CONTENT CREATION

Brand Owner (click to sort) Address Description
BITTY PENNY Clayton, Tobey P.O. Box 728 Hutto TX 78634 Content creation, services, and craft products;
CATCH A FIRE Ashay Communications, Inc. 159 20th St. Brooklyn NY 11232 Content creation, including but not limited to, TV series, movies, shorts, podcasts (audio or video), advertisements, and promotional;
NEON CONTENT CREATION SAMSUNG RESEARCH AMERICA, INC. 665 Clyde Avenue Mountain View CA 94043 CONTENT CREATION;Application service provider featuring application programming interface (API) software; Application service provider featuring application programming interface (API) software for creating computer generated characters; Application service provider featuring application programming interface (API) software for video content; Application service provider featuring application programming interface (API) software for video; Application service provider featuring application programming interface (API) software for video content creation; Providing computer programming services to customers that enables them to provide video and audio content on their web sites;
WINGDING Gilder, William 9501 Maison Court Myrtle Beach SC 29572 Content creation, distribution, broadcasting, and advertising. OTT and CTV (television) Network;
 

Where the owner name is not linked, that owner no longer owns the brand

   
Technical Examples
  1. This invention provides a method and a system for selling content capable of ensuring a fair profit of a copyrighter of a creation in content. More specifically, this invention provides a method and a system for selling content for judging whether an user terminal has purchase information of each creation in content including one or two creations or more or not and for calculating forwarding charge of the content based on whether the user terminal has purchase information of each creation in the content or not, in forwarding the content to the user terminal. The method and system for selling content enable to circulate the creation itself in the content as the object of dealing and to gain profit directly from the user of content. Therefore, the copyrighter can gain the fair profit without being influenced by the achievement of the content including the creation. This is also to encourage the creative urge of the creator and to improve the creative level of the creator. In addition, since the user of content can purchase the content including the creation having the purchase information with cheap price, consumption activity is to be vitalized effectively.