PROVIDING ONLINE COMPUTER SPORTS

Brand Owner Address Description
MATCHPOINT KALYPSO MEDIA GROUP GMBH Wilhelm Leuschner Strasse 11-13 Worms D-67547 Germany Providing of online computer sports games; providing non-downloadable electronic publications in the nature of newsletters in the field of computer sports games; Electronic sports games services provided by means of the Internet; Providing information on-line relating to computer sports games and computer enhancements for sports games; Publication of printed matter, texts and online newsletters and manuals; Production of animation, audio recordings, music and video recordings; Providing of non-downloadable pre-recorded digital music and online videos in the field of sports games, all provided via the internet; all aforesaid services only in relation to computer games, video games and mobile games in the nature of tennis games;Downloadable and recorded computer sports game software, downloadable and recorded video sports game software; Downloadable electronic sports game programs; Electronic and machine-readable blank magnetic data carriers; all aforesaid goods only in relation to computer games, video games and mobile games in the nature of tennis games;Sports Games, in the nature of arcade game machines for amusement arcades, arcade-type electronic video sports games and coin-operated video sports games;MATCH POINT;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A method, system, and software for preventing cheating during online gaming on a first computer system, include receiving information regarding cheaters detected during online gaming gathered by a second computer system; and making the received information available to the first computer system. Advantageously, a cheater identified on the second computer system is prevented from online gaming on the first computer system. A method, system, and software for preventing cheating during online gaming also is described, including receiving information regarding cheaters detected during online gaming from a first computer system; and transmitting information regarding cheaters detected during online gaming gathered from a plurality of online gaming computer systems to the first computer system. Advantageously, cheaters identified on the plurality of online gaming computer systems are prevented from online gaming on the first computer system.