; sketching toys; soft sculpture toys; spinning tops; sport balls; squeeze toys; stand alone video output game machines; stress relief balls for hand exercise; surfboards and snowboards; talking toys; tennis balls and rackets; three dimensional toy robot models; toy banks; toy prism glasses; toy scooters; toy snow globes; transforming robotic toys; toy, namely, battery-powered computer games with screen which features animation and sound effects; ventriloquist's dummies; water squirting toys; yo-yos; wind-up toys; batting gloves; boxing gloves; golf gloves, handball gloves, karate gloves and weight lifting gloves; handheld unit for playing video games; handheld games with liquid crystal displays; handheld pinball games; handheld units for playing video games in the nature of a real-world, reality game; exercise equipment, namely, virtual reality training treadmill machines; electronic sports training simulators; training apparatus for boxing, marital arts and similar sports;Color is not claimed as a feature of the mark.;

Category: TOYS
Brand:

REAL ME

Description:

Men's, women's and children's clothing and accessories, namely, sweatshirts, sweatpants, shirts, blouses, T-shirts, rugby shirts, sweaters, jeans, slacks, suits, neckties, dresses, skirts, shorts, socks, swimwear, jackets, coats, rainwear, scarves, belts for clothing, undergarments, lingerie, hosiery, wristbands, bandannas, pajamas and sleepwear; Headgear, namely, caps, hats, visors and headbands; Footwear, namely, shoes, sneakers, boots and sandals;

Category: MEN S
Brand:

REAL ME

Description:

Perfumes, eau de parfum, colognes, eau de toilette, fragrances and essential oils for personal use, aromatherapy creams and oils, massage oils, incense; age retardent gels and lotions, anti-aging cream, anti-wrinkle cream, beauty masks, firming masks for face and body, skin moisturizing creams for face and body, cocoa butter for cosmetic purposes, skin exfoliants, astringents for cosmetic purposes, body powder, body sprays, baby lotions and powders; deodorants, breath fresheners, mouthwash, dentifrices, dental bleaching gels; bath additives, namely, bath oils, milk bath, body shampoos, shower gels, bath salts and bubble bath, all not for medical purposes; shaving cream, shaving lotion, shaving balm, shaving gel, after-shave; cosmetics, such as foundation makeup, lipstick, lip gloss, lip liner, face powder, bronzer, blusher, mascara, eye shadow, eye liners, compacts containing makeup; after-sun lotions, non-medicated lip balm; hand soaps, liquid soaps for hands, face and body, medicated soaps; hair care and styling preparations, such as shampoos, conditioners, rinses, mousse, hair spray, hair relaxers, hair coloring preparations, hair styling gels and lotions, hair dressings for men; nail care preparations, nail polish; pumice stone, cotton sticks and wool swabs for non-medical purposes; scented room fragrances;

Category: PERFUMES
Brand:

REAL ME

Description:

Medicated body and facial creams and lotions for skin care, insect repellant, anti-biotic, and anti-bacterial purposes; Vitamin and mineral supplements; Topical vitamins for anti-aging purposes; Nutraceuticals for use as dietary supplements; Dermatologicals; Pharmaceutical preparations for use in cosmetics and treatment of skin conditions; Nutritional supplements; Medicated lip balms; Medicated bath salts; Cells for medical or clinical use; Electrolytes; Hormones; Food supplements; Herbal teas for medicinal purposes; Herbal supplements; Homeopathic supplements; Medicated sunburn and tanning lotions; Eye drops; Nutritional supplements and pharmaceutical preparations for use in treatment of high cholesterol and heart disease;

Category: MEDICATED BODY FACIAL CREAMS
Brand:

REAL ME

Description:

Magazines, books, periodicals and newsletters featuring cultural trends and attitudes, personal introspection and lifestyle improvement; bookmarks; journals for personal expression; greeting cards; postcards; posters; printed instructional material on personal improvement;

Category: MAGAZINES
Brand:

REAL ME

Description:

Search engine software and application and database integration software in the fields of entertainment, home management and education regarding self-enhancement and personal networking; computer software for providing multiple-user access to electronic communications networks, to transmit and receive information of general interest to consumers; computer hardware and electronic devices, namely, remote controls for televisions and robots for personal use for the digital transmission of interactive data, text, voice, audio and video; digital interactive products, namely, operating systems software for interactive television broadcasting, television receivers and direct broadcast satellite receivers; computer software for synchronizing video transmission with online information; electronic handheld units for the wireless receipt and/or transmission of data, audio and video, that enable the user to manage personal information; computer software for interactive virtual reality games and for controlling sensors that read biometric characteristics in the field of artificial intelligence, three dimensional digital animation and digital puppetry; electronic communications software in the field of voice recognition and voice activation; CDs, video recordings and DVDs featuring entertainment, namely, television programs, video games, music and general interest films; downloadable computer programs for video games; encoding computer programs for encrypting or decrypting information data; encryption devices used for scrambling telecommunications; video game programs for personal use recorded on DVD's; video graphics controllers, joysticks, memory cards, mouse and other parts and accessories for personal use with interactive television programs; video game player machines for use with televisions and computers; user manuals for all the aforementioned software and devices sold as a unit therewith; headsets, namely, headphones and microphone units for use with online computer and video games; TV and video converters; special effects eyeglasses for use with television and films; electronic devices for the wireless receipt and transmission of data, built in to personal items such as eyeglasses and jewelry, namely, watches, bracelets and earrings; automatic teller machines; blank smart cards; blank computer discs; bullet-proof vests and clothing; digital cameras and camcorders; car navigation computers; burglar alarms; cellular telephones; hybrid personal digital assistants, personal computers, cell phones, television receivers and video conferencing devices; televisions that interact with wireless devices for the receipt and transmission of email; CD and DVD players; communication hubs; consumer coupons downloadable from an electronic communications network; decorative magnets; electronic books and magazines featuring information about tech-related human enhancement recorded on computer media; electronic safes; electronic touch-sensitive switches; laptop computers; television sets; computers and computer peripherals; sunglasses; videophones; VPN hardware and operating software; walkie-talkies; computer software that creates electronic vision and character simulators to allow a user to specify an interactive talking character as a virtual persona for the user;

Category: SEARCH ENGINE SOFTWARE APPLICATION
Brand:

REAL ME

Description:

Non-alcoholic beverages, namely, mineral and aerated waters, fruit drinks, fruit juices, lemonades and carbonated soft drinks with nutritional enhancements; Fruit nectars; Spring water; Seltzer water; Quinine Water; Sports drinks; Syrups, concentrates and powders for making sports drinks; Flavored waters with vitamin, mineral and/or herbal supplements; Essences for the preparation of mineral waters, colas and liqueurs; Lithia water; Isotonic drinks; Malt beer; Malt wort; Non-alcoholic malt beverage; Mum; Must; Beer; Ginger beer; Ginger ale; Grape must; Lager; Stout; Sweet cider; Vegetable juices; Aloe vera drinks; Coffee-flavored soft drinks; Colas; Coffee-flavored ales; Fruit-based drinks flavored with tea; Non-alcoholic fruit extracts used in the preparation of beverages; Non-alcoholic punch; Non-alcoholic cocktail mixes; Smoothies;

Category: NON ALCOHOLIC BEVERAGES
Brand:

REAL ME

Description:

Retail shop services and electronic retailing services provided via the Internet featuring a wide variety of highly personalized consumer products, namely, general consumer goods in the field apparel and monogrammed consumer goods, made-to-order to each individual customer's personal specifications and measurements; retail store services available by means of a global computer network and interactive television, in the field of general consumer merchandise; contests and incentive award programs to promote the sale of products and services of others; conducting promotions to induce users to assign their own personal likeness to a character in a television show or commercial, namely, modeling for advertising or sales promotion; retail store services in the nature of television programs offering a variety of goods that can be directly purchased by consumers; arranging and conducting trade show exhibitions in the field of video games and home theater systems, consumer electronics and personalized technology products; organization of exhibitions for commercial and promotional purposes, namely, trade show exhibitions in the field of automobiles and motorcycles; buying clubs; buying club services, namely, operating and maintaining a membership organization for retail discounts, promotions and order tracking; online network services, namely, providing information regarding the goods and services of others in the nature of a buyers' guide; advertising for others through interactive television programming; advertising services, namely, promoting the goods and services of others by preparing and placing informational and promotional advertisements via television, cable television, satellite television, satellite radio, wireless electronic devices and electronic communications networks; cable television program licensing services; association services, namely, promoting the interests of bloggers through social and charitable events; auctioneering; business services, namely, providing computer databases regarding the purchase and sale of a wide variety of products and services of others; clearing houses for radio and television programs; concession stands featuring personal products and software; conducting public opinion polls; direct response retail services by means of infomercials in the field of general consumer merchandise; exchange services, namely, bartering of goods for others; licensing of computer software; management of performing artists and professional athletes; merchandising services for inducing the purchasing public to buy the goods of others through a promotional gift redemption program; administration of a shoppers' club that allows users to earn bonus points that can be used to purchase gear and apparel; shoppers' guide information, live television auctions; online trading services in which seller posts products to be auctioned and bidding is done via wireless handheld devices; online trading services in which seller posts products to be auctioned and bidding is done via electronic communications networks; producing audio or video infomercials; production and distribution of radio and television commercials; promoting public awareness of the need for community involvement; promoting sports events and concerts of others; promoting the goods and services of others by arranging for sponsors to affiliate their goods and services with entertainment-based events, namely, circuses, comedy shows, and live musical concerts; providing infomercials to be played on customer point of purchase television monitors in retail stores, providing an electronic showroom and marketplace for a variety of consumer goods; public relations; providing home shopping services in the field of general consumer merchandise by means of interactive television; retail shop-at-home party services in the field of personalized consumer goods, namely, monogrammed consumer goods;

Category: RETAIL SHOP SERVICES ELECTRONIC
Brand:

REAL ME

Description:

Jewelry made of precious metal; costume jewelry; jewelry, namely, watches, bracelets, earrings, necklaces, brooches, bolo ties with precious metal tips, charms, lapel pins, rings being jewelry and wedding bands; highly personalized and customized jewelry; precious gemstones; diamonds; emeralds; rubies; sapphires; pearls; precious metals; badges of precious metal; medals; book markers of precious metal; ankle bracelets; artificial fingernails of precious metal; belt buckles of precious metal; body-piercing rings and studs; cigarette cases and cigarette lighters of precious metal; clocks; alarm clocks; clocks incorporating radios; watches containing an electronic game function; wristwatches and bracelets incorporating electronic functions, namely, satellite radio, television, personal electronic locator, personal alarm, MP3 player, cell phone, personal digital assistant and/or wireless internet access; watches, bracelets, earrings and ornamental pins containing electronic functions, namely, wireless transmission and/or reception of digital data, voice, audio and/or video; watches containing a sonic emission feature; jewelry containing a built-in digital camera function and recordable computer chip; commemorative coins; beads for use in the manufacture of jewelry; identification bracelets; chokers; hat pins of precious metal; piggy banks made of precious metal; pillboxes of precious metal; shoe ornaments of precious metal; sun dials; tie clips and tacks; cuff-links; desk-top statuary made of precious metal; letter openers of precious metal; decorative boxes made of precious metal; napkin rings of precious metal; parts for watches; watch straps; watch faces; potpourri dishes made in whole or in part of precious metal; trophies of precious metal; stop watches; tea infusers of precious metal; toothpick holders of precious metal;

Category: JEWELRY MADE PRECIOUS METAL
Brand:

REAL ME

Description:

Land vehicles, namely, automobiles, trucks, vans, sport utility vehicles and all-terrain vehicles; hybrid land vehicles, namely, cars, trucks, vans and sport utility vehicles; motorcycles; mopeds; motor homes; recreational vehicles, namely, campers; motorized and computerized golf carts; motorized scooters; bicycles; and structural parts for all the aforesaid vehicles; and luggage boxes for vehicles, namely, luggage carriers for vehicles;

Category: LAND VEHICLES
Brand:

REAL ME

Description:

Toys, games and playthings, namely, board games, card games and action skill games that teach coordination skills, learning, social and physical skills; board games based on television shows and movies; electronic video games and playthings, namely, handheld units for playing electronic video games; LCD game machines; role-playing and identity development games; action target games; action figures and accessories therefor, including cases; mechanical action toys; electrical and electronic toys, namely, toy motion alarms, toy robots, radio and voice-controlled toys, namely, dolls, animals and robots, toy vehicles, toy musical instruments and toy clocks; equipment and apparatus sold as a unit for playing various electronic action skill games; educational toys, namely, toy model hobby craft kits utilizing interchangeable design stickers; spy detection kits and explorer kits consisting of toy electronic listening devices, walkie-talkies, toy watches, toy radios, toy recording devices, toy radio broadcasting and toy radio control devices, toy encoding and decoding devices; play toy identification badges and passports; play money; toy telescopes and binoculars; toy science kits; toys that are propelled, namely, toy rockets; flying toys, namely, toy gliders; amusement game machines; amusement park rides; arcade games; arcade-type electronic education video and interactive games; baby rattles and baby multiple activity toys; bean bags, bendable toys; bicycle tags; baseballs and baseball mitts; bowling balls and bags; bubble making wand and solution sets; chess sets; children's play cosmetics; Christmas stockings; dart boards, darts and cases; dice; dominoes; dolls and accessories therefore; electronic game equipment with a watch function, electronic toys, namely, electronic toy building blocks that light up as a night light; personal exercise weights and mats; flying discs; game tables; golf balls-- hobby craft kit comprising a mirror and/or clock that user can decorate; hand puppets; gymnasium apparatus; inflatable toys; in-line skates; jigsaw puzzles; jungle gyms; kites and kites parts; lottery cards; magic tricks; manipulative games; toy music box and musical toys; party games; pet toys; pinball machines; plastic character toys; playing cards and cases; play houses; plush toys; pop up toys; promotional game cards and materials; pull and push toys; punching toys; puppets; radio controlled toy vehicles; quoits; ride-on toys and battery-powered ride-on toys; sketching toys; soft sculpture toys; spinning tops; sport balls; squeeze toys; stand alone video output game machines; stress relief balls for hand exercise; surfboards and snowboards; talking toys; tennis balls and rackets; three dimensional toy models; toy banks; toy prism glasses; toy scooters; toy snow globes; transforming robotic toys; battery-powered computer games with screen which features animation and sound effects; ventriloquist's dummies; water squirting toys; yo-yos; wind-up toys; batting gloves; boxing gloves; golf gloves, handball gloves, karate gloves and weight lifting gloves;

Category: TOYS
Brand:

REAL ME

Description:

Arena services, namely, providing facilities for concerts, shows, exhibitions, sports and conventions; restaurants; restaurant services; cafes; snack bars; take-out restaurant services; carry-out restaurants; self-service restaurants; restaurants featuring home delivery; salad bars; restaurants featuring natural, organic and country-style buffets; catering; cocktail lounges; cocktail lounge buffets; bar services; coffee supply services for offices; consulting services in the field of hospitality and culinary arts; contract food services; food preparation; providing banquet and social function facilities for special occasions; providing community centers for social gatherings and meetings; providing facilities for exhibitions; hotels; resort hotels; resort services, namely, resort lodging services and resort hotels; health resort services, namely, providing food and lodging that specialize in promoting patrons' general health and well-being; dude ranches; travel agency services, namely, making reservations and bookings for restaurants, meals and temporary lodging; child care centers; elder care centers; charitable services, namely, providing food to needy persons; rental of food service and drinking water/beverage equipment;

Category: ARENA SERVICES
Brand:

REAL ME

Description:

All-purpose sports bags; backpacks; briefcases; briefcase-type portfolios; business card cases; wallets; credit card cases; document cases; barrel bags; carry-on bags; duffel bags; tote bags; luggage; overnight bags; travel bags; shoe bags for travel; garment bags for travel; luggage tags; saddlebags; shoulder bags; knapsacks; handbags; purses; straps for handbags and luggage; clutches; evening bags; satchels; multi-purpose cases that strap to the body, namely, waist packs; baby carriers worn on the body; wrist mounted carryall bags; athletic bags; daypacks; school bags; fanny packs; waist packs; footlockers; trunks; hat boxes; cosmetic bags and cases sold empty; lipstick cases; shaving bags and toiletry cases sold empty; all the aforesaid products made of cloth, plastic or leather; leather and imitation leather bags for merchandise packaging; souvenir bags; mesh shopping bags; leather and imitation leather key chains; harnesses; leashes and leather, imitation leather and plastic collars for animals; rawhide chews for dogs; canes; non-motorized, collapsible luggage carts; shopping bags with wheels attached; beach bags; thongs; tool bags and pouches sold empty; umbrellas; umbrella covers and straps;

Category: ALL PURPOSE SPORTS BAGS
Brand:

REAL ME

Description:

Chewing gum; bubble gum; candy mints; candy herbal mints; non-medicated lozenges; candy; candy bars; snack foods, namely, soy snacks; snack mixes consisting primarily of crackers, pretzels, corn chips, candied nuts and/or popped popcorn; rice cakes; rice-based snack foods; corn-based snack foods; toasted corn kernels; wheat-based snack foods; grain-based snack foods; popped popcorn-based snack products; breakfast cereals; cereal-based snack foods; bakery goods; biscuits; biscotti; bread; bread sticks; bean paste; bonbons; peanut brittle; buns; meat pies; burritos; calzones; candy, candy mints, puffed corn snacks and breakfast cereals, all packaged with a toy, prize or fortune inside; chocolate; chocolate covered nuts; chocolate-based ready-to-eat food bars; cocoa; corn chips; cake; cookies; crackers; crepes; croissants; doughnuts; dumplings; dulce de leche; edible cake decorations; egg rolls; empanadas; frozen, prepared and packaged entrees consisting primarily of pasta or rice; extracts used as flavoring; flavored and sweetened gelatins; food flavorings; food package combinations consisting of a complete entree and consisting primarily of soy-based pasta; freezable liquid for use in making frozen confections; fritters, namely, corn fritters, passion fruit; mango and papaya fritters; frozen custards; yogurt and frozen yogurt; popped and unpopped popcorn; microwave popcorn; glazed popcorn; granola-based snack bars; pastries; pies; pizza; coffee; coffee beans; chocolate covered coffee beans; cappuccino; espresso; coffee substitutes; coffee-based beverage containing milk; chimichanga; grain-based beverages; tea; herbal tea; herbal infusions; herbal food beverages; tea-based beverages with fruit flavoring; iced tea; honey; ice cream; ice cream drinks; ice cream substitute; soy-based ice cream substitute; ice cream bars; malt for food purposes; marinades; sauces; barbecue sauce; salad dressings; natural sweetener; sugar substitutes; noodles; pretzels; processed corn and grains; processed herbs; puddings; ready-to-eat cereal derived food bars; royal jelly for food purposes; seasonings; spices; vegetable concentrates used for seasoning; tarts; wafers; wheat germ; chalupas; chow chow; wontons;

Category: CHEWING GUM
Brand:

REAL ME

Description:

Financial services, namely, banking and credit card services; providing credit cards, debit cards, charge cards and stored value prepaid card services; remote payment services; stored value electronic wallet account services; provision of debit and credit services by means of radio frequency identification devices, namely transponders; insurance services, namely, insurance underwriting services for all types of insurance; travelers' check issuance; financial services for the support of retail transactions provided through wireless telecommunications devices, namely, payment services through wireless devices; financial services provided online and via interactive television, utilizing digital information, namely, providing multiple payment options by means of customer-operated electronic terminals available on-site in retail stores; storage and utilization of digital information representing monetary value via hand-held technology, accessible for use by an individual, namely, services in the storage and utilization of a store of digitized electronic financial information representing monetary value; financial services, namely, financial banking services provided via telephone, cable, satellite, and electronic communications networks; stored value smart card and electronic cash transaction services; automated teller machine services; banking services provided via tellers via Internet, telephone and interactive television; bill payment services; facilitation of person-to-person payment transactions by electronic means via a global communications network, namely, providing mortgage escrow, real estate and investment escrow account services; charitable fund raising; administration of a charitable fund raising foundation; providing educational scholarships and grants to youth organizations; administration of employee benefit and pension plans; business brokerage; electronic financial services for commercial and international business accounts, namely, providing on-line stored value accounts in an electronic environment; debit account services featuring a scannable wrist band; estate planning; financial management; financial sponsorship of sporting and entertainment events, namely, exhibitions and competitions in the nature of live and recorded performances by amateur performers and athletes; financing and mortgage services, namely, mortgage lending, and mortgage brokerage; formation, offering and management of limited partnerships; funds investment; investment clubs; security brokerage; shopping center services; telecommunications air time brokerage services; telephone calling card services; venture capital services, namely, providing financing to emerging and start-up companies; operating marketplaces for sellers of goods and/or services; real estate services, namely, listing, leasing, financing and managing commercial and residential property; advisory services regarding all of the aforesaid services;

Category: FINANCIAL SERVICES
Brand:

REAL ME

Description:

