HAWK QUEST

Welcome to the Brand page for “HAWK QUEST”, which is offered here for Entertainment services, providing non-downloadable images and augmented reality scenes for use in mobile devices; providing non-downloadable videos for use on mobile devices; providing non-downloadable videos in the field of video games via communications; providing online augmented reality games via telecommunication network; organization and arrangement of sporting or gaming events for entertainment purposes;downloadable and installable programs for playing video games or engaging in social networking and managing digital assets data for mobile devices; mobile device apps for playing video games and social networking; downloadable image files featuring images and augmented reality scenes; downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of playing video games;providing an online marketplace for the selling and trading of non-fungible tokens on interactive gaming platforms;.

Its status is currently believed to be active. Its class is unavailable. “HAWK QUEST” is believed to be currently owned by “Saint Joseph's University”.

Owner:
SAINT JOSEPH'S UNIVERSITY
Owner Details
Description:
Entertainment services, providing non-downloadable images and augmented reality scenes for use in mobile devices; Providing non-downloadable videos for use on mobile devices; Providing non-downloadable videos in the field of video games via communications; Providing online augmented reality games via telecommunication network; Organization and arrangement of sporting or gaming events for entertainment purposes;Downloadable and installable programs for playing video games or engaging in social networking and managing digital assets data for mobile devices; Mobile device apps for playing video games and social networking; Downloadable image files featuring images and augmented reality scenes; Downloadable augmented reality software for use in mobile devices for integrating electronic data with real world environments for the purpose of playing video games;Providing an online marketplace for the selling and trading of non-fungible tokens on interactive gaming platforms;
Categories: ENTERTAINMENT SERVICES