PROVIDING ON LINE INTERACTIVE GAMES

Brand Owner (click to sort) Address Description
HSM HSM ARGENTINA S.A. Echeverria 874, Piso 1 Buenos Aires C1428DQF Argentina Providing on-line interactive games, namely simulations questionnaires, quizzes, trivia, via a global computer network; educational services, namely, conducting classes, seminars and workshops in the fields of computers, human resources, electronic commerce, executive management; educational services, namely, executive training in the field of finance, marketing, strategy, costs, leadership and bench marking; educational services in the nature of correspondence courses on the subjects of computers, electronic communications networks, and executive training in the field of finance, marketing, strategy, costs, leadership and bench marking; providing an on-line database featuring information on business management publications, retrievable by author, subject, type and title;Electronic mail services; electronic transmission of messages, data, text, video and images;Providing information in the field of business management via electronic communications networks; providing on-line information in the field of business promotion and marketing; promoting the goods and services of others by preparing and placing advertisements on websites accessed through a global computer network and at conferences, symposia, fora, exhibitions, expositions, and in print media; business marketing consulting services; information services, namely, providing data concerning trends in information technology solutions, specifically in the field of business management, marketing, finance, strategy, costs, leadership and bench marking;Providing an on-line database featuring information in the field of information technology solutions; consultation services in the field of information technology; computer services, namely, providing a search engine for obtaining data on a global computer network; computer services, namely, providing an on-line newsletter specifically in the field of businesses, marketing, finance, strategy, costs, leadership and bench marking, delivered via electronic mail;
JET DRAGON GREZZO Co., Ltd. Yushin Bldg 3F, 3-27-11 Shibuya, Shibuya-ku Tokyo 150-0002 Japan Providing on-line interactive games, computer games, video games and electronic games; providing games via the internet; providing information for providing games via the internet; providing games via communications by computer terminals; providing information for providing games via communications by computer terminals; providing games via communications by mobile phones; providing information for providing games via communications by mobile phones; providing games via communications by hand-held games with liquid crystal displays; providing information for providing games via communications by hand-held games with liquid crystal displays; providing games for home video game toys provided via electronic communication networks; providing information for providing games for home video game toys provided via electronic communication networks;Computer game software; computer game programs; downloadable game programs via the internet for mobile phones, smartphones and personal digital assistants; interactive game programs for home video game toys; interactive game programs for arcade video game machines; downloadable programs for arcade video game machines via the internet;
NSTORM VECTRIX CORPORATION Tech III Plaza, Suite 250 76 Hammarlund Way Middletown RI 02842 Providing on-line interactive games and animation via the global computer network;Marketing and promotion of the goods and services of others using interactive games and animation provided via the global computer network;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A method and system for simulating games of chance using cards are disclosed using a shuffler to shuffle a set of cards and dispensing one or more cards. Current regulations prohibit certain game operators from using certain games such as traditional craps and roulette. By simulating those games with cards, operators can still provide players with games they recognize and thereby develop excitement and new gaming alternatives for their players, as well as draw new players to such games through their familiarity with the indicia on the cards.