Cellular telephone services; personal communications services; telecommunications services, namely, the local and long distance transmission of voice, data, text, images, audio, video and information via telephone; electronic mail services; providing multi-user access to a global computer information network; audio and video teleconferencing; teletext services; voice mail services; paging services; online bulletin, board services, namely, bulletin boards for transmission of messages among computer users concerning self-improvement and well-being; digital text messaging services; voice-activated communications services, namely, voice-activated file search and dialing services; image-recognition communications services, namely, electronic identification verification services for access to private and secure real time communications over a computer network; wireless digital messaging services;

Category: CELLULAR TELEPHONE SERVICES
Brand:

REAL ME

Description:

Non-alcoholic beverages, namely, energy drinks and sports drinks; Sports drinks enhanced with vitamins, minerals, and nutrients; Energy drinks containing nutritional supplements; Energy drinks enhanced with vitamins, minerals, and nutrients; Sports drinks, namely, performance drinks; Sports drinks, namely, performance drinks enhanced with vitamins and nutrients; Protein-enriched sports beverages; Sports drinks containing electrolytes; Sports drinks, namely, recovery drinks; Non-alcoholic drinks, namely, energy shots; Syrups, concentrates and powders for making sports drinks; Concentrates and powders used in the preparation of energy drinks and fruit-flavored beverages; Energy drinks containing ginger; Beauty beverages, namely, fruit juices and energy drinks containing nutritional supplements; Bottled drinking water; Bottled artesian water; Glacial water; Drinking water with vitamins; Sparkling water; Carbonated water; Seltzer water; Soda water; Tonic water; Spring water; Purified water; Mineral water; Flavored drinking water; Flavored waters and energy drinks with vitamin, mineral and herbal supplements; Non-alcoholic beverages, namely, mineral and aerated waters, fruit juices, lemonades and carbonated fruit drinks, all with nutritional enhancements; Fruit-based beverages; Fruit nectars; Fruit-flavored drinks; Non-alcoholic beverages, namely, carbonated beverages; Aerated fruit juices; Organic non-alcoholic, non-carbonated fruit flavored beverages; Non-alcoholic, fruit-flavored beverages containing proteins; Vegetable-fruit juices; Vegetable drinks; Vegetable juices; Herbal juices; Essences for making non-alcoholic beverages; Essences for the preparation of enhanced spring waters, colas and liqueurs; Lithia water; Malt beer; Malt wort; Non-alcoholic malt beverage; Mum; Must; Beer; Craft beers; India pale ales (IPAs); Beer making kit; Ginger beer; Ginger ale; Grape must; Lager; Stout; Root beer; Sweet cider; Aloe Vera drinks; Aloe juice beverages; Non-alcoholic beverages flavored with coffee; Non-alcoholic beverages flavored with tea; Colas; Soft drinks, namely, sodas; Italian soda; Coffee-flavored ales; Isotonic beverages; Fruit-based drinks flavored with tea; Concentrates, syrups or powders for making tea-flavored beverages; Non-alcoholic fruit extracts used in the preparation of beverages; Juice base concentrates; Nutrient enhanced syrups, concentrates and powders for making non-alcoholic beverages; Lemon and lime juice for use in the preparation of beverages; Concentrates used in the preparation of soft drinks; Syrup substitutes for making beverages; Non-alcoholic punch; Non-alcoholic cocktail mixes; Essences used in the preparation of liqueurs; Non-alcoholic cocktails, namely, mocktails; Switchel; Smoothies; Smoothie kits; Sorbets in the nature of beverages; Pomegranate juice; Coconut water; Coconut-based beverages not being milk substitutes; Horchata; Guarana drinks; Non-alcoholic cactus-based beverages; Ramune; Tree water; Soy-based beverages and non-alcoholic rice-based beverages not being milk substitutes; Frozen carbonated beverages, frozen still beverages, namely, herbal juices containing proteins; Beer in the form of ice; Ice cream soda; Frozen sports drinks;

Category: NON ALCOHOLIC BEVERAGES
Brand:

REAL ME

Description:

Toys, games and playthings, namely, board games, card games and action skill games that teach coordination skills, learning, social and physical skills; Game cards; Puzzles; Promotional game materials; Promotional toy being stress relief exercise toys and game cards; Games based on television shows, social media, and movies, namely, arcade-type electronic video games, interactive computer video game tables, and electronic action skill games; Arcade-type electronic video games and playthings, namely, handheld units for playing electronic games and handheld joystick units for playing video games; Handheld game consoles; Computer game joysticks; Role-playing games and identity development games, namely, interactive computerized video table games and electronic educational interactive video game machines for children; Action target games; Action figures and accessories therefor and cases for action figures; Toy figures; Fantasy character toys; Mechanical action toys; Electronic action toys; Electrical and electronic toys, namely, toy motion alarms, toy robots, and radio- and remote voice-controlled toys, namely, dolls, toy animals and toy robots; Equipment and apparatus, namely, toy robots and sensors sold as a unit for playing various electronic action skill games; Children's educational toys for developing fine motor and cognitive skills; Broadcasting kits and explorer kits for children consisting primarily of radio controlled toy devices being walkie-talkies, toy recording devices, and toy radio broadcasting transmitters and receivers; Toy encoding and decoding devices; Play money; Toy telescopes and toy binoculars; Toy science kits, namely, toy chemistry sets; Toys that are propelled, namely, toy rockets; Flying toys, namely, flying toys using electrostatic levitation, hand-powered non-mechanical flying toy, flying saucers, toy drones; Motorized model helicopters; Amusement game machines; Amusement park rides; Arcade games; Arcade-type electronic education video games and interactive games; Chess sets; Dart boards, darts and cases, namely, dart carrying cases; Dolls and accessories therefor; Children's play cosmetics, namely, toy imitation cosmetics; Electronic toys, namely, electronic toy building blocks that light up as a night light; Flying discs; Vending machine toys; Jigsaw puzzles; Kites and kite parts; Manipulative games; Party games; Party favors in the nature of small toys; Plush toys; Pet toys; Battery-operated action toys; Wind-up toys; Radio-controlled toy vehicles; Ride-on toys and battery-powered ride-on toys; Soft sculpture toys; Squeeze toys; Rubber character toys; Bobble head dolls; Standalone video output game machines; Stress relief balls for hand exercise; Talking toys; Talking dolls; Talking robotic toys; Three dimensional toy models; Positionable three dimensional toys for use in games; Two and three dimensional positionable toy figures sold as a unit with educational books; Racquets, namely, racquetball racquets, baseball bats, cricket bats, golf clubs and hockey sticks; Gift bags comprised primarily of sports products, namely, game balls and accessories therefor, namely, nets for game balls; Battery-powered computer games with LCD screen which features animation and sound effects; Protective carrying cases for video game consoles and controllers for those video game consoles; Protective carrying cases specially adapted for handheld video game systems; Interactive handheld remote controls for playing electronic games; Game controllers, game controllers in the nature of keyboards for computer games, holographic controllers being game controllers in the form of holographic projections that can be manipulated; sensor controllers in the form of game controllers for computer games and video game interactive remote control units; game controllers for computer games; Exercise machines incorporating electronic and video game controllers; Controllers for toys, namely, toy robots; Remote-controlled toy vehicles; Video game interactive remote control units; Video game interactive control floor pads or mats; Remote controlled toy vehicles, namely, gliders, aircraft and drones; Hobby grade engines for remote controlled air and surface vehicles; Playing pieces in the nature of miniature action figures and toy model vehicles for use with table top hobby tactical battle games in the nature of war strategy games and skirmish games, and fantasy games; Accessories for video game consoles and video game machines, namely, specially adapted game controller keyboards for computer games and gaming mice, electronic game peripherals, namely, video game joysticks, video game controllers for game consoles and for computer games, and gaming headsets adapted for use in playing video games; Audio and visual headsets for use in playing video games; Exercise equipment, namely, virtual reality training cycles and equipment, namely, free-standing pedal units with attached monitors for displaying virtual reality software; Climbers' harnesses; Trampolines; Home video game machines; Floor-standing units and table-top units for playing electronic games other than in conjunction with a television or computer; Sports training apparatus, namely, sport balls; Exercising equipment, namely, powered treadmills for running; Electronic game equipment with a watch function; Toys with LED light features for use in performance arts, namely, dance, poi, and twirling; Playing cards for business training; Roller skis; Gaming machines for gambling; Scratch cards for playing lottery games; Lottery cards; Amusement apparatus adapted for use with television receivers only; Gaming headsets adapted for use in playing video games; Games adapted for use with television receivers; Amusement apparatus incorporating a television monitor; Video output game machines for use with televisions; Martial arts training equipment, namely, nunchucks; Posture correction device, namely, an adjustable harness to correct one's posture for sports or other physical training purposes; Arcade game machines activated by medals or tokens; Electronic games for the teaching of children; Game equipment sold as a unit for playing mind-body emotional and psychological games for adult couples and individuals; Trivia game played with cards and game components; Body-training apparatus; Electric educational toy used to demonstrate alternative energy sources; Computer gaming consoles for recreational game playing; Apparatus for electronic games adapted for use with an external display screen or monitor; Game controllers in the nature of keyboards for computer games; Gaming machines, namely, devices which accept a wager; Gaming machines that generate or display wager outcomes; Electronic interactive board games for use with external monitor; Hand-held electronic games adapted for use with television receivers only; Machines for playing games of chance; Video output game machines for use with external display screen or monitor; Sports equipment for boxing, martial arts, and the like, namely, protective bras; Athletic sporting goods, namely, athletic wrist and joint supports; Horizontal korinto game machines; Electronic targets for games and sports; Toy glow sticks; Yo-yos; Amusement apparatus featuring LED wands as twirling batons for use in illuminated performance art; Portable handheld game consoles incorporating telecommunication functions;

Category: TOYS
Brand:

REAL ME - BE IN IT

Description:

Men's, women's and children's clothing and accessories, namely, jackets, coats, shirts, vests, pants, and leggings; infant wear; athletic wear, namely, athletic uniforms, training suits, sports jerseys, sports jackets, tank tops, pullovers and wetsuits; ski wear; skating outfits; snow boarding suits; surf wear; tracksuits; tennis wear; clothing for athletic use, namely, padded elbow compression sleeves being part of an athletic garment; shirts; blouses; T-shirts; polo shirts; teddies; fishing vests; fishing shirts; fishermen's jackets; vested suits; sweaters; sweatshirts; hooded pullovers; sweatpants; stretch pants; capri pants; jeans; suits; dresses; neckties; bow ties; veils; cloth bibs; skirts; shorts; socks; swimwear; beach wear, namely, sunsuits and togas; loungewear; robes; tunics; kimonos; kendo outfits; yoga shirts and pants; maternity outfits, namely, dress suits; stuff jackets; topcoats; leather coats and jackets; fur and faux fur coats and jackets; outerwear, namely, light-reflecting jackets, wind resistant jackets, parkas and trenchcoats; rainwear, namely, waterproof jackets and pants; gowns; wedding gowns; tuxedos; scarves; gloves; driving gloves; motorcycle gloves; gloves for personal hand conditioning use; belts for clothing; undergarments; lingerie; hosiery; wristbands; bandannas; sleepwear; headgear, namely, caps, hats, visors and headbands; footwear, namely, shoes, pumps, heels, espadrilles, clogs, athletic footwear, sneakers, boots, sandals, slippers and footies; costumes for use in role-playing games; dance costumes; uniforms; clothing, headgear and footwear, namely, vests, gloves, caps visors, headbands, athletic footwear and training suits all featuring built-in electronic devices, namely, computer chips, solar panels and digital devices to power and control portable multimedia, and communications devices; clothing items, namely, adhesive pockets that may be affixed directly to the body as a decorative piece of clothing with utility; custom made to measure suits for men and women; gift packages sold as a unit consisting primarily of a sweatshirt and also including a photo frame, a coffee mug, and a tote bag;REAL ME BE IN IT;

Category: MEN S
Brand:

REAL ME -- EMOTE CONTROL

Description:

Organizing exhibitions for entertainment, educational and sporting purposes; conducting educational exhibitions in the field of self-improvement, self-expression and self-empowerment; educational services, namely, conducting online exhibitions and displays, and interactive exhibits in the field of personalized technologies and consumer electronics; arranging and conducting athletic competitions; entertainment in the nature of competitions in the field of creative writing and video blogging; organizing exhibitions in the fields of sportsmanship, life skills, willpower and confidence development; entertainment in the nature of track and field competitions; entertainment in the nature of fashion shows; entertainment in the nature of laser shows; entertainment in the nature of magic shows; entertainment in the nature of live, interactive game shows; entertainment in the nature of audio and visual performances, namely, creative arts performances by amateur performers; providing facilities for game shows; disc jockeys and video jockeys for special events; master of ceremony services for special events; organizing community sporting, cultural and social events; organizing community festivals featuring a variety of activities, namely, sporting events, creative and culinary exhibitions, and ethnic dances; entertainment, namely, live music concerts; entertainment in the nature of theatrical shows; arranging for ticket reservations for shows and other entertainment events; theatrical booking agencies; officiating at sports contests; timing of sports events; providing news in the nature of live current events reporting; conducting rallies featuring land vehicles; conducting rallies in the field of personal electronics and high-technology products and services; entertainment services in the nature of an interactive computer game played via global communications networks and wireless communications devices; production of radio programs; production and distribution of motion picture films;

Category: ORGANIZING EXHIBITIONS ENTERTAINMENT
Brand:

REAL ME -- RME

Description:

Awards program for individuals and major corporations who have made significant charitable contributions; educational services, namely, providing incentives to people to demonstrate excellence in the field of leadership and personal performance; support services, namely, conducting on-line exhibitions, live displays and televised interactive programs in the field of personal power; arranging and conducting athletic competitions, sports tournaments and educational demonstrations; amusement centers and arcades; amusement parks; providing theme park services; special effects and animation production services; audio recording and production; charitable services, namely, providing toys, books and academic mentoring to needy children; entertainment and amusement centers, namely, interactive play areas; movie studios; multimedia studios; cinema theaters; video and cinematographic adaptation and editing; dubbing services; multimedia entertainment software production services; cabarets; casinos; concert booking; lottery services; entertainment in the nature of circuses; entertainment, namely, live creative arts performances by amateur performers; entertainment, namely, fireworks displays; entertainment services, namely, production and distribution of game shows; entertainment services, namely, conducting contests, parties and wine tastings at interactive exhibition showrooms; entertainment services, namely, live, televised and movie appearances by entertainment and sports celebrities; entertainment, namely, continuing musical, variety, news, comedy, dramatic and reality shows broadcast over television, satellite, electronic, audio and video media; career counseling; gymnasiums; health club services, namely, providing equipment and personal training in the field of physical exercise and fitness; martial arts demonstrations and tournaments; libraries, namely, personal electronic data storage systems available via interactive television, set-top boxes and handheld wireless devices; music production services; music publishing services; news reporting services; news syndication for the broadcasting industry; production of digital television programs for wireless handheld devices; production and distribution of motion pictures; production and programming of cable and satellite television programs; production of closed caption television programs; production of radio and television programs; production of cds and dvds for others; providing a computer/video game that may be accessed network-wide by network users; providing facilities for game shows; providing sports facilities; providing recognition and incentives by the way of awards to demonstrate excellence in the nature of community contribution; providing recognition of individuals who make a difference, in the form of an awards show; publication and on-line publication of books, magazines and manuals; recording studios; recreational camps; rentals of costumes; rentals of films and video games; script writing services; sign language interpretation; song writing and music composition services; special events planning; television and radio production, programming and syndication; theatrical and musical floor shows provided at restaurants; planetariums;

Category: AWARDS PROGRAM INDIVIDUALS
Brand:

REAL ME BIOSYSTEM

Description:

Search engine software and application and database integration software in the fields of entertainment, home management and education regarding self-enhancement and personal networking; computer software for providing multiple-user access to electronic communications networks, to transmit and receive information of general interest to consumers; computer hardware and electronic devices, namely, remote controls for televisions and robots for personal use for the digital transmission of interactive data, text, voice, audio and video; digital interactive products, namely, operating systems software for interactive television broadcasting, television receivers and direct broadcast satellite receivers; computer software for synchronizing video transmission with online information; digital electronic handheld units for the wireless receipt and transmission of data, audio and video, that enable the user to manage personal information; computer software for interactive virtual reality games and for controlling sensors that read biometric characteristics in the field of artificial intelligence, for three dimensional digital animation and for digital puppetry; electronic communications software for data processing and language translation in the field of voice recognition and voice activation; prerecorded CDs, video recordings and DVDs featuring entertainment, namely, television programs featuring news, comedy, sports, drama and reality, video games, music and general interest films featuring news, comedy, sports, drama and reality; downloadable computer programs for video games; encoding computer programs for encrypting or decrypting information data; electronic encryption units used for scrambling telecommunications; video game programs for personal use recorded on DVD's; video graphics controllers, joysticks, memory cards, mouse and other parts and accessories for personal use with interactive television programs, namely, web enabled televisions; video game player machines for use with televisions; user manuals for all the aforementioned software sold as a unit therewith; headsets, namely, headphones and microphone units for use with online computer and video games; TV and video converters; special effects eyeglasses for use with television and films; electronic devices for the wireless receipt and/or transmission of data, built in to personal items, namely, eyeglasses; automatic teller machines; blank smart cards; blank computer discs; bullet-proof vests and clothing; digital cameras and camcorders; car navigation computers; burglar alarms; cellular telephones; hybrid personal digital assistants, namely, personal digital assistants with wireless television set capablities for providing video conferencing and telephone service over the Internet, personal computers, cell phones, television receivers and video conferencing devices, namely, laptops; televisions that interact with wireless devices for the receipt and transmission of e-mail; CD and DVD players; communication hubs; consumer coupons downloadable from an electronic communications network; decorative magnets; electronic publications, namely, books and magazines featuring information about tech-related human enhancement recorded on computer media; electronic safes; electronic touch-sensitive switches; laptop computers; television sets; computers and computer peripherals; sunglasses; videophones; VPN hardware and operating software; walkie-talkies; computer software that creates electronic vision and character simulators to allow a user to specify an interactive talking character as a virtual persona for the user; computer software for providing an online database in the field of transaction processing to upload transactional data, provide statistical analysis, and produce notifications and reports; computer software that provides real-time, integrated business management intelligence by combining information from various databases and presenting it in an easy-to-understand user interface; computer software that provides web-based access to applications and services through a web operating system or portal interface; computer software, namely, software development tools for the creation of mobile Internet applications and client interfaces; global positioning system (GPS) consisting of computers, computer software, transmitters, receivers, and network interface devices; graphical user interface software;REAL ME BIO SYSTEM;BIOSYSTEM;

Category: SEARCH ENGINE SOFTWARE APPLICATION
Brand:

REAL ME TV

Description:

Broadcasting of programmes via the internet; Broadcasting of television programmes; Broadcasting of video and audio programming over the Internet; Broadcasting of television programs; Broadcasting programs via a global computer network; Broadcasting services and provision of telecommunication access to video and audio content provided via a video-on-demand service via the Internet; Audio and video broadcasting services over the Internet; Electronic transmission of voice, data and images by television and video broadcasting; Internet broadcasting services; Television broadcasting; Television broadcasting consultation; Television programme broadcasting; Transmission and delivery of digital video and audio via the Internet; Video broadcasting; Video broadcasting services over the Internet or other communications network featuring the uploaded, posted and tagged videos of others; Video broadcasting services over the Internet or other communications network, namely, electronically transmitting video clips; Video broadcasting services via the Internet;REAL ME TELEVISION;TV;

Category: BROADCASTING PROGRAMMES VIA
Brand:

REAL ME TV

Description:

Providing entertainment services in the nature of a television network, namely, providing ongoing television programs in the field of comedy, drama, games, sports, news, reality shows, documentaries, variety shows, gameshows, talk shows, podcasts, movies, music, fashion, business, technology, and education, via television; entertainment services in the nature of development, creation, production, distribution, and post-production of television shows and multimedia entertainment content; entertainment services, namely, providing online video games; live entertainment in the nature of games featuring skill-based competition featuring multiplayer roleplaying games, e-sports competitions, trivia questions and answers, charades, poker, chess, and competitions in the performing arts in the nature of singing, dancing and acting performances; conducting of sports competitions; entertainment services, namely, organizing video gaming leagues; instruction in the nature of television production clinics; provision of information relating to television, film, video, audio, and audiovisual production; providing educational training, namely, online tutorials and seminars in the field of multimedia production; educational and entertainment services, namely, providing online interactive television shows on collaborative multimedia production; arranging and conducting educational conferences; consultancy in the field of film and video production; providing an internet website portal featuring entertainment news and information specifically in the fields of music, movies, television programs, sports and games; entertainment in the nature of ongoing television programs in the field of news reporting, gameshows, talk shows, award shows, comedy, drama, nonfiction documentaries, and variety shows; entertainment services, namely, an ongoing series featuring compilations of viewer-created videos featuring real-life situations and reality-based television segments provided through television, satellite, and webcasts for entertainment purposes; news reporters services; providing information, news and commentary in the field of current events relating to social issues via the internet; direction of making radio or television programs; entertainment services in the nature of live visual and audio performances by actors; entertainment services, namely, incentive awards programs designed to reward program participants who engage in live debate television shows; providing ratings for television, webisode, movie, music, video and video game content; music production services; video production services; television programming and production; television studios; television studio services; multimedia entertainment software production services; streaming media studio services, namely, entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; arranging, organizing, conducting, and hosting social entertainment events; providing a website featuring non-downloadable game software; workshops and seminars in the field of self-awareness, leadership, and/or the performing arts; providing an online searchable database featuring multimedia entertainment content and entertainment information about performers; entertainment services, namely, providing ongoing webisodes in the nature of news, comedy, and drama, featuring live performers via a global computer network; entertainment services, namely, live, streamed, televised and movie appearances by professional and amateur entertainers; conducting entertainment exhibitions in the nature of community festivals; ticket agency services for entertainment events; distribution of interactive television programs to streaming television systems; digital video, audio, and multimedia publishing services; publishing of books, electronic books, visual works in the nature of interactive webinars, audio works in the nature of podcasts, streaming radio shows, and audio books, and audiovisual works in the nature of streaming television shows; multimedia publishing of online works of others featuring user-generated text, audio, video, graphics, and/or animation; entertainment services, namely, providing online, non-downloadable content tailored to viewer's programming preferences in the nature of interactive video forums and webinars; do-it-yourself audio and/or video production studio that provides the use of supplies and equipment to individuals for making their own audiovisual productions; entertainment services, namely, providing virtual creator environments in the nature of immersive virtual reality television studios; entertainment services, namely, providing online, non-downloadable virtual sets, props, badges, and tools for use in virtual environments created for entertainment purposes; presenting live cosplay entertainment events; entertainment services, namely, creating, arranging and conducting video script writing, development, and production competitions; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; entertainment services in the nature of ongoing reality based television programs; entertainment services, namely, conducting alternate reality games via the internet; augmented reality and virtual reality video production;TV;

