VIRTUAL AUGMENTED REALITY SYSTEMS

Brand Owner (click to sort) Address Description
ANMLY MUZIK, INC. 9200 SUNSET BLVD SUITE 112 WEST HOLLYWOOD CA 90069 virtual and augmented reality systems, namely, headsets, headphones, cameras and controllers;ANOMALY;
ANMLY ANMLY 558 1/2 Westminster Avenue Venice CA 90291 virtual and augmented reality systems, namely, headsets, headphones, cameras and controllers;ANOMALY;
CONNECTING CULTURE AND OUR SENSES MUZIK INC. 324 S. Beverly Drive, #232 Beverly Hills CA 90212 Virtual and augmented reality systems, namely, headsets, headphones, cameras and controllers; Personal electronic devices, namely, portable and handheld electronic devices for recording, organizing, transmitting, manipulating and listening to music and audio recordings; headphones; portable and integrated audio equipment and devices, namely, stereo ear buds, replacement earphone and ear buds; combination stereo headphones and microphones; audio and power connector cables and adapters and adapter plugs and replacement parts therefor; extension cords and recharging electric cords; computer software and mobile software applications for streaming of music; Smart watches; Wearable activity trackers; Wireless headsets equipped with headphones and microphones for use with smartphones;Jewelry;Clothing, namely, shirts, robes, t-shirts, tennis shirts, tops, jerseys, sweat shirts, sweat pants, warm-up suits, sweaters, blazers, jackets, vests, shorts, baby pants, cloth baby bibs, ties, shoes, mittens, scarves, socks, caps and visors;Online retail store services featuring electronics and headwear;Internet-based social networking services allowing users to communicate;Providing technology information in the field of wearable technological products; platform as a service (PAAS) featuring computer software platforms for use in providing technology information in the field of wearable technology; providing on-line non-downloadable software for social networking and media sharing and consumption via the internet; application service provider (ASP) featuring software to enable or facilitate the uploading, downloading, streaming, posting, displaying, blogging, linking, sharing or otherwise providing electronic media, music or information over communication networks; providing temporary use of non-downloadable software applications for social networking, creating a virtual community, and transmission of audio, video, music, photographic images, text, graphics and data; providing a web site featuring technology that enables users to upload and share video, music, photos, text, graphics and data; maintaining blogs for others; computer services, namely, creating an on-line community for registered users to share information, photos, music, audio and video content, to get feedback from their peers, to form virtual communities, and to engage in social networking in the fields of music and multimedia materials; providing a website featuring technology that enables users to share, store, transmit, view, and download music and multimedia materials;
FOR THE PEOPLE MUZIK, INC. 9200 SUNSET BLVD SUITE 112 WEST HOLLYWOOD CA 90069 Virtual and augmented reality systems, namely, headsets, headphones, cameras and controllers;
FREQUENCE MUZIK INC. 324 S. Beverly Drive, #232 Beverly Hills CA 90212 Virtual and augmented reality systems, namely, headsets, headphones, cameras and controllers; Personal electronic devices, namely, portable and handheld electronic devices for recording, organizing, transmitting, manipulating and listening to music and audio recordings; headphones; portable and integrated audio equipment and devices, namely, stereo ear buds, replacement earphone and ear buds; combination stereo headphones and microphones; headphones; audio and power connector cables and adapters and adapter plugs and replacement parts therefor; extension cords and recharging electric cords; computer software and mobile software applications for streaming of music; Smart watches; Wearable activity trackers; Wireless headsets equipped with headphones and microphones for use with smartphones;Jewelry;Clothing, namely, shirts, robes, t-shirts, tennis shirts, tops, jerseys, sweat shirts, sweat pants, warm-up suits, sweaters, blazers, jackets, vests, shorts, baby pants, cloth baby bibs, ties, shoes, mittens, scarves, socks, caps and visors;Online retail store services featuring electronics and headwear;Internet-based social networking services allowing users to communicate;Providing technology information in the field of wearable technological products; Platform as a service (PAAS) featuring computer software platforms for use in the field of wearable technology; Providing on-line non-downloadable software for social networking and media sharing and consumption via the Internet; application service provider (ASP) featuring software to enable or facilitate the uploading, downloading, streaming, posting, displaying, blogging, linking, sharing or otherwise providing electronic media, music or information over communication networks; providing temporary use of non-downloadable software applications for social networking, creating a virtual community, and transmission of audio, video, music, photographic images, text, graphics and data; providing a web site featuring technology that enables users to upload and share video, music, photos, text, graphics and data; maintaining blogs for others; Computer services, namely, creating an on-line community for registered users to share information, photos, music, audio and video content, to get feedback from their peers, to form virtual communities, and to engage in social networking in the fields of music and multimedia materials; Providing a website featuring technology that enables users to share, store, transmit, view, and download music and multimedia materials;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A method for determining registration accuracy of an augmented reality system is provided. The method includes the steps of providing an input device for inputting a position of a user's touch; registering the input device with a workspace coordinate system of the augmented reality system; displaying a virtual object in a known position; recording a user's touch position in response to the user attempting to touch the virtual object; and calculating a registration error of the augmented reality system by comparing the user's touch position to the known position of the virtual object. The input device may be a passive device used in conjunction with a tracking system of the augmented reality system or an active device, such as a touch-sensitive device, coupled to the augmented reality system which outputs the user's touch position.