NETWORK MEDIA PLAYERS

Brand Owner Address Description
WALKMAN Sony Corporation 1-7-1 Konan, Minato-ku Tokyo 108-0075 Japan Network media players; MP3 players; MP4 players; audio players and recorders which use integrated circuits as recording media; audio tape players and recorders; audio disc players and recorders; mobile phones; smart phones; tablet computers; [ personal computers; e-book readers; televisions; set-top-boxes; amplifiers; speakers; ] parts and accessories for the foregoing devices, namely, cases, neck straps, earphones, portable speakers and docks for use with network media players and MP3/MP4 players; computer software for use in authoring, downloading, transmitting, receiving, editing, extracting, encoding, decoding, playing, storing and organizing text, data, images, audio files, video files and electronic games;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A media player coupled to a network contains a processor, non-volatile memory, volatile memory, a driver, and input and output ports. The media player receives a media file over the network that contains an encoded media stream and a universal decoder. The player's processor converts or translates (or otherwise generates) the universal decoder into a player-specific decoder which may differ from the universal decoder. A library of routines stored in the non-volatile memory is used to create the player-specific decoder. The media stream downloaded to the media player may comprise audio, video, or any other desired type of media. In this manner, each media player can generate a decoder that differs, not only from the universal decoder, but may also differ from other media players thereby alleviating the burden on the media source from having to download the encoded media with a decoder specific to the target media player.