ELECTRONIC DATABASES DIGITAL CONTENT

Brand Owner Address Description
PUMP-N-PLAY Applied Imagination, Inc. 54 School Street Rochester VT 05767 Electronic databases of digital content in the field of music, games, movies, books, interactive advertisements, computer software, videos, photographs, maps, directions, news, weather, wireless telephone ring tones, wireless telephone games, wireless telephone graphic backgrounds recorded on computer media; compact discs and DVDs featuring music, games, movies, books, interactive advertisements, videos, photographs, maps, directions, news, weather, wireless telephone ring tones, wireless telephone games, wireless telephone graphic backgrounds; compact disc and DVD disc recorders;PUMP AND PLAY;Retail store and online retail store services featuring music, games, movies, books, interactive advertisements, computer software, videos, photographs, maps, directions, news, weather, wireless telephone ring tones, wireless telephone games, wireless telephone graphic backgrounds on compact disc and DVD available through Internet kiosks and point of sale terminals; Retail store and online retail store services featuring music, games, movies, books, interactive advertisements, computer software, videos, photographs, maps, directions, news, weather, wireless telephone ring tones, wireless telephone games, wireless telephone graphic backgrounds delivered on wireless networks through Internet kiosks and point of sale terminals;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. Systems and methods of managing access to digital content are described. In one aspect, a novel digital content access management system enables users to register previously owned digital content and, subsequently, allows users to access the registered content using any electronic device that is connected to the system. Digital content may be pushed or pulled from any electronic system that is connected to a network-no matter where it is located-to any other electronic system that is connected to a network. A novel business model, as well as a system and a method for implementing this model, also are described. In accordance with this business model, payments are made to content providers upon registration of the previously owned digital content. In this way, the monetary interests of content providers may be protected (even when a user registers borrowed digital content, for example), while enhancing the ability of users to interact with their licensed digital content.