VIDEO GAME PLAYERS

Brand Owner (click to sort) Address Description
X Microsoft Corporation One Microsoft Way Redmond WA 98052 Video game players; electronic devices for accessing global computer and communication networks, namely, computers; computer hardware and peripherals; computer mice and game controllers; computer games software; computer software for use in playing video games and for accessing and browsing global computer and communication networks; computer software for use in compressing and decompressing data and video images for video games and computer games, word text editing; computer operating system software and utilities for video games and computer games; user manuals therefor sold as a unit therewith;
X-BOX Microsoft Corporation One Microsoft Way Redmond WA 98052 video game players; electronic devices for accessing global computer and communication networks; computer hardware and peripherals; keyboards; joysticks; pointing devices; computer software for playing video games and for accessing and browsing global computer and communication networks; computer software for compressing and decompressing data and video images, word text editing, and email; operating system software and utilities; user manuals therefor sold as a unit therewith;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A multi-player game system includes number-of-players detection means for detecting the number of players participating in the game; primary game field data storage means for storing primary game field data; secondary game field data storage means for storing at least two units of secondary game field data 150, such that each unit of secondary game field data is associated with a different number of participating players; secondary game field data selection means for selecting, in accordance with the number of participating players as detected by the number-of-players detection means, one of the at least two units of secondary game field data from the secondary game field data storage means; game field generation means for combining the primary game field data with the secondary game field data to generate a game field. A plurality of players are allowed to play a game on the generated game field. Thus, in a multi-player game, it is possible to vary data concerning the game field, e.g., geography and objects, depending on the number of participating players.