Category: PROVIDING ENTERTAINMENT SERVICES
Brand:

REAL ME TV -- TV WITH ATTITUDE

Description:

ENTERTAINMENT IN THE NATURE OF TELEVISION NETWORK SERVICES, NAMELY, PRODUCTION OF TELEVISION SHOWS;REAL ME TV TV WITH ATTITUDE;

Category: ENTERTAINMENT NATURE
Brand:

REAL ME TV -- TV WITH ATTITUDE

Description:

Broadcasting programs via a global computer network;REAL ME TELEVISION TELEVISION WITH ATTITUDE;

Category: BROADCASTING PROGRAMS VIA GLOBAL
Brand:

REALDIO

Description:

Entertainment services, namely, providing ongoing radio programs in the field of streaming media production, and information relating to streaming entertainment content, music, news and gaming via a global computer network; entertainment services, namely, providing a website and searchable database featuring non-downloadable playback of music, music videos, podcasts, audio programs in the field of popular culture, celebrity interviews, training programs in the streaming media industry, and radio shows in the field of politics, current events, fashion, comedy, drama, award shows, reality shows, variety shows, news shows, talk shows, gameshows, and cultural events; entertainment services, namely, ongoing series featuring music, music videos, talk shows, and entertainment news provided through webcasts and internet radio broadcasts; educational and entertainment services, namely, a continuing program about the entertainment industry accessible by means of radio, internet radio, television, satellite, audio, video, web-based applications, mobile phone applications, and computer networks; radio entertainment services, namely, ongoing internet radio programs featuring performances by individuals and internet personalities in the field of the performing arts; entertainment and educational services, namely, the presentation of seminars, lectures, workshops and panel discussions, and ongoing webcasts, television, and radio talk shows all in the field of public interest concerning media technology; music video production; radio programming via the Internet; radio entertainment production and program syndication; production and distribution of radio programs and webcasts; distribution of radio programs for others; direction of making radio or television programs; providing an entertainment website featuring advice and information in the field of music and entertainment; providing education courses in the field of entertainment offered through online, non-downloadable videos and instructor assistance; entertainment services, namely, an online activity where you create your own music videos; editing and curation of streaming radio and television programs; entertainment in the nature of live radio personality performances via the Internet; music selection services for use in television, film, webcasts, radio and video games; entertainment services, namely, providing ongoing radio programs on a wide variety of entertainment-related topics; provision of information relating to television, audio, video, audiovisual, and radio production; provision of information relating to distribution of radio shows and music videos; music halls; music publishing services; music composition services; creating and developing concepts for streaming television programs; production and post-production of music; entertainment, namely, live music concerts; entertainment services, namely, providing non-downloadable prerecorded music, information in the field of music, and commentary and articles about music, all online via a global computer network; publishing of books, e-books, audio books, music and illustrations; providing an educational website in the fields of music and entertainment; instruction in the fields of music, singing, announcing, sportscasting, and news reporting; providing an Internet website portal featuring links to musical artist profiles and music performance ticket information; providing ratings for television, movie, music, video and video game content; entertainment services, namely, non-downloadable pre-recorded music, and graphics presented to mobile communications devices via a global computer network and wireless networks; provision of information relating to live performances, live stage events, and audience participation in such events; live performances by musical and theatrical groups; rental of musical recordings that may be downloaded from an Internet website; presenting live musical and vocal performances via mobile phones and global computer networks; entertainment services in the nature of live audio, video, and audiovisual performances, namely, musical, variety, news, competitive game tournaments and comedy shows; live entertainment in the nature of games featuring skill-based competition; entertainment information services, namely, providing information and news releases about performers; charitable services, namely, providing musical instruments to those in need;REAL DIO;

Category: ENTERTAINMENT SERVICES
Brand:

REALER

Description:

Entertainment services in the nature of development, creation, production, distribution, and post-production of television shows, webisodes, and multimedia entertainment content; entertainment services, namely, providing online video games; live entertainment in the nature of games featuring skill-based competition featuring multiplayer roleplaying games, e-sports competitions, trivia questions and answers, strategy games, charades, poker, chess, and competitions in the performing arts in the nature of singing, dancing and acting performances; conducting of sports competitions; entertainment services, namely, organizing video gaming leagues; instruction in the nature of television production clinics; provision of information relating to television, film, video, audio and radio production; providing educational training, namely, online tutorials and seminars in the field of multimedia production; educational and entertainment services, namely, providing online interactive television shows on a wide variety of topics in the field of science, sports, current events, news, fashion, food, travel, business, entertainment and education; providing an Internet website portal featuring entertainment news and information specifically in the fields of music, movies, and sports; entertainment in the nature of ongoing television programs in the field of news reporting, gameshows, talk shows, award shows, comedy, drama, nonfiction documentaries, and variety shows; news reporters services; providing information, news and commentary in the field of current events relating to social issues via the Internet; direction of making radio or television programs; entertainment services in the nature of live visual and audio performances by participant actors, reporters, television show hosts, speakers, singers and musical bands; entertainment services, namely, contest and incentive awards programs designed to reward program participants who conduct podcasts, produce original entertainment-related multimedia programs, and engage in live debate television shows; music production services; video production services; television programming and production; multimedia entertainment software production services; arranging, organizing, conducting, and hosting social entertainment events; providing a website featuring non-downloadable game software; workshops and seminars in the field of self-awareness; providing an online searchable database featuring entertainment content and entertainment information about performers; entertainment services, namely, providing ongoing webisodes featuring comedy, drama, talk shows, gameshows, and variety shows featuring live performers via a global computer network; conducting entertainment exhibitions in the nature of community festivals featuring primarily film festivals, television show festivals, sporting events, art exhibitions, concerts and dance performances; ticket agency services for entertainment events; distribution of interactive television programs to streaming television systems; provision of non-downloadable films and television programs via a video-on-demand service; publishing of books, electronic books, visual works, audio works, and audiovisual works; publishing of online works of others featuring user-generated text, audio, video, and graphics; entertainment services, namely, providing online, non-downloadable content tailored to viewers' programming preferences in the nature of streaming television shows that allow viewers to participate in topics of their choice, and talk shows that allow the general public to participate in discussions regarding current events; entertainment services, namely, providing virtual creator environments in which users can interact for recreational, leisure or entertainment purposes; entertainment services, namely, providing online, non-downloadable virtual sets, props, badges, and tools for use in virtual environments created for entertainment purposes; presenting live cosplay entertainment events; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; entertainment services in the nature of ongoing reality based television programs; entertainment services, namely, conducting alternate reality games via the internet; augmented reality and virtual reality video production;

Category: ENTERTAINMENT SERVICES NATURE
Brand:

REALER

Description:

Providing online non-downloadable software for viewing, storing, tracking, and analyzing media data; providing a website featuring technology that allows for creating, managing, organizing, displaying, tagging and exchanging electronic media and information over the Internet or other communications network; providing temporary use of online non-downloadable software for use in personalized, interactive television programming; providing temporary use of non-downloadable software for streaming multimedia content via mobile phones, tablets, personal computers, television, wearables, and 3D projectors; providing an online non-downloadable Internet-based system application featuring technology enabling users to capture, record, upload, share, edit, manipulate, and modify audio and video content; computer services, namely, creating an online community for registered users to participate in discussions, get feedback from their peers, form virtual communities, engage in social networking, and to develop and collaborate on audiovisual productions with other registered users; computer services, namely, creating online virtual communities for registered users to organize groups, meetings, and events, participate in live discussions and engage in social, business and community networking; providing temporary use of non-downloadable computer software for coordinating activities with other users; application service provider (ASP) featuring software to enable or facilitate social and destination mapping; providing a website featuring temporary use of non-downloadable software allowing website users to vote for their favorite performers; software as a service (SAAS) services featuring software for the creation of collaborative television content; providing a website allowing users to upload online videos and music for the purpose of collaborating on shared projects; providing a website featuring technology that enables users to connect with other people in their neighborhood or city for any number of user-specified reasons, including providing a service or organizing an event; application service provider (ASP) featuring location-aware software for searching, determining and sharing the location of goods, services and events of interest; research and development of new products for others; quality control for others; providing temporary use of non-downloadable software for viewing and interacting with electronic multimedia, namely, images, audiovisual content and live streaming video, for entertainment purposes; computer services, namely, creating an online community for registered users to participate in competitions, showcase their skills, improve their talent, and get feedback from mentors; providing a website featuring online non-downloadable software that enables users to create audiovisual drama series and episodes, write scripts, audition and assign talent, record and mix audio and video, publish produced audiovisual dramas, track and analyze audiovisual drama statistics, advertise and market audiovisual dramas, and stream and/or download audiovisual dramas; providing temporary use of non-downloadable software for enabling content providers to track multimedia content using metadata tags, geotags and hyperlinks; application service provider (ASP) featuring software for online social networking; providing a website that gives users the ability to create customized web pages featuring user-defined profiles; providing a website featuring technology that enables internet users to develop individual playlists that create personalized TV viewable channels from favorite websites for independent or simultaneous viewing or sharing of channels; platform as a service (PAAS) featuring computer software platforms for use in purchasing and disseminating advertising; providing temporary use of online non-downloadable software for advertisers to communicate and interact with online communities; providing a website that gives multiple computer users simultaneously the ability to upload, create and edit documents, online publications, photographs, audio, videos, product packaging and advertisements; computer software design; smartphone software design; design and development of computer game software; computer programming services for creating augmented reality and virtual reality videos and games; design and development of software in the field of mobile and/or television applications. creating an online community for recreational athletes for the purpose of connecting players, teams and leagues and organizing game and sports activities; design and development of multimedia products; toy design; data encryption services; measuring television audience size and composition for others via electronic data collection; software as a service (SAAS) services featuring software for use in database management, and for sending and receiving electronic messages, notifications and alerts; application service provider featuring application programming interface (API) software; providing online non-downloadable software for connecting, operating, and managing networked devices in the Internet of things (IoT); integration of internet-connected devices with a computer system and network; software as a service (SAAS) services featuring computer software for use with networked devices, that allow the sharing and transmission of data and information between such devices; computer services, namely, monitoring the performance of participants at sporting events by tracking a computer chip worn by a sporting participant; providing technology information in the field of fashion and wearable technological products; providing temporary use of online non-downloadable search engine software; providing customized computer searching services, namely, searching and retrieving information at the customer's specific request via voice computer devices or global computer networks; intelligent voice recognition services using cloud-based software technology; providing temporary use of online non-downloadable computer software that feeds content and recommendations regarding content and information based on the user's preferences and behavior; computer services, namely, curating online user-defined content and advertisements and creating social media feeds; providing a website featuring technology that enables internet users to create, annotate, and publicly share performance-related data, as well as providing media professionals with a subscription-based management system; providing temporary use of non-downloadable computer software for finding content and content publishers, and for subscribing to content; providing a website featuring technology that allows users to perform electronic business transactions via a global computer network; providing an interactive website featuring technology that allows users to upload, download, share and sell custom and branded digital content; providing temporary use of online non-downloadable software for enabling the electronic transfer of money between users; providing temporary use of online non-downloadable software for the transmission, verification, authentication, and processing of payments and other transaction information; providing a website featuring technology that enables employee incentive award programs that promote employee productivity, performance, recognition and morale; design and development of computer-modeled versions of human beings using computer animation for use in movies, television, internet and other applications; think tank services for web-based applications, namely, providing new ideas and concepts for web-based applications for others; collaborative computer programming for others in the nature of hackathons;

Category: PROVIDING ONLINE NON DOWNLOADABLE SOFTWARE
Brand:

REALER

Description:

Footwear; headwear; clothing, namely, jerseys, pants, shorts, t-shirts, a-shirts, shirts, sweatshirts, sweatpants, hooded sweatshirts, hooded pullovers, yoga shirts, yoga pants, vests, tank tops, warm-up suits, jackets, light-reflecting jackets, reversible jackets, anoraks, windbreakers, coats, sweaters, skirts, dresses, wrap-arounds, saris, togas, ruanas, kimonos, capes, scarves, suits, custom made to measure suits for men and women, mixed martial arts suits, jeans, capris, underwear, bras, sports bras, lingerie, loungewear, robes, shapewear, anti-sweat underclothing, sleepwear, sleep masks, swimwear, beachwear, belts, money belts, socks, wristbands; leggings; maternity leggings, namely, leggings featuring built-in maternity bands; children's wear, namely, tops and pants; infantwear; gloves; gloves with conductive fingertips that may be worn while using handheld electronic touch screen devices; headgear, namely, hats, caps, visors, eyeshades, skullies, do rags, hoods, turbans, ear bands, headbands, sweatbands; footwear, namely, sneakers, shoes, slippers, women's foldable flats, dance shoes; insoles; athletic apparel, namely athletic uniforms and athletic tights; sports uniforms; triathlon clothing, namely, triathlon tights, triathlon shorts, triathlon singlets, triathlon shirts, triathlon suits; race number belts that hold a number on the race participant's front or back during competition; padded elbow compression sleeves sold as an integral component of athletic clothing, namely for shirts, jerseys and uniforms; wearable computers in the nature of activity trackers sold as integral components of running shoes; shoes featuring spring devices and tracking technology; apparel in the nature of pants, shirts, jerseys, jackets, sports caps, wristbands, and headbands, incorporating near field communication (NFC) technology; scientific and technological apparel, namely, shirts, pants, jackets, footwear, hats and caps; clothing items, namely, adhesive pockets that may be affixed directly to the body as a decorative piece of clothing with utility; clothing items, namely, adhesive pockets that may be affixed directly to the inside of clothing for storage and safekeeping of personal items; jackets incorporating backpacks; wearable blankets in the nature of blankets with sleeves; sleeves worn separate and apart from blouses, shirts and other tops; ski masks; dance costumes; costumes for use in role-playing games; travel clothing contained in a package comprising reversible jackets, pants, skirts, tops and a belt or scarf; gift packages sold as a unit consisting primarily of a sweatshirt and also including a photo frame, a coffee mug, and a tote bag;

Category: FOOTWEAR
Brand:

REALER

Description:

Promoting the interests of writers, directors, actors, performers, filmmakers, videographers, producers, and multimedia content creators by means of a creator association; employment counseling in the field of entertainment; business services, namely, providing an online searchable database featuring employment opportunities for the purpose of employing creatives in the entertainment industry; business services, namely, providing an online network for contractors to receive leads and bidding opportunities by means of an online marketplace for buyers and sellers of goods and services for the purpose of developing business in the entertainment industry; provision of an online marketplace for buyers and sellers of a wide variety of goods and services; providing online facilities for connecting sellers with buyers, namely, providing a website for connecting sellers with buyers; providing a website featuring an online marketplace for users to exchange goods and services with other users; providing an online collaboration network for creators for the purpose of sharing content through the network, namely, providing a national computer-based networking website for actors, producers, and media content creators; online retail store and online mobile retail store services featuring software, hardware, and technology used in the production of television shows in the field of entertainment; retail store services featuring gaming videos, gaming hardware and game software; online retail store services for downloadable and pre-recorded music, webisodes, television shows, and movies; retail store services featuring media production software and hardware, and entertainment-related merchandise; business services, namely, providing a website featuring an online marketplace for buyers and sellers of artisanal products and services on a global computer network, smart televisions, mobile phones, and wireless communication networks; talent development services, namely, providing business networking opportunities for persons seeking careers in the field of entertainment; talent development services, namely, providing business networking for entrepreneurs and persons seeking to be connected with businesses; talent employment recruiting services in the field of sports and entertainment; online service for connecting social network users with brands, retailers, and each other for the purpose of facilitating employment opportunities, namely, promoting the brands, goods and services of others; providing online employment placement services, namely, matching resumes and potential employers via a global computer network; job and personnel placement; personal brand positioning services; arranging and conducting business conferences and tradeshows in the field of professional television production; providing an online searchable database featuring employment opportunities and content about employment relevant to multimedia production; providing human resources management services for others through co-employment contracts; business services, namely, providing employment opportunities in the field of collaborative multimedia content production in the nature of providing networking opportunities for individuals seeking employment; talent development services, namely, providing business networking opportunities for persons seeking careers in the field of entertainment; talent management services for actors, models, musicians, singers, dancers and other performing artists and creatives in the field of entertainment; media production location scouting services for advertising purposes; outsourcing services in the nature of arranging service contracts for others; advertising, marketing and promotional services, namely, promoting the goods and services of others by featuring them in collaborative television productions and advertisements, online entertainment, online education, and sharing of multimedia content via the internet; providing business information in the field of social media; providing a website where advertisers, marketers, and content providers can reach, engage, and interact with online users for the purposes of advertising multimedia content production, promotion or advertising, namely, promoting the services of others by providing a web page featuring links to the websites of others; shopping facilitation services, namely, providing an online comparison-shopping search engine for obtaining purchasing information; production of teleshopping programs; contests and incentive award programs to promote the sale of products and services of others; promoting the sale of the goods or services of others by creating, arranging, and conducting promotional audiovisual content competitions; advertising and marketing; production of commercials; public relations; publicity bureau services; promotional services, namely, promotional marketing services using audiovisual media; audience rating determination for radio and television streaming, namely, compiling and analyzing statistics for determining audience ratings of television and radio programs and personalities; market research services in the nature of measuring, tracking, and modeling of audience viewing, exposure, and reaction to online, mobile, and television media and advertisements; distribution services in the field of audio, video, digital, and multimedia entertainment content, namely, distribution of advertisements and commercial announcements; production and creation of advertising materials in the nature of films, videos, movies, audio recordings, music recordings, interactive media, and social media; advertising services, namely, creation, design, development and production of short-form and long-form mobile, television and video commercials to promote the goods, services, and brand identity of others; advertising and marketing services provided by means of indirect methods of marketing communications, namely, social media, search engine marketing, inquiry marketing, internet marketing, mobile marketing, blogging and other forms of passive, sharable or viral communications channels; affiliate marketing; membership club services, namely, providing online information to members in the fields of branding, business development, business marketing, and marketing, discounted subscription offers, and special discount offers to members; promoting and marketing the goods and services of others by distributing advertising material, coupons and discount offers via text or voice messages; marketing the goods and services of others by means of location-based messaging; providing online showrooms for the goods of others in the field of fashion; demonstration of goods and services by electronic means, also for the benefit of the so-called teleshopping and home shopping services; production of teleshopping programs; auctioneering; retail store services featuring virtual goods and merchandise for use by members of an online virtual community; retail store services featuring downloadable audio, video, multimedia, badges, tokens, images and music; promoting the goods and services of others by means of a point accumulation program with points used for discounts on future purchases of those goods and services; sponsorship search; arranging sponsorships for others, namely, financial sponsorship search; promoting the goods and services of others by arranging for businesses to affiliate their goods and services with the goods and services of third parties by means of sponsorship relationships; promoting the goods and services of others by arranging for sponsors to affiliate their goods and services with awards programs, sports competitions and game tournaments; administration and coordination of team leagues in the field of video gaming and electronic sports competitions; organization of events, exhibitions, conventions and shows for commercial, promotional and advertising purposes in the field of the streaming television industry, namely, to promote professional products and services in media technology; marketing services in the nature of promotion of third-party goods and services by brand ambassadors; business intermediary services relating to the matching of potential private investors with entrepreneurs needing funding; providing an online searchable database featuring a listing of investors for use by artists in the field of entertainment; spokesperson services to promote the goods and services of others; pop-up retail store services featuring a wide variety of consumer goods of others; personal management services for creative artists and athletes; employment services in the nature of talent casting in the fields of music, video, television, and films; promotional services, namely, providing a website featuring the online portfolio of artists to showcase their talent; production of sizzle reels and advertising media kits; conducting employee incentive award programs to promote on the job safety, quality and productivity; advertising agency services; talent agency services; media relations services; media monitoring services, namely, monitoring electronic media, television, radio, internet, and other media for customer-specified topics, gathering relevant content on those topics, and providing documentation and analysis of that media content to others for business purposes; market research services in the field of streaming media; search engine optimization for sales promotion; subscription to a television channel; subscription to an information media package; subscription to a computer service; arranging subscriptions of the online publications and content of others; entertainment admission venue control services, namely, the remote verification of ticket or pass validity upon presentation of a ticket or pass at an entertainment venue; providing a website featuring ratings, reviews and recommendations on products and services for commercial purposes posted by users; commercial administration of the licensing of the goods, services, and original content of others; providing electronic tracking of intellectual and industrial property assets to others for business purposes; promotional advertising of products and services of third parties through sponsoring arrangements and license agreements relating to electronic sporting events, musical concerts, and entertainment events; clearing houses for internet, radio and television programs; buying club services; promoting awareness of participatory democratic practices; management and compilation of computerized databases in the field of organizing group activities; organizing of business competitions for small businesses and entrepreneurs to compete for seed capital, business marketing support, and business technology support to facilitate business activities; business networking services; business and political consultancy; promoting public interest and awareness of performers rights;

