DOWNLOADABLE COMPUTER PROGRAMS PLAYING

Brand Owner (click to sort) Address Description
CONGO'S CAPER G-Mode Corporation 4-12-8 Higashi-Shinagawa, Shinagawa-ku Tokyo 140-0002 Japan Downloadable computer programs for playing video games via the internet; computer game software; computer game cartridges and discs; virtual reality game software;Arcade games sold as an integral component of a hand-held video game unit; arcade games sold as an integral component of arcade game machines;
LIVE Microsoft Corporation One Microsoft Way Redmond WA 98052 Downloadable computer programs for playing computer games and video games over the Internet; and computer programs for computer game and video game users to use in accessing and playing online computer games and video games;LIVE;The stippling is for shading purposes.;
LOCK'N CHASE G-Mode Corporation 4-12-8 Higashi-Shinagawa, Shinagawa-ku Tokyo 140-0002 Japan Downloadable computer programs for playing video games via the internet; computer game software;Arcade games sold as an integral component of a hand-held video game unit; arcade games sold as an integral component of arcade game machines;LOCK AND CHASE;
XBOX LIVE Microsoft Corporation One Microsoft Way Redmond WA 98052 Downloadable computer programs for playing computer games and video games over the Internet; computer programs for computer game and video game users to use in accessing and playing online computer games and video games; headsets, namely, headphones and microphone units for use with online computer game and video game services; electronic devices for use with online computer game and video game services; and devices used to facilitate interactive game play over computer networks;In the statement, Column 2, line 3, 11-15-2000 should be deleted, and, 11-15-2002 should be inserted.;LIVE;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. An equipment for playing a game using a racquet and ball is provided having a substantially horizontal playing surface with first and second ends. A plurality of playing walls, disposed at the first end of the horizontal playing surface, extends perpendicularly away from the playing surface. A first playing wall among the plurality of playing walls is disposed centrally between a second and a third playing wall among the plurality of playing walls. The second playing wall and the third playing wall are angled relative to the first playing wall.