VIRTUAL REALITY AUGMENTED REALITY

Brand Owner (click to sort) Address Description
ALT SPACE Virtual Sports Entertainment 17600 W. Valley Hwy Tukwila WA 98188 Virtual reality and augmented reality headsets, helmets, display screens, and sound systems comprised primarily of speakers adapted for use in playing video games, viewing motion pictures, and participating in virtual reality, augmented and mixed reality environments in which users can interact for recreational, leisure, or entertainment purposes; High performance computer hardware with specialized features for game playing and simulation ability; virtual reality and augmented reality game software for recreational, leisure, or entertainment purposes. Entertainment services, namely, providing facilities and equipment for playing laser tag games, immersive virtual reality experiences, virtual reality bays, soft-core weaponry combat and assault courses for use with guns, pistols, air guns rapid-fire mini guns, revolver-style gatling guns (gat), cannons, rifles, blasters, missile launchers, or other non-lethal weapons utilizing spongy artillery, whistler darts, foam projectiles, paintballs, or other non-lethal ammunition for head-to-head or team competition; Location-based entertainment in the nature of indoor golf course featuring golf simulators; Entertainment in the nature of providing indoor golf facilities featuring interactive golf simulators; Entertainment in the nature of a golf activity center, golf and virtual golf games, and miniature golf; Entertainment services, namely, organization of combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; entertainment services, namely, arranging and conducting of competitions for combined sporting and electronic gaming competitions in which competitors interact in physical and virtual environments; Entertainment services, namely, providing virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment, purposes; Entertainment services in the nature of arranging and conducting live interactive games for corporate events and team building; Providing a web site featuring information in the form of non-downloadable photographic, audio and video content relating to competitions for combined sporting and electronic gaming events in which competitors interact in physical and virtual environments; Interactive game programs; Software as a service (SAAS) services featuring virtual reality and augmented reality game software for recreational, leisure, or entertainment purposes. Software to provide access to 3D virtual reality environments, including avatars and user interfaces for 3D virtual reality; software that allows participants to view and interact with web content in a 3D virtual reality environment and to interact with others in a virtual reality environment for business, leisure, entertainment, or training purposes; software that is used for providing multi-user access to an online 3D virtual environment; software that allows participants from any physical location to access a virtual reality space via the internet; software for use with computers and peripherals, including speakers, microphones, headphones, virtual reality headsets, motion sensitive cameras, haptics, and other devices, to engage in and access content on the internet and communicate with others in real-time; software for processing, transmitting, or displaying graphics; software for communicating with others using real-time audio, gestures, body language, and visual methods; software for viewing content from the internet and sharing with others; software for providing individual or simultaneous multi-participant access to a virtual space; software used to provide multi-participant sharing of online content, including interactive content such as videos, games, conferencing, presentations, and other applications; computer software used to create, modify, and manipulate environments, avatars, functions, features, and objects in 3D virtual environments, including viewing 2D content in 3D; software for incorporating the 3D objects and applications into virtual reality environments. Communication services in the nature of voice, video, email, and data transmission in an online virtual environment; electronic message transmission; streaming of audio and video material from the internet; webcasting services; online conferencing services; computer services, namely, providing on-line facilities for real-time interaction with others concerning topics of general interest. Entertainment and education services, namely, providing 3D virtual reality environments, avatars, and user interfaces that allow multiple participants to interact for training and educational purposes; entertainment services, namely, providing 3D virtual reality environments that allow multiple participants to interact for entertainment purposes. Computer software design and development services, especially for virtual reality environments, avatars, user interfaces, customization, features and functions; design and development of multimedia and three-dimensional virtual environment software for others; computer services, namely, hosting an online 3D virtual environment featuring a wide variety of user-defined subject matter that may be accessed by means of communications networks; design and development of multimedia products; design of websites and 3D virtual environments; providing online non-downloadable software and software digital platforms for use in building three dimensional virtual environments, avatars, display of 2D content in 3D, features and functions. Research and development of technology in the field of object tracking, virtual reality, augmented reality, computer displays, and user-worn haptic devices;