Category: PROMOTING INTERESTS WRITERS
Brand:

REALER

Description:

Cosmetics; make-up; make-up sets; make-up preparations; make-up primer; professional make-up; professional make-up kits for use by on-camera talent comprised of theatrical cosmetics; theatrical make-up; make-up kits comprised of non-medicated cosmetics, namely, lipstick, lip gloss, lip liner, eye shadow, eye liner, mascara, concealer, foundation, face powder, bronzer, and other cosmetic items in the nature of facial toning sprays; perfumes; colognes; aftershaves; shave creams and lotions; pre-shaving preparations; post-shave preparations, namely, after-shave; perfume oils; vaporizers for perfume sold empty; beauty care cosmetic products, namely, skin firming cream; cosmetic creams for skin care; moisturizing creams; facial care products, namely, facial moisturizers, face creams and lotions; body creams; hand cream; eye cream; non-medicated skin care preparations, namely, creams, lotions, gels, toners, cleaners, scrubs, and peels; age retardant lotion; beauty serums; lip balm; face powder; pressed face powder; body powder; skin bronzer; nail grooming products, namely, tips, glue, lacquer and glitter; facial moisturizer with SPF; foundations; foundations with SPF; SPF sun block sprays; cosmetic sunscreen preparations; moisturizing facial spray; non-medicated skin care preparation, namely, body mist; topical skin sprays for cosmetic purposes; scented body spray; body sprays, namely, water infused with plant extracts in atomized containers used to produce a cooling effect; cosmetic products in the form of aerosols for skincare; make-up setting sprays; make-up removing preparations; pre-moistened cosmetic wipes; body oils; plant and herb extracts sold as components of cosmetics; flower essences for cosmetic purposes; essential oils for flavoring beverages; food flavoring, being essential oils; essential oils for personal use; essential oils for use in the manufacture of scented products; nutritional oils for cosmetic purposes; phytocosmetic preparations; cocoa butter for cosmetic purposes; natural and organic non-medicated skincare lotions, cleansers, and cosmetics; deodorants for human beings; hair shampoos and conditioners; cosmetic hair dressing preparations; hair care and styling kits comprising non-medicated hair care and styling preparations, namely, shampoo, conditioner, gels, lotions, and sprays; lotions for beards; room fragrances; bubble bath; bath fizzies; bath and shower lotions and gels; organic soap bars; non-medicated liquid soap; swallowable toothpaste; dental bleaching gels; breath fresheners, namely, breath freshening preparations for personal hygiene; deodorant for personal use; body deodorant in pill form; disposable wipes impregnated with cleansing essential oils for personal hygiene; decorative transfers and skin jewels for cosmetic purposes;

Category: COSMETICS
Brand:

REALER

Description:

Computer hardware and peripherals; Downloadable computer operating software; Downloadable computer application software, namely, audiovisual production software; Downloadable middleware for software application integration; Downloadable computer software for application and database integration; Downloadable computer software platforms for application integration and management; Downloadable computer software for use as an application programming interface (API); Downloadable application programming interface (API) software for encoding, decoding, and caching data, text, games, interactive entertainment content, digital media, images, music, audio, video, and animations; Downloadable computer software that provides access to applications and software services of others through a web operating system or portal interface; Downloadable computer graphics software; Downloadable applications for use with mobile devices, namely, video editing software; Downloadable mobile applications for recording video and audio, and sharing between crew members; Downloadable software for broadcasting audiovisual and multimedia content to the Internet, global communications networks, mobile phones, smart televisions, smart digital devices and other network enabled consumer goods; Computer hardware, recorded software, and downloadable software applications for mobile devices for the purpose of editing, sharing, modifying, managing, organizing, and storing audio and video; Downloadable computer and mobile operating systems for the creation, collaboration, and distribution of videos, music and audiovisual content; Computer application software, namely, downloadable mobile applications for accessing and playing audiovisual and multimedia content via the internet, mobile phones, tablets, and portable electronic devices; Downloadable computer software for uploading media to websites; Downloadable software for searching, indexing, organizing, and recommending audiovisual and multimedia content; Downloadable video recordings in the nature of movies and television shows featuring interactive dramatic narrative and downloadable music; Downloadable computer software for providing access to a social media network where users may upload, download, access, view, post, mix, display, tag, blog about, stream, link, annotate, embed, transmit, comment on, and share user submitted content; Downloadable computer software in the nature of a mobile application for producing and broadcasting videos; Computer hardware and recorded software for the transmission of audio, video, voice, and images over the Internet and wireless communication networks; Digital media, namely, downloadable television shows in the field of reality television featuring user participation, interaction, and collaboration; Downloadable computer software for receiving and playing personalized, interactive television programming; Downloadable computer software for creating, operating and interacting with online message boards; Downloadable computer game software via a global computer network and wireless devices; Downloadable computer software for playing video games and operating video game sensor devices, computer hardware, and computer peripherals; Downloadable computer software for multiplayer and collaborative gaming and e-sports; Computer and video game system devices, namely, electronic sensor devices, cameras, projectors, and microphones for capturing and responding to gestures, facial expressions, body movements, and voice; Video recordings featuring sports, e-sports, video games, action and adventure games, video game playing, video game players, and video game competitions; Downloadable computer software for sending and receiving electronic messages, chat, comments, feedback, alerts, notifications and reminders; Downloadable computer software for controlling access to personal computing, and entertainment devices; Electronic audiovisual equipment, namely, a touchscreen controller for use in implementing the connectivity, conversion, monitoring and editing of audio and video; Remote controls for computers, speakers, digital media streaming devices, televisions, monitors, media players, and audio and video receivers and transmitters; Digital media streaming devices; Digital video devices for recording, storage, transmission or reproduction of visual, audio and data content; Video production equipment for use in multimedia production, namely, video mixers; Clapperboards; Mobile hotspot devices; Headsets for PCs, gaming systems and smartphones; Headphones; Videophones; Digital audio recorders; Microphones; Mobile computers; Hologram apparatus; Downloadable gesture recognition software; Optoelectronic measuring devices for creating touch or gesture-sensitive surfaces that interact with computer and other technology systems; Laser projection virtual keyboards and screens; Heads-up displays (HUDs) in the nature of transparent electronic displays for use in projection of data from a mobile device; Video projectors; 3D video projectors; 3D camera systems, namely, adapters for allowing 3D shooting; Virtual reality headset for use in electronic sports and virtual environments; Virtual reality glasses and headsets, not for medical, wellness, healthcare, or therapeutic purposes; Protective face shields and eyeglasses; Computer cameras; Computer joystick peripherals; TV cameras; TV monitors, receivers and transmitters; Telecameras; Video multiplexers; Lights for use on video cameras; Video graphics controller; Smartphones; Phablets; Video cameras; Digital cameras; Multiframe view cameras; Media players; Memory cards and modules; Cases and bags for computers, video equipment, and mobile devices; Wireless speakers; Electronic entertainment system for enhancing video projections, namely, surround sound speakers and vibrating seats; Electronic motion sensitive sensors; Smart eyeglasses; Solar panels for the production of electricity; Battery packs for video cameras; Mobile phone cases featuring rechargeable batteries; Chipcards; Devices for wireless transmission; Downloadable input tracking software for video cameras, namely, for auto-tracking of subjects; Self-acting focusing cameras; Motorized tripods and camera mounts; Tripods, monopods, stands, gimbals and gyroscope stabilizers for cameras, smartphones and tablets; Encoded smart cards containing programming used as an identity card, namely, a wearable media pass; Wearable digital electronic devices in the forms of bracelets featuring recorded software for viewing, sending and receiving texts, emails, data, video, voice and information via smart phones, tablet computers and portable computers; Wearable video screen displays; Downloadable pattern recognition software, namely, voice, hand, and facial recognition for security purposes; Electronic and computer devices, namely, video camera devices for recording, producing, broadcasting, and editing video and audio; Computer hardware, namely, wireless network extenders and repeaters; Digital media hubs; Wireless adapters used to link computers to a telecommunications network; Downloadable application programming interface (API) for computer software which facilitates online services for social networking; E-books featuring entertainment industry related material recorded on computer media; Downloadable computer software, namely, game engine software for video game development and operation; Downloadable software development kits (SDK) for developing software for the creation, curation, modification, streaming and broadcasting of data, text, games, game content, television content, digital media, images, music, audio, video, movies and animations; Downloadable augmented reality software for integrating electronic data, namely, graphics, images, animations, emoticons, text, drawings, geotags, metadata tags, and hyperlinks, with audiovisual content; Downloadable computer software for integrating electronic data with real world environments for the purposes of entertainment and creative collaboration; VPN (virtual private network) hardware; Downloadable VPN operating software; Downloadable and recorded computer virtual reality game software; Downloadable virtual reality training simulation software in the field of the performing arts; Downloadable virtual goods, namely, computer programs featuring clothing, costumes, virtual sets and props, virtual studio tools and equipment for multimedia production, badges, tokens, and rewards all for use in online virtual worlds; Downloadable games that accept virtual or monetary wagers sold as a feature of downloadable game software; Downloadable computer software for providing user authentication, and for managing and validating cryptocurrency transactions using blockchain-based technology and smart contracts; Downloadable software for blockchain-based inventory management; Downloadable cloud-computing software for managing virtual machines on a cloud computing platform; Downloadable cloud computer software for use in recording, uploading, transmitting, broadcasting, editing, producing, and managing text, audio, and visual data to and from a video camera device and mobile application via wired and wireless networks; Radio controlled miniature aerial targets; Downloadable computer software for use in creating, managing, measuring, and disseminating advertising of others; Ad server, namely, a computer server for storing advertisements and delivering advertisements to websites; Downloadable computer software for creating, placing, transmitting and measuring the effectiveness of advertisements; Downloadable computer search engine software; Humanoid robots with artificial intelligence; Downloadable computer application software, namely, a software application for allowing users to control an artificial intelligence robot; Telepresence robots; Intelligent personal assistant devices comprised of voice-activated speakers, computer hardware and recorded software for the transmitting, broadcast, receiving, accessing and sharing of audio and video content; Downloadable computer software for controlling the operation of audio, video, and smart devices; Downloadable .csv files featuring business contract templates for conducting media production; Downloadable computer application software for submitting, developing and producing advertising proposals and pitches for television shows, namely, media planning software; Downloadable multimedia development and production software, namely, production management software; Telecommunications and data networking hardware and recorded software for transporting, aggregating, and encrypting voice, data, and video communications across multiple network infrastructures and communications protocols; Digital entertainment systems comprised of monitors, sensors, video switchers, sound mixers, video cameras, and microphones for watching, storing and sharing digital content on a home computer network; Home automation hubs using artificial intelligence comprised of voice-activated speakers, computer hardware, and recorded software for transmitting, streaming, receiving, accessing and sharing audio and video content; Customer selfservice electronic checkout stations for point of sale; Interactive computer kiosk systems comprised primarily of computers, computer hardware, computer peripherals, and computer touchscreens for use in checking in and out of hotels or temporary residences, purchasing goods and services, and providing concierge assistance;

Category: COMPUTER HARDWARE PERIPHERALS
Brand:

REALER

Description:

Non-alcoholic beverages, namely, energy drinks and sports drinks; Sports drinks enhanced with vitamins, minerals, and nutrients; Energy drinks containing nutritional supplements; Energy drinks enhanced with vitamins, minerals, and nutrients; Sports drinks, namely, performance drinks; Sports drinks, namely, performance drinks enhanced with vitamins and nutrients; Protein-enriched sports beverages; Sports drinks containing electrolytes; Sports drinks, namely, recovery drinks; Non-alcoholic drinks, namely, energy shots; Syrups, concentrates and powders for making sports drinks; Concentrates and powders used in the preparation of energy drinks and fruit-flavored beverages; Energy drinks containing ginger; Beauty beverages, namely, fruit juices and energy drinks containing nutritional supplements; Bottled drinking water; Bottled artesian water; Glacial water; Drinking water with vitamins; Sparkling water; Carbonated water; Seltzer water; Soda water; Tonic water; Spring water; Purified water; Mineral water; Flavored drinking water; Flavored waters and energy drinks with vitamin, mineral and herbal supplements; Non-alcoholic beverages, namely, mineral and aerated waters, fruit juices, lemonades and carbonated fruit drinks, all with nutritional enhancements; Fruit-based beverages; Fruit nectars; Fruit-flavored drinks; Non-alcoholic beverages, namely, carbonated beverages; Aerated fruit juices; Organic non-alcoholic, non-carbonated fruit flavored beverages; Non-alcoholic, fruit-flavored beverages containing proteins; Vegetable-fruit juices; Vegetable drinks; Vegetable juices; Herbal juices; Essences for making non-alcoholic beverages; Essences for the preparation of enhanced spring waters, colas and liqueurs; Lithia water; Malt beer; Malt wort; Non-alcoholic malt beverage; Mum; Must; Beer; Craft beers; India pale ales (IPAs); Beer making kit; Ginger beer; Ginger ale; Grape must; Lager; Stout; Root beer; Sweet cider; Aloe Vera drinks; Aloe juice beverages; Non-alcoholic beverages flavored with coffee; Non-alcoholic beverages flavored with tea; Colas; Soft drinks, namely, sodas; Italian soda; Coffee-flavored ales; Isotonic beverages; Fruit-based drinks flavored with tea; Concentrates, syrups or powders for making tea-flavored beverages; Non-alcoholic fruit extracts used in the preparation of beverages; Juice base concentrates; Nutrient enhanced syrups, concentrates and powders for making non-alcoholic beverages; Lemon and lime juice for use in the preparation of beverages; Concentrates used in the preparation of soft drinks; Syrup substitutes for making beverages; Non-alcoholic punch; Non-alcoholic cocktail mixes; Essences used in the preparation of liqueurs; Non-alcoholic cocktails, namely, mocktails; Switchel; Smoothies; Smoothie kits; Sorbets in the nature of beverages; Pomegranate juice; Coconut water; Coconut-based beverages not being milk substitutes; Horchata; Guarana drinks; Non-alcoholic cactus-based beverages; Ramune; Tree water; Soy-based beverages and non-alcoholic rice-based beverages not being milk substitutes; Frozen carbonated beverages, frozen still beverages, namely, herbal juices containing proteins; Beer in the form of ice; Ice cream soda; Frozen sports drinks;

Category: NON ALCOHOLIC BEVERAGES
Brand:

REALER

Description:

Internet-based social networking services; Online social networking services provided through a creator community portal; Social networking services provided via the Internet, smart televisions, mobile phones, and telecommunications networks; Providing online searchable computer databases in the field of social networking; Online social networking services accessible by means of downloadable mobile applications; Online social networking services in the fields of creative development, application development, video gaming, and e-sports; Online social networking services in the fields of performance and production for television; Social networking services for users interested in collaborative production of multimedia content, news reporting, news commentary, e-sports, and online gaming competitions; Social networking services that allow users to share recommendations, tips, and reviews; Providing information about social networks for users of online video gaming applications; Social networking services, namely, providing an online portal where users can interact about multiplayer and collaborative games and e-sports competitions; Online social networking services provided through a sports community website; Providing an online searchable database in the field of social networks featuring multimedia content provided by a social network community;

Category: INTERNET BASED SOCIAL NETWORKING SERVICES
Brand:

REALER ME

Description:

Providing education courses in the form of professional training, mentoring, classes, webinars, and hands on experience in the streaming television industry; Providing continuing classes in the field of media production and performing arts; Education services, namely, providing mentoring sessions in the field of entertainment; Educational services, namely, providing internships and apprenticeships in the fields of entertainment, television content production, and interactive media technology; Entertainment services, namely, providing television programs, not downloadable, via global computer networks, smart televisions, smart devices, mobile phones, and the Internet; Entertainment services, namely, providing a website and searchable database featuring information about music, music videos, movies, podcasts, webcasts, audio, videos, radio shows, television shows, news shows, cultural events and entertainment-related programs; Entertainment in the nature of ongoing television programs in the field of news reporting, current events, gameshows, talk shows, award shows, comedy, drama, sports, nonfiction, science, technology, and variety shows; Entertainment services, namely, ongoing series featuring music, dating, travel, money, lifestyles, and entertainment news provided through webcasts, internet television, and television broadcasts; Educational and entertainment services, namely, continuing programs about the entertainment industry accessible by means of radio, internet radio, television, satellite, audio, video, web-based applications, mobile phone applications, and computer networks; Entertainment services, namely, ongoing reality based entertainment competitions featuring performances by individuals and internet personalities broadcast over the internet, telecommunications, and television; Entertainment services in the nature of development, creation, production, distribution, and post-production of television shows and multimedia entertainment content; Educational and entertainment services, namely, providing online non-downloadable interactive television shows in the field of news, sports, comedy, drama, gameshows, talk shows, movies, variety shows, children's shows, award shows, pop culture specials, and ongoing reality shows, produced via collaborative multimedia production; Entertainment services, namely, providing online video games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Live entertainment in the nature of games featuring skill-based competition; Arranging of contests featuring sports, game, and talent competitions; Conducting of e-sports league competitions; Organizing video gaming leagues; Providing a web-based system and online portal for customers to participate in online gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage and participate in live debate television shows; Television show production services, namely, encouraging audience participation as performers, actors, hosts, anchors, reporters, announcers, gamers, athletes, sportscasters and production crew members in ongoing television productions; Providing entertainment services in the nature of Internet Protocol Television (IPTV) television programming segments in the field of user-generated segments on a wide variety of subjects; Provision of non-downloadable movies and television programs via a video-on-demand service; Instruction in the nature of television production clinics; Provision of information relating to television, film, video, audio, podcasts, and audiovisual production; Providing educational training, namely, online tutorial sessions and seminars in the field of multimedia production; Educational and entertainment services, namely, providing online non-downloadable interactive television shows in the field of science, technology, business, and finance, produced via collaborative multimedia production; Educational and entertainment services, namely, providing online interactive children's stories; Educational and entertainment services, namely, providing a website featuring non-downloadable articles in the field of inspiring real stories by real people; Arranging and conducting educational conferences; Consultancy in the field of film and video production; Providing an Internet website portal featuring entertainment news and information specifically in the fields of celebrity lifestyle, pop culture, e-sports, and fashion; Entertainment services, namely, an ongoing series in the field of filmmaking and filmmakers featuring compilations of viewer-created videos provided through television, satellite, mobile and webcasts for entertainment purposes; News reporters services; Providing information, news and commentary in the field of current events via the Internet; Direction of making radio or television programs; Entertainment services in the nature of live visual and audio performances by actors and the general public; Entertainment services, namely, incentive awards programs designed to reward program participants who submit original digital video to an awards show for streaming television content; Providing ratings for television, webisode, movie, music, video and video game content; Music and music video production services; Video production services; Television programming and production; Rental of facilities and equipment for the production of television programs and streaming media, namely, performance venues, studios, sets and dressing rooms; Multimedia entertainment software production services; Arranging, organizing, conducting, and hosting social entertainment events; Providing a website featuring non-downloadable game software; Providing entertainment services in the nature of a television network, namely, production of television programs; Workshops and seminars in the field of self-awareness, leadership, and the performing arts; Providing a searchable database featuring information for entertainment purposes on video games, and video game player participants; Entertainment services, namely, providing ongoing webisodes in the field of comedies and dramas, featuring live performers via a global computer network; Entertainment services, namely, live, streamed, televised and movie appearances by professional and amateur entertainers; Conducting entertainment exhibitions in the nature of community festivals; Ticket agency services for entertainment events; Distribution of interactive television programs to streaming television systems; Digital video, audio, and multimedia publishing services; Publishing of books, electronic books, visual works, audio works, and audiovisual works; Publishing of online works, namely, videos and podcasts of others featuring user-generated text, audio, video, graphics, and animation; Entertainment services, namely, providing online, non-downloadable television shows and movies in the field of reality shows, tailored to viewer's programming preferences; Rental of audio and video production studio that provides the use of supplies, tools, and equipment to individuals for making their own audiovisual productions; Entertainment services, namely, providing virtual creator environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing online, non-downloadable virtual sets, props, costumes, badges, and tools for use in virtual environments created for entertainment purposes; Presenting live cosplay entertainment events; Entertainment services in the nature of an ongoing television program featuring viewers competing in video game competitions; Entertainment services, namely, creating, arranging and conducting video script writing, development, and production competitions; Entertainment services, namely, arranging and conducting of competitions in the field of entertainment, namely, talent shows, tv pitch contests, and television content competitions; Entertainment services, namely, conducting contests featuring opportunities for the general public to participate in live television shows, via smartphones and the Internet; Entertainment services, namely, providing non-downloadable virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services in the nature of ongoing reality based television programs; Entertainment services, namely, conducting alternate reality games via the internet; Augmented reality and virtual reality video production; Conducting live performances and festivals in the nature of theatrical performances and live music concerts; Encouraging participation in dance, singing, acting, and performance-related competitions and events by establishing rules and providing governance for the competitions and events; Arranging and conducting live, interactive, treasure hunt game adventures; Personal appearances by real people as celebrity spokespersons in the nature of participating as a presenter for television awards shows, or as a host for television talk shows; Providing an interactive website featuring entertainment information relating to television programs and associated multimedia content; Education services, namely, providing live panel discussions in the fields of personal development, personal branding, and entrepreneurship via interactive digital media; Entertainment and educational services, namely, the presentation of seminars, lectures, workshops and panel discussions, and ongoing webcasts, television, and radio talk shows all in the field of public interest concerning media production and technology;

