ONLINE ELECTRONIC PUBLISHING WRITTEN

Brand Owner (click to sort) Address Description
WJ THE WESTERN JOURNAL LIFTABLE MEDIA INC. 42140 N. VENTURE DRIVE, Suite B122 Anthem AZ 85086 Online electronic publishing of written articles of others featuring news and commentary in the field of current events;The mark consists of a darkened square with the letters WJ disposed therein; to the right is the term THE WESTERN JOURNAL in capital letters with a single word per left justified line.;As to WESTERN;Color is not claimed as a feature of the mark.;JOURNAL;
WJ WESTERN JOURNALISM LIFTABLE MEDIA INC. 42140 N. VENTURE DRIVE, Suite B122 Anthem AZ 85086 Online electronic publishing of written articles of others featuring news and commentary in the field of current events;as to WESTERN JOURNALISM;
WJ WESTERN JOURNALISM Floyd Brown 42104 N Venture Blvd Suite B-122 Anthem AZ 85086 Online electronic publishing of written articles of others featuring news and commentary in the field of current events;as to WESTERN JOURNALISM;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A method and system facilitating selection of participants in multiplayer online electronic games. The method provides an efficient procedure for players to host and join new instances of multiplayer online electronic games, as well as providing a scheme that enables players to join multiplayer online electronic games that are already in progress. The method is implemented through a gaming utility that runs on each player's electronic device (e.g. PC) and interacts behind the scenes with an online messaging service. Player hosts are enabled to select players from a list of contacts provided by the online messaging service who they want to invite to join a chat session. A selected multiplayer online electronic game is selectively launched on all of the player's computers through a single command issued by the host. Additionally, the gaming utility provides players with a list of existing chat sessions being hosted by other players so as to enable the players to join multiplayer online electronic games that are already in progress. The system includes a plurality of electronic devices linked in communication across a communications network, such as a LAN or the Internet. Each electronic device is operatively coupled to a headset having a pair of headphones and a microphone. The headset is worn by a player, enabling the players to verbally communicate with others in a verbal chat session.