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COMEDY EDUCATIONAL

BrandOwner (click to sort)
21 LAPS ENTERTAINMENT Levy, Shawn
JAYMAY Seerman, Jamie K
KANYE WEST Mascotte Holdings, Inc.
PASTELLE Mascotte Holdings, Inc.
Technical Examples
  1. A system, method, and computer program product for selecting an educational institution, including determining selection criteria for an educational institution, including a location of the educational institution, a type and size of the educational institution, and an admission selectivity of the educational institution; and generating a list of one or more recommended schools satisfying the selection criteria, wherein the recommended schools satisfy predetermined freshman retention rates and graduation rates.
  2. A system, method and article of manufacture are provided for generating an incremental explanatory object in an educational application program, First, at least one interface is provided including a plurality of fields. Educational textual information is then entered via the interface for entry into the fields. During operation, the user is permitted to select an incremental explanatory icon on the interface. Upon the selection of the incremental explanatory icon, a plurality of sequential fields are shown. Thereafter, the user is prompted to enter educational textual information for entry into the sequential fields. The received textual information is subsequently compiled in an executable educational application program.
  3. An electronic educational toy designed to teach letters, words and numbers and stimulate the development of a child's mind using audio feedback, the educational toy including an enclosure enclosing a processor, a data storage medium and a speaker and having a substantially planar surface, at least a portion of which comprises a contact-sensitive display screen for being contacted by a child.
  4. Computer software and portable memory for an electronic educational toy designed to stimulate the development of a child's mind using audio feedback, the educational toy including an enclosure enclosing a processor, data storage medium and a speaker and having a substantially planar surface, at least a portion of which comprises a contact-sensitive display screen for being contacted by the child.
  5. A system is disclosed that provides a goal based learning system utilizing a rule based expert training system to provide a cognitive educational experience. The system provides the user with a simulated environment that presents a business opportunity to understand and solve optimally. Mistakes are noted and remedial educational material presented dynamically to build the necessary skills that a user requires for success in the business endeavor. The system utilizes an artificial intelligence engine driving individualized and dynamic feedback with synchronized video and graphics used to simulate real-world environment and interactions. Multiple "correct" answers are integrated into the learning system to allow individualized learning experiences in which navigation through the system is at a pace controlled by the learner. A robust business model provides support for realistic activities and allows a student to experience real world consequences for their actions and decisions and entails realtime decision-making and synthesis of the educational material optimized for the student's unique personality.

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