COMPUTER GAME TAPES

Brand Owner (click to sort) Address Description
ABM Micro Users Software Exchange, Inc. 330 N. Charles St. Baltimore MD 21201 Computer Game Tapes;
AMBER LANE DESIGNS Lane, Amber 888a, Christchurch road Bournemouth BH76DJ United Kingdom Computer game tapes; Downloadable computer game software for gaming machines, namely, slot machines and video lottery terminals; Downloadable computer game software for personal computers and home video game consoles; Downloadable computer game software for use on mobile and cellular phones; Downloadable computer game software via a global computer network and wireless devices; Downloadable computer game programmes; Downloadable computer programs featuring positionable game piece figures for use in the field of computer games; Downloadable computer programs for video and computer games; Downloadable electronic game programs; Downloadable electronic game software; Downloadable electronic game software for cellular telephones; Downloadable electronic game software for handheld electronic devices; Downloadable electronic game software for wireless devices; Downloadable game software; Downloadable game software for use on personal computers, home video game consoles used with televisions and arcade-based video game consoles; Downloadable gaming software that generates or displays wager outcomes of gaming machines; Downloadable image file containing artwork, text, audio, video, games and Internet Web links relating to sporting and cultural activities; Downloadable interactive game programs; Downloadable interactive game software; Downloadable multimedia file containing artwork, text, audio, video, games, and Internet Web links relating to gaming; Downloadable video and computer game programs; Downloadable virtual reality game software; High performance computer hardware with specialized features for enhanced game playing ability; Recorded computer virtual reality game software; Downloadable computer software and firmware for games of chance on any computerized platform, including dedicated gaming consoles, video based slot machines, reel based slot machines, and video lottery terminals; Downloadable computer software, namely, game engine software for video game development and operation;
BEARJAM Chalk Board, Inc. Suite 140 3772 Pleasantdale Rd. Atlanta GA 30340 Computer Game Tapes;
DREAMWORKS INTERACTIVE DREAMWORKS ANIMATION 1000 Flower Street Glendale CA 91201 COMPUTER GAME TAPES, COMPUTER GAME SOFTWARE, MULTIMEDIA GAME SOFTWARE RECORDED ON CD-ROM, COMPUTER GAME TAPE CARTRIDGES, COMPUTER GAME CASSETTES, VIDEO GAME CARTRIDGES AND VIDEO GAME CASSETTES;DREAM WORK INTER ACTIVE;INTERACTIVE;
EAT SLEEP PLAY Eat Sleep Play, Inc. Suite 510 155 North 400 West Salt Lake City UT 84103 Computer game tapes, discs, cds, DVDs; computer game programs; computer game software; downloadable electronic games via the Internet and wireless devices; electronic game programs; interactive video game programs;
EXPERT POOL PSYGNOSIS LIMITED Napier Court, Stephenson Way Wavertree Technology Park Liverpool L13 1EH Computer game tapes, computer game discs, computer game cartridges, computer game cassettes, computer game software, video game tapes, video game discs, video game cartridges, video game cassettes, video game software;
JETLINE SYSTEMS LANDERS CORPORATION 9255 SUNSET BLVD. STE. 920 LOS ANGELES CA 90069 COMPUTER GAME TAPES.;
T' AI FU: WRATH OF THE TIGER Dream Works Interactive 640 North Sepulveda Boulevard Los Angeles CA 90049 COMPUTER GAME TAPES, COMPUTER GAME SOFTWARE, MULTIMEDIA GAME SOFTWARE RECORDED ON CD-ROM, COMPUTER GAME CARTRIDGES, COMPUTER GAME CASSETTES, VIDEO GAME CARTRIDGES AND VIDEO GAME CASSETTES;T AL FU WRATH OF THE TIGER;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A musical keyboard is connected to a computer. The computer implements a graphical user interface for teaching users to play the musical instrument. A computer readable music file, such as a MIDI file, is used to drive the creation of game objects that travel from a point of origination along a path toward a key of a virtual keyboard. In one form, when a user presses a key of the musical keyboard within a certain time window of arrival of the game object at the corresponding key of the virtual keyboard, the user is awarded with an audio presentation, a visual presentation and/or with game points. In a more structured learning mode, the game can be played with selectable, progressively more difficult challenges that the user masters on the road to proficiency.