ACTION SKILL BOARD GAMES

Brand Owner (click to sort) Address Description
NULLI SECUNDUS HOUSE OF WINDSOR COLLECTION LIMITED, THE Milner House, 18 Parliament Street Hamilton Bermuda action and skill board games, Christmas tree ornaments, dolls, stuffed toy animals, and sporting goods, namely golf clubs, fishing reels, fishing reel cases, fly fishing boxes, cricket bats, and croquet sets;The translation of NULLI SECUNDUS is second to none.;
ROYAL WARRANT HOLDERS HOUSE OF WINDSOR COLLECTION LIMITED, THE Milner House, 18 Parliament Street Hamilton Bermuda action and skill board games, Christmas tree ornaments, dolls, stuffed toy animals, and sporting goods, namely golf clubs, fishing reels, fishing reel cases, fly fishing boxes, cricket bats, and croquet sets;
THE HOUSE OF WINDSOR COLLECTION HOUSE OF WINDSOR COLLECTION LIMITED, THE Milner House, 18 Parliament Street Hamilton Bermuda action and skill board games, Christmas tree ornaments, dolls, stuffed toy animals, sporting goods, namely, golf clubs, fishing reels, fishing reel cases, fly fishing boxes, cricket bats, croquet sets;COLLECTION;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A gaming device, wherein a player's skill at an action or event determines the player's success or failure in the round. The game is readily adaptable to becoming a pseudo-skill game that would be required in most gaming jurisdictions. In one pseudo-skill embodiment, the skill game is converted to a game employing skill, but which is controlled by a set number of successful outcomes. That is, the player keeps playing until the player's skill produces the set number of successful outcomes. In another pseudo-skill embodiment, the game only appears to the player as involving skill. Instead, the gaming device randomly determines when and how many times to produce a successful outcome and increase the player's award.