AMBIENT THE VOID 405 N. 880 W. Ste C Lindon UT 84042 Virtual reality and augmented reality headsets, helmets, displays, and sound systems adapted for use in playing video games, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment purposes;
ASTERION Lyro P.O. Box 1713 Lombard IL 60148 Virtual reality and augmented reality equipment and accessories, namely, computer peripherals, covers, and cases specially adapted for protection, decoration, storage, and enhanced user grip of virtual and augmented reality glasses, headsets, and remote controllers that enable users to execute functions and commands within a virtual and augmented reality environment;Virtual reality and augmented reality equipment and accessories, namely, covers and cases specially adapted for virtual reality and augmented reality game controllers;
CULTIVATE Livian, Alexander 124 12th Street APT A Manhattan Beach CA 90266 Virtual reality and Augmented reality game services provided on-line from a computer network;
ENREAL ImmersiON-VRelia, Inc. 303 Twin Dolphin Drive, Sixth Floor Redwood City CA 94065 Virtual Reality and Augmented reality software for use in mobile devices and hardware equipment for integrating electronic data with real world environments for the purpose of metadata retrieval; Computer software for the databasing, visualization, manipulation, virtual reality immersion and integration of geographic information with on-line member communities; Downloadable virtual goods, namely, computer programs featuring immersive 3D videos, photographs, environments, documents and advertising for use in online virtual worlds; Games that accept virtual or monetary wagers sold as a feature of game software; Virtual reality game software; Virtual reality software for training, education, simulation, gaming; Virtual reality training simulation software in the field of military, medical, architecture, aerospace, running over VPN (virtual private network) hardware; VPN (virtual private network) operating software;
FUTURE OF TOYS MERGE LABS, INC. 454 Soledad St. Ste R100 San Antonio TX 78205 Virtual reality and augmented reality software for gaming, recreational, leisure, education, or entertainment purposes; Computer programs for capturing, processing, assembly and producing virtual and augmented reality and three-dimensional (3D) content; Devices, namely, virtual reality headsets and helmets, remote controls, hand-held controllers, and fiducial markers for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor; Computer peripherals; Virtual reality and augmented reality headsets and helmets adapted for use in playing video games, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes;Amusement and game apparatus adapted for use with an external display screen or monitor, namely, passive controllers, active controllers, and virtual reality and augmented reality headsets and helmets adapted for use in playing video games and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes; Amusement and game apparatus for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor;
GAMEVIEWAR Grab Games 1815B Centinela Avenue Santa Monica CA 90404 Virtual reality and augmented reality software for gaming, recreational, leisure, education, or entertainment purposes; Computer programs for capturing, processing, assembly and producing virtual and augmented reality and three-dimensional (3D) content; Devices, namely, fiducial markers and hand-held controllers for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor; Computer peripherals; Virtual reality and augmented reality headsets and helmets adapted for use in playing video games, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes; software for use in creating and designing virtual reality and augmented reality software;GAME VIEW AUGMENTED REALITY;
HARMLESS HAZARDS TRAINING HARMLESS HAZARDS TRAINING 360 Route 101 Unit 11 Bedford NH 031105031 Virtual reality and augmented reality systems comprised of computer hardware and software, and components parts thereof, which are used in personnel training, operations, or analysis for real or simulated dangerous or emergency situations;HAZARDS TRAINING;
HOLO CUBE MERGE LABS, INC. 454 Soledad St. Ste R100 San Antonio TX 78205 Virtual reality and augmented reality software for gaming, recreational, leisure, education, or entertainment purposes; Computer programs for capturing, processing, assembly and producing virtual and augmented reality and three-dimensional (3D) content; Devices, namely, fiducial markers and hand-held controllers for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor; Computer peripherals; Virtual reality and augmented reality headsets and helmets adapted for use in playing video games, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes;Amusement and game apparatus adapted for use with an external display screen or monitor, namely, passive controllers, active controllers, and virtual reality and augmented reality headsets and helmets adapted for use in playing video games and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes; Amusement and game apparatus for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor;