Category: PROVIDING EDUCATION COURSES
Brand:

REALER TV

Description:

Communication services, namely, transmission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the Internet, information services networks and data networks; electronic and digital transmission of voice, data, images, signals, messages and multimedia works; electronic transmission and streaming of digital media content via global and local computer networks; audio and video broadcasting services over the Internet and smart devices; Internet protocol television (IPTV) transmission services; interactive delivery of audio and video over digital networks; broadcast communication services, namely, transmitting Internet-based text messages, notifications, and alerts; communication services, namely, providing electronic transmission of information stored in a database via interactively communicating computer systems; computer services, namely, providing online facilities for real-time interaction with other computer users concerning topics of general interest; video-on-demand transmission; broadcasting of television, cable television, radio, streaming radio, and streaming television programs; provision of telecommunication access to films, audiovisual content and television programs provided via a video-on-demand transmission service; pay-per-view television transmission services; providing telecommunications connections to a global computer network; streaming of data, audio and video material on the Internet; television broadcasting; broadcast of information by means of television, radio and smartphones; communications by television for meeting; satellite television broadcasting; video broadcasting; audio broadcasting; video streaming services via the Internet; video sharing services, namely, electronic transmission of video files and live video streams among internet users; video teleconferencing; streaming and live streaming of video, audiovisual, and interactive audiovisual content via the Internet; providing online facilities for live streaming video of entertainment and promotional events, namely, streaming of audio, visual and audiovisual material via a global computer network; streaming and live streaming of games on the Internet; webcasting services; radio broadcasting; simulcasting broadcast television over global communication networks, the Internet and wireless networks; subscription television broadcasting; subscription-based streaming of audio, visual, and audiovisual material via a global computer network; broadband radio communication services; interactive transmission and broadcasting of audio, video and voice via mobile devices, tablets, personal computers, wearable computers, sensors, televisions, set-top boxes, smart digital electronic devices and consumer goods; chatroom services for social networking; providing virtual chat rooms established via text messaging; providing voice chat services; electronic messaging and electronic transmission of e-mail for data and voice; wireless digital messaging services; instant messaging services; mobile telephone communication services; communications by computer terminals; podcasting services; Internet radio broadcasting services; providing access to databases; audiovisual teleconferencing; broadcasting of cable television, television, and radio programs; broadcasting of teleshopping programs; providing telecommunication channels for teleshopping services; broadcasting services, namely, transmission of advertising programs and media advertising communications via digital communications networks; electronic order transmission services; providing electronic transmission of contactless payment data via the internet; providing electronic transmission of credit card transaction data and electronic payment data via a global computer network; electronic transmission of data featuring encryption and decryption; mobile media services in the nature of electronic transmission of entertainment media content; photo sharing and video sharing services, namely, electronic transmission of digital photo and video files among internet users; delivery of digital music by electronic transmission; transmission of news; news agencies, namely, the transmission of news items to news reporting organizations; peer-to-peer network computer services, namely, electronic transmission of audio, video, voice and other data and documents among computers and mobile phones; providing simultaneous multiple-user access to data on the Internet in the field of entertainment and education; providing online community forums for users to post, watch, search, share, critique, tag, curate, modify, mix, rate, and comment on, videos and other multimedia content via the Internet and other communications networks; providing an online forum for educational discussions in the area of current events; providing co-location services for voice, video and data communications applications; providing facilities and equipment for telepresence conferencing; captioned telephone services for individuals who are deaf, hard of hearing or speech impaired; videotext services; charitable services, namely, providing radio and cellular communication services to those in need; Internet cafe services, namely, providing telecommunications connections to the internet in a cafe environment; teleconferencing and telepresence communication services offered by means of a kiosk; providing virtual private network (VPN) services; transmission of interactive television programs and program guides; transmission of location-based messaging; voice over IP services; transmission of information through video and 3D video communication systems; transmission of sound, video and information from web cams, video cameras or mobile phones, all featuring live or recorded materials; telecommunications services, namely, transmission of sound and video via interactive multimedia networks;TV;

Category: COMMUNICATION SERVICES
Brand:

REALER TV

Description:

Entertainment services, namely, providing television programs, not downloadable, via global computer networks, smart televisions, smart devices, mobile phones, and the Internet; Entertainment services, namely, providing a website and searchable database featuring information about music, music videos, movies, podcasts, audio, videos, radio shows, television shows, news shows, cultural events and entertainment-related programs; Entertainment in the nature of ongoing television programs in the field of news reporting, current events, gameshows, talk shows, award shows, comedy, drama, sports, nonfiction, science, technology, and variety shows; Entertainment services, namely, ongoing series featuring music, dating, travel, money, lifestyles, and entertainment news provided through webcasts, internet television, and television broadcasts; Educational and entertainment services, namely, continuing programs about the entertainment industry accessible by means of radio, internet radio, television, satellite, audio, video, web-based applications, mobile phone applications, and computer networks; Entertainment services, namely, ongoing reality based entertainment competitions featuring performances by individuals and internet personalities broadcast over the internet and television; Entertainment services in the nature of development, creation, production, distribution, and post-production of television shows and multimedia entertainment content; Educational and entertainment services, namely, providing online non-downloadable interactive television shows in the field of reality shows and games; Entertainment services, namely, providing online video games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Live entertainment in the nature of games featuring skill-based competition; Arranging of contests featuring sports, game, and talent competitions; Conducting of e-sports league competitions; Organizing video gaming leagues; Providing a web-based system and online portal for customers to participate in online gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage and participate in live debate television shows; Television show production services, namely, encouraging audience participation as performers, actors, hosts, anchors, reporters, announcers, gamers, athletes, sportscasters and production crew members in television productions; Providing entertainment services in the nature of an ongoing Internet Protocol Television (IPTV) television programming segments in the field of user-generated segments on a wide variety of subjects; Provision of non-downloadable movies and television programs via a video-on-demand service; Instruction in the nature of television production clinics; Provision of information relating to television, film, video, audio, podcasts, and audiovisual production; Providing educational training, namely, online tutorial sessions and seminars in the field of multimedia production; Educational and entertainment services, namely, providing online non-downloadable interactive television shows in the field of live gameshows produced via collaborative multimedia production; Educational and entertainment services, namely, providing online interactive children's stories; Educational and entertainment services, namely, providing a website featuring non-downloadable articles in the field of inspiring real stories by real people; Arranging and conducting educational conferences; Consultancy in the field of film and video production; Providing an Internet website portal featuring entertainment news and information specifically in the fields of celebrity lifestyle, pop culture, e-sports, and fashion; Entertainment services, namely, an ongoing series in the field of digital workforce productivity featuring compilations of viewer-created videos provided through television, satellite, mobile and webcasts for entertainment purposes; News reporters services; Providing information, news and commentary in the field of current events via the Internet; Direction of making radio or television programs; Entertainment services in the nature of live visual and audio performances by actors and the general public; Entertainment services, namely, incentive awards programs designed to reward program participants who create original entertainment content on their smartphones; Providing ratings for television, webisode, movie, music, video and video game content; Music production services; Video production services; Television programming and production; Rental of facilities and equipment for the production of television programs and streaming media, namely, performance venues, studios, sets and dressing rooms; Multimedia entertainment software production services; Arranging, organizing, conducting, and hosting social entertainment events; Providing a website featuring non-downloadable game software; Providing entertainment services in the nature of a television network, namely, production of television programs; Workshops and seminars in the field of self-awareness, leadership, and the performing arts; Providing a searchable database featuring information for entertainment purposes on video games, and video game player participants; Entertainment services, namely, providing ongoing webisodes in the field of social parody featuring live performers via a global computer network; Entertainment services, namely, live, streamed, televised and movie appearances by professional and amateur entertainers; Conducting entertainment exhibitions in the nature of community festivals; Ticket agency services for entertainment events; Distribution of interactive television programs to streaming television systems; Digital video, audio, and multimedia publishing services; Publishing of books, electronic books, visual works, audio works, and audiovisual works; Publishing of online works, namely, digital magazines of others featuring user-generated text, audio, video, graphics, and animation; Entertainment services, namely, providing online, non-downloadable movies in the field of self-empowerment tailored to viewer's programming preferences; Rental of audio and video production studio that provides the use of supplies, tools, and equipment to individuals for making their own audiovisual productions; Entertainment services, namely, providing virtual environments resembling a television studio where users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing online, non-downloadable virtual sets, props, costumes, badges, and tools for use in virtual environments created for entertainment purposes; Presenting live cosplay entertainment events; Entertainment services in the nature of an ongoing television program featuring viewers competing in fitness and athletic competitions; Entertainment services, namely, creating, arranging and conducting video script writing, development, and production competitions; Entertainment services, namely, arranging and conducting of competitions in the field of entertainment, namely, talent shows, tv pitch contests, and television content competitions; Entertainment services, namely, conducting contests featuring opportunities for the general public to participate in live television shows, via smartphones and the Internet; Entertainment services, namely, providing non-downloadable virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services in the nature of ongoing reality based television programs; Entertainment services, namely, conducting alternate reality games via the internet; Augmented reality and virtual reality video production; Conducting live performances and festivals in the nature of circus performances, theatrical performances, live music concerts; Encouraging participation in cheerleading, dance, singing, acting, and spirit-related competitions and events by establishing rules and providing governance for the competitions and events; Arranging and conducting live, interactive, treasure hunt game adventures; Personal appearances by real people as celebrity spokespersons in the nature of participating as a presenter for television awards shows, or as a host for television talk shows; Providing an interactive website featuring entertainment information relating to television programs and associated multimedia content; Education services, namely, providing live panel discussions in the fields of personal development, personal branding, and entrepreneurship via interactive digital media; Entertainment and educational services, namely, the presentation of seminars, lectures, workshops and panel discussions, and ongoing webcasts, television, and radio talk shows all in the field of public interest concerning media production and technology;TV;

Category: ENTERTAINMENT SERVICES
Brand:

REALISH

Description:

Television production and programming; entertainment services, namely, production of television programs featuring live action, drama, comedy, animation, music, news, game shows, talk shows, and general entertainment content; presentation of variety shows; entertainment services, namely, continuing comedy television programs accessible via a television network; entertainment services in the nature of ongoing television comedy series; interactive online web journals, namely, video blogs featuring the nondownloadable videos of comedians; entertainment services in the nature of live audiovisual performances by members of the general public performing as spokespeople, reporters, actors, singers, dancers, athletes, gamers, DJs, show hosts, comedians, sportscasters, commentators, broadcasters, and models; entertainment in the nature of an ongoing special variety, music, fashion, comedy, or awards show featuring live performances broadcast over television, satellite, radio, mobile, internet, audio, and video media; entertainment in the nature of continuing television programs in the field of variety, news, sports, music, fashion, technology, comedy, broadcast over television, satellite, radio, mobile, internet, audio, and video media; educational and entertainment services, namely, providing online nondownloadable interactive news stories; entertainment and education services in the nature of a series of short television shows featuring variety, news, current events, music, awards, sports or comedy distributed to mobile handsets, which may include video, text, photos, illustrations or hypertext; entertainment services, namely, providing interactive television shows in the field of news reporting, current events, gameshows, talk shows, award shows, fashion, music, reality shows, comedy, drama, nonfiction documentaries, and variety shows via the Internet, smart televisions, and mobile phones; providing an online searchable database featuring multimedia entertainment content and entertainment information about performers; entertainment services, namely, providing ongoing webisodes featuring social commentary and reporting of live events featuring live performers via a global computer network; entertainment services, namely, live, streamed, televised and movie appearances by professional and amateur entertainers; arranging, organizing, conducting, and hosting social entertainment events; ticket agency services for entertainment events; entertainment services, namely, providing online video games; production of video and computer game software; providing a website featuring non-downloadable game software; music selection services for use in television, film, radio and video games; providing ratings for television, movie, music, video and video game content; providing a website through which people locate information about tournaments, festivals, events, and competitions in the field of entertainment; entertainment services, namely, planning and conducting a series of film and television festivals; conducting entertainment exhibitions in the nature of art and music festivals; conducting entertainment exhibitions in the nature of community festivals featuring primarily sporting events, game tournaments, and film festivals; organizing community festivals featuring a variety of activities, namely, art exhibitions, dance exhibitions, magic shows, theatrical performances, music performances, flea markets, cultural events, and participatory games; arranging and conducting live, interactive, treasure hunt game adventures; conducting entertainment exhibitions in the nature of talent competitions; provision of information relating to live performances, road shows, live stage events, theatrical performances, live music concerts and audience participation in such events; presenting live cosplay entertainment events; interactive educational and entertainment services, namely, providing a web-based virtual theme-park featuring education in the performing arts; entertainment services, namely, organizing, staging and conducting live entertainment performances in the nature of plays, concerts, lecture series in the field of television production, theatrical in the nature of cinema, or cultural events; entertainment services, namely, organizing and conducting educational conventions and conferences in the fields of creative expression and media technology; providing online information in the field of entertainment concerning television programs; distribution of webisodes, television shows and movies via a global computer network; distribution of interactive television programs to streaming television systems and cable television systems; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; entertainment services in the nature of ongoing reality based television programs; entertainment services, namely, conducting alternate reality games via the internet; augmented reality and virtual reality video production;

Category: TELEVISION PRODUCTION PROGRAMMING
Brand:

REMOTE -- EMOTE

Description:

Land vehicles, namely, automobiles, trucks, vans, sport utility vehicles and all-terrain vehicles; hybrid land vehicles, namely, cars, trucks, vans, sport utility vehicles and all-terrain vehicles; motorcycles; mopeds; motor homes; recreational vehicles, namely, campers; motorized and computerized golf carts; motorized scooters; bicycles; structural parts and fittings for all the aforesaid vehicles;

Category: LAND VEHICLES
Brand:

RING TRUE

Description:

Cellular telephone services; personal communications services; telecommunications services, namely, the transmission of voice, data, text, images, audio, video and information via telephone, satellite, global computer networks and wireless handheld devices; communication services, namely, electronic transmission of digital audio, video and/or documents among users of electronic communications networks; electronic mail services; providing multiple user access to a global computer information network; providing telecommunications connections to interactive television; TV and radio broadcasting; cable television broadcasting; satellite television broadcasting; subscription television broadcasting; video broadcasting and video narrow casting services; pay-per-view television transmission services; video-on-demand transmission services; television transmission to wireless handheld devices; audio and video teleconferencing; teletext services; voicemail services; paging services; online bulletin board services, namely, providing online electronic bulletin boards for transmission of messages among users in the field of general interest; digital text messaging services; facsimile transmission and retrieval services; providing electronic storage and/or forwarding of voice, images, audio/video, signals and data; voice-activated and voice-recognition communications services, namely, voice-activated dialing services, and voice-recognition services for secure electronic exchange of data via telecommunication networks; webcasting services; wireless digital messaging services; wireless PBX services; local and long distance telephone services; international telephone services; leasing of telecommunication systems equipment;

Category: CELLULAR TELEPHONE SERVICES
Brand:

RLR

Description:

Communication services, namely, transmission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the Internet, information services networks and data networks; Electronic and digital transmission of voice, data, images, signals, messages and multimedia works; Electronic transmission and streaming of digital media content via global and local computer networks; Audio and video broadcasting services over the Internet; Internet protocol television (IPTV) transmission services; Interactive delivery of audio and video over digital networks; Internet based text messaging services and transmission of notifications and alert messages; Communication services, namely, providing electronic transmission of information stored in a database via interactively communicating computer systems; Computer services, namely, providing online facilities for real-time interaction with other computer users concerning topics of general interest; Video-on-demand transmission; Broadcasting services and provision of telecommunication access to films, audiovisual content and television programs provided via a video-on-demand service; Pay-per-view television transmission services; Providing telecommunications connections to a global computer network; Streaming of data, audio and video; Television broadcasting; Broadcast of information by means of television, radio and smartphones; Communications by television for meetings; Satellite television broadcasting; Video broadcasting; Audio broadcasting; Video streaming services via the Internet; Video streaming services via smart televisions; Video transmission over digital networks; Video teleconferencing; Streaming and live streaming of video, audiovisual, and interactive audiovisual content via the Internet; Providing live streaming video services over the Internet of entertainment and promotional events; Streaming and live streaming of games, mobile feeds, and television shows via the Internet; Webcasting services; Radio broadcasting; Internet radio broadcasting services; Broadband radio communication services; Simulcasting broadcast television over global communication networks, the Internet and wireless networks; Subscription television broadcasting; Subscription-based streaming of audio, visual, and audiovisual material via a global computer network; Transmission and broadcasting of interactive audio, video and voice data via the Internet to mobile devices, tablets, personal computers, wearable computers, sensors, televisions, set-top boxes, smart digital electronic devices and other consumer goods; Providing online chatrooms and electronic bulletin boards; Chatroom services for social networking; Providing virtual chatrooms established via text messaging; Providing voice chat services; Electronic message and email transmission services for data and audio; Wireless digital messaging services; Instant messaging services; Mobile telephone communication services; Communications by computer terminals; Podcasting services; Providing access to databases; Audiovisual teleconferencing; Broadcasting of cable television, television, and radio programs; Broadcasting of teleshopping programs; Providing telecommunication channels for teleshopping services; Broadcasting services, namely, transmission of advertising programs and media advertising communications via digital communications networks; Electronic order transmission services; Providing electronic transmission of contactless payment data via the internet; Providing electronic transmission of credit card transaction data and electronic payment data via a global computer network; Electronic transmission of data featuring encryption and decryption; Mobile media services in the nature of electronic transmission of entertainment media content; Photo transmission over the Internet; Delivery of digital music by electronic transmission; Transmission of news; News agencies, namely, the transmission of news items to news reporting organizations and news networks; Peer-to-peer network computer services, namely, electronic transmission of audio, video, voice and other data and documents among computers, smart televisions and mobile phones; Providing simultaneous multiple-user access to data on the Internet in the field of entertainment and education; Providing online community forums for users to transmit videos and other multimedia content via the Internet; Providing access to computer databases in the fields of social networking and business networking; Providing an online forum for educational discussions in the area of current events; Providing co-location services for voice, video and data communications applications; Providing facilities and equipment for telepresence conferencing; Captioned telephone services; Videotext services; Charitable services, namely, providing radio and cellular communication services to those in need; Internet cafe services, namely, providing telecommunications connections to the internet in a cafe environment; Teleconferencing and telepresence communication services offered by means of a kiosk; Providing virtual private network (VPN) services; Transmission of interactive television programs and program guides; Transmission of location-based messaging; Voice over IP services; Transmission of information through video and 3D video communication systems; Transmission of augmented reality, virtual reality, and holographic images and data via video communication systems and computer networks; Transmission of sound, video and information from web cams, video cameras or mobile phones, all featuring live or recorded materials; Telecommunications services, namely, transmission of sound and vision via interactive multimedia networks;

Category: COMMUNICATION SERVICES
Brand:

RME

Description:

Broadcasting programs via a global computer network;

Category: BROADCASTING PROGRAMS VIA GLOBAL
Brand:

RME

Description:

