DOWNLOADABLE JOURNALS FEATURING STORY PROMPTS

Brand Owner Address Description
CHANNEL KINDNESS STORYTELLERS CLUB Born This Way Foundation The RZO Companies 250 West 57th St, 23rd Floor New York NY 10107 Downloadable journals featuring story prompts in the field of non-fiction and fiction writing; downloadable electronic publications in the nature of journals, books, booklets, magazines, manuals, brochures, leaflets, pamphlets and newsletters, all in the field of non-fiction and fiction writing; downloadable electronic publications in the nature of journals, books, booklets, magazines, manuals, brochures, leaflets, pamphlets and newsletters, all in the field of social and emotional learning, philanthropy, citizenship, the promotion of public awareness of the need to do good, and the promotion of ethical and character values, to be a good citizen and to perform community services, charitable activities and the doing of good deeds for others, teaching human individuality and cultural differences and their importance in society, cultivating civic responsibility and engagement in communities, leadership, character, compassion and good citizenship, self-esteem, team work, the importance of friendship and getting along, sensitivity to feelings and concerns, importance of education, safety, good manners, fitness and nutrition, discipline and dedication, peer pressure safeguards, sharing and imagination, promotion of good behavior and prevention of bullying, cyber-bullying and related negative and socially unacceptable behavior and promotion of equal rights for lesbian, gay, bisexual and transgender people; magnets; decorative magnets; refrigerator magnets; novelty magnets; fitted cases for storage and transportation, namely, cases for computer accessories and portable phones; computer carrying cases;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. A game for stimulating interest in reading has a game board with coded spaces arranged in a circular path and a written story with consecutive portions. Players are given a fixed number of points and read a first portion of the story. They roll dice to determine the number of spaces they advance from a starting point on the circular path. Each player makes a prediction as to what occurs next in the story if the player lands on a space that instructs the player to make a prediction. One or more players making a wrong prediction lose a point (game card). The process is repeated for each portion of the story until the story is completely read, wherein the winner of the game is the player having the most points (game cards).