VIRTUAL REALITY HEADSETS ADAPTED

Brand Owner (click to sort) Address Description
CYBVR TECHNOLOGIES KA Universal Holdings 3117 Lemmon Ave, 109 Dallas TX 74204 Virtual reality headsets adapted for use in playing video games;
ENTRIM 4D+ Samsung Electronics Co., Ltd. 129, Samsung-ro, Yeongtong-gu Suwon-si, Gyeonggi-do 16677 Republic of Korea Virtual reality headsets adapted for use in watching movies featuring galvanic vestibular stimulation technology;Video game apparatus, namely, virtual reality headsets adapted for use in playing video games featuring galvanic vestibular stimulation technology;ENTRIM FOUR D PLUS;The wording ENTRIM has no meaning in a foreign language.;4D+;
EVO VR Merkury Innovations 45 Broadway, 3rd Floor New York NY 10006 Virtual reality headsets adapted for use in playing video games;EVO VIRTUAL REALITY;VR;
KAON VR STATION Kaon Interactive, Inc. 3 Mill & Main Place, Suite 200 Maynard MA 01754 virtual reality headsets adapted for use in modeling, demonstrating, marketing, and selling the goods and services of others; computers, computer hardware, and computer peripherals;KAON VIRTUAL REALITY STATION;VR STATION;desks; computer workstations comprising adjustable work surfaces, shelves, and drawers;
METAVERSSIUN Ever After Matchmaking 100 East Linton BLVD Suit 105B Delray Beach FL 33431 Virtual reality headsets adapted for use in playing video games; Downloadable games that accept virtual or monetary wagers sold as a feature of downloadable game software; Downloadable virtual reality game software; Recorded virtual reality software for dating; Computer software for administration of computer local area networks; Downloadable computer game software via a global computer network and wireless devices; Virtual reality glasses; Virtual reality headsets; Computer software for application and database integration; Computer software for accessing information directories that may be downloaded from the global computer network; Computer software for computer system and application development, deployment and management; Computer software for controlling and managing access server applications; Computer software for manipulating digital audio information for use in audio media applications; Computer game software downloadable from a global computer network; Computer hardware and computer software programs for the integration of text, audio, graphics, still images and moving pictures into an interactive delivery for multimedia applications; Computer software for the databasing, visualization, manipulation, virtual reality immersion and integration of geographic information with on-line member communities; Downloadable middleware for software application integration; Games that accept virtual or monetary wagers sold as a feature of game software; Headsets for virtual reality games; VPN (virtual private network) hardware; VPN (virtual private network) operating software; software comprising of Non-fungible token (NFT), software use for digital currency, and software use for virtual game;
MIXED REALITY LIGHTFIELD Magic Leap, Inc. 7500 W. Sunrise Blvd. Plantation FL 33322 Virtual reality headsets adapted for use in playing video games; Apparatus for electronic games adapted for use with an external display screen or monitor; Hand held units for playing video games adapted for use with an external display screen or monitor; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children;MIXED REALITY LIGHT FIELD;On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; On-line advertising and marketing services; Advertising and promotional services; Internet advertising services; Digital advertising services; Advertising and marketing; On-line advertising on a computer network;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A user interface for augmented reality (AR) systems and virtual reality (VR) systems which include a computer and virtual graphics and in which a user experiences a virtual viewing direction, includes: a virtual line pointer included in the virtual graphics and fixed with respect to the virtual viewing direction; a representation of the virtual line pointer to the user; and a user-operable device coupled to the computer for optionally marking an object intersecting the virtual line pointer.