FEEL IT

Welcome to the Brand page for “FEEL IT”, which is offered here for Entertainment services, providing online entertainment in the nature of computer gaming contests, games of chance and interactive games ; providing publications in the nature of newsletters by electronic mail specifically for gaming, amusement and entertainment services; arranging, organising, provision of gaming, contests, games of chance and interactive games; arranging, organizing and conducting entertainment services in the form of online contests and games of chance; organising competitions in relation to gaming, amusement and entertainment services; providing online computer games, lottery services and interactive games and gaming services, via a global communications network; provision of information relating to gaming services accessible via a global computer network; provision of information online from a computer database or from the internet in relation to gaming, amusement and entertainment services.

Its status is currently believed to be dead. Its class is “Education and entertainment”. FEEL IT is believed to have no current owner.

Owner:No Current Owner
Description:
Entertainment services, providing online entertainment in the nature of computer gaming contests, games of chance and interactive games ; providing publications in the nature of newsletters by electronic mail specifically for gaming, amusement and entertainment services; arranging, organising, provision of gaming, contests, games of chance and interactive games; arranging, organizing and conducting entertainment services in the form of online contests and games of chance; organising competitions in relation to gaming, amusement and entertainment services; providing online computer games, lottery services and interactive games and gaming services, via a global communications network; provision of information relating to gaming services accessible via a global computer network; provision of information online from a computer database or from the Internet in relation to gaming, amusement and entertainment services
Categories: AMUSEMENT
  CONDUCTING ENTERTAINMENT SERVICES
  CONTESTS
  ENTERTAINMENT SERVICES
  ENTERTAINMENT SERVICES ARRANGING
  ENTERTAINMENT SERVICES PROVIDING ONLINE COMPUTER
  GAMES
  GAMING SERVICES
  INTERACTIVE GAMES
  LOTTERY SERVICES
  ORGANISING
  ORGANIZING
  PROVIDING ONLINE ENTERTAINMENT
  PROVISION
  VIA A GLOBAL COMMUNICATIONS NETWORK