HOLO LEARNING MERGE LABS, INC. 454 Soledad St. Ste R100 San Antonio TX 78205 Virtual reality and augmented reality software for education purposes; Computer programs for capturing, processing, assembly and producing virtual and augmented reality and three-dimensional (3D) content; Devices, namely, fiducial markers and hand-held controllers for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor; Computer peripherals; Virtual reality and augmented reality headsets and helmets adapted for use in playing video games, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for educational purposes;Amusement and game apparatus adapted for use with an external display screen or monitor, namely, passive controllers, active controllers, and virtual reality and augmented reality headsets and helmets adapted for use in playing video games and participating in virtual reality and augmented reality environments in which users can interact for educational purposes; Electronic educational game machines for children;
LUMIXR Lumixr 49 DESHON AVE YONKERS NY 10708 Virtual Reality and Augmented Reality devices, smart devices, robotics;Virtual Reality and Augmented Reality software and services;
MERGE MERGE LABS, INC. 454 Soledad St. Ste R100 San Antonio TX 78205 Virtual reality and augmented reality software for gaming, recreational, leisure, education, or entertainment purposes; Computer programs for capturing, processing, assembly and producing virtual and augmented reality and three-dimensional (3D) content; Devices, namely, virtual reality headsets for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor; Computer peripherals; Virtual reality and augmented reality headsets and helmets adapted for use in playing video games, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes;
MERGE MERGE LABS, INC. 454 Soledad St. Ste R100 San Antonio TX 78205 Virtual reality and augmented reality headsets and helmets adapted for use in playing video games and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes;Amusement and game apparatus adapted for use with an external display screen or monitor, namely, passive controllers, active controllers for use in playing video games and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes; Amusement and game apparatus for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor;
MERGE REALITY MERGE LABS, INC. 454 Soledad St. Ste R100 San Antonio TX 78205 Virtual reality and augmented reality software for gaming, recreational, leisure, education, or entertainment purposes; Computer programs for capturing, processing, assembly and producing virtual and augmented reality and three-dimensional (3D) content; Devices, namely, virtual reality headsets and helmets, remote controls, hand-held controllers, and fiducial markers for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor; Computer peripherals; Virtual reality and augmented reality headsets and helmets adapted for use in playing video games, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes;REALITY;
METAREALM Nugenesis 632 Forest Road Bexley Sydney, NSW 2216 Australia Virtual reality and augmented reality wearable devices; Virtual reality and augmented reality apparatus to be installed in residential and commercial buildings;Cryptocurrency payment processing; Providing an internet website portal in the field of financial transaction and payment processing services; Providing a virtual reality and augmented reality portal in the field of financial transaction and payment processing services;Providing non-downloadable virtual reality software that gives users the ability to review various print, photographic, graphic image, and audio and video content and utilize a custom template to provide input, likes, dislikes, edits, changes, modifications, opinions, suggestions, and comments and engage in social, business and community networking; Providing non-downloadable augmented reality software that gives users the ability to review various print, photographic, graphic image, and audio and video content and utilize a custom template to provide input, likes, dislikes, edits, changes, modifications, opinions, suggestions, and comments and engage in social, business and community networking;
MINIVERSE MERGE LABS, INC. 454 Soledad St. Ste R100 San Antonio TX 78205 Virtual reality and augmented reality software for gaming, recreational, leisure, education, or entertainment purposes; Computer programs for capturing, processing, assembly and producing virtual and augmented reality and three-dimensional (3D) content; Devices, namely, virtual reality headsets and helmets, remote controls, hand-held controllers, and fiducial markers for use with virtual and augmented reality software applications in conjunction with an external display screen or monitor; Virtual reality and augmented reality headsets and helmets adapted for use in playing video games, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, educational, or entertainment purposes;MINI VERSE;
RAPTURE HYPER REALITY PARTNERS Suite 250 30 West 47th Street Kansas City MO 64112 Virtual reality and augmented reality headsets, helmets, display screens, and sound systems comprised primarily of speakers adapted for use in playing video games, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment purposes;
