FLOJO

Welcome to the Brand page for “FLOJO”, which is offered here for Printed materials, instruction manuals, posters, pamphlets, brochures, strategy guide books, activity books, story books, notebooks, comic books, books, booklets, leaflets, informational flyers, informational sheets and newsletters, adhesive backed stickers, and kits comprised of the foregoing materials in the field of computer games, immersive medicine, and virtual reality;clothing, shirts, hats, headwear, jackets, face masks, wristbands, and sweatshirts;video game, multimedia, virtual reality, and interactive medicinal media software design, development, and publishing; developing customized software for others; computer hardware and software design; research and development of computer software; design, development, and implementation of software for medical therapy, medical devices, games; providing information about medical research via a website; video game and medicinal media research and design in the fields of immersive medicine, virtual reality, development of computer games and virtual reality software; software as a service; services featuring software for use in managing mental and physical health via video games, virtual reality and immersive medicine;.

Its status is currently believed to be active. Its class is unavailable. “FLOJO” is believed to be currently owned by “DEEPWELL DTX”.

Owner:
DEEPWELL DTX
Owner Details
Description:
Printed materials, instruction manuals, posters, pamphlets, brochures, strategy guide books, activity books, story books, notebooks, comic books, books, booklets, leaflets, informational flyers, informational sheets and newsletters, adhesive backed stickers, and kits comprised of the foregoing materials in the field of computer games, immersive medicine, and virtual reality;Clothing, shirts, hats, headwear, jackets, face masks, wristbands, and sweatshirts;Video game, multimedia, virtual reality, and interactive medicinal media software design, development, and publishing; Developing customized software for others; Computer hardware and software design; research and development of computer software; design, development, and implementation of software for medical therapy, medical devices, games; providing information about medical research via a website; video game and medicinal media research and design in the fields of immersive medicine, virtual reality, development of computer games and virtual reality software; software as a service; services featuring software for use in managing mental and physical health via video games, virtual reality and immersive medicine;
Categories: PRINTED MATERIALS