DESIGN ENTERTAINMENT SERVICES

Brand Owner (click to sort) Address Description
ANIMIAMI FERRAZZA, MAURICIO 800 LENOX AVENUE
APT. 3
MIAMI BEACH FL 33139
Educational services, conducting classes, seminars, conferences, ...
CHIARTS The Chicago High School for the Arts Suite 906
79 W. Monroe
Chicago IL 60603
Educational services, providing courses of instruction ...
DROP ZONE Toot, Patrick 400 Farmington Drive
Plantation FL 33317
Education and entertainment services, providing educational ...
FOR THE ARTS + MINDS OF CHICAGO The Chicago High School for the Arts Suite 905
79 W. Monore
Chicago IL 60603
Educational services, providing courses of instruction ...
FUNKYTOWN ... PARTIES Funkytown Parties, LLC 11018 Royal Colony Drive
Waxhaw NC 28173
Academic enrichment programs in the field(s) ...
HOME OF THE SCHOLAR-ARTIST The Chicago High School for the Arts 521 E. 35th Street
Chicago IL 60616
Educational services, providing courses of instruction ...
MAD HOUSE El Ocho, Inc. c/o Koenig & Associates
920 Garden Street, Suite A
Santa Barbara CA 93101
Educational and entertainment services, an on-going ...
MOMA MODERN KIDS The Museum of Modern Art 11 West 53 Street
New York NY 10019
Museum services; educational services, conducting workshops, ...
THE DROP ZONE Toot, Patrick 400 Farmington Drive
Plantation FL 33317
Education and entertainment services, providing educational ...
THIS NEW HOUSE This Old House Ventures, Inc. 1185 Avenue of the Americas
New York NY 10036
Entertainment in the nature of on-going ...
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A disclosed authentication instrument is used to authorize various services at a hotel-casino complex, such as but not limited to in-room gaming, in-room sports wagering, room access, safe access, mini-bar access, Electronic Fund Transfers (EFT), player tracking services and in-room entertainment services (e.g., video games and movie channels). A smart card, an electronic token and a magnetic striped card are examples of hardware that may be used as authentication instruments. For in-room gaming, the authentication instrument may be used to authorize, in a secure and legal manner, in-room game play sessions on an entertainment terminal connected to a remote gaming machine.