RAPTURE-VRD THE VOID 405 N. 880 W. Ste C Lindon UT 84042 Virtual reality and augmented reality headsets, helmets, display screens, and sound systems comprised primarily of speakers adapted for use in playing video games, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment purposes;VRD;
SPEX eSight Corporation 1 Eglinton Ave. E., Suite 401 Toronto, Ontario M4P3A1 Canada Virtual reality and augmented reality computer hardware; wearable peripherals for computers, tablet computers, mobile devices and mobile telephones, namely, configurable head-mounted displays; wearable peripherals for computers; wearable peripherals, namely, configurable head-mounted displays;SPECKS;
THE WILD WILD TECHNOLOGY, INC. 2236 SE 10th Ave. Portland OR 97214 Virtual reality and augmented reality software for use by professionals in architecture, design, engineering and construction in performing design collaboration services; Computer software for use by professionals in architecture, design, engineering and construction for the visualization, manipulation, creation and integration of design information with on-line member communities; Computer software development tools for use by professionals in architecture, design, engineering and construction for use in design, namely, design collaboration; Virtual reality devices and augmented reality devices for use by architects and professional designers performing design collaboration services; all of the foregoing excluding use with video games;Software as a service (SAAS) services featuring software for use by professionals in architecture, design, engineering and construction in performing design collaboration services; Software as a service (SAAS) services featuring software for use by professionals in architecture, design, engineering and construction for the visualization, manipulation, creation, and integration of design information with on-line member communities; all of the foregoing excluding use with video games;
V REZ V REZ Inc. 105 N 1st St #429 San Jose CA 95103 Virtual reality and augmented reality entertainment services, namely, providing interactive, multiplayer game services for games played over the Internet; providing information about online computer games and video games via the Internet; and arranging and conducting competitions for video gamers and computer game and mobile game players; Game services provided on-line from a computer network, namely, providing an on-line computer game; Provision of non-downloadable films, movies and television programs via an online video-on-demand service; Education and entertainment services, namely, online services providing audio-visual content in the fields of current event reporting, entertainment, sports, comedy, drama, music, games and music videos; providing online information via a global computer network on the subjects of motion pictures, television programming, videos, music videos, games and music;Computer software for use in virtual reality and augmented reality applications; Downloadable software for use in video game development, film production, television production, video production, and 3D animations, simulations, and visualizations; Computer software for playing video games and computer games with others via a global computer or communication network and for accessing and browsing global computer and communication networks; computer programs, namely, game software for use on computers, video game players, and mobile devices; downloadable computer programs for playing computer games and video games over the Internet or mobile network; computer programs for computer game, video game, and mobile game users to use in accessing and playing online computer games; Computer software for integrating the physical and virtual worlds, namely, downloadable software in the nature of a computer and mobile application for image, symbol, object and pattern recognition, for connecting computer network users, for sending and receiving messages, playing videos, obtaining targeted advertising and online coupons, locating people, comparing products, and for identifying, analyzing, and connecting concepts and topics contained in such images, symbols, objects and patterns with information stored in databases, e-mail archives, document management systems, multimedia files, intranet sites, Internet sites and contained in telephone or voicemail messages; computer software for creating and inserting hyperlinks and metatags for connecting conceptually or topically related documents, images and information stored in databases, e-mail archives, document management systems, multimedia files, intranet sites, Internet sites, telephone or voicemail messages; computer software that creates, updates and maintains profiles of users of local, wide-area, and global computer networks and delivers information from databases, e-mail archives, document management systems, multimedia files, intranet sites, and Internet sites based on those profiles; computer software that transmits information from computer network servers, intranet and the Internet to desktop computers, mobile telephones, personal digital assistants, and portable digital communication devices; computer software that creates, updates and maintains customized