Communication services, namely, transmission of voice, audio, visual images and data by telecommunications networks, wireless communication networks, the Internet, information services networks and data networks; electronic and digital transmission of voice, data, images, signals, messages and multimedia works; electronic transmission and streaming of digital media content via global and local computer networks; audio and video broadcasting services over the Internet and smart devices; Internet protocol television (IPTV) transmission services; interactive delivery of audio and video over digital networks; broadcast communication services, namely, transmitting Internet-based text messages, notifications, and alerts; communication services, namely, providing electronic transmission of information stored in a database via interactively communicating computer systems; computer services, namely, providing online facilities for real-time interaction with other computer users concerning topics of general interest; video-on-demand transmission; broadcasting of television, cable television, radio, streaming radio, and streaming television programs; provision of telecommunication access to films, audiovisual content and television programs provided via a video-on-demand transmission service; pay-per-view television transmission services; providing telecommunications connections to a global computer network; streaming of data, audio and video material on the Internet; television broadcasting; broadcast of information by means of television, radio and smartphones; communications by television for meeting; satellite television broadcasting; video broadcasting; audio broadcasting; video streaming services via the Internet; video sharing services, namely, electronic transmission of video files and live video streams among internet users; video teleconferencing; streaming and live streaming of video, audiovisual, and interactive audiovisual content via the Internet; providing online facilities for live streaming video of entertainment and promotional events, namely, streaming of audio, visual and audiovisual material via a global computer network; streaming and live streaming of games on the Internet; webcasting services; radio broadcasting; simulcasting broadcast television over global communication networks, the Internet and wireless networks; subscription television broadcasting; subscription-based streaming of audio, visual, and audiovisual material via a global computer network; broadband radio communication services; interactive transmission and broadcasting of audio, video and voice via mobile devices, tablets, personal computers, wearable computers, sensors, televisions, set-top boxes, smart digital electronic devices and consumer goods; chatroom services for social networking; providing virtual chat rooms established via text messaging; providing voice chat services; electronic messaging and electronic transmission of e-mail for data and voice; wireless digital messaging services; instant messaging services; mobile telephone communication services; communications by computer terminals; podcasting services; Internet radio broadcasting services; providing access to databases; audiovisual teleconferencing; broadcasting of cable television, television, and radio programs; broadcasting of teleshopping programs; providing telecommunication channels for teleshopping services; broadcasting services, namely, transmission of advertising programs and media advertising communications via digital communications networks; electronic order transmission services; providing electronic transmission of contactless payment data via the internet; providing electronic transmission of credit card transaction data and electronic payment data via a global computer network; electronic transmission of data featuring encryption and decryption; mobile media services in the nature of electronic transmission of entertainment media content; photo sharing and video sharing services, namely, electronic transmission of digital photo and video files among internet users; delivery of digital music by electronic transmission; transmission of news; news agencies, namely, the transmission of news items to news reporting organizations; peer-to-peer network computer services, namely, electronic transmission of audio, video, voice and other data and documents among computers and mobile phones; providing simultaneous multiple-user access to data on the Internet in the field of entertainment and education; providing online community forums for users to post, watch, search, share, critique, tag, curate, modify, mix, rate, and comment on, videos and other multimedia content via the Internet and other communications networks; providing an online forum for educational discussions in the area of current events; providing co-location services for voice, video and data communications applications; providing facilities and equipment for telepresence conferencing; captioned telephone services for individuals who are deaf, hard of hearing or speech impaired; videotext services; charitable services, namely, providing radio and cellular communication services to those in need; Internet cafe services, namely, providing telecommunications connections to the internet in a cafe environment; teleconferencing and telepresence communication services offered by means of a kiosk; providing virtual private network (VPN) services; transmission of interactive television programs and program guides; transmission of location-based messaging; voice over IP services; transmission of information through video and 3D video communication systems; transmission of sound, video and information from web cams, video cameras or mobile phones, all featuring live or recorded materials; telecommunications services, namely, transmission of sound and video via interactive multimedia networks;

Category: COMMUNICATION SERVICES
Brand:

STEP INTO TV

Description:

Providing education courses in the form of professional training, mentoring, classes, webinars, and hands on experience in the streaming television industry; Providing continuing classes in the field of media production and performing arts; Education services, namely, providing mentoring sessions in the field of entertainment; Educational services, namely, providing internships and apprenticeships in the fields of entertainment, television content production, and interactive media technology; Entertainment services, namely, providing television programs, not downloadable, via global computer networks, smart televisions, smart devices, mobile phones, and the Internet; Entertainment services, namely, providing a website and searchable database featuring information about music, music videos, movies, podcasts, audio, videos, radio shows, television shows, news shows, cultural events and entertainment-related programs; Entertainment in the nature of ongoing television programs in the field of news reporting, current events, gameshows, talk shows, award shows, comedy, drama, sports, nonfiction, science, technology, and variety shows; Entertainment services, namely, ongoing series featuring music, dating, travel, money, lifestyles, and entertainment news provided through webcasts, internet television, and television broadcasts; Educational and entertainment services, namely, continuing programs about the entertainment industry accessible by means of radio, internet radio, television, satellite, audio, video, web-based applications, mobile phone applications, and computer networks; Entertainment services, namely, ongoing reality based entertainment competitions featuring performances by individuals and internet personalities broadcast over the internet, telecommunications, and television; Entertainment services in the nature of development, creation, production, distribution, and post-production of television shows and multimedia entertainment content; Educational and entertainment services, namely, providing online non-downloadable interactive television shows in the field of technology, creativity, business and finance; Entertainment services, namely, providing online video games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Live entertainment in the nature of games featuring skill-based competition; Arranging of contests featuring sports, game, and talent competitions; Conducting of e-sports league competitions; Organizing video gaming leagues; Providing a web-based system and online portal for customers to participate in online gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage and participate in live debate television shows; Television show production services, namely, encouraging audience participation as performers, actors, hosts, anchors, reporters, announcers, gamers, athletes, sportscasters and production crew members in ongoing television productions; Providing entertainment services in the nature of Internet Protocol Television (IPTV) television programming segments in the field of user-generated segments on a wide variety of subjects; Provision of non-downloadable movies and television programs via a video-on-demand service; Instruction in the nature of television production clinics; Provision of information relating to television, film, video, audio, podcasts, and audiovisual production; Providing educational training, namely, online tutorial sessions and seminars in the field of multimedia production; Educational and entertainment services, namely, providing online non-downloadable interactive television shows in the field of news, sports, comedy, drama, gameshows, talk shows, movies, variety shows, children's shows, award shows, pop culture specials, and ongoing reality shows, produced via collaborative multimedia production; Educational and entertainment services, namely, providing online interactive children's stories; Educational and entertainment services, namely, providing a website featuring non-downloadable articles in the field of inspiring real stories by real people; Arranging and conducting educational conferences; Consultancy in the field of film and video production; Providing an Internet website portal featuring entertainment news and information specifically in the fields of celebrity lifestyle, pop culture, e-sports, and fashion; Entertainment services, namely, an ongoing series in the field of social commentary and current events, featuring compilations of viewer-created videos provided through television, satellite, mobile and webcasts for entertainment purposes; News reporters services; Providing information, news and commentary in the field of current events via the Internet; Direction of making radio or television programs; Entertainment services in the nature of live visual and audio performances by actors and the general public; Entertainment services, namely, incentive awards programs designed to reward program participants who produce original multimedia content; Providing ratings for television, webisode, movie, music, video and video game content; Music and music video production services; Video production services; Television programming and production; Rental of facilities and equipment for the production of television programs and streaming media, namely, performance venues, studios, sets and dressing rooms; Multimedia entertainment software production services; Arranging, organizing, conducting, and hosting social entertainment events; Providing a website featuring non-downloadable game software; Providing entertainment services in the nature of a television network, namely, production of television programs; Workshops and seminars in the field of self-awareness, leadership, and the performing arts; Providing a searchable database featuring information for entertainment purposes on video games, and video game player participants; Entertainment services, namely, providing ongoing webisodes in the field of short-form improvisational parodies featuring live performers via a global computer network; Entertainment services, namely, live, streamed, televised and movie appearances by professional and amateur entertainers; Conducting entertainment exhibitions in the nature of community festivals; Ticket agency services for entertainment events; Distribution of interactive television programs to streaming television systems; Digital video, audio, and multimedia publishing services; Publishing of books, electronic books, visual works, audio works, and audiovisual works; Publishing of online works, namely, videos and podcasts of others featuring user-generated text, audio, video, graphics, and animation; Entertainment services, namely, providing online, non-downloadable television shows on a wide variety of topics, including, food, travel, mystery, and lifestyle, tailored to viewer's programming preferences; Rental of audio and video production studio that provides the use of supplies, tools, and equipment to individuals for making their own audiovisual productions; Entertainment services, namely, providing virtual environments resembling a television studio where users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing online, non-downloadable virtual sets, props, costumes, badges, and tools for use in virtual environments created for entertainment purposes; Presenting live cosplay entertainment events; Entertainment services in the nature of an ongoing television program featuring viewers competing in video game competitions; Entertainment services, namely, creating, arranging and conducting video script writing, development, and production competitions; Entertainment services, namely, arranging and conducting of competitions in the field of entertainment, namely, talent shows, tv pitch contests, and television content competitions; Entertainment services, namely, conducting contests featuring opportunities for the general public to participate in live television shows, via smartphones and the Internet; Entertainment services, namely, providing non-downloadable virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services in the nature of ongoing reality based television programs; Entertainment services, namely, conducting alternate reality games via the internet; Augmented reality and virtual reality video production; Conducting live performances and festivals in the nature of theatrical performances and live music concerts; Encouraging participation in dance, singing, acting, and performance-related competitions and events by establishing rules and providing governance for the competitions and events; Arranging and conducting live, interactive, treasure hunt game adventures; Personal appearances by real people as celebrity spokespersons in the nature of participating as a presenter for television awards shows, or as a host for television talk shows; Providing an interactive website featuring entertainment information relating to television programs and associated multimedia content; Education services, namely, providing live panel discussions in the fields of personal development, personal branding, and entrepreneurship via interactive digital media; Entertainment and educational services, namely, the presentation of seminars, lectures, workshops and panel discussions, and ongoing webcasts, television, and radio talk shows all in the field of public interest concerning media production and technology;STEP INTO TELEVISION;

Category: PROVIDING EDUCATION COURSES
Brand:

TAKE ON TV

Description:

Entertainment services in the nature of television show production, television programming and television program distribution services for others via a Direct to Consumer (DTC) streaming television network; Entertainment services, namely, the production, syndication, programming, and distribution of ongoing television shows, series, and specials via an Internet television platform; Entertainment services, namely, the production, syndication, programming, and distribution of ongoing television shows, series, and specials via mobile telecommunications networks; Entertainment services in the nature of ongoing IPTV (Internet Protocol Television) television programming segments that feature registered users as entertainers; Entertainment services, namely, providing ongoing interactive television programs in the field of general public interest via television, streaming television, mobile and computer networks; Providing continuing streaming television shows in the field of news, current events reporting, educational shows, gameshows, talk shows, and television shows on a wide variety of topics featuring audience participation, broadcast over the Internet, television, satellite, audio, video, virtual, social and digital media, and telecommunications networks; Providing online interactive entertainment in the nature of continuing television shows and movies featuring comedy, drama, variety, reality, news, music, satire, social commentary, popular culture, theatrical performance, and inspiring user stories; Audio mixing in the nature of sound mixing; Video editing; Audio and video mastering; Sound mixing; Audio and video recording and production; Providing audio, video and audiovisual studios; Audio and video capturing in the nature of recording, engineering, mixing in the nature of editing, and editing for shows and events; Hosting social entertainment events; Emcee services, namely, master of ceremony services for shows and events; DJ services, namely, disc jockey services for shows and events; Digital video, audio, and multimedia production and publishing services; Operation of video equipment featuring audio tools, software and hardware for production of television programs, streaming television shows, music videos, television news reports, webcasts, podcasts, radio and internet radio programs; Provision of entertainment information relating to television, streaming television, movies, audio, video, radio, and web-based productions; Entertainment services, namely, the production of original television shows on a wide variety of topics; Entertainment services in the nature of live visual and audio performances by an actor, commentator, spokesperson, narrator, influencer, rapper, or show host; Educational services, namely, providing online virtual classrooms featuring instruction in the field of professional television production and performance; Providing an internet website portal featuring information in the nature of bonus materials and interactive features related to streaming television shows; Entertainment and educational services, namely, providing workshops and panel discussions in the field of public interest concerning media production, participation, monetization, education, and technology; Entertainment services, namely, providing online computer games in the field of public interest concerning media production, participation, monetization, education, and technology; Entertainment services, namely, providing ongoing online television shows and webisodes in the field of public interest concerning media production, participation, monetization, education, and technology; Providing online instruction in the field of career opportunities in the streaming television industry; Entertainment services, namely, providing training and coaching in the field of development of music, video, television and film concepts, scripts and shows; Providing ongoing live streaming television shows in the field of drama, comedy, reality, variety, music, fashion, food, travel, social commentary, documentary, competitive games and e-sports that allow users to perform in the shows in real-time via their smartphone or webcam; Providing online instruction for creators, performers and showrunners, regarding the monetization of digital assets; Providing an internet website portal featuring non-downloadable instructional videos in the field of entertainment; Education and entertainment services, namely, providing performing arts training; Educational services, namely, providing courses of instruction in the field of media production and the media business; Audio and video production services by means of a mobile production studio; Providing non-downloadable online videos featuring instruction and mentoring regarding the streaming television industry; Providing educational speakers for webcasts, conventions, live and televised events; Educational and entertainment services, namely, providing entertaining educational ongoing television shows in the field of digital media production via the Internet, smart televisions, intelligent digital assistants, holographic projections, and smartphones; Entertainment services, namely, providing online computer games via the Internet, smart televisions, intelligent digital assistants, holographic projections, and smartphones; Entertainment services for registered users, namely, providing ongoing educational multiplayer gameshows, live streaming television shows, and live webcasts in the fields of professional performance, music, dance, acting, singing, hosting, writing, creating, directing, producing, auditioning, reporting, public speaking, sportscasting, e-sports, and competitive gaming; Entertainment services for registered users, namely, providing online computer games; Educational and entertainment services for registered users, namely, providing webinars and non-downloadable instructional video classes in the fields of professional performance, music, dance, acting, singing, hosting, writing, creating, directing, producing, auditioning, reporting, public speaking, sportscasting, e-sports, and competitive gaming; Providing a web-based portal for users to participate in online gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Entertainment services, namely, providing non-downloadable online computer games and e-sports games; Entertainment services, namely, providing non-downloadable videos and ongoing streaming television series in the field of fantasy sports and e-sports leagues via mobile phones, smart televisions, portable digital devices, digital assistants, wireless networks, virtual environments, and the Internet; Gaming services in the nature of conducting online computer and video game tournaments; Providing information related to sports betting; Organizing, arranging, and conducting sports betting and gambling tournaments, competitions and contests; Production and distribution of ongoing streaming television shows featuring registered users as players, referees, sportscasters, reporters, cheerleaders, fans, spectators, commentators, emcees, and participants in video games, gameshows, and electronic sports tournaments; Betting services; Wagering services; Gambling services; Lottery services; Providing live online non-downloadable videos featuring training simulations and rehearsals in the performing arts; Providing educational services, namely, providing live training programs in the field of on-camera talent performance for streaming television programs; Talent development consultation, namely, consultation services in the field of educating actors; Entertainment and educational services, namely, conducting live online and telephonic instruction and courses, and providing online non-downloadable interactive videos, all in the fields of television production, filmmaking, audio engineering, digital media production and performance; Entertainment and educational services, namely, providing ongoing television series, television specials, television award shows, live televised interviews, and television talk shows, all in the fields of television production, filmmaking, audio engineering, digital media production and performance; Entertainment services, namely, providing interactive entertainment in the nature of ongoing television shows, television series and online computer games that enable users to create episodes, write scripts, audition and assign talent, record and mix video and audio, track and analyze ratings and metrics, and collaborate on, publish and share shows, series and games; Entertainment and education services in the nature of the development, creation, pre-production, production, post-production, programming, syndication, and distribution of television shows, series, and movies; Providing ongoing interactive audiovisual television programs in the field of entertainment regarding professions in the entertainment industry; Providing educational services, namely, live training programs in the use of media technology, tools and equipment, for the production and streaming of multimedia content; Providing ongoing streaming television shows and movies in the field of contest and incentive awards programs designed to reward program participants who engage in interactive television shows, interactive movies, interactive entertainment, and talent contests in which users can participate; Providing online computer games in which users can participate; Providing ongoing movies and streaming television shows in the field of award shows featuring live performances; Entertainment services, namely, live, televised and movie appearances by amateur, semiprofessional, and professional entertainers; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage in live debate television shows and streaming television shows on a wide variety of topics; Interactive entertainment services, namely, providing cinema theaters featuring virtual reality; Entertainment services, namely, providing online virtual environments that allow users to perform in virtual movies and 3D scenescapes for recreational, leisure or entertainment purposes; Interactive entertainment services, namely, providing a web-based virtual movie experience in which users can interact as a character in a movie for recreational, leisure or entertainment purposes; Entertainment services, namely, live, televised and movie appearances by registered users as professional entertainers via the Internet, television, mobile phones, and smart devices; Entertainment services, namely, entertainment segments in the nature of providing online non-downloadable videos in the field of improvisational theater provided by users via the Internet, smartphones, smart televisions, and digital assistants; Entertainment services, namely, providing live social satire and comedic entertainment performances via social media; Entertainment services, namely, providing live entertainment by musical acts, actors, singers, comedians, and DJs via the Internet, smartphones, smart televisions, and smart devices; Entertainment, namely, live show performances by audience members in the nature of immersive cinema; Live show performances featuring narration performed via a mobile device and viewed on a big screen; Entertainment services, namely, live appearances by professional entertainers as actors, singers, announcers, commentators, reporters, artists, creators, musicians, dancers, gamers, critics, and hosts, via an internet network, mobile phones, tablets, cameras, webcams, 3D projectors, voice-activated speakers, smart digital assistants and portable devices; Entertainment services, namely, providing online non-downloadable interactive computer games; Provision of online video games via mobile or computer networks; Entertainment services, namely, e-sports tournaments featuring amateur and professional gamers; Entertainment services, namely, providing current events news by amateur and professional reporters via smartphones, webcams, digital cameras, and drones; Providing ongoing streaming television programs in the field of talent competitions in entertainment, video game tournaments, and e-sports championships featuring interactive user participation, gameplay, ratings, reviews, and commentary; Entertainment services, namely, the production of original multimedia entertainment content featuring real-time text, instant messaging, live chat, peer-to-peer networking, user collaboration and competition, and live video streams via the Internet, smart televisions, and smart mobile devices; Direction of making movies or television segments, not for advertising purposes; Provision of information relating to live audience participation in movies, both online and in cinemas; Presentation of live musical, comedic, dramatic, and spoken word performances featuring audience participation; Entertainment services, namely, providing online user reviews and ratings of movies, music, games, television shows, media and entertainment; Providing an online searchable computer database in the field of television and movie production resources, namely, performance venues, rehearsal spaces, production locations, and talent development in the nature of education and coaching; Entertainment services, namely, providing a searchable online computer database in the field of television and movie production for discovering contextual media content; Virtual reality game services provided via mobile phones, smart televisions, smart 3D projectors, sensors, telecommunications networks and the Internet; Organizing and conducting live immersive movie events for social entertainment purposes, live movie award shows, and interactive entertainment competitions in the field of acting; Conducting live talent competitions for entertainment purposes; Education services in the nature of providing live, broadcast, and online classes, lectures, workshops, and training in the field of media technology; Curriculum development for others in the field of media technology; Entertainment services, namely, providing online, non-downloadable virtual avatars for use in virtual environments created for entertainment purposes; Entertainment in the nature of live show performances by individuals and groups within musical, variety, news, reality, dramatic, comedic, documentary, talk shows, gameshows, sports, e-sports, gaming, fashion and award shows; Fan clubs; Entertainment services, namely, conducting alternate reality games via the internet; Augmented and virtual video and game software production; Television programming and production; Television programming, production and distribution; Providing audio and video studio services for the creation of streaming media; Television and digital media studios, namely, providing audio and video studios; Television studio services, namely, providing audio and video studios; Mobile production services, namely, providing mobile audio and video studios; Internet television studio services, namely, providing audio and video studios; Multimedia entertainment software production services; Arranging, organizing, conducting, and hosting social entertainment events; Educational and entertainment services, namely, continuing programs about entrepreneurship accessible by means of web-based applications, mobile applications, and television applications; Educational and entertainment services, namely, providing continuing news webisodes on general topics of public interest via a global computer network; Providing education courses in the field of multimedia offered through online, non-downloadable videos and instructor assistance, either by a real person or via artificial intelligence; Providing electronic game competitions with real-time storytelling features; Providing webcasts, podcasts, and webisodes in the field of ongoing entertainment series with real-time storytelling features; Conducting live show performances, festivals, live stage events, live theatrical performances, and live music concerts, all featuring audience participation; Providing a website portal featuring vocational instruction, mentoring, and tutoring featuring peer-to-peer interaction and feedback for users; Entertainment services, namely, providing ongoing online television shows in the field of social and humanitarian issues featuring hyperlinks to websites of charity events related to show content; Provision of non-downloadable movies and television programs via a video-on-demand service; Training in the field of advertising, marketing, and communication technologies; Incentive awards programs in the field of television and movie production designed to reward the creativity, originality, innovation, and professionalism of participants; Providing courses of instruction and coaching for the purpose of training users to become professionals in the television industry;TAKE ON TELEVISION;

Category: ENTERTAINMENT SERVICES NATURE
Brand:

TRAVER

Description:

