XR

Welcome to the Brand page for “XR”, which is offered here for Multimedia entertainment services, providing experiential and sensory multimedia generating seamless, real world, sensory stimuli effects in the nature of temperature, images, smell, rhythm, position and location, motion, balance and/or vibration, by internet connected devices (iot), in which that users can digitally interact with and manipulate a dynamic physical environment by means of automatic identification sensors, media applications, and/or social collaboration, for recreational, leisure or entertainment purposes;marketing the goods and services of others by means of real world digital dimensions triggered with automatic identification sensors, media application software, and/or social collaboration, by means of experiential and sensory digital multimedia, generating seamless, sensory stimuli effects in the nature of temperature, images, smell, rhythm, position and location, motion, balance and/or vibration by internet connected devices (iot);computer services, providing temporary use of on-line non-downloadable software applications that create seamless, sensory stimuli effects in the nature of temperature, images, smell, rhythm, position and location, motion, balance and/or vibration by internet connected devices (iot), for purposes of creating dynamic real world digital dimensions of experiential and sensory multimedia; computer services, creating an on-line community for registered users to create seamless, sensory stimuli effects in the nature of temperature, images, smell, rhythm, position and location, motion, balance and/or vibration by internet connected devices (iot), for purposes of creating dynamic real world digital dimensions of experiential and sensory multimedia;.

Its status is currently believed to be active. Its class is unavailable. “XR” is believed to be currently owned by “Atmos Digital Corporation”.

Owner:
ATMOS DIGITAL CORPORATION
Owner Details
Description:
Multimedia entertainment services, providing experiential and sensory multimedia generating seamless, real world, sensory stimuli effects in the nature of temperature, images, smell, rhythm, position and location, motion, balance and/or vibration, by Internet Connected Devices (IoT), in which that users can digitally interact with and manipulate a dynamic physical environment by means of automatic identification sensors, media applications, and/or social collaboration, for recreational, leisure or entertainment purposes;Marketing the goods and services of others by means of real world digital dimensions triggered with automatic identification sensors, media application software, and/or social collaboration, by means of experiential and sensory digital multimedia, generating seamless, sensory stimuli effects in the nature of temperature, images, smell, rhythm, position and location, motion, balance and/or vibration by Internet Connected Devices (IoT);Computer services, providing temporary use of on-line non-downloadable software applications that create seamless, sensory stimuli effects in the nature of temperature, images, smell, rhythm, position and location, motion, balance and/or vibration by Internet Connected Devices (IoT), for purposes of creating dynamic real world digital dimensions of experiential and sensory multimedia; Computer services, creating an on-line community for registered users to create seamless, sensory stimuli effects in the nature of temperature, images, smell, rhythm, position and location, motion, balance and/or vibration by Internet Connected Devices (IoT), for purposes of creating dynamic real world digital dimensions of experiential and sensory multimedia;
Categories: MULTIMEDIA ENTERTAINMENT SERVICES