portal sites for users of local, wide-area and global computer networks; speech recognition computer software; text recognition computer software; image recognition computer software; computer software for performing concept matching, namely, searching data and returning references to the user that are conceptually related to the content identified as the initial reference; computer software used to retrieve information about current events, business, and sports from databases, Internet, intranets and other computer networks and transmitting the same to users via computer data networks, mobile telephones, personal digital assistants, and portable digital communication devices; computer software that alerts users of computer networks to the existence of and contact information for other users with common interests; software for analyzing data contained in e-mail archives, document management systems, multimedia files, intranet sites, Internet sites, telephone or voicemail messages; Computer software for connecting intelligent devices to enterprise computing applications which allows remote access for controlling, servicing, managing, and monitoring the intelligent devices via a global computer network and the exchange of information between such intelligent devices and enterprise computing applications; global computer network-based software for interactive publishing of real-time information to and from intelligent devices;Providing multiple-user access to the Internet via cable and telephone networks; voice chat and web messaging services; and transmission of interactive audio and video services; computer services, namely, providing on-line facilities for real-time interaction with other computer, video game console, and mobile users; streaming of audio-visual media content in the fields of news, entertainment, sports, comedy, drama, music, games and music videos via a global computer or mobile network; video-on-demand transmission services;Providing on-line and non-downloadable software to enable virtual reality and augmented reality applications; Software as a service (SAAS) services, namely, hosting software for users in connection with the management, servicing, and/or tracking of wired and wireless devices, equipment and other intelligent assets, including without limitation, monitoring, collecting, storing and transmitting data related to such assets; computer software development services and computer consulting services for businesses, including but not limited to remote management and/or hosting of computer applications for others; consultancy services for the design, selection, implementation, modification, maintenance and use of computer software systems; technical advice related to the installation of computer software; technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer diagnostic services; Consultancy services in the nature of advising and assisting with the implementation, installation, configuration, modification and maintenance of computer software that allows users to connect, manage, service, and/or track wired and wireless devices, equipment and other intelligent assets;
VOID RAPTURE THE VOID 405 N. 880 W. Ste C Lindon UT 84042 Virtual reality and augmented reality headsets, helmets, display screens, and sound systems comprised primarily of speakers adapted for use in playing video games, viewing motion pictures, and participating in virtual reality and augmented reality environments in which users can interact for recreational, leisure, or entertainment purposes;
VS VIRTUAL SPORTS LIVE YOUR GAMES Virtual Sports Entertainment 17600 W. Valley Hwy Tukwila WA 98188 Virtual reality and augmented reality headsets, helmets, display screens, and sound systems comprised primarily of speakers adapted for use in playing video games, viewing motion pictures, and participating in virtual reality, augmented and mixed reality environments in which users can interact for recreational, leisure, or entertainment purposes;VIRTUAL SPORTS;Research and development of technology in the field of object tracking, virtual reality, augmented reality, computer displays, and user-worn haptic devices;
XRTRAILERS Engage VR #C 4802 W 141st ST Hawthorne CA 90250 Virtual Reality and Augmented Reality game services provided on-line from a computer network; Entertainment services, namely, the provision of continuing segments, movies, shows featuring sports, music and gaming delivered by internet;XR TRAILERS;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A method for determining registration accuracy of an augmented reality system is provided. The method includes the steps of providing an input device for inputting a position of a user's touch; registering the input device with a workspace coordinate system of the augmented reality system; displaying a virtual object in a known position; recording a user's touch position in response to the user attempting to touch the virtual object; and calculating a registration error of the augmented reality system by comparing the user's touch position to the known position of the virtual object. The input device may be a passive device used in conjunction with a tracking system of the augmented reality system or an active device, such as a touch-sensitive device, coupled to the augmented reality system which outputs the user's touch position.