Land vehicles and motor land vehicles, namely, automobiles, trucks, vans, motorcycles, electric motorcycles, motorbikes, ATVs, cars, hybrid cars, robotic cars, self-driving delivery robots, self-driving cars, electric cars, electrically-powered motor vehicles, automatic guided vehicles, two-wheeled motor vehicles, three-wheeled motor vehicles, mopeds, motor scooters, and structural parts therefor; Motor vehicles, namely, concept motor vehicles; Trailers; Side cars; Motorized mobility scooters; Motorized personal mobility scooters; Motorized, wheeled personal mobility device, namely, motor scooters; Self-balancing scooters; Self-balancing two-wheeled electric scooters; Self-balancing one-wheeled electric scooters; Electrically-powered motor scooters; Self-balancing boards; Hovercraft; Personal transport vehicles, namely, self-balancing two-wheeled electric scooters. Air-cushion vehicles; Self-balancing unicycles; Self-balancing electric unicycles; Motorized, electric-powered, self-propelled, self-balancing, wheeled personal mobility transportation devices; Vehicles, namely, electronically motorized skateboards; Quadricycles; Autogyros; Bicycles; Electric bicycles; Folding electric bicycles; Gyrocopters; Helicams; Ultralight airplanes; Drones; Delivery drones; Drones in the nature of hexacopters with attached cameras, lights, and microphones for photography and videography; Photography drones; Camera drones; Joysticks for aircraft; Unmanned aerial vehicles (UAVs); Electrically-powered aircraft; Armored land vehicles; Armored bodies for vehicles; Space vehicles; Light aircraft; Solar-powered land vehicles, namely, self-propelled electric solar-powered land vehicles; Tablet computer headrest mounts adapted for use in vehicles; Vehicle camera mount; Safety seats for children, for vehicles; Luggage carriers and racks for vehicles and roof rack storage containers for land vehicles; Insignia for vehicles; Vehicle covers, namely, fitted car seat covers; Pre-designed vinyl vehicle wraps specially adapted for vehicles;

Category: LAND VEHICLES MOTOR LAND
Brand:

TUDE

Description:

Communications services, namely, the transmission and delivery of promotional, informational, and interactive television programming services via television, digital television, cable, satellite, wireless, and on-line electronic communications networks; Television and radio broadcasting; Broadcasting programs via a global computer network; Transmission of television programming; Subscription television broadcasting;

Category: COMMUNICATIONS SERVICES
Brand:

TUDE STAY TUDE

Description:

Entertainment services, namely, providing online interactive television news shows; Entertainment services in the nature of ongoing television programs in the field of children's entertainment; Entertainment services, namely, providing continuing interactive, ongoing television programs in the field of entertainment for children and young adults accessible via streaming on the Internet, on mobile phones, radio, television, cable television, Internet Protocol Television (IPTV), satellite, audio, video, wireless and computer networks; Entertainment services in the nature of ongoing audiovisual television programs in the field of general public interest distributed via internet television, digital audio and video transmission media over wired and wireless networks; Television, interactive television, and Internet television show production, programming, syndication and distribution; Entertainment in the nature of ongoing television programs in the fields of music, entertainment, fashion and general interest topics, featuring audience participation; Entertainment in the nature of continuing interactive programs in the areas of news, comedy, drama, variety, reality, animation, live action, satire, science, technology, documentary, travel, dating, money, fitness, business, education, popular culture, award shows, gameshows, talk shows, children's shows, movies, games, sports, and e-sports accessible via radio, television, internet television, television applications, mobile applications, web applications, satellite, audio, video, live streams, text, social networks, wireless networks, computer networks, and the Internet; Entertainment services, namely, an ongoing television series featuring animation and cartoons provided through cable television and webcasts; Entertainment services, namely, production and distribution of ongoing television programs in the field of children's entertainment and children's educational content in a wide variety of subject matters; Conducting online entertainment exhibitions in the nature of magic shows; Entertainment in the nature of online television news; Entertainment services, namely, arranging and conducting of competitions in the field of creation, development, screenplay writing, production, and post-production of television shows, webisodes, podcasts, games, movies, and multimedia entertainment content; Entertainment services by a screenplay writer, namely, writing your own character in a television show, cartoon, game, or movie; Providing an Internet news portal featuring links to news stories and articles in the field of current events; Digital imaging services; Entertainment, namely, live music concerts; Special effects animation services for film and video; Production of movie special effects; Entertainment services, namely, providing continuing collaborative variety shows and live electronic music exhibitions; Entertainment services, namely, the production and distribution of ongoing television programs in the field of fashion, music and pop culture, via television, cable, digital, satellite, wireless, Internet, and 3D virtual reality media; Entertainment services in the nature of development, creation, production and post-production services of multimedia entertainment content; Production of radio and television programs; Entertainment services, namely, providing online video games provided and played via a global computer network, a streaming television network, personal computers, mobile phones, and virtual environments; Film production and distribution; Entertainment services in the nature of live dance, musical, and magic performances via an Internet protocol broadcast network; Education services, namely, providing training and instruction in the field of producing and distributing digital media content and social media content, via an Internet protocol broadcast network; Providing an Internet web portal featuring games for users to play multiplayer video games, and share game enhancements and game strategies; Providing an Internet web portal featuring games for users to play multiplayer video games and e-sports competitions, and provide real-time commentary as sportscasters; Multimedia publishing of games and interactive streaming television shows; Production of video and computer game software; Entertainment services, namely, live performances by video game players; Entertainment services, namely, providing non-downloadable online video games featuring games being played by others; Dance, acting and singing instruction for children; Dance instruction for performing arts; Entertainment services in the nature of production and post-production services of streaming television shows, television game shows and movies for children; Syndication of streaming television programs featuring news, comedy and commentary; Provision of information relating to children's entertainment; Entertainment services, namely, the provision of continuing interactive television shows featuring children's entertainment; Entertainment services, namely, providing an online searchable database featuring music, music videos, movies, web television series, music podcasts, music videos, radio shows, television shows, news shows, cultural events, and entertainment-related internet television programs; Entertainment services, namely, ongoing series featuring entertainment news provided via webcasts, podcasts, and internet television broadcasts; Educational and entertainment services, namely, continuing programs about the entertainment industry accessible by means of internet radio, internet television, audio, video, and computer networks; Entertainment services in the nature of ongoing television programs in the field of children's entertainment featuring performances by internet personalities, media personalities, and the general public; Entertainment services in the nature of development, creation, production, distribution, and post-production of television shows and multimedia entertainment content by a creator community; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Live entertainment in the nature of games featuring skill-based competition in television gameshows, debate shows, and video game tournaments; Arranging of contests featuring intellectual and talent competitions in trivia games, strategy games, debate competitions, and acting, singing, dancing, storytelling, and theatrical performing arts competitions; Conducting of e-sports league online electronic game competitions; Entertainment services, namely, organizing video gaming leagues in the nature of conducting video game competitions; Providing a web-based system and online portal for customers to participate in online gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage and participate in live debate television shows and entertainment-related activities, namely, news, science, technology, entrepreneurship, current events, and talk shows; Entertainment services, namely, production of television programs featuring audience participation as performers, actors, hosts, anchors, reporters, announcers, gamers, athletes, sportscasters and production crew members in television productions; Providing entertainment services in the nature of ongoing Internet Protocol Television (IPTV) television programming segments in the field of user-generated segments on a wide variety of subjects, namely, pop culture news, games, e-sports, social issues, politics, personal relationships, social relationships, family relationships, segments on creating and producing entertainment content for television, peer-to-peer coaching segments that feature users as entertainers, peer-to-peer interviews, commentary, ratings and reviews of television content provided by users; Provision of non-downloadable movies and television programs via a video-on-demand service; Instruction in the nature of television production clinics; Provision of information relating to television, film, video, audio, podcasts, and audiovisual production; Providing educational training services, namely, conducting online tutorial sessions and seminars in the field of multimedia production; Educational and entertainment services, namely, producing and curating online interactive television shows featuring collaborative multimedia production by a creator community; Educational and entertainment services, namely, providing online interactive children's stories; Educational and entertainment services, namely, providing inspiring real stories by real people in the form of multimedia entertainment content, educational webisodes and webinars, reality television programs, movies, videos, and podcasts; Arranging and conducting educational conferences; Consultancy in the field of film and video production; Providing an Internet portal featuring entertainment news and information specifically in the field of celebrity lifestyles; Entertainment services, namely, ongoing television series featuring compilations of viewer-created videos featuring comedy, parody, and fan fiction, provided through broadcast and cable television, satellite television, and webcasts for entertainment purposes via smartphones, smart cameras, webcams, camera drones, wearable digital devices, and voice-controlled digital assistants; News reporters services; News agencies, namely, gathering and dissemination of news; Providing information, news and commentary in the field of current events via the Internet; Direction of making streaming television programs; Entertainment services in the nature of live visual and audio performances by actors and the general public in the field of acting, narration, and storytelling; Providing a web-based system and online portal for registered users to participate in live online television shows for entertainment purposes in the field of interactive children's shows and webcasts; Entertainment services, namely, professional gamers competing in e-sports tournaments, namely, fantasy sports leagues; Entertainment in the nature of live performances by registered users as entertainers, namely, actors and musicians; Presentation of live musical, comedic, spoken and dramatic performances by registered users; Entertainment in the nature of live performances by podcasters and webcasters in the field of improvisational drama; Providing an Internet website portal featuring performing artist websites, additional entertainment bonus information, fan club and performance ticket information; Entertainment services, namely, incentive awards programs designed to reward program participants who demonstrate creativity, originality, and professionalism in the field of Internet Protocol Television (IPTV) television production; Providing ratings for television, webisode, movie, music, video and video game content; Music production services; Video production services; Television programming and television show production; Television studios, namely, television and radio show production; Television studio services, namely, the aggregation, curation and editing of television programs; Multimedia entertainment software production services; Streaming media studio services, namely, Internet Protocol Television (IPTV) studio services featuring the development, creation, production, post-production, syndication and distribution of multimedia entertainment content; Arranging, organizing, conducting, and hosting social entertainment events; Providing a website featuring non-downloadable game software; Workshops and seminars in the field of self-awareness, leadership, and the performing arts; Providing an online searchable entertainment database featuring multimedia entertainment content, peer-to-peer entertainment commentary, user reviews and ratings of entertainment, and entertainment performer profiles; Entertainment services, namely, providing ongoing webisodes featuring live performers in the nature of live news reporting, musical performances, reality shows, variety shows, talk shows, gameshows, comedy shows, and children's programming, via smartphones, smart televisions, and the Internet; Entertainment services, namely, live, streamed visual and audiovisual material on the Internet, televised and movie appearances by amateur, semi-professional, and professional entertainers; Conducting entertainment exhibitions in the nature of community festivals featuring primarily fashion shows, pop culture and cosplay events; Ticket agency services for entertainment events; Entertainment services, namely, distribution of interactive ongoing television programs in the field of television production, namely, creating and developing concepts for television programs; Digital video, audio, and multimedia publishing services; Publishing of books, electronic books, visual works in the nature of visual effects and artwork, audio works in the nature of soundtracks, and audiovisual works, namely, music videos, in the field of music; Multimedia publishing of online works of others featuring user-generated text, audio, video, graphics, and animation; Entertainment services, namely, providing online, non-downloadable content tailored to viewer's programming preferences in the nature of theme-based television shows and games based on user preferences; Do-it-yourself audio and video production studio that provides the use of supplies, tools, and equipment to individuals for making their own audiovisual productions, namely, rental of facilities and equipment for the production of radio and television programs, musical and theatrical productions, namely, performance venues, studios, sets, and dressing rooms; Entertainment services, namely, providing virtual creator environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing online, non-downloadable virtual sets, props, costumes, badges, and tools for use in virtual environments created for entertainment purposes; Presenting live cosplay entertainment events; Presenting live cosplay entertainment events which may be viewed by social media users; Entertainment services in the nature of viewers competing in competitive television shows in the field of athletic competitions; Entertainment services, namely, creating, arranging and conducting video script writing, video development, and video production competitions; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services in the nature of ongoing reality based television programs; Entertainment services, namely, conducting alternate reality games, and virtual reality and augmented reality entertainment-based interactive games via the internet, smart televisions, 3D projectors, and mobile devices; Augmented reality and virtual reality video production; Conducting live performances in the field of live performances by a musical group, comedic group, or DJ, road shows, media festivals in the field of independent media, live stage events in the field of circuses, plays and dance performances, theatrical performances, and live music concerts, with audience participation in such events for entertainment purposes; Encouraging participation in dancing, singing, acting, and performance-related events, being talent shows and talent award shows, competitions and events by establishing rules and providing governance for the competitions and events; Arranging and conducting live, interactive, treasure hunt game adventures; Personal appearances by real people as celebrity spokespersons in the nature of participating as a presenter for television awards shows, as an anchor for television news shows, or as a host for television talk shows; Providing an interactive website, web series, and searchable database via a global computer network featuring entertainment information, listings, contacts, resources, connections, casting calls, and links relating to multimedia production for Internet Protocol Television (IPTV); Entertainment and educational services, namely, the presentation of seminars, lectures, workshops and panel discussions, and ongoing webinars, webcasts, podcasts, streaming television shows, and internet radio talk shows all in the field of public interest concerning media production, media technology, and media participation;The mark consists of the word TUDE in a stylized font inside a partially shaded rectangle with rounded corners. Below the word TUDE appears the wording STAY TUDE in stylized font in smaller lettering with reflections of the bottom half of each letter appearing directly below each letter.;Color is not claimed as a feature of the mark.;

Category: ENTERTAINMENT SERVICES
Brand:

TUDE TV -- STAY TUDE

Description:

Entertainment services, namely, providing television programs in the field of entertainment for children and young adults; entertainment services, namely, providing continuing interactive, digital programs in the field of entertainment for children and young adults accessible by radio, television, satellite, audio, video and computer networks; television, interactive television, and Internet television production, programming, syndication and distribution of television programs for others; entertainment in the nature of continuing interactive programs in the areas of news, comedy, variety, nonfiction, documentary, awards shows, game shows, games and sports accessible by radio, television, satellite, audio, video and computer networks; entertainment in the nature of online exhibitions and competitions featuring audio and video blogs, and other user-generated entertainment content; entertainment services, namely, an online activity where you create your own video; conducting live current events reporting; multimedia entertainment software production services; digital imaging services; live music concerts, fashion shows, and sporting competitions; special effects and animation production services; entertainment services, namely, providing continuing interactive live variety shows and electronic music exhibitions; entertainment services, namely, the production and distribution of promotional, informational, entertainment-oriented and interactive programming services via television, cable, digital, satellite, wireless, Internet, and 3-D virtual reality media; mobile media and entertainment services in the nature of content preparation, post-production;ATTITUDE TV -- STAY ATTITUDE;TV;

Category: ENTERTAINMENT SERVICES
Brand:

TUDE TV -- STAY TUDE

Description:

Entertainment services, namely, the production and distribution of promotional, informational, and interactive television programming services via television, cable, satellite, and on-line electronic communications networks; Production of radio and television programs;TUDE TELEVISION STAY TUDE;TV;

Category: ENTERTAINMENT SERVICES
Brand:

TURF-SURFERS -- SURFIN.TV

Description:

Television show production; Entertainment in the nature of a television series featuring interviews with individuals in the area of current events;

Category: TELEVISION SHOW PRODUCTION
Brand:

TV FOR THE PEOPLE

Description:

Providing a web-based system and online portal for users to participate in online television news shows, talk shows, and interactive video forums featuring reporting, commentary, discussion, feedback, and public opinion in the field of news and current events; Providing information, news and commentary in the field of current events relating to culture and society; Providing news, public commentary and information regarding social entertainment issues; Providing online and mobile news reporting in the nature of current event reporting; Providing an Internet news portal featuring links to news stories, online non-downloadable videos and articles in the field of current events; Entertainment in the nature of ongoing IPTV (Internet Protocol Television) television programming segments in the field of social initiatives and human rights; Educational services, namely, conducting seminars, lectures, teleseminars, teleclasses, and workshops in the field of personal power and positive social change; Providing group coaching and online educational seminars in the field of leadership development; Providing online information and news in the field of employment training; Providing news in the nature of current event reporting; Providing information, news, and commentary in the field of current events via global telecommunications networks; Syndication of streaming television programs featuring news, editorials, interviews, and commentary; Digital video, audio, and multimedia publishing services; Syndication of television programs featuring news, news reporting, current events, interviews with social commentators, social issues, political news, political parody, social media, and humanitarian issues; Entertainment services in the form of ongoing streaming television shows in the nature of one-person shows featuring inspiring personal stories; Entertainment services in the nature of live visual and audio performances and streaming television shows, namely, musical, variety, news, talk shows, and comedy shows featuring news satire and parody; Providing online information, news and education in the field of news media; Providing news and information in the field of media and entertainment; Providing information, news, commentary, and education in the field of multimedia content production; Providing information, news, interviews, and commentary in the field of media personalities and influencers; Entertainment in the nature of the production of ongoing television miniseries, shows, and webisodes in the field of television programming for the general public interest; Providing a searchable online database featuring local, national, and global news and information regarding general topics of public interest, specifically, the democratization of the media industry; Production, distribution, and programming of television, radio, and streaming television programs; Entertainment, namely, presenting continuing user-produced shows broadcast over television, satellite, cable, wireless telecommunications networks, and the Internet; Providing online information, news and commentary in the field of general interest stories, namely, lifestyle and culture stories, personal empowerment stories, social justice stories, and information regarding collective social solutions; Providing online information, news and commentary in the field of live debate internet television and radio shows, online discussion board posts, live chat, webcasts, webisodes, webinars, podcasts, and social networks; Career counseling, namely, providing advice regarding career opportunities in the television industry; Career counseling, namely, providing advice regarding career opportunities for amateur, semi-professional, and professional news reporters, anchors, and show hosts in streaming television shows; Providing a web-based system and online portal for users to participate as anchors of online television news shows, via live streaming mobile, television, and web applications; Career counseling, namely, providing advice concerning education options to pursue career opportunities; Providing non-downloadable online videos featuring instruction and mentoring on becoming a reporter or anchor; Entertainment and news services, namely, providing online virtual environments and virtual sets that allow users to perform in virtual news shows, virtual locations, and virtual environments; Providing an online searchable database in the field of production talent, creators, instructors, and resources in the field of investigative news, news reporting, and multimedia production; Presenting an awards show and incentive awards program designed to reward program participants; Direction of making news segments for streaming television broadcasts; Career counseling, namely, providing information and guidance concerning career opportunities in the media industry; Entertainment services, namely, organizing, conducting, producing, and/or presenting live performances in the nature of one-person streaming television shows, featuring performances by users via their smartphone, smart television, web camera, or internet-connected device; Entertainment and education services, namely, live and pre-recorded online television shows featuring video interviews with amateur, semi-professional, and professional performers, creators, reporters, show hosts, producers and directors; Virtual reality and augmented reality video production services; Production and distribution of television shows featuring live user video and voice segments accessed via web applications, mobile applications, smart cameras, smartphones, smart televisions, wearable digital devices, voice-activated devices, artificial intelligence robots, 3D projectors, and the Internet; Providing voiceovers and narration for audio and video shows and other recorded media for entertainment and education purposes; Providing information regarding digital media concept development; Conducting live events featuring news panels, road shows, remote news shows produced on location, and audience participation in such events; Entertainment and educational services, namely, providing access to workshops, panel discussions, and ongoing games, television shows, and webisodes, which may include video, voice, text, photos, live streams, illustrations, animations, or hypertext, all in the field of public interest concerning media production, opportunity, training, and technology;TV;

Category: PROVIDING WEB BASED SYSTEM
Brand:

TV LEGION

Description:

Entertainment services, namely, providing a searchable online database featuring non-downloadable music videos, podcasts, radio shows in the field of collaborative productivity and the digital workforce; Educational services, namely, providing online continuing programs in the form of classes, workshops and seminars about the entertainment industry; Entertainment services, namely, providing online video games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Live entertainment in the nature of games featuring skill-based competition in mathematics, science, game strategy, and coding; Conducting of e-sports league online electronic game competitions; Entertainment services, namely, organizing video gaming leagues in the nature of conducting video game competitions; Providing a website and online portal for customers to participate in online gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage and participate in live entertainment-related activities, namely, debates, trivia, commentary on social issues, and problem-solving contests; Instruction in the nature of television production clinics; Providing educational training, namely, non-downloadable online tutorials and seminars in the field of multimedia production; Educational services, namely, providing online interactive broadcasts of classes, seminars, and workshops in the field of collaborative multimedia production; Educational and entertainment services, namely, providing online interactive children's stories; Educational and entertainment services, namely, providing inspiring real stories by real people in the form of radio talk shows featuring real life stories of personal courage, namely, overcoming hardship, addiction, and violence; Arranging and conducting educational conferences; Providing an Internet website portal featuring entertainment news and information specifically in the fields of celebrity lifestyle, e-sports, and fashion; News reporter services; Providing information, news and commentary in the field of current events via the Internet; Entertainment services in the nature of live visual and audio performances by actors and the general public in the field of improvisational theater, and live musical and dance performances; Entertainment services, namely, professional gamers competing in e-sports tournaments, namely, the organization of electronic game competitions; Entertainment in the nature of live radio and podcast personality performances where podcasts are in the fields of reality, variety, and lifestyle; Presentation of live musical, comedic and dramatic performances by amateur registrants; Entertainment in the nature of live performances by registrants as amateur actors; Providing an Internet website portal featuring links to performing artist profile websites and performance ticket information; Entertainment services, namely, incentive awards programs designed to reward program participants who engage in live debates, solve clues, and participate in live, interactive, treasure hunt game adventures, and mystery solving games; Providing ratings for television, webisode, movie, music, video and video game content; Television studios, namely, providing a studio audience by means of providing information relating to live performances, road shows, live stage events, theatrical performances, live music concerts and audience participation in such events; Multimedia entertainment software production services; Arranging, organizing, conducting, and hosting social entertainment events; Providing a website featuring non-downloadable game software; Workshops and seminars in the field of self-awareness, leadership, and the performing arts; Providing an online searchable database featuring entertainment information about performers; Conducting entertainment exhibitions in the nature of community festivals featuring primarily art exhibitions, film and media festivals; Ticket agency services for entertainment events; Publishing of books, electronic books and magazines in the field of entertainment news and information; Do-it-yourself audio and video production studio that provides the use of supplies, tools, and equipment to others for making their own audiovisual productions, namely, rental of facilities, locations and equipment for the production of radio and television programs, movies, musical and theatrical productions in the nature of performance venues, studios, sets, dressing rooms; Entertainment services, namely, providing virtual creator environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing online, non-downloadable virtual sets, props, costumes, badges, and tools for use in virtual environments created for entertainment purposes; Presenting live cosplay entertainment events; Entertainment services, namely, creating, arranging and conducting video script writing, video development, and video production competitions; Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, conducting alternate reality games via the internet; Conducting live performances in the field of dance, road shows, cultural festivals, film festivals, live stage events in the field of comedy, theatrical performances, live music concerts with audience participation in such events for entertainment purposes; Encouraging participation in dancing, singing, acting, and storytelling being performing arts talent competitions and events by establishing rules and providing governance for the competitions and events; Arranging and conducting live, interactive, treasure hunt game adventures; Arranging personal appearances by real people as celebrity spokespersons in the nature of participating as a presenter for television awards shows; Entertainment and educational services, namely, the presentation of seminars, lectures, workshops and panel discussions in the field of media production and technology;TV;

Category: ENTERTAINMENT SERVICES
Brand:

TV TVERSE

Description:

Entertainment services, namely, providing ongoing English language television programs and English language multimedia content in the field of news, sports, comedy, drama, reality, variety, gameshows, talk shows, movies, music, fashion, business, finance, technology, food, travel, pop culture, current events, and other entertainment content, via global computer networks, smart televisions, smart devices, mobile phones, and the Internet; Entertainment services, namely, providing a website and searchable database featuring non-downloadable English language music, music videos, movies, podcasts, audio, videos in the field of productivity and the digital workforce as entertainment production, radio shows, television shows in the field of news shows, cultural events, and entertainment-related programs, namely, talent competitions and video game tournaments; Entertainment in the nature of ongoing English language television programs in the field of news reporting, award shows, and nonfiction documentaries; Entertainment services, namely, an English language ongoing series featuring dating, travel, money, fitness, lifestyles, celebrities, and entertainment news provided through webcasts, internet television, and television broadcasts; Educational and entertainment services, namely, English language continuing program about the entertainment industry accessible by means of radio, internet radio, television, satellite, audio, video, web-based applications, mobile phone applications, and computer networks; Entertainment services, namely, non-downloadable English language internet television programs featuring performances by individuals as laypersons and amateur participants and internet personalities in the field of personal development and personal branding; Entertainment services in the nature of development, creation, production, distribution, and post-production of English language television shows and multimedia entertainment content; Educational and entertainment services, namely, providing non-downloadable online interactive English language television shows in the field of children's programming; Entertainment services, namely, providing online video games; Entertainment services, namely, providing temporary use of non-downloadable interactive games; Live entertainment in the nature of games featuring skill-based competition in multiplayer strategy games in roleplaying, live action roleplaying, talent competitions, and debate; Arranging of contests featuring intellectual and talent competitions in live debate; Conducting of e-sports league online electronic game competitions; Entertainment services, namely, organizing video gaming leagues in the nature of conducting video game competitions; Providing a web-based system and online portal for customers to participate in online gaming, operation and coordination of game tournaments, leagues and tours for recreational computer game playing purposes; Entertainment services, namely, contest and incentive award programs designed to reward program participants who engage and participate in English language live debate television shows and entertainment-related activities, namely, trivia and problem-solving contests; Entertainment services, namely, production of English language television programs featuring audience participation as performers, actors, hosts, anchors, reporters, announcers, gamers, athletes, sportscasters and production crew members in English language television productions; Providing entertainment services in the nature of ongoing Internet Protocol Television (IPTV) English language television programming segments in the field of user generated segments on a wide variety of subjects, namely, personal relationships and family programming; Provision of non-downloadable English language movies and television programs via a video-on-demand service; Instruction in the nature of English language television production clinics; English language provision of information relating to television, film, video, audio, podcasts, and audiovisual production; Providing educational training, namely, non-downloadable English language online tutorials and seminars in the field of multimedia production; Educational and entertainment services, namely, providing online interactive English language television shows on collaborative multimedia production; Educational and entertainment services, namely, providing English language online interactive children's stories; Educational and entertainment services, namely, providing inspiring real stories by real people in the form of English language television programs, videos, podcasts and radio shows; Arranging and conducting educational conferences; English language consultancy in the field of film and video production; Providing an English language Internet website portal featuring entertainment news and information specifically in the fields of celebrity lifestyle, e-sports, and fashion; Entertainment services, namely, an ongoing English language series featuring compilations of viewer-created videos featuring social influencers and their lifestyles, provided through broadcast and cable television, satellite television, and webcasts for entertainment purposes; English language news reporters services; Providing English language information, news and commentary in the field of current events via the Internet; English language direction of making radio or television programs; Entertainment services in the nature of English language live visual and audio performances by actors and the general public in the field of live theatrical performances; Providing a web-based system and online portal for registered users to participate in live English language online television shows for entertainment purposes in the field of the performing arts, namely, comedy, dance, theatrical performance, and music; Entertainment services, namely, professional gamers competing in e-sports tournaments, namely, the organization of electronic game competitions; Entertainment in the nature of live English language radio and podcast personality performances where podcasts are in the field of reality, variety, and lifestyle show formats; Presentation of live English language musical, comedic and dramatic performances by registered users; Entertainment in the nature of live English language performances by registered users as actors; Providing an Internet website portal featuring links to performing artist profile websites and performance ticket information; English language entertainment services, namely, incentive awards programs designed to reward program participants who compete in the performing arts, namely, comedy, dance, theatrical performance, and musical performance; Providing ratings for television, webisode, movie, music, video and video game content; English language music production services; English language video production services; English language television programming and television show production; Television studios, namely, English language television show production; Television studio services, namely, curation and editing of English language television programs; English language multimedia entertainment software production services; Streaming media studio services, namely, entertainment services in the nature of development, creation, production and post-production services of English language multimedia entertainment content; Arranging, organizing, conducting, and hosting social entertainment events; Providing a website featuring non-downloadable game software; English language workshops and seminars in the field of self-awareness, leadership, and the performing arts; Providing an English language online searchable database featuring multimedia entertainment content and entertainment information about performers; Entertainment services, namely, providing ongoing English language webisodes featuring live performers in the nature of current news events reporters, via smartphones, smart televisions, and the Internet; Entertainment services, namely, live, streamed, visual and audiovisual English language material on the Internet, English language televised and movie appearances by professional and amateur entertainers; Conducting entertainment exhibitions in the nature of community festivals featuring primarily English language film and media festivals featuring primarily English language film, television, music, culture, cuisine, and amateur talent; Ticket agency services for entertainment events; Entertainment services, namely, distribution of interactive English language television programs to streaming television systems; Digital English language video, audio, and multimedia publishing services; Publishing of books, electronic books, visual works in the nature of paintings, photographs, and sketches of fiction and nonfiction, English language audio books and music, and English language audiovisual works, namely, videos in the field of music videos; English language multimedia publishing of online works of others featuring user-generated text, audio, video, graphics, and animation; Entertainment services, namely, providing online, non-downloadable content tailored to viewer's programming preferences in the nature of English language music, television shows, and movies; Do-it-yourself audio and video production studio that provides the use of supplies, tools, and equipment to individuals for making their own audiovisual productions, namely, rental of facilities, and equipment for the production of radio and television programs, movies, musical and theatrical productions, namely, performance venues, studios, sets, dressing rooms; Entertainment services, namely, providing virtual creator environments in which users can interact for recreational, leisure or entertainment purposes; Entertainment services, namely, providing online, non-downloadable virtual sets, props, costumes, badges, and tools for use in virtual environments created for entertainment purposes; Presenting live cosplay entertainment events; Entertainment services in the nature of viewers competing in competitive English language television shows in the field of casting calls and auditions as talent competitions; Entertainment services, namely, creating, arranging and conducting English language video script writing, video development, and video production competitions; Entertainment services in the nature of ongoing English language reality based television programs; Entertainment services, namely, conducting alternate reality games, virtual and augmented entertainment-based content, namely, immersive virtual habitats and experiences, and interactive experiences in the field of 3D storytelling via the internet, smart televisions, 3D projectors, and mobile devices; Entertainment services, namely, conducting alternate reality games via the internet; English language augmented reality and virtual reality video production; Conducting English language live performances at road shows, cultural festivals, film festivals, live stage events in the field of food preparation, musical performance, fashion shows, and improvisational theatre comedy, theatrical performances, live music concerts with audience participation in such events for entertainment purposes; Encouraging participation in dancing, singing, acting, and performance related talent competitions and events by establishing rules and providing governance for the competitions and events; Arranging and conducting live, interactive, treasure hunt game adventures; Personal appearances by real people as celebrity spokespersons in the nature of participating as a presenter for English language television awards shows, or as a host for English language television talk shows; Providing an interactive website and web series via global computer network featuring information, listings, and links relating to English language television and multimedia production; Entertainment and educational services, namely, the presentation of English language seminars, lectures, workshops and panel discussions, and ongoing webcasts, television, and radio talk shows all in the field of public interest concerning media production and technology;The mark consists of a stylized T over a V inside a partially shaded circle inside of a square, and the word TVERSE, which appears below the design.;TVERSE TVERSE;Color is not claimed as a feature of the mark.;TV;

Category: ENTERTAINMENT SERVICES
Brand:

TV TVERSE UNLOCK THE POWER

Description:

The mark consists of a stylized T over a V inside a partially shaded circle within a square, with the wording TVERSE immediately below, and UNLOCK THE POWER underneath.;TTransmission of interactive English language television programs; Transmission of interactive English language television program guides and listings; Transmission of streaming English language television programs, namely, streaming of television programs on the internet; Transmission of English language sound, video and information from webcams, video cameras or mobile phones, all featuring live or recorded materials; English language television transmission services; English language television broadcasting; Streaming of English language television content on the internet; English language internet television broadcasting; English language internet protocol television (IPTV) transmission services; Broadcast and streaming of English language media and information, namely, broadcasting and streaming of video, audio, graphics, images, text, data, voice, and music, by means of television, smart television, radio, internet radio, mobile phones, personal digital assistants, artificial intelligence robots, intelligent smart devices and speakers, wearable digital devices, holographic projectors, personal computers, and the Internet; English language transmission of information in the audiovisual field; English language transmission, broadcasting, and streaming of interactive television programs, video games, e-sports games, television shows, movies, and interactive multimedia content; Transmission of English language news; English language news agency services for electronic transmission; English language news agencies, namely, the transmission of news items to news reporting organizations and multimedia networks; English language video transmission over digital networks; Satellite transmission; Subscription English language television broadcasting; Subscription-based English language television streaming; Subscription-based streaming of English language audio, visual, and audiovisual material via portable digital devices, digital assistants, smart televisions, smartphones, and the Internet; Cable broadcast transmission, namely, broadcasting of English language cable television programs; English language digital media transmission and communication services, namely, video transmission over digital networks and transmission of digital files; Information transmission by telematics codes; English language transmission and receiving by radio; English language radio communications; Transmission of English language sound, voice, video and information by means of telecommunications networks, wireless communication networks, and the Internet; Electronic order transmission services; Computer-aided transmission of English language voice, messages and images; Internet-based text messaging, email, and text message notification and email text message alerting services; Providing internet-based live chat services, namely, providing online facilities for real-time live interaction with other computer users concerning social media and English language digital media; Communication services, namely, providing electronic transmission of information stored in a database via interactively communicating computer systems; Providing voice-activated dialing services and voice-activated communication in the nature of voice over IP services; English language video telephone services; Holographic telephone services, namely, English language video telephone communication services; Telecommunication access services; English language captioned media services, namely, captioned telephone services for individuals who are deaf, hard of hearing or speech impaired; Delivery of English language digital music and digital media in the nature of data, digital files, images, audio and video by electronic transmission; Electronic data transmission; Electronic transmission of English language digital files; Computer services, namely, providing online facilities for real-time interaction with other computer users concerning streaming English language television content, shows, web series, movies, games, music, interactive entertainment, and topics of general interest; English language video-on-demand transmission; English language video-on-demand transmission services via the Internet; Broadcasting and streaming services and provision of telecommunication access to English language films, audiovisual content and television programs provided via a video-on-demand service; Computer transmission of information accessed via a digital key or code; Data transmission and reception services via telecommunication means; Transmission of data signals; Transmission of information by data communications for assisting decision making; Providing voice communication services via the internet, namely, transmission of information by voice communication for command and control of digital assistants and devices; Pay-per-view English language television and digital media transmission services; Pay-per-view streaming English language television transmission services; Providing telecommunications connections to a global computer network and wireless communications networks; English language streaming of data, voice, audio and video on the internet; Telecommunication services, namely, transmission of English language webcasts and podcasts, and streaming of English language webisodes, web series, and television programs on the Internet; Teleconferencing and telepresence communication services offered by means of a 3D projector, robot, kiosk, or virtual environment; Providing virtual private network (VPN) services; Telecommunications services, namely, transmission of English language voice, data, graphics, images, audio and video by means of telecommunications networks, wireless communications networks and the Internet, featuring augmented reality content, virtual reality content, and holographic images and data for use in connection with video communication systems, holographic projectors, wearable digital devices, smart glasses, smartphones, and computer networks; Transmission of information via English language video and 3D video communication systems; Transmission of English language audio and video tethered downloads; Telecommunications services, namely, interactive transmission of English language audio, video and voice and audio and video broadcasting over the internet to mobile devices, smartphones, tablets, personal computers, wearable computers, sensors, 3D projectors, televisions, set-top boxes, smart televisions, smart digital assistant devices and consumer goods; Broadcasting of English language television programs via the Internet; Broadcasting of English language teleshopping programs; Providing telecommunication channels for English language teleshopping services; Providing online facilities for live streaming English language video of entertainment and promotional events, namely, streaming of video material on the Internet; Streaming of English language audio, video and audiovisual material, namely, streaming and live streaming of games, mobile feeds, and television shows via the Internet; Simulcasting broadcast English language television over global communication networks, the Internet, and wireless networks; Providing simultaneous multiple-user access to data and content on the Internet in the fields of English language entertainment and education; Network conferencing services; Providing English language online community forums for users to post, watch, search, share, upload, download, live stream, critique, tag, curate, edit, modify, mix, rate, and comment on, videos and other multimedia content via the Internet and other communications networks; Electronic exchange of data stored in databases accessible via telecommunication networks; Transmission and reception of database information via the Internet; Providing access to databases via an intelligent digital assistant; Communications, namely, providing voice communication services via the internet, mobile telephone communication, and wireless broadband communication services, utilizing artificial intelligence robots and digital assistants; English language telecommunications in the nature of voice communication services, wireless broadband communication services, and transmission of visual images by means of the Internet via a 3D projected avatar; Providing access to computer databases in the fields of social networking and business networking; Providing electronic bulletin boards for transmission of messages among computer users in the field of digital media, social media, games, e-sports, general interest, social issues, media production tools and techniques, and consumer product information; Chatroom services for social networking; Providing virtual chatrooms established via text messaging; Providing voice chat services; Providing virtual chat services; English language communication services, namely, transmission of voice and audio content for live conversational voice chat via telecommunications networks, wireless communication networks, and the internet, for electronic communication devices, namely, robots, chatbots, mobile phones, televisions, speakers, microphones, cameras, avatars, and digital assistants in the Internet of things (IoT), featuring artificial intelligence communications; Electronic message transmission; Electronic messaging services and transmission of electronic mail featuring data and voice; Message sending, receiving, and forwarding; Wireless digital messaging services; Instant messaging services; Mobile telephone communication services; Communications by computer terminals; English language podcasting, namely, transmission of podcasts, streaming of voice, data, audio material and video material, on the internet, and webcasting services; Providing online forums for discussions in the areas of English language entertainment and streaming English language television content; Providing live online forums for transmission of English language messages, audio, video, and voice among computer users; Transmission of location-based messaging; Voice over IP services; Wireless communications services, namely, transmission of English language graphics, images, videos, text, voice, audio, and live streams to and from mobile phones, and between mobile phones and televisions; English language transmission of information via computers connected to the same telematic network; Electronic transmission of English language voice, data and images by television and video broadcasting; Webcasting services; Transmission and reception of database information via telecommunication networks; Providing live interactive online chatrooms, streaming of English language video material on the internet, and providing interactive English language online video forums for wellness, self-esteem, and mental health issues; Communication services in the nature of telecommunication services, namely, personal communication services for personal information management and networking; Providing voice and video chat services; Providing access to databases via voice-activated speakers, digital assistants, and artificial intelligence technology; Transmission and distribution of data or English language audiovisual media via a global computer network or the internet; Provision of online forums for users for the sharing, transmission of and interaction with digital media in the nature of digital avatars; Electronic transmission of information posted to English language user newsgroups and discussion groups via a global computer network; Consulting in the field of telecommunication services; Electronic transmission and streaming of English language digital media content for others via global and local communications networks; Telecommunications services, namely, electronic transmission of voice commands for information management; Telecommunications services, namely, wireless telephony and wireless broadband communications services for the transmission of English language voice and data; Transmission of English language sound and vision via satellite or interactive multimedia networks; Broadcasting services, namely, transmission of English language advertising programs and media advertising communications via digital communication networks; Providing online forums for transmission of messages among computer users concerning collaborative production of streaming English language television shows; Providing electronic transmission of contactless payment data via the internet; Providing electronic transmission of credit card transaction data and electronic payment data via a global computer network; Satellite, cable, or network transmission of English language sounds, images, signals and data; Providing online listservers for transmission of messages among computer users concerning searchable databases of information in the field of English language digital media; Providing online chat rooms, and online interactive English language video forums for transmission of messages among users in the fields of English language entertainment, general interest, media production tools and equipment, and consumer product information; Streaming of audiovisual material in the nature of English language television programs in the fields of entertainment, general interest, media production tools and equipment, and consumer product information via the internet; Peer-to-peer media sharing services, namely, electronic transmission of English language digital media files among internet users; Educational text messaging services for transmission of educational content via SMS; Video broadcasting and transmission services via the Internet, featuring English language films and movies; Wireless, television, video, audio, radio, mobile, and internet broadcasting and webcasting services featuring English language spoken word, conferences, concerts, live entertainment events, fan fests, festivals, award shows, dramas, reality shows, gameshows, game tournaments, live cosplay events, and sporting events, all featuring user participation; English language internet radio services, namely, transmission of audio material via the internet; English language electronic transmission of data, digital files, voice, audio and video signals via smart televisions and portable electronic devices; Mobile media services in the nature of electronic transmission of English language entertainment media content; Electronic transmission of communications in the nature of English language audio, video, messages, voice, digital files, and data featuring encryption and decryption; Signal transmission for electronic commerce via telecommunication systems and data communication systems; Communication services, namely, electronic transmission of English language data and documents among users of computers; Wireless electronic transmission of English language data, graphics, messages, texts, audio, video and/or voice via near field communication (NFC) technology-enabled devices; Electronic transmission for others of crowd-funding, securities and financial information via computer linking services, namely, communicating and routing information involving orders, entry and execution services, to others via a global computer network; Electronic transmission for others of e-sports betting and wagering information via computer communications services, namely, communicating and routing information involving orders, entry and execution services, via a global computer network; Mirrored communications, namely, communication via telephone and English language television transmissions; Communications services, namely, transmission of information using a smartphone, tablet, or digital assistant as a remote control to interact with, command and control streaming English language television content; Computer transmission of online based English language services accessed via a network reference, namely, a URI, visual code, audio code, namely, QR code, barcode, tag, namely, RFID, terminal, namely, PC or mobile device, or any combination thereof; Providing access to searchable online databases; Providing an online forum for educational discussions in the area of current events; Streaming English language television consultation and advisory services; Telecommunications services, namely, transmission of English language sound and vision via interactive multimedia networks, wireless communications networks, intranets, decentralized networks featuring blockchain technology, virtual environments, and the Internet;TV T VERSE UNLOCK THE POWER;Color is not claimed as a feature of the mark.;TV;

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